Merge branch 'beta' into wild-ghost-goo

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Madmadness65 2025-06-14 19:56:08 -05:00 committed by GitHub
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508 changed files with 12278 additions and 8661 deletions

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@ -218,7 +218,7 @@ module.exports = {
module systems it knows of. It's the default because it's the safe option
It might come at a performance penalty, though.
moduleSystems: ['amd', 'cjs', 'es6', 'tsd']
As in practice only commonjs ('cjs') and ecmascript modules ('es6')
are widely used, you can limit the moduleSystems to those.
*/
@ -226,7 +226,7 @@ module.exports = {
// moduleSystems: ['cjs', 'es6'],
/* prefix for links in html and svg output (e.g. 'https://github.com/you/yourrepo/blob/main/'
to open it on your online repo or `vscode://file/${process.cwd()}/` to
to open it on your online repo or `vscode://file/${process.cwd()}/` to
open it in visual studio code),
*/
// prefix: `vscode://file/${process.cwd()}/`,
@ -271,7 +271,7 @@ module.exports = {
to './webpack.conf.js'.
The (optional) `env` and `arguments` attributes contain the parameters
to be passed if your webpack config is a function and takes them (see
to be passed if your webpack config is a function and takes them (see
webpack documentation for details)
*/
// webpackConfig: {
@ -322,8 +322,8 @@ module.exports = {
A list of alias fields in package.jsons
See [this specification](https://github.com/defunctzombie/package-browser-field-spec) and
the webpack [resolve.alias](https://webpack.js.org/configuration/resolve/#resolvealiasfields)
documentation
documentation
Defaults to an empty array (= don't use alias fields).
*/
// aliasFields: ["browser"],

2
.github/CODEOWNERS vendored
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@ -8,7 +8,7 @@
# Art Team
/public/**/*.png @pagefaultgames/art-team
/public/**/*.json @pagefaultgames/art-team
/public/**/*.json @pagefaultgames/art-team
/public/images @pagefaultgames/art-team
/public/battle-anims @pagefaultgames/art-team

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@ -2,25 +2,28 @@
<!-- Feel free to look at other PRs for examples -->
<!--
Make sure the title includes categorization (choose the one that best fits):
- [Bug]: If the PR is primarily a bug fix
- [Move]: If a move has new or changed functionality
- [Ability]: If an ability has new or changed functionality
- [Item]: For new or modified items
- [Mystery]: For new or modified Mystery Encounters
- [Test]: If the PR is primarily adding or modifying tests
- [UI/UX]: If the PR is changing UI/UX elements
- [Audio]: If the PR is adding or changing music/sfx
- [Sprite]: If the PR is adding or changing sprites
- [Balance]: If the PR is related to game balance
- [Challenge]: If the PR is adding or modifying challenges
- [Bug]: If the PR is primarily a bug fix
- [Move]: If a move has new or changed functionality
- [Ability]: If an ability has new or changed functionality
- [Item]: For new or modified items
- [Mystery]: For new or modified Mystery Encounters
- [Test]: If the PR is primarily adding or modifying tests
- [UI/UX]: If the PR is changing UI/UX elements
- [Audio]: If the PR is adding or changing music/sfx
- [Sprite]: If the PR is adding or changing sprites
- [Balance]: If the PR is related to game balance
- [Challenge]: If the PR is adding or modifying challenges
- [Refactor]: If the PR is primarily rewriting existing code
- [Docs]: If the PR is just adding or modifying documentation (such as tsdocs/code comments)
- [GitHub]: For changes to GitHub workflows/templates/etc
- [Misc]: If no other category fits the PR
- [Dev]: If the PR is primarily changing something pertaining to development (lefthook hooks, linter rules, etc.)
- [i18n]: If the PR is primarily adding/changing locale keys or key usage (may come with an associated locales PR)
- [Docs]: If the PR is adding or modifying documentation (such as tsdocs/code comments)
- [GitHub]: For changes to GitHub workflows/templates/etc
- [Misc]: If no other category fits the PR
-->
<!--
Make sure that this PR is not overlapping with someone else's work
Please try to keep the PR self-contained (and small)
Please try to keep the PR self-contained (and small!)
-->
## What are the changes the user will see?
@ -66,11 +69,11 @@ Do the reviewers need to do something special in order to test your changes?
- [ ] Have I provided a clear explanation of the changes?
- [ ] Have I tested the changes manually?
- [ ] Are all unit tests still passing? (`npm run test:silent`)
- [ ] Have I created new automated tests (`npm run create-test`) or updated existing tests related to the PR's changes?
- [ ] Have I created new automated tests (`npm run test:create`) or updated existing tests related to the PR's changes?
- [ ] Have I provided screenshots/videos of the changes (if applicable)?
- [ ] Have I made sure that any UI change works for both UI themes (default and legacy)?
Are there any localization additions or changes? If so:
- [ ] Has a locales PR been created on the [locales](https://github.com/pagefaultgames/pokerogue-locales) repo?
- [ ] If so, please leave a link to it here:
- [ ] Has the translation team been contacted for proofreading/translation?
- [ ] Has the translation team been contacted for proofreading/translation?

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@ -35,7 +35,7 @@ jobs:
ssh-keyscan -H ${{ secrets.SSH_HOST }} >> ~/.ssh/known_hosts
- name: Deploy build on server
if: github.event_name == 'push' && github.ref_name == 'main'
run: |
run: |
rsync --del --no-times --checksum -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }}
ssh -t ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }} "~/prmanifest --inpath ${{ secrets.DESTINATION_DIR }} --outpath ${{ secrets.DESTINATION_DIR }}/manifest.json"
- name: Purge Cloudflare Cache

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@ -33,7 +33,7 @@ jobs:
- name: Install Node.js dependencies # Step to install Node.js dependencies
run: npm ci # Use 'npm ci' to install dependencies
- name: eslint # Step to run linters
run: npm run eslint-ci

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@ -31,7 +31,6 @@
"src/overrides.ts",
// TODO: these files are too big and complex, ignore them until their respective refactors
"src/data/moves/move.ts",
"src/data/abilities/ability.ts",
// this file is just too big:
"src/data/balance/tms.ts"
@ -42,17 +41,14 @@
// TODO: Remove if we ever get down to 0 circular imports
"organizeImports": { "enabled": false },
"linter": {
"ignore": [
"src/phases/move-effect-phase.ts" // TODO: unignore after move-effect-phase refactor
],
"enabled": true,
"rules": {
"recommended": true,
"correctness": {
"noUndeclaredVariables": "off",
"noUnusedVariables": "error",
"noSwitchDeclarations": "warn", // TODO: refactor and make this an error
"noVoidTypeReturn": "warn", // TODO: Refactor and make this an error
"noSwitchDeclarations": "error",
"noVoidTypeReturn": "error",
"noUnusedImports": "error"
},
"style": {
@ -89,7 +85,7 @@
"useLiteralKeys": "off",
"noForEach": "off", // Foreach vs for of is not that simple.
"noUselessSwitchCase": "off", // Explicit > Implicit
"noUselessConstructor": "warn", // TODO: Refactor and make this an error
"noUselessConstructor": "error",
"noBannedTypes": "warn" // TODO: Refactor and make this an error
},
"nursery": {

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@ -1,172 +0,0 @@
/**
* This script creates a test boilerplate file in the appropriate
* directory based on the type selected.
* @example npm run create-test
*/
import fs from "fs";
import inquirer from "inquirer";
import path from "path";
import { fileURLToPath } from "url";
// Get the directory name of the current module file
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const typeChoices = ["Move", "Ability", "Item", "Mystery Encounter"];
/**
* Prompts the user to select a type via list.
* @returns {Promise<{selectedOption: string}>} the selected type
*/
async function promptTestType() {
const typeAnswer = await inquirer.prompt([
{
type: "list",
name: "selectedOption",
message: "What type of test would you like to create:",
choices: [...typeChoices, "EXIT"],
},
]);
if (typeAnswer.selectedOption === "EXIT") {
console.log("Exiting...");
return process.exit();
}
if (!typeChoices.includes(typeAnswer.selectedOption)) {
console.error(`Please provide a valid type (${typeChoices.join(", ")})!`);
return await promptTestType();
}
return typeAnswer;
}
/**
* Prompts the user to provide a file name.
* @param {string} selectedType
* @returns {Promise<{userInput: string}>} the selected file name
*/
async function promptFileName(selectedType) {
const fileNameAnswer = await inquirer.prompt([
{
type: "input",
name: "userInput",
message: `Please provide the name of the ${selectedType}:`,
},
]);
if (!fileNameAnswer.userInput || fileNameAnswer.userInput.trim().length === 0) {
console.error("Please provide a valid file name!");
return await promptFileName(selectedType);
}
return fileNameAnswer;
}
/**
* Runs the interactive create-test "CLI"
* @returns {Promise<void>}
*/
async function runInteractive() {
const typeAnswer = await promptTestType();
const fileNameAnswer = await promptFileName(typeAnswer.selectedOption);
const type = typeAnswer.selectedOption.toLowerCase();
// Convert fileName from kebab-case or camelCase to snake_case
const fileName = fileNameAnswer.userInput
.replace(/-+/g, "_") // Convert kebab-case (dashes) to underscores
.replace(/([a-z])([A-Z])/g, "$1_$2") // Convert camelCase to snake_case
.replace(/\s+/g, "_") // Replace spaces with underscores
.toLowerCase(); // Ensure all lowercase
// Format the description for the test case
const formattedName = fileName.replace(/_/g, " ").replace(/\b\w/g, char => char.toUpperCase());
// Determine the directory based on the type
let dir;
let description;
switch (type) {
case "move":
dir = path.join(__dirname, "test", "moves");
description = `Moves - ${formattedName}`;
break;
case "ability":
dir = path.join(__dirname, "test", "abilities");
description = `Abilities - ${formattedName}`;
break;
case "item":
dir = path.join(__dirname, "test", "items");
description = `Items - ${formattedName}`;
break;
case "mystery encounter":
dir = path.join(__dirname, "test", "mystery-encounter", "encounters");
description = `Mystery Encounter - ${formattedName}`;
break;
default:
console.error(`Invalid type. Please use one of the following: ${typeChoices.join(", ")}.`);
process.exit(1);
}
// Define the content template
const content = `import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("${description}", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([ Moves.SPLASH ])
.ability(Abilities.BALL_FETCH)
.battleType("single")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});
it("should do X", async () => {
await game.classicMode.startBattle([ Species.FEEBAS ]);
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to("BerryPhase");
expect(true).toBe(true);
});
});
`;
// Ensure the directory exists
if (!fs.existsSync(dir)) {
fs.mkdirSync(dir, { recursive: true });
}
// Create the file with the given name
const filePath = path.join(dir, `${fileName}.test.ts`);
if (fs.existsSync(filePath)) {
console.error(`File "${fileName}.test.ts" already exists.`);
process.exit(1);
}
// Write the template content to the file
fs.writeFileSync(filePath, content, "utf8");
console.log(`File created at: ${filePath}`);
}
runInteractive();

2
global.d.ts vendored
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@ -7,7 +7,7 @@ declare global {
* Only used in testing.
* Can technically be undefined/null but for ease of use we are going to assume it is always defined.
* Used to load i18n files exclusively.
*
*
* To set up your own server in a test see `game_data.test.ts`
*/
var server: SetupServerApi;

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@ -145,6 +145,5 @@
</div>
<script type="module" src="./src/main.ts"></script>
<script src="./src/touch-controls.ts" type="module"></script>
<script src="./src/debug.js" type="module"></script>
</body>
</html>

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@ -9,6 +9,11 @@ pre-commit:
- rebase
post-merge:
commands:
update-submodules:
run: git submodule update --init --recursive
post-checkout:
commands:
update-submodules:
run: git submodule update --init --recursive

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@ -13,15 +13,15 @@
"test:cov": "vitest run --coverage --no-isolate",
"test:watch": "vitest watch --coverage --no-isolate",
"test:silent": "vitest run --silent --no-isolate",
"test:create": "node scripts/create-test/create-test.js",
"typecheck": "tsc --noEmit",
"eslint": "eslint --fix .",
"eslint-ci": "eslint .",
"biome": "biome check --write --changed --no-errors-on-unmatched",
"biome-ci": "biome ci --diagnostic-level=error --reporter=github --changed --no-errors-on-unmatched",
"biome-ci": "biome ci --diagnostic-level=error --reporter=github --no-errors-on-unmatched",
"docs": "typedoc",
"depcruise": "depcruise src",
"depcruise:graph": "depcruise src --output-type dot | node dependency-graph.js > dependency-graph.svg",
"create-test": "node ./create-test-boilerplate.js",
"postinstall": "npx lefthook install && npx lefthook run post-merge",
"update-version:patch": "npm version patch --force --no-git-tag-version",
"update-version:minor": "npm version minor --force --no-git-tag-version",

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@ -0,0 +1,147 @@
/**
* This script creates a test boilerplate file in the appropriate
* directory based on the type selected.
* @example npm run test:create
*/
import chalk from "chalk";
import inquirer from "inquirer";
import fs from "node:fs";
import path from "node:path";
import { fileURLToPath } from "node:url";
//#region Constants
const version = "2.0.1";
// Get the directory name of the current module file
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const projectRoot = path.join(__dirname, "..", "..");
const boilerplateFilePath = path.join(__dirname, "test-boilerplate.ts");
const choices = [
{ label: "Move", dir: "moves" },
{ label: "Ability", dir: "abilities" },
{ label: "Item", dir: "items" },
{ label: "Mystery Encounter", dir: "mystery-encounter/encounters" },
{ label: "Utils", dir: "utils" },
{ label: "UI", dir: "ui" },
];
//#endregion
//#region Functions
/**
* Get the path to a given folder in the test directory
* @param {...string} folders the subfolders to append to the base path
* @returns {string} the path to the requested folder
*/
function getTestFolderPath(...folders) {
return path.join(projectRoot, "test", ...folders);
}
/**
* Prompts the user to select a type via list.
* @returns {Promise<{selectedOption: {label: string, dir: string}}>} the selected type
*/
async function promptTestType() {
const typeAnswer = await inquirer.prompt([
{
type: "list",
name: "selectedOption",
message: "What type of test would you like to create:",
choices: [...choices.map(choice => ({ name: choice.label, value: choice })), "EXIT"],
},
]);
if (typeAnswer.selectedOption === "EXIT") {
console.log("Exiting...");
return process.exit();
}
if (!choices.some(choice => choice.dir === typeAnswer.selectedOption.dir)) {
console.error(`Please provide a valid type: (${choices.map(choice => choice.label).join(", ")})!`);
return await promptTestType();
}
return typeAnswer;
}
/**
* Prompts the user to provide a file name.
* @param {string} selectedType
* @returns {Promise<{userInput: string}>} the selected file name
*/
async function promptFileName(selectedType) {
/** @type {{userInput: string}} */
const fileNameAnswer = await inquirer.prompt([
{
type: "input",
name: "userInput",
message: `Please provide the name of the ${selectedType}:`,
},
]);
if (!fileNameAnswer.userInput || fileNameAnswer.userInput.trim().length === 0) {
console.error("Please provide a valid file name!");
return await promptFileName(selectedType);
}
return fileNameAnswer;
}
/**
* Runs the interactive test:create "CLI"
* @returns {Promise<void>}
*/
async function runInteractive() {
console.group(chalk.grey(`Create Test - v${version}\n`));
try {
const typeAnswer = await promptTestType();
const fileNameAnswer = await promptFileName(typeAnswer.selectedOption.label);
const type = typeAnswer.selectedOption;
// Convert fileName from snake_case or camelCase to kebab-case
const fileName = fileNameAnswer.userInput
.replace(/_+/g, "-") // Convert snake_case (underscore) to kebab-case (dashes)
.replace(/([a-z])([A-Z])/g, "$1-$2") // Convert camelCase to kebab-case
.replace(/\s+/g, "-") // Replace spaces with dashes
.toLowerCase(); // Ensure all lowercase
// Format the description for the test case
const formattedName = fileName.replace(/-/g, " ").replace(/\b\w/g, char => char.toUpperCase());
// Determine the directory based on the type
const dir = getTestFolderPath(type.dir);
const description = `${type.label} - ${formattedName}`;
// Define the content template
const content = fs.readFileSync(boilerplateFilePath, "utf8").replace("{{description}}", description);
// Ensure the directory exists
if (!fs.existsSync(dir)) {
fs.mkdirSync(dir, { recursive: true });
}
// Create the file with the given name
const filePath = path.join(dir, `${fileName}.test.ts`);
if (fs.existsSync(filePath)) {
console.error(chalk.red.bold(`\n✗ File "${fileName}.test.ts" already exists!\n`));
process.exit(1);
}
// Write the template content to the file
fs.writeFileSync(filePath, content, "utf8");
console.log(chalk.green.bold(`\n✔ File created at: test/${type.dir}/${fileName}.test.ts\n`));
console.groupEnd();
} catch (err) {
console.error(chalk.red("✗ Error: ", err.message));
}
}
//#endregion
//#region Run
runInteractive();
//#endregion

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@ -0,0 +1,43 @@
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("{{description}}", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.disableCrits()
.enemySpecies(SpeciesId.MAGIKARP)
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.SPLASH)
.startingLevel(100)
.enemyLevel(100);
});
it("should do XYZ", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.use(MoveId.SPLASH);
await game.toEndOfTurn();
expect(true).toBe(true);
});
});

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@ -1,11 +1,27 @@
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
import type { AbAttr } from "#app/data/abilities/ability";
import type Move from "#app/data/moves/move";
import type Pokemon from "#app/field/pokemon";
import type { BattleStat } from "#enums/stat";
import type { AbAttrConstructorMap } from "#app/data/abilities/ability";
export type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => void;
export type AbAttrSuccessFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean;
// Intentionally re-export all types from the ability attributes module
export type * from "#app/data/abilities/ability";
export type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean, ...args: any[]) => void;
export type AbAttrSuccessFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean, ...args: any[]) => boolean;
export type AbAttrCondition = (pokemon: Pokemon) => boolean;
export type PokemonAttackCondition = (user: Pokemon | null, target: Pokemon | null, move: Move) => boolean;
export type PokemonDefendCondition = (target: Pokemon, user: Pokemon, move: Move) => boolean;
export type PokemonStatStageChangeCondition = (target: Pokemon, statsChanged: BattleStat[], stages: number) => boolean;
/**
* Union type of all ability attribute class names as strings
*/
export type AbAttrString = keyof AbAttrConstructorMap;
/**
* Map of ability attribute class names to an instance of the class.
*/
export type AbAttrMap = {
[K in keyof AbAttrConstructorMap]: InstanceType<AbAttrConstructorMap[K]>;
};

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@ -1,6 +1,7 @@
/**
* Dex entry for a single Pokemon Species
*/
export interface DexData {
[key: number]: DexEntry;
}
export interface DexEntry {
seenAttr: bigint;
caughtAttr: bigint;
@ -10,7 +11,3 @@ export interface DexEntry {
hatchedCount: number;
ivs: number[];
}
export interface DexData {
[key: number]: DexEntry;
}

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@ -2,9 +2,6 @@ export interface Localizable {
localize(): void;
}
export interface TranslationEntries {
[key: string]: string | { [key: string]: string };
}
export interface SimpleTranslationEntries {
[key: string]: string;
}

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@ -0,0 +1,32 @@
/**
* Re-exports of all the types defined in the modifier module.
*/
import type Pokemon from "#app/field/pokemon";
import type { ModifierConstructorMap } from "#app/modifier/modifier";
import type { ModifierType, WeightedModifierType } from "#app/modifier/modifier-type";
export type ModifierTypeFunc = () => ModifierType;
export type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: number) => number;
export type { ModifierConstructorMap } from "#app/modifier/modifier";
/**
* Map of modifier names to their respective instance types
*/
export type ModifierInstanceMap = {
[K in keyof ModifierConstructorMap]: InstanceType<ModifierConstructorMap[K]>;
};
/**
* Union type of all modifier constructors.
*/
export type ModifierClass = ModifierConstructorMap[keyof ModifierConstructorMap];
/**
* Union type of all modifier names as strings.
*/
export type ModifierString = keyof ModifierConstructorMap;
export type ModifierPool = {
[tier: string]: WeightedModifierType[];
};

56
src/@types/move-types.ts Normal file
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@ -0,0 +1,56 @@
import type {
AttackMove,
StatusMove,
SelfStatusMove,
ChargingAttackMove,
ChargingSelfStatusMove,
MoveAttrConstructorMap,
MoveAttr,
} from "#app/data/moves/move";
export type MoveAttrFilter = (attr: MoveAttr) => boolean;
export type * from "#app/data/moves/move";
/**
* Map of move subclass names to their respective classes.
* Does not include the ChargeMove subclasses. For that, use `ChargingMoveClassMap`.
*
* @privateremarks
* The `never` field (`declare private _: never`) in some classes is necessary
* to ensure typescript does not improperly narrow a failed `is` guard to `never`.
*
* For example, if we did not have the never, and wrote
* ```
* function Foo(move: Move) {
* if (move.is("AttackMove")) {
*
* } else if (move.is("StatusMove")) { // typescript errors on the `is`, saying that `move` is `never`
*
* }
* ```
*/
export type MoveClassMap = {
AttackMove: AttackMove;
StatusMove: StatusMove;
SelfStatusMove: SelfStatusMove;
};
/**
* Union type of all move subclass names
*/
export type MoveKindString = "AttackMove" | "StatusMove" | "SelfStatusMove";
/**
* Map of move attribute names to attribute instances.
*/
export type MoveAttrMap = {
[K in keyof MoveAttrConstructorMap]: InstanceType<MoveAttrConstructorMap[K]>;
};
/**
* Union type of all move attribute names as strings.
*/
export type MoveAttrString = keyof MoveAttrMap;
export type ChargingMove = ChargingAttackMove | ChargingSelfStatusMove;

25
src/@types/phase-types.ts Normal file
View File

@ -0,0 +1,25 @@
import type { PhaseConstructorMap } from "#app/phase-manager";
// Intentionally export the types of everything in phase-manager, as this file is meant to be
// the centralized place for type definitions for the phase system.
export type * from "#app/phase-manager";
// This file includes helpful types for the phase system.
// It intentionally imports the phase constructor map from the phase manager (and re-exports it)
/**
* Map of phase names to constructors for said phase
*/
export type PhaseMap = {
[K in keyof PhaseConstructorMap]: InstanceType<PhaseConstructorMap[K]>;
};
/**
* Union type of all phase constructors.
*/
export type PhaseClass = PhaseConstructorMap[keyof PhaseConstructorMap];
/**
* Union type of all phase names as strings.
*/
export type PhaseString = keyof PhaseMap;

View File

@ -2,8 +2,8 @@ import type { EnemyPokemon } from "#app/field/pokemon";
import type { PersistentModifier } from "#app/modifier/modifier";
import type { PartyMemberStrength } from "#enums/party-member-strength";
import type { SpeciesId } from "#enums/species-id";
import type { TrainerConfig } from "./trainer-config";
import type { TrainerPartyTemplate } from "./TrainerPartyTemplate";
import type { TrainerConfig } from "../data/trainers/trainer-config";
import type { TrainerPartyTemplate } from "../data/trainers/TrainerPartyTemplate";
export type PartyTemplateFunc = () => TrainerPartyTemplate;
export type PartyMemberFunc = (level: number, strength: PartyMemberStrength) => EnemyPokemon;

View File

@ -58,35 +58,29 @@ import {
getEnemyModifierTypesForWave,
getLuckString,
getLuckTextTint,
getModifierPoolForType,
getModifierType,
getPartyLuckValue,
ModifierPoolType,
modifierTypes,
PokemonHeldItemModifierType,
} from "#app/modifier/modifier-type";
import { getModifierType } from "./utils/modifier-utils";
import { modifierTypes } from "./data/data-lists";
import { getModifierPoolForType } from "./utils/modifier-utils";
import { ModifierPoolType } from "#enums/modifier-pool-type";
import AbilityBar from "#app/ui/ability-bar";
import {
applyAbAttrs,
applyPostBattleInitAbAttrs,
applyPostItemLostAbAttrs,
BlockItemTheftAbAttr,
DoubleBattleChanceAbAttr,
PostBattleInitAbAttr,
PostItemLostAbAttr,
} from "#app/data/abilities/ability";
import { applyAbAttrs, applyPostBattleInitAbAttrs, applyPostItemLostAbAttrs } from "./data/abilities/apply-ab-attrs";
import { allAbilities } from "./data/data-lists";
import type { FixedBattleConfig } from "#app/battle";
import Battle from "#app/battle";
import { BattleType } from "#enums/battle-type";
import type { GameMode } from "#app/game-mode";
import { GameModes, getGameMode } from "#app/game-mode";
import { getGameMode } from "#app/game-mode";
import { GameModes } from "#enums/game-modes";
import FieldSpritePipeline from "#app/pipelines/field-sprite";
import SpritePipeline from "#app/pipelines/sprite";
import PartyExpBar from "#app/ui/party-exp-bar";
import type { TrainerSlot } from "./enums/trainer-slot";
import { trainerConfigs } from "#app/data/trainers/trainer-config";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import Trainer from "#app/field/trainer";
import { TrainerVariant } from "#enums/trainer-variant";
import type TrainerData from "#app/system/trainer-data";
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
@ -101,14 +95,12 @@ import type UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin";
import { addUiThemeOverrides } from "#app/ui/ui-theme";
import type PokemonData from "#app/system/pokemon-data";
import { Nature } from "#enums/nature";
import type { SpeciesFormChange, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms";
import {
FormChangeItem,
pokemonFormChanges,
SpeciesFormChangeManualTrigger,
SpeciesFormChangeTimeOfDayTrigger,
} from "#app/data/pokemon-forms";
import { FormChangePhase } from "#app/phases/form-change-phase";
import type { SpeciesFormChange } from "#app/data/pokemon-forms";
import type { SpeciesFormChangeTrigger } from "./data/pokemon-forms/form-change-triggers";
import { pokemonFormChanges } from "#app/data/pokemon-forms";
import { SpeciesFormChangeTimeOfDayTrigger } from "./data/pokemon-forms/form-change-triggers";
import { SpeciesFormChangeManualTrigger } from "./data/pokemon-forms/form-change-triggers";
import { FormChangeItem } from "#enums/form-change-item";
import { getTypeRgb } from "#app/data/type";
import { PokemonType } from "#enums/pokemon-type";
import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler";
@ -120,7 +112,7 @@ import { SceneBase } from "#app/scene-base";
import CandyBar from "#app/ui/candy-bar";
import type { Variant } from "#app/sprites/variant";
import { variantData, clearVariantData } from "#app/sprites/variant";
import type { Localizable } from "#app/interfaces/locales";
import type { Localizable } from "#app/@types/locales";
import Overrides from "#app/overrides";
import { InputsController } from "#app/inputs-controller";
import { UiInputs } from "#app/ui-inputs";
@ -142,50 +134,32 @@ import i18next from "i18next";
import { TrainerType } from "#enums/trainer-type";
import { battleSpecDialogue } from "#app/data/dialogue";
import { LoadingScene } from "#app/loading-scene";
import { LevelCapPhase } from "#app/phases/level-cap-phase";
import { LoginPhase } from "#app/phases/login-phase";
import { MessagePhase } from "#app/phases/message-phase";
import { MovePhase } from "#app/phases/move-phase";
import { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase";
import { NextEncounterPhase } from "#app/phases/next-encounter-phase";
import { PokemonAnimPhase } from "#app/phases/pokemon-anim-phase";
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
import { ReturnPhase } from "#app/phases/return-phase";
import { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { SwitchPhase } from "#app/phases/switch-phase";
import { TitlePhase } from "#app/phases/title-phase";
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
import type { MovePhase } from "#app/phases/move-phase";
import { ShopCursorTarget } from "#app/enums/shop-cursor-target";
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { allMysteryEncounters, mysteryEncountersByBiome } from "#app/data/mystery-encounters/mystery-encounters";
import {
allMysteryEncounters,
ANTI_VARIANCE_WEIGHT_MODIFIER,
AVERAGE_ENCOUNTERS_PER_RUN_TARGET,
BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT,
MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT,
mysteryEncountersByBiome,
} from "#app/data/mystery-encounters/mystery-encounters";
} from "./constants";
import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import { ExpPhase } from "#app/phases/exp-phase";
import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { ExpGainsSpeed } from "#enums/exp-gains-speed";
import { BattlerTagType } from "#enums/battler-tag-type";
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
import { StatusEffect } from "#enums/status-effect";
import { initGlobalScene } from "#app/global-scene";
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
import { expSpriteKeys } from "./sprites/sprite-keys";
import { hasExpSprite } from "./sprites/sprite-utils";
import { timedEventManager } from "./global-event-manager";
import { starterColors } from "./global-vars/starter-colors";
import { startingWave } from "./starting-wave";
import { PhaseManager } from "./phase-manager";
const DEBUG_RNG = false;
@ -298,18 +272,8 @@ export default class BattleScene extends SceneBase {
public gameData: GameData;
public sessionSlotId: number;
/** PhaseQueue: dequeue/remove the first element to get the next phase */
public phaseQueue: Phase[];
public conditionalQueue: Array<[() => boolean, Phase]>;
/** PhaseQueuePrepend: is a temp storage of what will be added to PhaseQueue */
private phaseQueuePrepend: Phase[];
/** overrides default of inserting phases to end of phaseQueuePrepend array, useful or inserting Phases "out of order" */
private phaseQueuePrependSpliceIndex: number;
private nextCommandPhaseQueue: Phase[];
private currentPhase: Phase | null;
private standbyPhase: Phase | null;
/** Manager for the phases active in the battle scene */
public readonly phaseManager: PhaseManager;
public field: Phaser.GameObjects.Container;
public fieldUI: Phaser.GameObjects.Container;
public charSprite: CharSprite;
@ -397,11 +361,7 @@ export default class BattleScene extends SceneBase {
constructor() {
super("battle");
this.phaseQueue = [];
this.phaseQueuePrepend = [];
this.conditionalQueue = [];
this.phaseQueuePrependSpliceIndex = -1;
this.nextCommandPhaseQueue = [];
this.phaseManager = new PhaseManager();
this.eventManager = new TimedEventManager();
this.updateGameInfo();
initGlobalScene(this);
@ -717,10 +677,10 @@ export default class BattleScene extends SceneBase {
).then(() => loadMoveAnimAssets(defaultMoves, true)),
this.initStarterColors(),
]).then(() => {
this.pushPhase(new LoginPhase());
this.pushPhase(new TitlePhase());
this.phaseManager.pushNew("LoginPhase");
this.phaseManager.pushNew("TitlePhase");
this.shiftPhase();
this.phaseManager.shiftPhase();
});
}
@ -812,6 +772,7 @@ export default class BattleScene extends SceneBase {
}
}
// TODO: Add a `getPartyOnSide` function for getting the party of a pokemon
public getPlayerParty(): PlayerPokemon[] {
return this.party;
}
@ -899,9 +860,9 @@ export default class BattleScene extends SceneBase {
if (allyPokemon?.isActive(true)) {
let targetingMovePhase: MovePhase;
do {
targetingMovePhase = this.findPhase(
targetingMovePhase = this.phaseManager.findPhase(
mp =>
mp instanceof MovePhase &&
mp.is("MovePhase") &&
mp.targets.length === 1 &&
mp.targets[0] === removedPokemon.getBattlerIndex() &&
mp.pokemon.isPlayer() !== allyPokemon.isPlayer(),
@ -1277,7 +1238,7 @@ export default class BattleScene extends SceneBase {
duration: 250,
ease: "Sine.easeInOut",
onComplete: () => {
this.clearPhaseQueue();
this.phaseManager.clearPhaseQueue();
this.ui.freeUIData();
this.uiContainer.remove(this.ui, true);
@ -1294,7 +1255,7 @@ export default class BattleScene extends SceneBase {
const doubleChance = new NumberHolder(newWaveIndex % 10 === 0 ? 32 : 8);
this.applyModifiers(DoubleBattleChanceBoosterModifier, true, doubleChance);
for (const p of playerField) {
applyAbAttrs(DoubleBattleChanceAbAttr, p, null, false, doubleChance);
applyAbAttrs("DoubleBattleChanceAbAttr", p, null, false, doubleChance);
}
return Math.max(doubleChance.value, 1);
}
@ -1450,7 +1411,7 @@ export default class BattleScene extends SceneBase {
}
if (lastBattle?.double && !newDouble) {
this.tryRemovePhase(p => p instanceof SwitchPhase);
this.phaseManager.tryRemovePhase((p: Phase) => p.is("SwitchPhase"));
for (const p of this.getPlayerField()) {
p.lapseTag(BattlerTagType.COMMANDED);
}
@ -1492,14 +1453,14 @@ export default class BattleScene extends SceneBase {
playerField.forEach((pokemon, p) => {
if (pokemon.isOnField()) {
this.pushPhase(new ReturnPhase(p));
this.phaseManager.pushNew("ReturnPhase", p);
}
});
for (const pokemon of this.getPlayerParty()) {
pokemon.resetBattleAndWaveData();
pokemon.resetTera();
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
applyPostBattleInitAbAttrs("PostBattleInitAbAttr", pokemon);
if (
pokemon.hasSpecies(SpeciesId.TERAPAGOS) ||
(this.gameMode.isClassic && this.currentBattle.waveIndex > 180 && this.currentBattle.waveIndex <= 190)
@ -1509,7 +1470,7 @@ export default class BattleScene extends SceneBase {
}
if (!this.trainer.visible) {
this.pushPhase(new ShowTrainerPhase());
this.phaseManager.pushNew("ShowTrainerPhase");
}
}
@ -1518,13 +1479,13 @@ export default class BattleScene extends SceneBase {
}
if (!this.gameMode.hasRandomBiomes && !isNewBiome) {
this.pushPhase(new NextEncounterPhase());
this.phaseManager.pushNew("NextEncounterPhase");
} else {
this.pushPhase(new NewBiomeEncounterPhase());
this.phaseManager.pushNew("NewBiomeEncounterPhase");
const newMaxExpLevel = this.getMaxExpLevel();
if (newMaxExpLevel > maxExpLevel) {
this.pushPhase(new LevelCapPhase());
this.phaseManager.pushNew("LevelCapPhase");
}
}
}
@ -1589,7 +1550,7 @@ export default class BattleScene extends SceneBase {
}
const isEggPhase: boolean = ["EggLapsePhase", "EggHatchPhase"].includes(
this.getCurrentPhase()?.constructor.name ?? "",
this.phaseManager.getCurrentPhase()?.phaseName ?? "",
);
if (
@ -1678,6 +1639,9 @@ export default class BattleScene extends SceneBase {
case SpeciesId.SINISTCHA:
case SpeciesId.PALDEA_TAUROS:
return randSeedInt(species.forms.length);
case SpeciesId.MAUSHOLD:
case SpeciesId.DUDUNSPARCE:
return !randSeedInt(4) ? 1 : 0;
case SpeciesId.PIKACHU:
if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) {
return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30
@ -2621,286 +2585,6 @@ export default class BattleScene extends SceneBase {
}
}
/* Phase Functions */
getCurrentPhase(): Phase | null {
return this.currentPhase;
}
getStandbyPhase(): Phase | null {
return this.standbyPhase;
}
/**
* Adds a phase to the conditional queue and ensures it is executed only when the specified condition is met.
*
* This method allows deferring the execution of a phase until certain conditions are met, which is useful for handling
* situations like abilities and entry hazards that depend on specific game states.
*
* @param {Phase} phase - The phase to be added to the conditional queue.
* @param {() => boolean} condition - A function that returns a boolean indicating whether the phase should be executed.
*
*/
pushConditionalPhase(phase: Phase, condition: () => boolean): void {
this.conditionalQueue.push([condition, phase]);
}
/**
* Adds a phase to nextCommandPhaseQueue, as long as boolean passed in is false
* @param phase {@linkcode Phase} the phase to add
* @param defer boolean on which queue to add to, defaults to false, and adds to phaseQueue
*/
pushPhase(phase: Phase, defer = false): void {
(!defer ? this.phaseQueue : this.nextCommandPhaseQueue).push(phase);
}
/**
* Adds Phase(s) to the end of phaseQueuePrepend, or at phaseQueuePrependSpliceIndex
* @param phases {@linkcode Phase} the phase(s) to add
*/
unshiftPhase(...phases: Phase[]): void {
if (this.phaseQueuePrependSpliceIndex === -1) {
this.phaseQueuePrepend.push(...phases);
} else {
this.phaseQueuePrepend.splice(this.phaseQueuePrependSpliceIndex, 0, ...phases);
}
}
/**
* Clears the phaseQueue
*/
clearPhaseQueue(): void {
this.phaseQueue.splice(0, this.phaseQueue.length);
}
/**
* Clears all phase-related stuff, including all phase queues, the current and standby phases, and a splice index
*/
clearAllPhases(): void {
for (const queue of [this.phaseQueue, this.phaseQueuePrepend, this.conditionalQueue, this.nextCommandPhaseQueue]) {
queue.splice(0, queue.length);
}
this.currentPhase = null;
this.standbyPhase = null;
this.clearPhaseQueueSplice();
}
/**
* Used by function unshiftPhase(), sets index to start inserting at current length instead of the end of the array, useful if phaseQueuePrepend gets longer with Phases
*/
setPhaseQueueSplice(): void {
this.phaseQueuePrependSpliceIndex = this.phaseQueuePrepend.length;
}
/**
* Resets phaseQueuePrependSpliceIndex to -1, implies that calls to unshiftPhase will insert at end of phaseQueuePrepend
*/
clearPhaseQueueSplice(): void {
this.phaseQueuePrependSpliceIndex = -1;
}
/**
* Is called by each Phase implementations "end()" by default
* We dump everything from phaseQueuePrepend to the start of of phaseQueue
* then removes first Phase and starts it
*/
shiftPhase(): void {
if (this.standbyPhase) {
this.currentPhase = this.standbyPhase;
this.standbyPhase = null;
return;
}
if (this.phaseQueuePrependSpliceIndex > -1) {
this.clearPhaseQueueSplice();
}
if (this.phaseQueuePrepend.length) {
while (this.phaseQueuePrepend.length) {
const poppedPhase = this.phaseQueuePrepend.pop();
if (poppedPhase) {
this.phaseQueue.unshift(poppedPhase);
}
}
}
if (!this.phaseQueue.length) {
this.populatePhaseQueue();
// Clear the conditionalQueue if there are no phases left in the phaseQueue
this.conditionalQueue = [];
}
this.currentPhase = this.phaseQueue.shift() ?? null;
// Check if there are any conditional phases queued
if (this.conditionalQueue?.length) {
// Retrieve the first conditional phase from the queue
const conditionalPhase = this.conditionalQueue.shift();
// Evaluate the condition associated with the phase
if (conditionalPhase?.[0]()) {
// If the condition is met, add the phase to the phase queue
this.pushPhase(conditionalPhase[1]);
} else if (conditionalPhase) {
// If the condition is not met, re-add the phase back to the front of the conditional queue
this.conditionalQueue.unshift(conditionalPhase);
} else {
console.warn("condition phase is undefined/null!", conditionalPhase);
}
}
if (this.currentPhase) {
console.log(`%cStart Phase ${this.currentPhase.constructor.name}`, "color:green;");
this.currentPhase.start();
}
}
overridePhase(phase: Phase): boolean {
if (this.standbyPhase) {
return false;
}
this.standbyPhase = this.currentPhase;
this.currentPhase = phase;
console.log(`%cStart Phase ${phase.constructor.name}`, "color:green;");
phase.start();
return true;
}
/**
* Find a specific {@linkcode Phase} in the phase queue.
*
* @param phaseFilter filter function to use to find the wanted phase
* @returns the found phase or undefined if none found
*/
findPhase<P extends Phase = Phase>(phaseFilter: (phase: P) => boolean): P | undefined {
return this.phaseQueue.find(phaseFilter) as P;
}
tryReplacePhase(phaseFilter: (phase: Phase) => boolean, phase: Phase): boolean {
const phaseIndex = this.phaseQueue.findIndex(phaseFilter);
if (phaseIndex > -1) {
this.phaseQueue[phaseIndex] = phase;
return true;
}
return false;
}
tryRemovePhase(phaseFilter: (phase: Phase) => boolean): boolean {
const phaseIndex = this.phaseQueue.findIndex(phaseFilter);
if (phaseIndex > -1) {
this.phaseQueue.splice(phaseIndex, 1);
return true;
}
return false;
}
/**
* Will search for a specific phase in {@linkcode phaseQueuePrepend} via filter, and remove the first result if a match is found.
* @param phaseFilter filter function
*/
tryRemoveUnshiftedPhase(phaseFilter: (phase: Phase) => boolean): boolean {
const phaseIndex = this.phaseQueuePrepend.findIndex(phaseFilter);
if (phaseIndex > -1) {
this.phaseQueuePrepend.splice(phaseIndex, 1);
return true;
}
return false;
}
/**
* Tries to add the input phase to index before target phase in the phaseQueue, else simply calls unshiftPhase()
* @param phase {@linkcode Phase} the phase to be added
* @param targetPhase {@linkcode Phase} the type of phase to search for in phaseQueue
* @returns boolean if a targetPhase was found and added
*/
prependToPhase(phase: Phase | Phase[], targetPhase: Constructor<Phase>): boolean {
if (!Array.isArray(phase)) {
phase = [phase];
}
const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof targetPhase);
if (targetIndex !== -1) {
this.phaseQueue.splice(targetIndex, 0, ...phase);
return true;
}
this.unshiftPhase(...phase);
return false;
}
/**
* Tries to add the input phase(s) to index after target phase in the {@linkcode phaseQueue}, else simply calls {@linkcode unshiftPhase()}
* @param phase {@linkcode Phase} the phase(s) to be added
* @param targetPhase {@linkcode Phase} the type of phase to search for in {@linkcode phaseQueue}
* @returns `true` if a `targetPhase` was found to append to
*/
appendToPhase(phase: Phase | Phase[], targetPhase: Constructor<Phase>): boolean {
if (!Array.isArray(phase)) {
phase = [phase];
}
const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof targetPhase);
if (targetIndex !== -1 && this.phaseQueue.length > targetIndex) {
this.phaseQueue.splice(targetIndex + 1, 0, ...phase);
return true;
}
this.unshiftPhase(...phase);
return false;
}
/**
* Adds a MessagePhase, either to PhaseQueuePrepend or nextCommandPhaseQueue
* @param message string for MessagePhase
* @param callbackDelay optional param for MessagePhase constructor
* @param prompt optional param for MessagePhase constructor
* @param promptDelay optional param for MessagePhase constructor
* @param defer boolean for which queue to add it to, false -> add to PhaseQueuePrepend, true -> nextCommandPhaseQueue
*/
queueMessage(
message: string,
callbackDelay?: number | null,
prompt?: boolean | null,
promptDelay?: number | null,
defer?: boolean | null,
) {
const phase = new MessagePhase(message, callbackDelay, prompt, promptDelay);
if (!defer) {
// adds to the end of PhaseQueuePrepend
this.unshiftPhase(phase);
} else {
//remember that pushPhase adds it to nextCommandPhaseQueue
this.pushPhase(phase);
}
}
/**
* Queues an ability bar flyout phase
* @param pokemon The pokemon who has the ability
* @param passive Whether the ability is a passive
* @param show Whether to show or hide the bar
*/
public queueAbilityDisplay(pokemon: Pokemon, passive: boolean, show: boolean): void {
this.unshiftPhase(show ? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive) : new HideAbilityPhase());
this.clearPhaseQueueSplice();
}
/**
* Hides the ability bar if it is currently visible
*/
public hideAbilityBar(): void {
if (this.abilityBar.isVisible()) {
this.unshiftPhase(new HideAbilityPhase());
}
}
/**
* Moves everything from nextCommandPhaseQueue to phaseQueue (keeping order)
*/
populatePhaseQueue(): void {
if (this.nextCommandPhaseQueue.length) {
this.phaseQueue.push(...this.nextCommandPhaseQueue);
this.nextCommandPhaseQueue.splice(0, this.nextCommandPhaseQueue.length);
}
this.phaseQueue.push(new TurnInitPhase());
}
addMoney(amount: number): void {
this.money = Math.min(this.money + amount, Number.MAX_SAFE_INTEGER);
this.updateMoneyText();
@ -2948,7 +2632,7 @@ export default class BattleScene extends SceneBase {
}
} else if (!virtual) {
const defaultModifierType = getDefaultModifierTypeForTier(modifier.type.tier);
this.queueMessage(
this.phaseManager.queueMessage(
i18next.t("battle:itemStackFull", {
fullItemName: modifier.type.name,
itemName: defaultModifierType.name,
@ -3059,7 +2743,7 @@ export default class BattleScene extends SceneBase {
const cancelled = new BooleanHolder(false);
if (source && source.isPlayer() !== target.isPlayer()) {
applyAbAttrs(BlockItemTheftAbAttr, source, cancelled);
applyAbAttrs("BlockItemTheftAbAttr", source, cancelled);
}
if (cancelled.value) {
@ -3093,19 +2777,19 @@ export default class BattleScene extends SceneBase {
const removeOld = itemModifier.stackCount === 0;
if (!removeOld || !source || this.removeModifier(itemModifier, !source.isPlayer())) {
if (!removeOld || !source || this.removeModifier(itemModifier, source.isEnemy())) {
const addModifier = () => {
if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) {
if (!matchingModifier || this.removeModifier(matchingModifier, target.isEnemy())) {
if (target.isPlayer()) {
this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant);
if (source && itemLost) {
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
applyPostItemLostAbAttrs("PostItemLostAbAttr", source, false);
}
return true;
}
this.addEnemyModifier(newItemModifier, ignoreUpdate, instant);
if (source && itemLost) {
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
applyPostItemLostAbAttrs("PostItemLostAbAttr", source, false);
}
return true;
}
@ -3128,7 +2812,7 @@ export default class BattleScene extends SceneBase {
const cancelled = new BooleanHolder(false);
if (source && source.isPlayer() !== target.isPlayer()) {
applyAbAttrs(BlockItemTheftAbAttr, source, cancelled);
applyAbAttrs("BlockItemTheftAbAttr", source, cancelled);
}
if (cancelled.value) {
@ -3499,17 +3183,17 @@ export default class BattleScene extends SceneBase {
}
if (matchingFormChange) {
let phase: Phase;
if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet) {
phase = new FormChangePhase(pokemon, matchingFormChange, modal);
if (pokemon.isPlayer() && !matchingFormChange.quiet) {
phase = this.phaseManager.create("FormChangePhase", pokemon, matchingFormChange, modal);
} else {
phase = new QuietFormChangePhase(pokemon, matchingFormChange);
phase = this.phaseManager.create("QuietFormChangePhase", pokemon, matchingFormChange);
}
if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet && modal) {
this.overridePhase(phase);
if (pokemon.isPlayer() && !matchingFormChange.quiet && modal) {
this.phaseManager.overridePhase(phase);
} else if (delayed) {
this.pushPhase(phase);
this.phaseManager.pushPhase(phase);
} else {
this.unshiftPhase(phase);
this.phaseManager.unshiftPhase(phase);
}
return true;
}
@ -3524,11 +3208,12 @@ export default class BattleScene extends SceneBase {
fieldAssets?: Phaser.GameObjects.Sprite[],
delayed = false,
): boolean {
const phase: Phase = new PokemonAnimPhase(battleAnimType, pokemon, fieldAssets);
const phaseManager = this.phaseManager;
const phase: Phase = phaseManager.create("PokemonAnimPhase", battleAnimType, pokemon, fieldAssets);
if (delayed) {
this.pushPhase(phase);
phaseManager.pushPhase(phase);
} else {
this.unshiftPhase(phase);
phaseManager.unshiftPhase(phase);
}
return true;
}
@ -3573,21 +3258,18 @@ export default class BattleScene extends SceneBase {
gameMode: this.currentBattle ? this.gameMode.getName() : "Title",
biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "",
wave: this.currentBattle?.waveIndex ?? 0,
party: this.party
? this.party.map(p => {
return {
name: p.name,
form: p.getFormKey(),
types: p.getTypes().map(type => PokemonType[type]),
teraType: PokemonType[p.getTeraType()],
isTerastallized: p.isTerastallized,
level: p.level,
currentHP: p.hp,
maxHP: p.getMaxHp(),
status: p.status?.effect ? StatusEffect[p.status.effect] : "",
};
})
: [],
party:
this.party?.map(p => ({
name: p.name,
form: p.getFormKey(),
types: p.getTypes().map(type => PokemonType[type]),
teraType: PokemonType[p.getTeraType()],
isTerastallized: p.isTerastallized,
level: p.level,
currentHP: p.hp,
maxHP: p.getMaxHp(),
status: p.status?.effect ? StatusEffect[p.status.effect] : "",
})) ?? [], // TODO: review if this can be nullish
modeChain: this.ui?.getModeChain() ?? [],
};
(window as any).gameInfo = gameInfo;
@ -3605,7 +3287,7 @@ export default class BattleScene extends SceneBase {
activePokemon = activePokemon.concat(this.getEnemyParty());
for (const p of activePokemon) {
keys.push(p.getSpriteKey(true));
if (p instanceof PlayerPokemon) {
if (p.isPlayer()) {
keys.push(p.getBattleSpriteKey(true, true));
}
keys.push(p.species.getCryKey(p.formIndex));
@ -3621,7 +3303,7 @@ export default class BattleScene extends SceneBase {
* @param pokemon The (enemy) pokemon
*/
initFinalBossPhaseTwo(pokemon: Pokemon): void {
if (pokemon instanceof EnemyPokemon && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) {
if (pokemon.isEnemy() && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) {
this.fadeOutBgm(fixedInt(2000), false);
this.ui.showDialogue(
battleSpecDialogue[BattleSpec.FINAL_BOSS].firstStageWin,
@ -3639,19 +3321,19 @@ export default class BattleScene extends SceneBase {
this.currentBattle.double = true;
const availablePartyMembers = this.getPlayerParty().filter(p => p.isAllowedInBattle());
if (availablePartyMembers.length > 1) {
this.pushPhase(new ToggleDoublePositionPhase(true));
this.phaseManager.pushNew("ToggleDoublePositionPhase", true);
if (!availablePartyMembers[1].isOnField()) {
this.pushPhase(new SummonPhase(1));
this.phaseManager.pushNew("SummonPhase", 1);
}
}
this.shiftPhase();
this.phaseManager.shiftPhase();
},
);
return;
}
this.shiftPhase();
this.phaseManager.shiftPhase();
}
/**
@ -3763,10 +3445,10 @@ export default class BattleScene extends SceneBase {
if (exp) {
const partyMemberIndex = party.indexOf(expPartyMembers[pm]);
this.unshiftPhase(
this.phaseManager.unshiftPhase(
expPartyMembers[pm].isOnField()
? new ExpPhase(partyMemberIndex, exp)
: new ShowPartyExpBarPhase(partyMemberIndex, exp),
? this.phaseManager.create("ExpPhase", partyMemberIndex, exp)
: this.phaseManager.create("ShowPartyExpBarPhase", partyMemberIndex, exp),
);
}
}
@ -3970,16 +3652,13 @@ export default class BattleScene extends SceneBase {
if (previousEncounter !== null && encounterType === previousEncounter) {
return false;
}
if (
return !(
this.mysteryEncounterSaveData.encounteredEvents.length > 0 &&
encounterCandidate.maxAllowedEncounters &&
encounterCandidate.maxAllowedEncounters > 0 &&
this.mysteryEncounterSaveData.encounteredEvents.filter(e => e.type === encounterType).length >=
encounterCandidate.maxAllowedEncounters
) {
return false;
}
return true;
);
})
.map(m => allMysteryEncounters[m]);
// Decrement tier

View File

@ -1,5 +1,5 @@
import { globalScene } from "#app/global-scene";
import type { Command } from "./ui/command-ui-handler";
import type { Command } from "#enums/command";
import {
randomString,
getEnumValues,
@ -8,10 +8,12 @@ import {
shiftCharCodes,
randSeedItem,
randInt,
randSeedFloat,
} from "#app/utils/common";
import Trainer, { TrainerVariant } from "./field/trainer";
import Trainer from "./field/trainer";
import { TrainerVariant } from "#enums/trainer-variant";
import type { GameMode } from "./game-mode";
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
import { MoneyMultiplierModifier, type PokemonHeldItemModifier } from "./modifier/modifier";
import type { PokeballType } from "#enums/pokeball";
import { trainerConfigs } from "#app/data/trainers/trainer-config";
import { SpeciesFormKey } from "#enums/species-form-key";
@ -28,18 +30,11 @@ import i18next from "#app/plugins/i18n";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import type { CustomModifierSettings } from "#app/modifier/modifier-type";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { ModifierTier } from "#enums/modifier-tier";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { BattleType } from "#enums/battle-type";
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
export enum BattlerIndex {
ATTACKER = -1,
PLAYER,
PLAYER_2,
ENEMY,
ENEMY_2,
}
import { BattlerIndex } from "#enums/battler-index";
export interface TurnCommand {
command: Command;
@ -150,7 +145,7 @@ export default class Battle {
randSeedGaussForLevel(value: number): number {
let rand = 0;
for (let i = value; i > 0; i--) {
rand += Phaser.Math.RND.realInRange(0, 1);
rand += randSeedFloat();
}
return rand / value;
}
@ -178,7 +173,7 @@ export default class Battle {
this.postBattleLoot.push(
...globalScene
.findModifiers(
m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemyPokemon.id && m.isTransferable,
m => m.is("PokemonHeldItemModifier") && m.pokemonId === enemyPokemon.id && m.isTransferable,
false,
)
.map(i => {
@ -205,7 +200,7 @@ export default class Battle {
const message = i18next.t("battle:moneyPickedUp", {
moneyAmount: formattedMoneyAmount,
});
globalScene.queueMessage(message, undefined, true);
globalScene.phaseManager.queueMessage(message, undefined, true);
globalScene.currentBattle.moneyScattered = 0;
}

View File

@ -197,10 +197,7 @@ export function canIAssignThisKey(config, key) {
export function canIOverrideThisSetting(config, settingName) {
const key = getKeyWithSettingName(config, settingName);
// || isTheLatestBind(config, settingName) no longer needed since action and cancel are protected
if (config.blacklist?.includes(key)) {
return false;
}
return true;
return !config.blacklist?.includes(key);
}
export function canIDeleteThisKey(config, key) {

View File

@ -1,3 +1,5 @@
import { SpeciesId } from "#enums/species-id";
/** The maximum size of the player's party */
export const PLAYER_PARTY_MAX_SIZE: number = 6;
@ -17,3 +19,78 @@ export const CHALLENGE_MODE_MYSTERY_ENCOUNTER_WAVES: [number, number] = [10, 180
/** The raw percentage power boost for type boost items*/
export const TYPE_BOOST_ITEM_BOOST_PERCENT = 20;
/**
* The default species that a new player can choose from
*/
export const defaultStarterSpecies: SpeciesId[] = [
SpeciesId.BULBASAUR,
SpeciesId.CHARMANDER,
SpeciesId.SQUIRTLE,
SpeciesId.CHIKORITA,
SpeciesId.CYNDAQUIL,
SpeciesId.TOTODILE,
SpeciesId.TREECKO,
SpeciesId.TORCHIC,
SpeciesId.MUDKIP,
SpeciesId.TURTWIG,
SpeciesId.CHIMCHAR,
SpeciesId.PIPLUP,
SpeciesId.SNIVY,
SpeciesId.TEPIG,
SpeciesId.OSHAWOTT,
SpeciesId.CHESPIN,
SpeciesId.FENNEKIN,
SpeciesId.FROAKIE,
SpeciesId.ROWLET,
SpeciesId.LITTEN,
SpeciesId.POPPLIO,
SpeciesId.GROOKEY,
SpeciesId.SCORBUNNY,
SpeciesId.SOBBLE,
SpeciesId.SPRIGATITO,
SpeciesId.FUECOCO,
SpeciesId.QUAXLY,
];
export const saveKey = "x0i2O7WRiANTqPmZ"; // Temporary; secure encryption is not yet necessary
/**
* Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT
*/
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 3;
/**
* The divisor for determining ME spawns, defines the "maximum" weight required for a spawn
* If spawn_weight === MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, 100% chance to spawn a ME
*/
export const MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT = 256;
/**
* When an ME spawn roll fails, WEIGHT_INCREMENT_ON_SPAWN_MISS is added to future rolls for ME spawn checks.
* These values are cleared whenever the next ME spawns, and spawn weight returns to BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT
*/
export const WEIGHT_INCREMENT_ON_SPAWN_MISS = 3;
/**
* Specifies the target average for total ME spawns in a single Classic run.
* Used by anti-variance mechanic to check whether a run is above or below the target on a given wave.
*/
export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 12;
/**
* Will increase/decrease the chance of spawning a ME based on the current run's total MEs encountered vs AVERAGE_ENCOUNTERS_PER_RUN_TARGET
* Example:
* AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 17 (expects avg 1 ME every 10 floors)
* ANTI_VARIANCE_WEIGHT_MODIFIER = 15
*
* On wave 20, if 1 ME has been encountered, the difference from expected average is 0 MEs.
* So anti-variance adds 0/256 to the spawn weight check for ME spawn.
*
* On wave 20, if 0 MEs have been encountered, the difference from expected average is 1 ME.
* So anti-variance adds 15/256 to the spawn weight check for ME spawn.
*
* On wave 20, if 2 MEs have been encountered, the difference from expected average is -1 ME.
* So anti-variance adds -15/256 to the spawn weight check for ME spawn.
*/
export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15;

View File

@ -1,58 +0,0 @@
import type { AbAttrCondition } from "#app/@types/ability-types";
import type Pokemon from "#app/field/pokemon";
import type { BooleanHolder } from "#app/utils/common";
export abstract class AbAttr {
public showAbility: boolean;
private extraCondition: AbAttrCondition;
/**
* @param showAbility - Whether to show this ability as a flyout during battle; default `true`.
* Should be kept in parity with mainline where possible.
*/
constructor(showAbility = true) {
this.showAbility = showAbility;
}
/**
* Applies ability effects without checking conditions
* @param _pokemon - The pokemon to apply this ability to
* @param _passive - Whether or not the ability is a passive
* @param _simulated - Whether the call is simulated
* @param _args - Extra args passed to the function. Handled by child classes.
* @see {@linkcode canApply}
*/
apply(
_pokemon: Pokemon,
_passive: boolean,
_simulated: boolean,
_cancelled: BooleanHolder | null,
_args: any[],
): void {}
getTriggerMessage(_pokemon: Pokemon, _abilityName: string, ..._args: any[]): string | null {
return null;
}
getCondition(): AbAttrCondition | null {
return this.extraCondition || null;
}
addCondition(condition: AbAttrCondition): AbAttr {
this.extraCondition = condition;
return this;
}
/**
* Returns a boolean describing whether the ability can be applied under current conditions
* @param _pokemon - The pokemon to apply this ability to
* @param _passive - Whether or not the ability is a passive
* @param _simulated - Whether the call is simulated
* @param _args - Extra args passed to the function. Handled by child classes.
* @returns `true` if the ability can be applied, `false` otherwise
* @see {@linkcode apply}
*/
canApply(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): boolean {
return true;
}
}

View File

@ -1,137 +0,0 @@
import { AbilityId } from "#enums/ability-id";
import type { AbAttrCondition } from "#app/@types/ability-types";
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
import i18next from "i18next";
import type { Localizable } from "#app/interfaces/locales";
import type { Constructor } from "#app/utils/common";
export class Ability implements Localizable {
public id: AbilityId;
private nameAppend: string;
public name: string;
public description: string;
public generation: number;
public isBypassFaint: boolean;
public isIgnorable: boolean;
public isSuppressable = true;
public isCopiable = true;
public isReplaceable = true;
public attrs: AbAttr[];
public conditions: AbAttrCondition[];
constructor(id: AbilityId, generation: number) {
this.id = id;
this.nameAppend = "";
this.generation = generation;
this.attrs = [];
this.conditions = [];
this.isSuppressable = true;
this.isCopiable = true;
this.isReplaceable = true;
this.localize();
}
public get isSwappable(): boolean {
return this.isCopiable && this.isReplaceable;
}
localize(): void {
const i18nKey = AbilityId[this.id]
.split("_")
.filter(f => f)
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
.join("") as string;
this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : "";
this.description = this.id ? (i18next.t(`ability:${i18nKey}.description`) as string) : "";
}
/**
* Get all ability attributes that match `attrType`
* @param attrType any attribute that extends {@linkcode AbAttr}
* @returns Array of attributes that match `attrType`, Empty Array if none match.
*/
getAttrs<T extends AbAttr>(attrType: Constructor<T>): T[] {
return this.attrs.filter((a): a is T => a instanceof attrType);
}
/**
* Check if an ability has an attribute that matches `attrType`
* @param attrType any attribute that extends {@linkcode AbAttr}
* @returns true if the ability has attribute `attrType`
*/
hasAttr<T extends AbAttr>(attrType: Constructor<T>): boolean {
return this.attrs.some(attr => attr instanceof attrType);
}
attr<T extends Constructor<AbAttr>>(AttrType: T, ...args: ConstructorParameters<T>): Ability {
const attr = new AttrType(...args);
this.attrs.push(attr);
return this;
}
conditionalAttr<T extends Constructor<AbAttr>>(
condition: AbAttrCondition,
AttrType: T,
...args: ConstructorParameters<T>
): Ability {
const attr = new AttrType(...args);
attr.addCondition(condition);
this.attrs.push(attr);
return this;
}
bypassFaint(): Ability {
this.isBypassFaint = true;
return this;
}
ignorable(): Ability {
this.isIgnorable = true;
return this;
}
unsuppressable(): Ability {
this.isSuppressable = false;
return this;
}
uncopiable(): Ability {
this.isCopiable = false;
return this;
}
unreplaceable(): Ability {
this.isReplaceable = false;
return this;
}
condition(condition: AbAttrCondition): Ability {
this.conditions.push(condition);
return this;
}
partial(): this {
this.nameAppend += " (P)";
return this;
}
unimplemented(): this {
this.nameAppend += " (N)";
return this;
}
/**
* Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case.
* @returns the ability
*/
edgeCase(): this {
return this;
}
}

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,832 @@
import type { AbAttrApplyFunc, AbAttrMap, AbAttrString, AbAttrSuccessFunc } from "#app/@types/ability-types";
import type Pokemon from "#app/field/pokemon";
import { globalScene } from "#app/global-scene";
import type { BooleanHolder, NumberHolder } from "#app/utils/common";
import type { BattlerIndex } from "#enums/battler-index";
import type { HitResult } from "#enums/hit-result";
import type { BattleStat, Stat } from "#enums/stat";
import type { StatusEffect } from "#enums/status-effect";
import type { WeatherType } from "#enums/weather-type";
import type { BattlerTag } from "../battler-tags";
import type Move from "../moves/move";
import type { PokemonMove } from "../moves/pokemon-move";
import type { TerrainType } from "../terrain";
import type { Weather } from "../weather";
import type {
PostBattleInitAbAttr,
PreDefendAbAttr,
PostDefendAbAttr,
PostMoveUsedAbAttr,
StatMultiplierAbAttr,
AllyStatMultiplierAbAttr,
PostSetStatusAbAttr,
PostDamageAbAttr,
FieldMultiplyStatAbAttr,
PreAttackAbAttr,
ExecutedMoveAbAttr,
PostAttackAbAttr,
PostKnockOutAbAttr,
PostVictoryAbAttr,
PostSummonAbAttr,
PreSummonAbAttr,
PreSwitchOutAbAttr,
PreLeaveFieldAbAttr,
PreStatStageChangeAbAttr,
PostStatStageChangeAbAttr,
PreSetStatusAbAttr,
PreApplyBattlerTagAbAttr,
PreWeatherEffectAbAttr,
PreWeatherDamageAbAttr,
PostTurnAbAttr,
PostWeatherChangeAbAttr,
PostWeatherLapseAbAttr,
PostTerrainChangeAbAttr,
CheckTrappedAbAttr,
PostBattleAbAttr,
PostFaintAbAttr,
PostItemLostAbAttr,
} from "./ability";
function applySingleAbAttrs<T extends AbAttrString>(
pokemon: Pokemon,
passive: boolean,
attrType: T,
applyFunc: AbAttrApplyFunc<AbAttrMap[T]>,
successFunc: AbAttrSuccessFunc<AbAttrMap[T]>,
args: any[],
gainedMidTurn = false,
simulated = false,
messages: string[] = [],
) {
if (!pokemon?.canApplyAbility(passive) || (passive && pokemon.getPassiveAbility().id === pokemon.getAbility().id)) {
return;
}
const ability = passive ? pokemon.getPassiveAbility() : pokemon.getAbility();
if (
gainedMidTurn &&
ability.getAttrs(attrType).some(attr => {
attr.is("PostSummonAbAttr") && !attr.shouldActivateOnGain();
})
) {
return;
}
for (const attr of ability.getAttrs(attrType)) {
const condition = attr.getCondition();
let abShown = false;
if ((condition && !condition(pokemon)) || !successFunc(attr, passive)) {
continue;
}
globalScene.phaseManager.setPhaseQueueSplice();
if (attr.showAbility && !simulated) {
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, true);
abShown = true;
}
const message = attr.getTriggerMessage(pokemon, ability.name, args);
if (message) {
if (!simulated) {
globalScene.phaseManager.queueMessage(message);
}
messages.push(message);
}
applyFunc(attr, passive);
if (abShown) {
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, false);
}
if (!simulated) {
pokemon.waveData.abilitiesApplied.add(ability.id);
}
globalScene.phaseManager.clearPhaseQueueSplice();
}
}
function applyAbAttrsInternal<T extends AbAttrString>(
attrType: T,
pokemon: Pokemon | null,
applyFunc: AbAttrApplyFunc<AbAttrMap[T]>,
successFunc: AbAttrSuccessFunc<AbAttrMap[T]>,
args: any[],
simulated = false,
messages: string[] = [],
gainedMidTurn = false,
) {
for (const passive of [false, true]) {
if (pokemon) {
applySingleAbAttrs(pokemon, passive, attrType, applyFunc, successFunc, args, gainedMidTurn, simulated, messages);
globalScene.phaseManager.clearPhaseQueueSplice();
}
}
}
export function applyAbAttrs<T extends AbAttrString>(
attrType: T,
pokemon: Pokemon,
cancelled: BooleanHolder | null,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal<T>(
attrType,
pokemon,
// @ts-expect-error: TODO: fix the error on `cancelled`
(attr, passive) => attr.apply(pokemon, passive, simulated, cancelled, args),
(attr, passive) => attr.canApply(pokemon, passive, simulated, args),
args,
simulated,
);
}
// TODO: Improve the type signatures of the following methods / refactor the apply methods
export function applyPostBattleInitAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostBattleInitAbAttr ? K : never,
pokemon: Pokemon,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) => (attr as PostBattleInitAbAttr).applyPostBattleInit(pokemon, passive, simulated, args),
(attr, passive) => (attr as PostBattleInitAbAttr).canApplyPostBattleInit(pokemon, passive, simulated, args),
args,
simulated,
);
}
export function applyPreDefendAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PreDefendAbAttr ? K : never,
pokemon: Pokemon,
attacker: Pokemon,
move: Move | null,
cancelled: BooleanHolder | null,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PreDefendAbAttr).applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args),
(attr, passive) =>
(attr as PreDefendAbAttr).canApplyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args),
args,
simulated,
);
}
export function applyPostDefendAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostDefendAbAttr ? K : never,
pokemon: Pokemon,
attacker: Pokemon,
move: Move,
hitResult: HitResult | null,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PostDefendAbAttr).applyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args),
(attr, passive) =>
(attr as PostDefendAbAttr).canApplyPostDefend(pokemon, passive, simulated, attacker, move, hitResult, args),
args,
simulated,
);
}
export function applyPostMoveUsedAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostMoveUsedAbAttr ? K : never,
pokemon: Pokemon,
move: PokemonMove,
source: Pokemon,
targets: BattlerIndex[],
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, _passive) => (attr as PostMoveUsedAbAttr).applyPostMoveUsed(pokemon, move, source, targets, simulated, args),
(attr, _passive) =>
(attr as PostMoveUsedAbAttr).canApplyPostMoveUsed(pokemon, move, source, targets, simulated, args),
args,
simulated,
);
}
export function applyStatMultiplierAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends StatMultiplierAbAttr ? K : never,
pokemon: Pokemon,
stat: BattleStat,
statValue: NumberHolder,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as StatMultiplierAbAttr).applyStatStage(pokemon, passive, simulated, stat, statValue, args),
(attr, passive) =>
(attr as StatMultiplierAbAttr).canApplyStatStage(pokemon, passive, simulated, stat, statValue, args),
args,
);
}
/**
* Applies an ally's Stat multiplier attribute
* @param attrType - {@linkcode AllyStatMultiplierAbAttr} should always be AllyStatMultiplierAbAttr for the time being
* @param pokemon - The {@linkcode Pokemon} with the ability
* @param stat - The type of the checked {@linkcode Stat}
* @param statValue - {@linkcode NumberHolder} containing the value of the checked stat
* @param checkedPokemon - The {@linkcode Pokemon} with the checked stat
* @param ignoreAbility - Whether or not the ability should be ignored by the pokemon or its move.
* @param args - unused
*/
export function applyAllyStatMultiplierAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends AllyStatMultiplierAbAttr ? K : never,
pokemon: Pokemon,
stat: BattleStat,
statValue: NumberHolder,
simulated = false,
checkedPokemon: Pokemon,
ignoreAbility: boolean,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as AllyStatMultiplierAbAttr).applyAllyStat(
pokemon,
passive,
simulated,
stat,
statValue,
checkedPokemon,
ignoreAbility,
args,
),
(attr, passive) =>
(attr as AllyStatMultiplierAbAttr).canApplyAllyStat(
pokemon,
passive,
simulated,
stat,
statValue,
checkedPokemon,
ignoreAbility,
args,
),
args,
simulated,
);
}
export function applyPostSetStatusAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostSetStatusAbAttr ? K : never,
pokemon: Pokemon,
effect: StatusEffect,
sourcePokemon?: Pokemon | null,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PostSetStatusAbAttr).applyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args),
(attr, passive) =>
(attr as PostSetStatusAbAttr).canApplyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args),
args,
simulated,
);
}
export function applyPostDamageAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostDamageAbAttr ? K : never,
pokemon: Pokemon,
damage: number,
_passive: boolean,
simulated = false,
args: any[],
source?: Pokemon,
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) => (attr as PostDamageAbAttr).applyPostDamage(pokemon, damage, passive, simulated, args, source),
(attr, passive) => (attr as PostDamageAbAttr).canApplyPostDamage(pokemon, damage, passive, simulated, args, source),
args,
);
}
/**
* Applies a field Stat multiplier attribute
* @param attrType {@linkcode FieldMultiplyStatAbAttr} should always be FieldMultiplyBattleStatAbAttr for the time being
* @param pokemon {@linkcode Pokemon} the Pokemon applying this ability
* @param stat {@linkcode Stat} the type of the checked stat
* @param statValue {@linkcode NumberHolder} the value of the checked stat
* @param checkedPokemon {@linkcode Pokemon} the Pokemon with the checked stat
* @param hasApplied {@linkcode BooleanHolder} whether or not a FieldMultiplyBattleStatAbAttr has already affected this stat
* @param args unused
*/
export function applyFieldStatMultiplierAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends FieldMultiplyStatAbAttr ? K : never,
pokemon: Pokemon,
stat: Stat,
statValue: NumberHolder,
checkedPokemon: Pokemon,
hasApplied: BooleanHolder,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as FieldMultiplyStatAbAttr).applyFieldStat(
pokemon,
passive,
simulated,
stat,
statValue,
checkedPokemon,
hasApplied,
args,
),
(attr, passive) =>
(attr as FieldMultiplyStatAbAttr).canApplyFieldStat(
pokemon,
passive,
simulated,
stat,
statValue,
checkedPokemon,
hasApplied,
args,
),
args,
);
}
export function applyPreAttackAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PreAttackAbAttr ? K : never,
pokemon: Pokemon,
defender: Pokemon | null,
move: Move,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) => (attr as PreAttackAbAttr).applyPreAttack(pokemon, passive, simulated, defender, move, args),
(attr, passive) => (attr as PreAttackAbAttr).canApplyPreAttack(pokemon, passive, simulated, defender, move, args),
args,
simulated,
);
}
export function applyExecutedMoveAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends ExecutedMoveAbAttr ? K : never,
pokemon: Pokemon,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
attr => (attr as ExecutedMoveAbAttr).applyExecutedMove(pokemon, simulated),
attr => (attr as ExecutedMoveAbAttr).canApplyExecutedMove(pokemon, simulated),
args,
simulated,
);
}
export function applyPostAttackAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostAttackAbAttr ? K : never,
pokemon: Pokemon,
defender: Pokemon,
move: Move,
hitResult: HitResult | null,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PostAttackAbAttr).applyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args),
(attr, passive) =>
(attr as PostAttackAbAttr).canApplyPostAttack(pokemon, passive, simulated, defender, move, hitResult, args),
args,
simulated,
);
}
export function applyPostKnockOutAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostKnockOutAbAttr ? K : never,
pokemon: Pokemon,
knockedOut: Pokemon,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) => (attr as PostKnockOutAbAttr).applyPostKnockOut(pokemon, passive, simulated, knockedOut, args),
(attr, passive) => (attr as PostKnockOutAbAttr).canApplyPostKnockOut(pokemon, passive, simulated, knockedOut, args),
args,
simulated,
);
}
export function applyPostVictoryAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostVictoryAbAttr ? K : never,
pokemon: Pokemon,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) => (attr as PostVictoryAbAttr).applyPostVictory(pokemon, passive, simulated, args),
(attr, passive) => (attr as PostVictoryAbAttr).canApplyPostVictory(pokemon, passive, simulated, args),
args,
simulated,
);
}
export function applyPostSummonAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostSummonAbAttr ? K : never,
pokemon: Pokemon,
passive = false,
simulated = false,
...args: any[]
): void {
applySingleAbAttrs(
pokemon,
passive,
attrType,
(attr, passive) => (attr as PostSummonAbAttr).applyPostSummon(pokemon, passive, simulated, args),
(attr, passive) => (attr as PostSummonAbAttr).canApplyPostSummon(pokemon, passive, simulated, args),
args,
false,
simulated,
);
}
export function applyPreSummonAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PreSummonAbAttr ? K : never,
pokemon: Pokemon,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) => (attr as PreSummonAbAttr).applyPreSummon(pokemon, passive, args),
(attr, passive) => (attr as PreSummonAbAttr).canApplyPreSummon(pokemon, passive, args),
args,
);
}
export function applyPreSwitchOutAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PreSwitchOutAbAttr ? K : never,
pokemon: Pokemon,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) => (attr as PreSwitchOutAbAttr).applyPreSwitchOut(pokemon, passive, simulated, args),
(attr, passive) => (attr as PreSwitchOutAbAttr).canApplyPreSwitchOut(pokemon, passive, simulated, args),
args,
simulated,
);
}
export function applyPreLeaveFieldAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PreLeaveFieldAbAttr ? K : never,
pokemon: Pokemon,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) => (attr as PreLeaveFieldAbAttr).applyPreLeaveField(pokemon, passive, simulated, args),
(attr, passive) => (attr as PreLeaveFieldAbAttr).canApplyPreLeaveField(pokemon, passive, simulated, args),
args,
simulated,
);
}
export function applyPreStatStageChangeAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PreStatStageChangeAbAttr ? K : never,
pokemon: Pokemon | null,
stat: BattleStat,
cancelled: BooleanHolder,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PreStatStageChangeAbAttr).applyPreStatStageChange(pokemon, passive, simulated, stat, cancelled, args),
(attr, passive) =>
(attr as PreStatStageChangeAbAttr).canApplyPreStatStageChange(pokemon, passive, simulated, stat, cancelled, args),
args,
simulated,
);
}
export function applyPostStatStageChangeAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostStatStageChangeAbAttr ? K : never,
pokemon: Pokemon,
stats: BattleStat[],
stages: number,
selfTarget: boolean,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, _passive) =>
(attr as PostStatStageChangeAbAttr).applyPostStatStageChange(pokemon, simulated, stats, stages, selfTarget, args),
(attr, _passive) =>
(attr as PostStatStageChangeAbAttr).canApplyPostStatStageChange(
pokemon,
simulated,
stats,
stages,
selfTarget,
args,
),
args,
simulated,
);
}
export function applyPreSetStatusAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PreSetStatusAbAttr ? K : never,
pokemon: Pokemon,
effect: StatusEffect | undefined,
cancelled: BooleanHolder,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PreSetStatusAbAttr).applyPreSetStatus(pokemon, passive, simulated, effect, cancelled, args),
(attr, passive) =>
(attr as PreSetStatusAbAttr).canApplyPreSetStatus(pokemon, passive, simulated, effect, cancelled, args),
args,
simulated,
);
}
export function applyPreApplyBattlerTagAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PreApplyBattlerTagAbAttr ? K : never,
pokemon: Pokemon,
tag: BattlerTag,
cancelled: BooleanHolder,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PreApplyBattlerTagAbAttr).applyPreApplyBattlerTag(pokemon, passive, simulated, tag, cancelled, args),
(attr, passive) =>
(attr as PreApplyBattlerTagAbAttr).canApplyPreApplyBattlerTag(pokemon, passive, simulated, tag, cancelled, args),
args,
simulated,
);
}
export function applyPreWeatherEffectAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PreWeatherEffectAbAttr ? K : never,
pokemon: Pokemon,
weather: Weather | null,
cancelled: BooleanHolder,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PreWeatherDamageAbAttr).applyPreWeatherEffect(pokemon, passive, simulated, weather, cancelled, args),
(attr, passive) =>
(attr as PreWeatherDamageAbAttr).canApplyPreWeatherEffect(pokemon, passive, simulated, weather, cancelled, args),
args,
simulated,
);
}
export function applyPostTurnAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostTurnAbAttr ? K : never,
pokemon: Pokemon,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) => (attr as PostTurnAbAttr).applyPostTurn(pokemon, passive, simulated, args),
(attr, passive) => (attr as PostTurnAbAttr).canApplyPostTurn(pokemon, passive, simulated, args),
args,
simulated,
);
}
export function applyPostWeatherChangeAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostWeatherChangeAbAttr ? K : never,
pokemon: Pokemon,
weather: WeatherType,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PostWeatherChangeAbAttr).applyPostWeatherChange(pokemon, passive, simulated, weather, args),
(attr, passive) =>
(attr as PostWeatherChangeAbAttr).canApplyPostWeatherChange(pokemon, passive, simulated, weather, args),
args,
simulated,
);
}
export function applyPostWeatherLapseAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostWeatherLapseAbAttr ? K : never,
pokemon: Pokemon,
weather: Weather | null,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PostWeatherLapseAbAttr).applyPostWeatherLapse(pokemon, passive, simulated, weather, args),
(attr, passive) =>
(attr as PostWeatherLapseAbAttr).canApplyPostWeatherLapse(pokemon, passive, simulated, weather, args),
args,
simulated,
);
}
export function applyPostTerrainChangeAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostTerrainChangeAbAttr ? K : never,
pokemon: Pokemon,
terrain: TerrainType,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PostTerrainChangeAbAttr).applyPostTerrainChange(pokemon, passive, simulated, terrain, args),
(attr, passive) =>
(attr as PostTerrainChangeAbAttr).canApplyPostTerrainChange(pokemon, passive, simulated, terrain, args),
args,
simulated,
);
}
export function applyCheckTrappedAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends CheckTrappedAbAttr ? K : never,
pokemon: Pokemon,
trapped: BooleanHolder,
otherPokemon: Pokemon,
messages: string[],
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as CheckTrappedAbAttr).applyCheckTrapped(pokemon, passive, simulated, trapped, otherPokemon, args),
(attr, passive) =>
(attr as CheckTrappedAbAttr).canApplyCheckTrapped(pokemon, passive, simulated, trapped, otherPokemon, args),
args,
simulated,
messages,
);
}
export function applyPostBattleAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostBattleAbAttr ? K : never,
pokemon: Pokemon,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) => (attr as PostBattleAbAttr).applyPostBattle(pokemon, passive, simulated, args),
(attr, passive) => (attr as PostBattleAbAttr).canApplyPostBattle(pokemon, passive, simulated, args),
args,
simulated,
);
}
export function applyPostFaintAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostFaintAbAttr ? K : never,
pokemon: Pokemon,
attacker?: Pokemon,
move?: Move,
hitResult?: HitResult,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, passive) =>
(attr as PostFaintAbAttr).applyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args),
(attr, passive) =>
(attr as PostFaintAbAttr).canApplyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args),
args,
simulated,
);
}
export function applyPostItemLostAbAttrs<K extends AbAttrString>(
attrType: AbAttrMap[K] extends PostItemLostAbAttr ? K : never,
pokemon: Pokemon,
simulated = false,
...args: any[]
): void {
applyAbAttrsInternal(
attrType,
pokemon,
(attr, _passive) => (attr as PostItemLostAbAttr).applyPostItemLost(pokemon, simulated, args),
(attr, _passive) => (attr as PostItemLostAbAttr).canApplyPostItemLost(pokemon, simulated, args),
args,
);
}
/**
* Applies abilities when they become active mid-turn (ability switch)
*
* Ignores passives as they don't change and shouldn't be reapplied when main abilities change
*/
export function applyOnGainAbAttrs(pokemon: Pokemon, passive = false, simulated = false, ...args: any[]): void {
applySingleAbAttrs(
pokemon,
passive,
"PostSummonAbAttr",
(attr, passive) => attr.applyPostSummon(pokemon, passive, simulated, args),
(attr, passive) => attr.canApplyPostSummon(pokemon, passive, simulated, args),
args,
true,
simulated,
);
}
/**
* Applies ability attributes which activate when the ability is lost or suppressed (i.e. primal weather)
*/
export function applyOnLoseAbAttrs(pokemon: Pokemon, passive = false, simulated = false, ...args: any[]): void {
applySingleAbAttrs(
pokemon,
passive,
"PreLeaveFieldAbAttr",
(attr, passive) => attr.applyPreLeaveField(pokemon, passive, simulated, [...args, true]),
(attr, passive) => attr.canApplyPreLeaveField(pokemon, passive, simulated, [...args, true]),
args,
true,
simulated,
);
applySingleAbAttrs(
pokemon,
passive,
"IllusionBreakAbAttr",
(attr, passive) => attr.apply(pokemon, passive, simulated, null, args),
(attr, passive) => attr.canApply(pokemon, passive, simulated, args),
args,
true,
simulated,
);
}

View File

@ -7,35 +7,19 @@ import { MoveTarget } from "#enums/MoveTarget";
import { MoveCategory } from "#enums/MoveCategory";
import { getPokemonNameWithAffix } from "#app/messages";
import type Pokemon from "#app/field/pokemon";
import { HitResult } from "#app/field/pokemon";
import { HitResult } from "#enums/hit-result";
import { StatusEffect } from "#enums/status-effect";
import type { BattlerIndex } from "#app/battle";
import {
BlockNonDirectDamageAbAttr,
InfiltratorAbAttr,
PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr,
ProtectStatAbAttr,
applyAbAttrs,
applyOnGainAbAttrs,
applyOnLoseAbAttrs,
} from "#app/data/abilities/ability";
import type { BattlerIndex } from "#enums/battler-index";
import { applyAbAttrs, applyOnGainAbAttrs, applyOnLoseAbAttrs } from "./abilities/apply-ab-attrs";
import { Stat } from "#enums/stat";
import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
import { CommonBattleAnim } from "#app/data/battle-anims";
import { CommonAnim } from "#enums/move-anims-common";
import i18next from "i18next";
import { AbilityId } from "#enums/ability-id";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattlerTagType } from "#enums/battler-tag-type";
import { MoveId } from "#enums/move-id";
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
export enum ArenaTagSide {
BOTH,
PLAYER,
ENEMY,
}
import { ArenaTagSide } from "#enums/arena-tag-side";
export abstract class ArenaTag {
constructor(
@ -54,7 +38,7 @@ export abstract class ArenaTag {
onRemove(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:arenaOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
{ moveName: this.getMoveName() },
@ -126,7 +110,7 @@ export class MistTag extends ArenaTag {
const source = globalScene.getPokemonById(this.sourceId);
if (!quiet && source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:mistOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(source),
}),
@ -152,7 +136,7 @@ export class MistTag extends ArenaTag {
if (attacker) {
const bypassed = new BooleanHolder(false);
// TODO: Allow this to be simulated
applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed);
applyAbAttrs("InfiltratorAbAttr", attacker, null, false, bypassed);
if (bypassed.value) {
return false;
}
@ -161,7 +145,7 @@ export class MistTag extends ArenaTag {
cancelled.value = true;
if (!simulated) {
globalScene.queueMessage(i18next.t("arenaTag:mistApply"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:mistApply"));
}
return true;
@ -217,7 +201,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
): boolean {
if (this.weakenedCategories.includes(moveCategory)) {
const bypassed = new BooleanHolder(false);
applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed);
applyAbAttrs("InfiltratorAbAttr", attacker, null, false, bypassed);
if (bypassed.value) {
return false;
}
@ -239,7 +223,7 @@ class ReflectTag extends WeakenMoveScreenTag {
onAdd(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:reflectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -259,7 +243,7 @@ class LightScreenTag extends WeakenMoveScreenTag {
onAdd(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:lightScreenOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -282,7 +266,7 @@ class AuroraVeilTag extends WeakenMoveScreenTag {
onAdd(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:auroraVeilOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -318,7 +302,7 @@ export class ConditionalProtectTag extends ArenaTag {
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:conditionalProtectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
{ moveName: super.getMoveName() },
@ -355,7 +339,7 @@ export class ConditionalProtectTag extends ArenaTag {
isProtected.value = true;
if (!simulated) {
new CommonBattleAnim(CommonAnim.PROTECT, defender).play();
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:conditionalProtectApply", {
moveName: super.getMoveName(),
pokemonNameWithAffix: getPokemonNameWithAffix(defender),
@ -381,9 +365,9 @@ export class ConditionalProtectTag extends ArenaTag {
*/
const QuickGuardConditionFunc: ProtectConditionFunc = (_arena, moveId) => {
const move = allMoves[moveId];
const effectPhase = globalScene.getCurrentPhase();
const effectPhase = globalScene.phaseManager.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase) {
if (effectPhase?.is("MoveEffectPhase")) {
const attacker = effectPhase.getUserPokemon();
if (attacker) {
return move.getPriority(attacker) > 0;
@ -458,7 +442,7 @@ class MatBlockTag extends ConditionalProtectTag {
if (this.sourceId) {
const source = globalScene.getPokemonById(this.sourceId);
if (source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:matBlockOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(source),
}),
@ -517,7 +501,7 @@ export class NoCritTag extends ArenaTag {
/** Queues a message upon adding this effect to the field */
onAdd(_arena: Arena): void {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(`arenaTag:noCritOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : "Enemy"}`, {
moveName: this.getMoveName(),
}),
@ -527,7 +511,7 @@ export class NoCritTag extends ArenaTag {
/** Queues a message upon removing this effect from the field */
onRemove(_arena: Arena): void {
const source = globalScene.getPokemonById(this.sourceId!); // TODO: is this bang correct?
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:noCritOnRemove", {
pokemonNameWithAffix: getPokemonNameWithAffix(source ?? undefined),
moveName: this.getMoveName(),
@ -567,8 +551,8 @@ class WishTag extends ArenaTag {
onRemove(_arena: Arena): void {
const target = globalScene.getField()[this.battlerIndex];
if (target?.isActive(true)) {
globalScene.queueMessage(this.triggerMessage);
globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), this.healHp, null, true, false));
globalScene.phaseManager.queueMessage(this.triggerMessage);
globalScene.phaseManager.unshiftNew("PokemonHealPhase", target.getBattlerIndex(), this.healHp, null, true, false);
}
}
}
@ -621,11 +605,11 @@ class MudSportTag extends WeakenMoveTypeTag {
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:mudSportOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:mudSportOnAdd"));
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:mudSportOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:mudSportOnRemove"));
}
}
@ -639,11 +623,11 @@ class WaterSportTag extends WeakenMoveTypeTag {
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:waterSportOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:waterSportOnAdd"));
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:waterSportOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:waterSportOnRemove"));
}
}
@ -659,7 +643,7 @@ export class IonDelugeTag extends ArenaTag {
/** Queues an on-add message */
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd"));
}
onRemove(_arena: Arena): void {} // Removes default on-remove message
@ -758,7 +742,7 @@ class SpikesTag extends ArenaTrapTag {
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:spikesOnAdd", {
moveName: this.getMoveName(),
opponentDesc: source.getOpponentDescriptor(),
@ -773,7 +757,7 @@ class SpikesTag extends ArenaTrapTag {
}
const cancelled = new BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
if (simulated || cancelled.value) {
return !cancelled.value;
}
@ -781,7 +765,7 @@ class SpikesTag extends ArenaTrapTag {
const damageHpRatio = 1 / (10 - 2 * this.layers);
const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:spikesActivateTrap", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
@ -811,7 +795,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:toxicSpikesOnAdd", {
moveName: this.getMoveName(),
opponentDesc: source.getOpponentDescriptor(),
@ -834,7 +818,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
if (pokemon.isOfType(PokemonType.POISON)) {
this.neutralized = true;
if (globalScene.arena.removeTag(this.tagType)) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:toxicSpikesActivateTrapPoison", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
moveName: this.getMoveName(),
@ -891,8 +875,13 @@ export class DelayedAttackTag extends ArenaTag {
const ret = super.lapse(arena);
if (!ret) {
globalScene.unshiftPhase(
new MoveEffectPhase(this.sourceId!, [this.targetIndex], allMoves[this.sourceMove!], false, true),
globalScene.phaseManager.unshiftNew(
"MoveEffectPhase",
this.sourceId!,
[this.targetIndex],
allMoves[this.sourceMove!],
false,
true,
); // TODO: are those bangs correct?
}
@ -917,7 +906,7 @@ class StealthRockTag extends ArenaTrapTag {
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:stealthRockOnAdd", {
opponentDesc: source.getOpponentDescriptor(),
}),
@ -956,7 +945,7 @@ class StealthRockTag extends ArenaTrapTag {
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
const cancelled = new BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
applyAbAttrs("BlockNonDirectDamageAbAttr", pokemon, cancelled);
if (cancelled.value) {
return false;
}
@ -971,7 +960,7 @@ class StealthRockTag extends ArenaTrapTag {
}
const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:stealthRockActivateTrap", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
@ -1001,7 +990,7 @@ class StickyWebTag extends ArenaTrapTag {
super.onAdd(arena);
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:stickyWebOnAdd", {
moveName: this.getMoveName(),
opponentDesc: source.getOpponentDescriptor(),
@ -1013,32 +1002,31 @@ class StickyWebTag extends ArenaTrapTag {
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
if (pokemon.isGrounded()) {
const cancelled = new BooleanHolder(false);
applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled);
applyAbAttrs("ProtectStatAbAttr", pokemon, cancelled);
if (simulated) {
return !cancelled.value;
}
if (!cancelled.value) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:stickyWebActivateTrap", {
pokemonName: pokemon.getNameToRender(),
}),
);
const stages = new NumberHolder(-1);
globalScene.unshiftPhase(
new StatStageChangePhase(
pokemon.getBattlerIndex(),
false,
[Stat.SPD],
stages.value,
true,
false,
true,
null,
false,
true,
),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
false,
[Stat.SPD],
stages.value,
true,
false,
true,
null,
false,
true,
);
return true;
}
@ -1074,7 +1062,7 @@ export class TrickRoomTag extends ArenaTag {
onAdd(_arena: Arena): void {
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:trickRoomOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(source),
}),
@ -1083,7 +1071,7 @@ export class TrickRoomTag extends ArenaTag {
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:trickRoomOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:trickRoomOnRemove"));
}
}
@ -1098,7 +1086,7 @@ export class GravityTag extends ArenaTag {
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:gravityOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:gravityOnAdd"));
globalScene.getField(true).forEach(pokemon => {
if (pokemon !== null) {
pokemon.removeTag(BattlerTagType.FLOATING);
@ -1111,7 +1099,7 @@ export class GravityTag extends ArenaTag {
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:gravityOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:gravityOnRemove"));
}
}
@ -1127,7 +1115,7 @@ class TailwindTag extends ArenaTag {
onAdd(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:tailwindOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1136,31 +1124,33 @@ class TailwindTag extends ArenaTag {
const source = globalScene.getPokemonById(this.sourceId!); //TODO: this bang is questionable!
const party = (source?.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField()) ?? [];
const phaseManager = globalScene.phaseManager;
for (const pokemon of party) {
// Apply the CHARGED tag to party members with the WIND_POWER ability
if (pokemon.hasAbility(AbilityId.WIND_POWER) && !pokemon.getTag(BattlerTagType.CHARGED)) {
pokemon.addTag(BattlerTagType.CHARGED);
globalScene.queueMessage(
phaseManager.queueMessage(
i18next.t("abilityTriggers:windPowerCharged", {
pokemonName: getPokemonNameWithAffix(pokemon),
moveName: this.getMoveName(),
}),
);
}
// Raise attack by one stage if party member has WIND_RIDER ability
// TODO: Ability displays should be handled by the ability
if (pokemon.hasAbility(AbilityId.WIND_RIDER)) {
globalScene.queueAbilityDisplay(pokemon, false, true);
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true));
globalScene.queueAbilityDisplay(pokemon, false, false);
phaseManager.queueAbilityDisplay(pokemon, false, true);
phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true);
phaseManager.queueAbilityDisplay(pokemon, false, false);
}
}
}
onRemove(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:tailwindOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1179,11 +1169,11 @@ class HappyHourTag extends ArenaTag {
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:happyHourOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:happyHourOnAdd"));
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:happyHourOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:happyHourOnRemove"));
}
}
@ -1193,7 +1183,7 @@ class SafeguardTag extends ArenaTag {
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:safeguardOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1201,7 +1191,7 @@ class SafeguardTag extends ArenaTag {
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:safeguardOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1237,7 +1227,7 @@ class ImprisonTag extends ArenaTrapTag {
p.addTag(BattlerTagType.IMPRISON, 1, MoveId.IMPRISON, this.sourceId);
}
});
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("battlerTags:imprisonOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(source),
}),
@ -1294,7 +1284,7 @@ class FireGrassPledgeTag extends ArenaTag {
override onAdd(_arena: Arena): void {
// "A sea of fire enveloped your/the opposing team!"
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:fireGrassPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1309,14 +1299,17 @@ class FireGrassPledgeTag extends ArenaTag {
.filter(pokemon => !pokemon.isOfType(PokemonType.FIRE) && !pokemon.switchOutStatus)
.forEach(pokemon => {
// "{pokemonNameWithAffix} was hurt by the sea of fire!"
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:fireGrassPledgeLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
);
// TODO: Replace this with a proper animation
globalScene.unshiftPhase(
new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM),
globalScene.phaseManager.unshiftNew(
"CommonAnimPhase",
pokemon.getBattlerIndex(),
pokemon.getBattlerIndex(),
CommonAnim.MAGMA_STORM,
);
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT });
});
@ -1339,7 +1332,7 @@ class WaterFirePledgeTag extends ArenaTag {
override onAdd(_arena: Arena): void {
// "A rainbow appeared in the sky on your/the opposing team's side!"
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1373,7 +1366,7 @@ class GrassWaterPledgeTag extends ArenaTag {
override onAdd(_arena: Arena): void {
// "A swamp enveloped your/the opposing team!"
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:grassWaterPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1394,7 +1387,7 @@ export class FairyLockTag extends ArenaTag {
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:fairyLockOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:fairyLockOnAdd"));
}
}
@ -1443,20 +1436,20 @@ export class SuppressAbilitiesTag extends ArenaTag {
// Could have a custom message that plays when a specific pokemon's NG ends? This entire thing exists due to passives after all
const setter = globalScene
.getField()
.filter(p => p?.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false))[0];
applyOnGainAbAttrs(setter, setter.getAbility().hasAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr));
.filter(p => p?.hasAbilityWithAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr", false))[0];
applyOnGainAbAttrs(setter, setter.getAbility().hasAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr"));
}
}
public override onRemove(_arena: Arena, quiet = false) {
this.beingRemoved = true;
if (!quiet) {
globalScene.queueMessage(i18next.t("arenaTag:neutralizingGasOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:neutralizingGasOnRemove"));
}
for (const pokemon of globalScene.getField(true)) {
// There is only one pokemon with this attr on the field on removal, so its abilities are already active
if (pokemon && !pokemon.hasAbilityWithAttr(PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr, false)) {
if (pokemon && !pokemon.hasAbilityWithAttr("PreLeaveFieldRemoveSuppressAbilitiesSourceAbAttr", false)) {
[true, false].forEach(passive => applyOnGainAbAttrs(pokemon, passive));
}
}
@ -1472,7 +1465,7 @@ export class SuppressAbilitiesTag extends ArenaTag {
private playActivationMessage(pokemon: Pokemon | null) {
if (pokemon) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:neutralizingGasOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),

View File

@ -11,7 +11,6 @@ import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { SpeciesFormKey } from "#enums/species-form-key";
import { TimeOfDay } from "#enums/time-of-day";
import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifier, SpeciesStatBoosterModifier, TempExtraModifierModifier } from "#app/modifier/modifier";
import type { SpeciesStatBoosterModifierType } from "#app/modifier/modifier-type";
import { speciesStarterCosts } from "./starters";
import i18next from "i18next";
@ -275,9 +274,9 @@ class MoveTypeEvolutionCondition extends SpeciesEvolutionCondition {
class TreasureEvolutionCondition extends SpeciesEvolutionCondition {
constructor() {
super(p => p.evoCounter
+ p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
+ globalScene.findModifiers(m => m instanceof MoneyMultiplierModifier
|| m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9);
+ p.getHeldItems().filter(m => m.is("DamageMoneyRewardModifier")).length
+ globalScene.findModifiers(m => m.is("MoneyMultiplierModifier")
|| m.is("ExtraModifierModifier") || m.is("TempExtraModifierModifier")).length > 9);
this.description = i18next.t("pokemonEvolutions:treasure");
}
}
@ -1794,8 +1793,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
],
[SpeciesId.CLAMPERL]: [
// TODO: Change the SpeciesEvolutionConditions here to use a bespoke HeldItemEvolutionCondition after the modifier rework
new SpeciesEvolution(SpeciesId.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.getHeldItems().some(m => m instanceof SpeciesStatBoosterModifier && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_TOOTH")), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesEvolution(SpeciesId.GOREBYSS, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.getHeldItems().some(m => m instanceof SpeciesStatBoosterModifier && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_SCALE")), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(SpeciesId.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.getHeldItems().some(m => m.is("SpeciesStatBoosterModifier") && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_TOOTH")), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesEvolution(SpeciesId.GOREBYSS, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.getHeldItems().some(m => m.is("SpeciesStatBoosterModifier") && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_SCALE")), SpeciesWildEvolutionDelay.VERY_LONG)
],
[SpeciesId.BOLDORE]: [
new SpeciesEvolution(SpeciesId.GIGALITH, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)

View File

@ -1,4 +1,4 @@
import { ModifierTier } from "#app/modifier/modifier-tier";
import { ModifierTier } from "#enums/modifier-tier";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
@ -5988,6 +5988,7 @@ export const tmSpecies: TmSpecies = {
SpeciesId.FEZANDIPITI,
SpeciesId.ARCHALUDON,
SpeciesId.IRON_CROWN,
SpeciesId.TERAPAGOS,
SpeciesId.ALOLA_RATICATE,
SpeciesId.ALOLA_RAICHU,
SpeciesId.ALOLA_SANDSLASH,
@ -16248,6 +16249,7 @@ export const tmSpecies: TmSpecies = {
SpeciesId.CALYREX,
SpeciesId.SANDY_SHOCKS,
SpeciesId.IRON_JUGULIS,
SpeciesId.TERAPAGOS,
SpeciesId.ALOLA_DUGTRIO,
SpeciesId.GALAR_SLOWPOKE,
SpeciesId.GALAR_SLOWBRO,
@ -39466,6 +39468,8 @@ export const tmSpecies: TmSpecies = {
SpeciesId.FARFETCHD,
SpeciesId.DODUO,
SpeciesId.DODRIO,
SpeciesId.DEWGONG,
SpeciesId.GRIMER,
SpeciesId.MUK,
SpeciesId.GASTLY,
SpeciesId.HAUNTER,
@ -39477,6 +39481,7 @@ export const tmSpecies: TmSpecies = {
SpeciesId.CUBONE,
SpeciesId.MAROWAK,
SpeciesId.HITMONLEE,
SpeciesId.HITMONCHAN,
SpeciesId.LICKITUNG,
SpeciesId.TANGELA,
SpeciesId.GOLDEEN,
@ -48806,6 +48811,7 @@ export const tmSpecies: TmSpecies = {
SpeciesId.GARGANACL,
SpeciesId.GLIMMET,
SpeciesId.GLIMMORA,
SpeciesId.TERAPAGOS,
SpeciesId.ALOLA_GEODUDE,
SpeciesId.ALOLA_GRAVELER,
SpeciesId.ALOLA_GOLEM,
@ -53077,6 +53083,7 @@ export const tmSpecies: TmSpecies = {
SpeciesId.MIRAIDON,
SpeciesId.ARCHALUDON,
SpeciesId.IRON_CROWN,
SpeciesId.TERAPAGOS,
[
SpeciesId.WORMADAM,
"trash",

View File

@ -1,111 +1,16 @@
import { globalScene } from "#app/global-scene";
import { AttackMove, BeakBlastHeaderAttr, DelayedAttackAttr, SelfStatusMove } from "./moves/move";
import { allMoves } from "./data-lists";
import { MoveFlags } from "#enums/MoveFlags";
import type Pokemon from "../field/pokemon";
import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName } from "../utils/common";
import type { BattlerIndex } from "../battle";
import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName, coerceArray } from "../utils/common";
import type { BattlerIndex } from "#enums/battler-index";
import { MoveId } from "#enums/move-id";
import { SubstituteTag } from "./battler-tags";
import { isNullOrUndefined } from "../utils/common";
import Phaser from "phaser";
import { EncounterAnim } from "#enums/encounter-anims";
export enum AnimFrameTarget {
USER,
TARGET,
GRAPHIC,
}
enum AnimFocus {
TARGET = 1,
USER,
USER_TARGET,
SCREEN,
}
enum AnimBlendType {
NORMAL,
ADD,
SUBTRACT,
}
export enum ChargeAnim {
FLY_CHARGING = 1000,
BOUNCE_CHARGING,
DIG_CHARGING,
FUTURE_SIGHT_CHARGING,
DIVE_CHARGING,
SOLAR_BEAM_CHARGING,
SHADOW_FORCE_CHARGING,
SKULL_BASH_CHARGING,
FREEZE_SHOCK_CHARGING,
SKY_DROP_CHARGING,
SKY_ATTACK_CHARGING,
ICE_BURN_CHARGING,
DOOM_DESIRE_CHARGING,
RAZOR_WIND_CHARGING,
PHANTOM_FORCE_CHARGING,
GEOMANCY_CHARGING,
SHADOW_BLADE_CHARGING,
SOLAR_BLADE_CHARGING,
BEAK_BLAST_CHARGING,
METEOR_BEAM_CHARGING,
ELECTRO_SHOT_CHARGING,
}
export enum CommonAnim {
USE_ITEM = 2000,
HEALTH_UP,
TERASTALLIZE,
POISON = 2010,
TOXIC,
PARALYSIS,
SLEEP,
FROZEN,
BURN,
CONFUSION,
ATTRACT,
BIND,
WRAP,
CURSE_NO_GHOST,
LEECH_SEED,
FIRE_SPIN,
PROTECT,
COVET,
WHIRLPOOL,
BIDE,
SAND_TOMB,
QUICK_GUARD,
WIDE_GUARD,
CURSE,
MAGMA_STORM,
CLAMP,
SNAP_TRAP,
THUNDER_CAGE,
INFESTATION,
ORDER_UP_CURLY,
ORDER_UP_DROOPY,
ORDER_UP_STRETCHY,
RAGING_BULL_FIRE,
RAGING_BULL_WATER,
SALT_CURE,
POWDER,
SUNNY = 2100,
RAIN,
SANDSTORM,
HAIL,
SNOW,
WIND,
HEAVY_RAIN,
HARSH_SUN,
STRONG_WINDS,
MISTY_TERRAIN = 2110,
ELECTRIC_TERRAIN,
GRASSY_TERRAIN,
PSYCHIC_TERRAIN,
LOCK_ON = 2120,
}
import { AnimBlendType, AnimFrameTarget, AnimFocus, ChargeAnim, CommonAnim } from "#enums/move-anims-common";
import { BattlerTagType } from "#enums/battler-tag-type";
export class AnimConfig {
public id: number;
@ -531,7 +436,7 @@ export function initMoveAnim(move: MoveId): Promise<void> {
if (moveAnims.get(move) !== null) {
const chargeAnimSource = allMoves[move].isChargingMove()
? allMoves[move]
: (allMoves[move].getAttrs(DelayedAttackAttr)[0] ?? allMoves[move].getAttrs(BeakBlastHeaderAttr)[0]);
: (allMoves[move].getAttrs("DelayedAttackAttr")[0] ?? allMoves[move].getAttrs("BeakBlastHeaderAttr")[0]);
if (chargeAnimSource && chargeAnims.get(chargeAnimSource.chargeAnim) === null) {
return;
}
@ -542,12 +447,11 @@ export function initMoveAnim(move: MoveId): Promise<void> {
}
} else {
moveAnims.set(move, null);
const defaultMoveAnim =
allMoves[move] instanceof AttackMove
? MoveId.TACKLE
: allMoves[move] instanceof SelfStatusMove
? MoveId.FOCUS_ENERGY
: MoveId.TAIL_WHIP;
const defaultMoveAnim = allMoves[move].is("AttackMove")
? MoveId.TACKLE
: allMoves[move].is("SelfStatusMove")
? MoveId.FOCUS_ENERGY
: MoveId.TAIL_WHIP;
const fetchAnimAndResolve = (move: MoveId) => {
globalScene
@ -570,7 +474,7 @@ export function initMoveAnim(move: MoveId): Promise<void> {
}
const chargeAnimSource = allMoves[move].isChargingMove()
? allMoves[move]
: (allMoves[move].getAttrs(DelayedAttackAttr)[0] ?? allMoves[move].getAttrs(BeakBlastHeaderAttr)[0]);
: (allMoves[move].getAttrs("DelayedAttackAttr")[0] ?? allMoves[move].getAttrs("BeakBlastHeaderAttr")[0]);
if (chargeAnimSource) {
initMoveChargeAnim(chargeAnimSource.chargeAnim).then(() => resolve());
} else {
@ -616,7 +520,7 @@ function logMissingMoveAnim(move: MoveId, ...optionalParams: any[]) {
* @param encounterAnim one or more animations to fetch
*/
export async function initEncounterAnims(encounterAnim: EncounterAnim | EncounterAnim[]): Promise<void> {
const anims = Array.isArray(encounterAnim) ? encounterAnim : [encounterAnim];
const anims = coerceArray(encounterAnim);
const encounterAnimNames = getEnumKeys(EncounterAnim);
const encounterAnimFetches: Promise<Map<EncounterAnim, AnimConfig>>[] = [];
for (const anim of anims) {
@ -703,7 +607,7 @@ export function loadMoveAnimAssets(moveIds: MoveId[], startLoad?: boolean): Prom
for (const moveId of moveIds) {
const chargeAnimSource = allMoves[moveId].isChargingMove()
? allMoves[moveId]
: (allMoves[moveId].getAttrs(DelayedAttackAttr)[0] ?? allMoves[moveId].getAttrs(BeakBlastHeaderAttr)[0]);
: (allMoves[moveId].getAttrs("DelayedAttackAttr")[0] ?? allMoves[moveId].getAttrs("BeakBlastHeaderAttr")[0]);
if (chargeAnimSource) {
const moveChargeAnims = chargeAnims.get(chargeAnimSource.chargeAnim);
moveAnimations.push(moveChargeAnims instanceof AnimConfig ? moveChargeAnims : moveChargeAnims![0]); // TODO: is the bang correct?
@ -867,7 +771,7 @@ export abstract class BattleAnim {
const user = !isOppAnim ? this.user : this.target;
const target = !isOppAnim ? this.target : this.user;
const targetSubstitute = onSubstitute && user !== target ? target!.getTag(SubstituteTag) : null;
const targetSubstitute = onSubstitute && user !== target ? target!.getTag(BattlerTagType.SUBSTITUTE) : null;
const userInitialX = user!.x; // TODO: is this bang correct?
const userInitialY = user!.y; // TODO: is this bang correct?

File diff suppressed because it is too large Load Diff

View File

@ -1,19 +1,13 @@
import { getPokemonNameWithAffix } from "../messages";
import type Pokemon from "../field/pokemon";
import { HitResult } from "../field/pokemon";
import { HitResult } from "#enums/hit-result";
import { getStatusEffectHealText } from "./status-effect";
import { NumberHolder, toDmgValue, randSeedInt } from "#app/utils/common";
import {
DoubleBerryEffectAbAttr,
ReduceBerryUseThresholdAbAttr,
applyAbAttrs,
} from "./abilities/ability";
import { applyAbAttrs } from "./abilities/apply-ab-attrs";
import i18next from "i18next";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import { Stat, type BattleStat } from "#app/enums/stat";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { globalScene } from "#app/global-scene";
export function getBerryName(berryType: BerryType): string {
@ -44,25 +38,25 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate {
const threshold = new NumberHolder(0.25);
// Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth
const stat: BattleStat = berryType - BerryType.ENIGMA;
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
return pokemon.getHpRatio() < threshold.value && pokemon.getStatStage(stat) < 6;
};
case BerryType.LANSAT:
return (pokemon: Pokemon) => {
const threshold = new NumberHolder(0.25);
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
return pokemon.getHpRatio() < 0.25 && !pokemon.getTag(BattlerTagType.CRIT_BOOST);
};
case BerryType.STARF:
return (pokemon: Pokemon) => {
const threshold = new NumberHolder(0.25);
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
return pokemon.getHpRatio() < 0.25;
};
case BerryType.LEPPA:
return (pokemon: Pokemon) => {
const threshold = new NumberHolder(0.25);
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
applyAbAttrs("ReduceBerryUseThresholdAbAttr", pokemon, null, false, threshold);
return !!pokemon.getMoveset().find(m => !m.getPpRatio());
};
}
@ -78,24 +72,23 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
case BerryType.ENIGMA:
{
const hpHealed = new NumberHolder(toDmgValue(consumer.getMaxHp() / 4));
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, hpHealed);
globalScene.unshiftPhase(
new PokemonHealPhase(
consumer.getBattlerIndex(),
hpHealed.value,
i18next.t("battle:hpHealBerry", {
pokemonNameWithAffix: getPokemonNameWithAffix(consumer),
berryName: getBerryName(berryType),
}),
true,
),
applyAbAttrs("DoubleBerryEffectAbAttr", consumer, null, false, hpHealed);
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
consumer.getBattlerIndex(),
hpHealed.value,
i18next.t("battle:hpHealBerry", {
pokemonNameWithAffix: getPokemonNameWithAffix(consumer),
berryName: getBerryName(berryType),
}),
true,
);
}
break;
case BerryType.LUM:
{
if (consumer.status) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
getStatusEffectHealText(consumer.status.effect, getPokemonNameWithAffix(consumer)),
);
}
@ -112,9 +105,13 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
// Offset BerryType such that LIECHI --> Stat.ATK = 1, GANLON --> Stat.DEF = 2, etc etc.
const stat: BattleStat = berryType - BerryType.ENIGMA;
const statStages = new NumberHolder(1);
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, statStages);
globalScene.unshiftPhase(
new StatStageChangePhase(consumer.getBattlerIndex(), true, [stat], statStages.value),
applyAbAttrs("DoubleBerryEffectAbAttr", consumer, null, false, statStages);
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
consumer.getBattlerIndex(),
true,
[stat],
statStages.value,
);
}
break;
@ -129,9 +126,13 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
{
const randStat = randSeedInt(Stat.SPD, Stat.ATK);
const stages = new NumberHolder(2);
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, stages);
globalScene.unshiftPhase(
new StatStageChangePhase(consumer.getBattlerIndex(), true, [randStat], stages.value),
applyAbAttrs("DoubleBerryEffectAbAttr", consumer, null, false, stages);
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
consumer.getBattlerIndex(),
true,
[randStat],
stages.value,
);
}
break;
@ -144,7 +145,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
consumer.getMoveset().find(m => m.ppUsed < m.getMovePp());
if (ppRestoreMove) {
ppRestoreMove.ppUsed = Math.max(ppRestoreMove.ppUsed - 10, 0);
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("battle:ppHealBerry", {
pokemonNameWithAffix: getPokemonNameWithAffix(consumer),
moveName: ppRestoreMove.getName(),

View File

@ -2,17 +2,18 @@ import { BooleanHolder, type NumberHolder, randSeedItem } from "#app/utils/commo
import { deepCopy } from "#app/utils/data";
import i18next from "i18next";
import type { DexAttrProps, GameData } from "#app/system/game-data";
import { defaultStarterSpecies } from "#app/system/game-data";
import { defaultStarterSpecies } from "#app/constants";
import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "./moves/pokemon-move";
import type { FixedBattleConfig } from "#app/battle";
import { getRandomTrainerFunc } from "#app/battle";
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
import { BattleType } from "#enums/battle-type";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import Trainer from "#app/field/trainer";
import { TrainerVariant } from "#enums/trainer-variant";
import { PokemonType } from "#enums/pokemon-type";
import { Challenges } from "#enums/challenges";
import { SpeciesId } from "#enums/species-id";
@ -20,97 +21,16 @@ import { TrainerType } from "#enums/trainer-type";
import { Nature } from "#enums/nature";
import type { MoveId } from "#enums/move-id";
import { TypeColor, TypeShadow } from "#enums/color";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { ModifierTier } from "#enums/modifier-tier";
import { globalScene } from "#app/global-scene";
import { pokemonFormChanges } from "./pokemon-forms";
import { pokemonEvolutions } from "./balance/pokemon-evolutions";
import { ChallengeType } from "#enums/challenge-type";
import type { MoveSourceType } from "#enums/move-source-type";
/** A constant for the default max cost of the starting party before a run */
const DEFAULT_PARTY_MAX_COST = 10;
/**
* An enum for all the challenge types. The parameter entries on these describe the
* parameters to use when calling the applyChallenges function.
*/
export enum ChallengeType {
/**
* Challenges which modify what starters you can choose
* @see {@link Challenge.applyStarterChoice}
*/
STARTER_CHOICE,
/**
* Challenges which modify how many starter points you have
* @see {@link Challenge.applyStarterPoints}
*/
STARTER_POINTS,
/**
* Challenges which modify how many starter points you have
* @see {@link Challenge.applyStarterPointCost}
*/
STARTER_COST,
/**
* Challenges which modify your starters in some way
* @see {@link Challenge.applyStarterModify}
*/
STARTER_MODIFY,
/**
* Challenges which limit which pokemon you can have in battle.
* @see {@link Challenge.applyPokemonInBattle}
*/
POKEMON_IN_BATTLE,
/**
* Adds or modifies the fixed battles in a run
* @see {@link Challenge.applyFixedBattle}
*/
FIXED_BATTLES,
/**
* Modifies the effectiveness of Type matchups in battle
* @see {@linkcode Challenge.applyTypeEffectiveness}
*/
TYPE_EFFECTIVENESS,
/**
* Modifies what level the AI pokemon are. UNIMPLEMENTED.
*/
AI_LEVEL,
/**
* Modifies how many move slots the AI has. UNIMPLEMENTED.
*/
AI_MOVE_SLOTS,
/**
* Modifies if a pokemon has its passive. UNIMPLEMENTED.
*/
PASSIVE_ACCESS,
/**
* Modifies the game mode settings in some way. UNIMPLEMENTED.
*/
GAME_MODE_MODIFY,
/**
* Modifies what level AI pokemon can access a move. UNIMPLEMENTED.
*/
MOVE_ACCESS,
/**
* Modifies what weight AI pokemon have when generating movesets. UNIMPLEMENTED.
*/
MOVE_WEIGHT,
/**
* Modifies what the pokemon stats for Flip Stat Mode.
*/
FLIP_STAT,
}
/**
* Used for challenge types that modify movesets, these denote the various sources of moves for pokemon.
*/
export enum MoveSourceType {
LEVEL_UP, // Currently unimplemented for move access
RELEARNER, // Relearner moves currently unimplemented
COMMON_TM,
GREAT_TM,
ULTRA_TM,
COMMON_EGG,
RARE_EGG,
}
/**
* A challenge object. Exists only to serve as a base class.
*/

View File

@ -1,5 +1,9 @@
import type { Ability } from "./abilities/ability-class";
import type { ModifierTypes } from "#app/modifier/modifier-type";
import type { Ability } from "./abilities/ability";
import type Move from "./moves/move";
export const allAbilities: Ability[] = [];
export const allMoves: Move[] = [];
// TODO: Figure out what this is used for and provide an appropriate tsdoc comment
export const modifierTypes = {} as ModifierTypes;

View File

@ -1723,49 +1723,6 @@ export const trainerTypeDialogue: TrainerTypeDialogue = {
],
};
export const doubleBattleDialogue = {
blue_red_double: {
encounter: ["doubleBattleDialogue:blue_red_double.encounter.1"],
victory: ["doubleBattleDialogue:blue_red_double.victory.1"],
},
red_blue_double: {
encounter: ["doubleBattleDialogue:red_blue_double.encounter.1"],
victory: ["doubleBattleDialogue:red_blue_double.victory.1"],
},
tate_liza_double: {
encounter: ["doubleBattleDialogue:tate_liza_double.encounter.1"],
victory: ["doubleBattleDialogue:tate_liza_double.victory.1"],
},
liza_tate_double: {
encounter: ["doubleBattleDialogue:liza_tate_double.encounter.1"],
victory: ["doubleBattleDialogue:liza_tate_double.victory.1"],
},
wallace_steven_double: {
encounter: ["doubleBattleDialogue:wallace_steven_double.encounter.1"],
victory: ["doubleBattleDialogue:wallace_steven_double.victory.1"],
},
steven_wallace_double: {
encounter: ["doubleBattleDialogue:steven_wallace_double.encounter.1"],
victory: ["doubleBattleDialogue:steven_wallace_double.victory.1"],
},
alder_iris_double: {
encounter: ["doubleBattleDialogue:alder_iris_double.encounter.1"],
victory: ["doubleBattleDialogue:alder_iris_double.victory.1"],
},
iris_alder_double: {
encounter: ["doubleBattleDialogue:iris_alder_double.encounter.1"],
victory: ["doubleBattleDialogue:iris_alder_double.victory.1"],
},
marnie_piers_double: {
encounter: ["doubleBattleDialogue:marnie_piers_double.encounter.1"],
victory: ["doubleBattleDialogue:marnie_piers_double.victory.1"],
},
piers_marnie_double: {
encounter: ["doubleBattleDialogue:piers_marnie_double.encounter.1"],
victory: ["doubleBattleDialogue:piers_marnie_double.victory.1"],
},
};
export const battleSpecDialogue = {
[BattleSpec.FINAL_BOSS]: {
encounter: "battleSpecDialogue:encounter",

View File

@ -0,0 +1,44 @@
// TODO: Move this back into `dialogue.ts` after finding a suitable way to remove the circular dependencies
// that caused this to be moved out in the first place
export const doubleBattleDialogue = {
blue_red_double: {
encounter: ["doubleBattleDialogue:blue_red_double.encounter.1"],
victory: ["doubleBattleDialogue:blue_red_double.victory.1"],
},
red_blue_double: {
encounter: ["doubleBattleDialogue:red_blue_double.encounter.1"],
victory: ["doubleBattleDialogue:red_blue_double.victory.1"],
},
tate_liza_double: {
encounter: ["doubleBattleDialogue:tate_liza_double.encounter.1"],
victory: ["doubleBattleDialogue:tate_liza_double.victory.1"],
},
liza_tate_double: {
encounter: ["doubleBattleDialogue:liza_tate_double.encounter.1"],
victory: ["doubleBattleDialogue:liza_tate_double.victory.1"],
},
wallace_steven_double: {
encounter: ["doubleBattleDialogue:wallace_steven_double.encounter.1"],
victory: ["doubleBattleDialogue:wallace_steven_double.victory.1"],
},
steven_wallace_double: {
encounter: ["doubleBattleDialogue:steven_wallace_double.encounter.1"],
victory: ["doubleBattleDialogue:steven_wallace_double.victory.1"],
},
alder_iris_double: {
encounter: ["doubleBattleDialogue:alder_iris_double.encounter.1"],
victory: ["doubleBattleDialogue:alder_iris_double.victory.1"],
},
iris_alder_double: {
encounter: ["doubleBattleDialogue:iris_alder_double.encounter.1"],
victory: ["doubleBattleDialogue:iris_alder_double.victory.1"],
},
marnie_piers_double: {
encounter: ["doubleBattleDialogue:marnie_piers_double.encounter.1"],
victory: ["doubleBattleDialogue:marnie_piers_double.victory.1"],
},
piers_marnie_double: {
encounter: ["doubleBattleDialogue:piers_marnie_double.encounter.1"],
victory: ["doubleBattleDialogue:piers_marnie_double.victory.1"],
},
};

View File

@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import type { PlayerPokemon } from "#app/field/pokemon";
import type { DexEntry, StarterDataEntry } from "#app/system/game-data";
import type { StarterDataEntry } from "#app/system/game-data";
import type { DexEntry } from "#app/@types/dex-data";
/**
* Stores data associated with a specific egg and the hatched pokemon

View File

@ -0,0 +1,58 @@
/**
* Module holding functions to apply move attributes.
* Must not import anything that is not a type.
*/
import type Pokemon from "#app/field/pokemon";
import type { default as Move, MoveAttr } from "./move";
import type { ChargingMove } from "#app/@types/move-types";
import type { MoveAttrFilter, MoveAttrString } from "#app/@types/move-types";
function applyMoveAttrsInternal(
attrFilter: MoveAttrFilter,
user: Pokemon | null,
target: Pokemon | null,
move: Move,
args: any[],
): void {
move.attrs.filter(attr => attrFilter(attr)).forEach(attr => attr.apply(user, target, move, args));
}
function applyMoveChargeAttrsInternal(
attrFilter: MoveAttrFilter,
user: Pokemon | null,
target: Pokemon | null,
move: ChargingMove,
args: any[],
): void {
move.chargeAttrs.filter(attr => attrFilter(attr)).forEach(attr => attr.apply(user, target, move, args));
}
export function applyMoveAttrs(
attrType: MoveAttrString,
user: Pokemon | null,
target: Pokemon | null,
move: Move,
...args: any[]
): void {
applyMoveAttrsInternal((attr: MoveAttr) => attr.is(attrType), user, target, move, args);
}
export function applyFilteredMoveAttrs(
attrFilter: MoveAttrFilter,
user: Pokemon,
target: Pokemon | null,
move: Move,
...args: any[]
): void {
applyMoveAttrsInternal(attrFilter, user, target, move, args);
}
export function applyMoveChargeAttrs(
attrType: MoveAttrString,
user: Pokemon | null,
target: Pokemon | null,
move: ChargingMove,
...args: any[]
): void {
applyMoveChargeAttrsInternal((attr: MoveAttr) => attr.is(attrType), user, target, move, args);
}

View File

@ -1,5 +1,14 @@
import { MoveTarget } from "#enums/MoveTarget";
import type Pokemon from "#app/field/pokemon";
import type { BattlerIndex } from "#enums/battler-index";
import type { MoveId } from "#enums/move-id";
import type { MoveTargetSet, UserMoveConditionFunc } from "./move";
import type Move from "./move";
import { NumberHolder, isNullOrUndefined } from "#app/utils/common";
import { MoveTarget } from "#enums/MoveTarget";
import { PokemonType } from "#enums/pokemon-type";
import { allMoves } from "#app/data/data-lists";
import { applyMoveAttrs } from "./apply-attrs";
import { BattlerTagType } from "#enums/battler-tag-type";
/**
* Return whether the move targets the field
@ -18,3 +27,88 @@ export function isFieldTargeted(move: Move): boolean {
}
return false;
}
export function getMoveTargets(user: Pokemon, move: MoveId, replaceTarget?: MoveTarget): MoveTargetSet {
const variableTarget = new NumberHolder(0);
user.getOpponents(false).forEach(p => applyMoveAttrs("VariableTargetAttr", user, p, allMoves[move], variableTarget));
let moveTarget: MoveTarget | undefined;
if (allMoves[move].hasAttr("VariableTargetAttr")) {
moveTarget = variableTarget.value;
} else if (replaceTarget !== undefined) {
moveTarget = replaceTarget;
} else if (move) {
moveTarget = allMoves[move].moveTarget;
} else if (move === undefined) {
moveTarget = MoveTarget.NEAR_ENEMY;
}
const opponents = user.getOpponents(false);
let set: Pokemon[] = [];
let multiple = false;
const ally: Pokemon | undefined = user.getAlly();
switch (moveTarget) {
case MoveTarget.USER:
case MoveTarget.PARTY:
set = [user];
break;
case MoveTarget.NEAR_OTHER:
case MoveTarget.OTHER:
case MoveTarget.ALL_NEAR_OTHERS:
case MoveTarget.ALL_OTHERS:
set = !isNullOrUndefined(ally) ? opponents.concat([ally]) : opponents;
multiple = moveTarget === MoveTarget.ALL_NEAR_OTHERS || moveTarget === MoveTarget.ALL_OTHERS;
break;
case MoveTarget.NEAR_ENEMY:
case MoveTarget.ALL_NEAR_ENEMIES:
case MoveTarget.ALL_ENEMIES:
case MoveTarget.ENEMY_SIDE:
set = opponents;
multiple = moveTarget !== MoveTarget.NEAR_ENEMY;
break;
case MoveTarget.RANDOM_NEAR_ENEMY:
set = [opponents[user.randBattleSeedInt(opponents.length)]];
break;
case MoveTarget.ATTACKER:
return { targets: [-1 as BattlerIndex], multiple: false };
case MoveTarget.NEAR_ALLY:
case MoveTarget.ALLY:
set = !isNullOrUndefined(ally) ? [ally] : [];
break;
case MoveTarget.USER_OR_NEAR_ALLY:
case MoveTarget.USER_AND_ALLIES:
case MoveTarget.USER_SIDE:
set = !isNullOrUndefined(ally) ? [user, ally] : [user];
multiple = moveTarget !== MoveTarget.USER_OR_NEAR_ALLY;
break;
case MoveTarget.ALL:
case MoveTarget.BOTH_SIDES:
set = (!isNullOrUndefined(ally) ? [user, ally] : [user]).concat(opponents);
multiple = true;
break;
case MoveTarget.CURSE:
{
const extraTargets = !isNullOrUndefined(ally) ? [ally] : [];
set = user.getTypes(true).includes(PokemonType.GHOST) ? opponents.concat(extraTargets) : [user];
}
break;
}
return {
targets: set
.filter(p => p?.isActive(true))
.map(p => p.getBattlerIndex())
.filter(t => t !== undefined),
multiple,
};
}
export const frenzyMissFunc: UserMoveConditionFunc = (user: Pokemon, move: Move) => {
while (user.getMoveQueue().length && user.getMoveQueue()[0].move === move.id) {
user.getMoveQueue().shift();
}
user.removeTag(BattlerTagType.FRENZY); // FRENZY tag should be disrupted on miss/no effect
return true;
};

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,93 @@
import type Pokemon from "#app/field/pokemon";
import { toDmgValue } from "#app/utils/common";
import type { MoveId } from "#enums/move-id";
import { allMoves } from "../data-lists";
import type Move from "./move";
/**
* Wrapper class for the {@linkcode Move} class for Pokemon to interact with.
* These are the moves assigned to a {@linkcode Pokemon} object.
* It links to {@linkcode Move} class via the move ID.
* Compared to {@linkcode Move}, this class also tracks things like
* PP Ups recieved, PP used, etc.
* @see {@linkcode isUsable} - checks if move is restricted, out of PP, or not implemented.
* @see {@linkcode getMove} - returns {@linkcode Move} object by looking it up via ID.
* @see {@linkcode usePp} - removes a point of PP from the move.
* @see {@linkcode getMovePp} - returns amount of PP a move currently has.
* @see {@linkcode getPpRatio} - returns the current PP amount / max PP amount.
* @see {@linkcode getName} - returns name of {@linkcode Move}.
**/
export class PokemonMove {
public moveId: MoveId;
public ppUsed: number;
public ppUp: number;
public virtual: boolean;
/**
* If defined and nonzero, overrides the maximum PP of the move (e.g., due to move being copied by Transform).
* This also nullifies all effects of `ppUp`.
*/
public maxPpOverride?: number;
constructor(moveId: MoveId, ppUsed = 0, ppUp = 0, virtual = false, maxPpOverride?: number) {
this.moveId = moveId;
this.ppUsed = ppUsed;
this.ppUp = ppUp;
this.virtual = virtual;
this.maxPpOverride = maxPpOverride;
}
/**
* Checks whether the move can be selected or performed by a Pokemon, without consideration for the move's targets.
* The move is unusable if it is out of PP, restricted by an effect, or unimplemented.
*
* @param pokemon - {@linkcode Pokemon} that would be using this move
* @param ignorePp - If `true`, skips the PP check
* @param ignoreRestrictionTags - If `true`, skips the check for move restriction tags (see {@link MoveRestrictionBattlerTag})
* @returns `true` if the move can be selected and used by the Pokemon, otherwise `false`.
*/
isUsable(pokemon: Pokemon, ignorePp = false, ignoreRestrictionTags = false): boolean {
if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)) {
return false;
}
if (this.getMove().name.endsWith(" (N)")) {
return false;
}
return ignorePp || this.ppUsed < this.getMovePp() || this.getMove().pp === -1;
}
getMove(): Move {
return allMoves[this.moveId];
}
/**
* Sets {@link ppUsed} for this move and ensures the value does not exceed {@link getMovePp}
* @param count Amount of PP to use
*/
usePp(count = 1) {
this.ppUsed = Math.min(this.ppUsed + count, this.getMovePp());
}
getMovePp(): number {
return this.maxPpOverride || this.getMove().pp + this.ppUp * toDmgValue(this.getMove().pp / 5);
}
getPpRatio(): number {
return 1 - this.ppUsed / this.getMovePp();
}
getName(): string {
return this.getMove().name;
}
/**
* Copies an existing move or creates a valid {@linkcode PokemonMove} object from json representing one
* @param source The data for the move to copy; can be a {@linkcode PokemonMove} or JSON object representing one
* @returns A valid {@linkcode PokemonMove} object
*/
static loadMove(source: PokemonMove | any): PokemonMove {
return new PokemonMove(source.moveId, source.ppUsed, source.ppUp, source.virtual, source.maxPpOverride);
}
}

View File

@ -19,9 +19,8 @@ import i18next from "i18next";
import type { IEggOptions } from "#app/data/egg";
import { EggSourceType } from "#enums/egg-source-types";
import { EggTier } from "#enums/egg-type";
import { PartyHealPhase } from "#app/phases/party-heal-phase";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { modifierTypes } from "#app/modifier/modifier-type";
import { ModifierTier } from "#enums/modifier-tier";
import { modifierTypes } from "#app/data/data-lists";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
/** the i18n namespace for the encounter */
@ -182,7 +181,7 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Full heal party
globalScene.unshiftPhase(new PartyHealPhase(true));
globalScene.phaseManager.unshiftNew("PartyHealPhase", true);
const eggOptions: IEggOptions = {
pulled: false,

View File

@ -7,9 +7,10 @@ import {
transitionMysteryEncounterIntroVisuals,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import { EnemyPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import type { BerryModifierType, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
@ -25,7 +26,7 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
import { MoveId } from "#enums/move-id";
import { BattlerTagType } from "#enums/battler-tag-type";
import { randInt } from "#app/utils/common";
import { BattlerIndex } from "#app/battle";
import { BattlerIndex } from "#enums/battler-index";
import {
applyModifierTypeToPlayerPokemon,
catchPokemon,
@ -33,9 +34,8 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { TrainerSlot } from "#enums/trainer-slot";
import { PokeballType } from "#enums/pokeball";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import type { BerryType } from "#enums/berry-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import i18next from "i18next";
@ -237,8 +237,12 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.boss_enraged`);
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
statChangesForBattle,
1,
);
},
},

View File

@ -4,7 +4,7 @@ import {
setEncounterExp,
updatePlayerMoney,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
@ -22,7 +22,6 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import i18next from "i18next";
@ -137,7 +136,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
})
.withOptionPhase(async () => {
// Give the player a Shiny Charm
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.SHINY_CHARM));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.SHINY_CHARM);
leaveEncounterWithoutBattle(true);
})
.build(),

View File

@ -12,7 +12,9 @@ import {
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import type { BerryModifierType, ModifierTypeOption } from "#app/modifier/modifier-type";
import { ModifierPoolType, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
import { regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { ModifierPoolType } from "#enums/modifier-pool-type";
import { randSeedInt } from "#app/utils/common";
import { BattlerTagType } from "#enums/battler-tag-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
@ -35,7 +37,6 @@ import { BerryModifier } from "#app/modifier/modifier";
import i18next from "#app/plugins/i18n";
import { BerryType } from "#enums/berry-type";
import { PERMANENT_STATS, Stat } from "#enums/stat";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
/** the i18n namespace for the encounter */
@ -237,8 +238,12 @@ export const BerriesAboundEncounter: MysteryEncounter = MysteryEncounterBuilder.
config.pokemonConfigs![0].tags = [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON];
config.pokemonConfigs![0].mysteryEncounterBattleEffects = (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.2.boss_enraged`);
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
statChangesForBattle,
1,
);
};
setEncounterRewards(

View File

@ -24,9 +24,8 @@ import { TrainerType } from "#enums/trainer-type";
import { SpeciesId } from "#enums/species-id";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { getEncounterText, showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { MoveId } from "#enums/move-id";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
@ -39,7 +38,7 @@ import {
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { PokemonType } from "#enums/pokemon-type";
import type { AttackTypeBoosterModifierType, ModifierTypeOption } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
import {
AttackTypeBoosterModifier,
@ -51,7 +50,7 @@ import {
import i18next from "i18next";
import MoveInfoOverlay from "#app/ui/move-info-overlay";
import { allMoves } from "#app/data/data-lists";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { ModifierTier } from "#enums/modifier-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
@ -766,8 +765,10 @@ function doBugTypeMoveTutor(): Promise<void> {
// Option select complete, handle if they are learning a move
if (result && result.selectedOptionIndex < moveOptions.length) {
globalScene.unshiftPhase(
new LearnMovePhase(result.selectedPokemonIndex, moveOptions[result.selectedOptionIndex].moveId),
globalScene.phaseManager.unshiftNew(
"LearnMovePhase",
result.selectedPokemonIndex,
moveOptions[result.selectedOptionIndex].moveId,
);
}

View File

@ -11,9 +11,10 @@ import {
import { trainerConfigs } from "#app/data/trainers/trainer-config";
import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate";
import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { ModifierTier } from "#enums/modifier-tier";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { ModifierPoolType, modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { ModifierPoolType } from "#enums/modifier-pool-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PartyMemberStrength } from "#enums/party-member-strength";
import { globalScene } from "#app/global-scene";
@ -37,11 +38,10 @@ import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
import type { PlayerPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { Ability } from "#app/data/abilities/ability-class";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { BerryModifier } from "#app/modifier/modifier";
import { BerryType } from "#enums/berry-type";
import { BattlerIndex } from "#app/battle";
import { BattlerIndex } from "#enums/battler-index";
import { MoveId } from "#enums/move-id";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import { MoveCategory } from "#enums/MoveCategory";
@ -49,6 +49,7 @@ import { CustomPokemonData } from "#app/data/custom-pokemon-data";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { EncounterAnim } from "#enums/encounter-anims";
import { Challenges } from "#enums/challenges";
import { allAbilities } from "#app/data/data-lists";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounters/clowningAround";
@ -139,7 +140,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
// Generate random ability for Blacephalon from pool
const ability = RANDOM_ABILITY_POOL[randSeedInt(RANDOM_ABILITY_POOL.length)];
encounter.setDialogueToken("ability", new Ability(ability, 3).name);
encounter.setDialogueToken("ability", allAbilities[ability].name);
encounter.misc = { ability };
// Decide the random types for Blacephalon. They should not be the same.

View File

@ -1,4 +1,4 @@
import { BattlerIndex } from "#app/battle";
import { BattlerIndex } from "#enums/battler-index";
import { globalScene } from "#app/global-scene";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -23,11 +23,10 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
import { TrainerSlot } from "#enums/trainer-slot";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import { EnemyPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { modifierTypes } from "#app/modifier/modifier-type";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { modifierTypes } from "#app/data/data-lists";
import PokemonData from "#app/system/pokemon-data";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { BattlerTagType } from "#enums/battler-tag-type";
@ -176,13 +175,12 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.boss_enraged`);
globalScene.unshiftPhase(
new StatStageChangePhase(
pokemon.getBattlerIndex(),
true,
[Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF],
1,
),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF],
1,
);
},
},
@ -245,8 +243,10 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
const onPokemonSelected = (pokemon: PlayerPokemon) => {
encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender());
globalScene.unshiftPhase(
new LearnMovePhase(globalScene.getPlayerParty().indexOf(pokemon), MoveId.REVELATION_DANCE),
globalScene.phaseManager.unshiftNew(
"LearnMovePhase",
globalScene.getPlayerParty().indexOf(pokemon),
MoveId.REVELATION_DANCE,
);
// Play animation again to "learn" the dance

View File

@ -3,7 +3,7 @@ import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -16,7 +16,6 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { PokemonFormChangeItemModifier } from "#app/modifier/modifier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -165,7 +164,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
.withOptionPhase(async () => {
// Give the player 5 Rogue Balls
const encounter = globalScene.currentBattle.mysteryEncounter!;
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.ROGUE_BALL));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.ROGUE_BALL);
// Start encounter with random legendary (7-10 starter strength) that has level additive
// If this is a mono-type challenge, always ensure the required type is filtered for

View File

@ -28,8 +28,7 @@ import {
PreserveBerryModifier,
} from "#app/modifier/modifier";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import { modifierTypes } from "#app/data/data-lists";
import i18next from "#app/plugins/i18n";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { randSeedItem } from "#app/utils/common";
@ -65,10 +64,10 @@ const doEventReward = () => {
return !(existingCharm && existingCharm.getStackCount() >= existingCharm.getMaxStackCount());
});
if (candidates.length > 0) {
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes[randSeedItem(candidates)]));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes[randSeedItem(candidates)]);
} else {
// At max stacks, give a Voucher instead
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.VOUCHER));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.VOUCHER);
}
}
};
@ -181,7 +180,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.AMULET_COIN));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.AMULET_COIN);
doEventReward();
}
@ -266,7 +265,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.CANDY_JAR));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.CANDY_JAR);
doEventReward();
}
} else {
@ -288,7 +287,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.BERRY_POUCH));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.BERRY_POUCH);
doEventReward();
}
}
@ -372,7 +371,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.HEALING_CHARM));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.HEALING_CHARM);
doEventReward();
}

View File

@ -2,8 +2,8 @@ import {
leaveEncounterWithoutBattle,
setEncounterRewards,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { ModifierTypeFunc } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import type { ModifierTypeFunc } from "#app/@types/modifier-types";
import { modifierTypes } from "#app/data/data-lists";
import { randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { SpeciesId } from "#enums/species-id";

View File

@ -7,8 +7,9 @@ import {
setEncounterExp,
setEncounterRewards,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
import type { PlayerPokemon } from "#app/field/pokemon";
import type { PokemonMove } from "#app/data/moves/pokemon-move";
import { modifierTypes } from "#app/data/data-lists";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";

View File

@ -10,7 +10,7 @@ import {
generateModifierType,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -24,9 +24,9 @@ import { SpeciesId } from "#enums/species-id";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Gender } from "#app/data/gender";
import { PokemonType } from "#enums/pokemon-type";
import { BattlerIndex } from "#app/battle";
import { BattlerIndex } from "#enums/battler-index";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { MoveId } from "#enums/move-id";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import { WeatherType } from "#enums/weather-type";
@ -44,10 +44,9 @@ import { EncounterAnim } from "#enums/encounter-anims";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { AbilityId } from "#enums/ability-id";
import { BattlerTagType } from "#enums/battler-tag-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import { Ability } from "#app/data/abilities/ability-class";
import { FIRE_RESISTANT_ABILITIES } from "#app/data/mystery-encounters/requirements/requirement-groups";
import { allAbilities } from "#app/data/data-lists";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounters/fieryFallout";
@ -92,8 +91,12 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
gender: Gender.MALE,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.SPDEF, Stat.SPD], 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.SPDEF, Stat.SPD],
1,
);
},
},
@ -103,8 +106,12 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
gender: Gender.FEMALE,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.SPDEF, Stat.SPD], 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.SPDEF, Stat.SPD],
1,
);
},
},
@ -239,7 +246,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
if (chosenPokemon.trySetStatus(StatusEffect.BURN)) {
// Burn applied
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
encounter.setDialogueToken("abilityName", new Ability(AbilityId.HEATPROOF, 3).name);
encounter.setDialogueToken("abilityName", allAbilities[AbilityId.HEATPROOF].name);
queueEncounterMessage(`${namespace}:option.2.target_burned`);
// Also permanently change the burned Pokemon's ability to Heatproof

View File

@ -9,13 +9,10 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
import type Pokemon from "#app/field/pokemon";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { ModifierTier } from "#enums/modifier-tier";
import type { ModifierTypeOption } from "#app/modifier/modifier-type";
import {
getPlayerModifierTypeOptions,
ModifierPoolType,
regenerateModifierPoolThresholds,
} from "#app/modifier/modifier-type";
import { getPlayerModifierTypeOptions, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
import { ModifierPoolType } from "#enums/modifier-pool-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -32,7 +29,6 @@ import PokemonData from "#app/system/pokemon-data";
import { BattlerTagType } from "#enums/battler-tag-type";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { randSeedInt } from "#app/utils/common";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
/** the i18n namespace for the encounter */
@ -76,7 +72,13 @@ export const FightOrFlightEncounter: MysteryEncounter = MysteryEncounterBuilder.
queueEncounterMessage(`${namespace}:option.1.stat_boost`);
// Randomly boost 1 stat 2 stages
// Cannot boost Spd, Acc, or Evasion
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [randSeedInt(4, 1)], 2));
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[randSeedInt(4, 1)],
2,
);
},
},
],

View File

@ -13,7 +13,7 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
import { TrainerSlot } from "#enums/trainer-slot";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { FieldPosition } from "#app/field/pokemon";
import { FieldPosition } from "#enums/field-position";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
@ -25,10 +25,8 @@ import { getPokemonNameWithAffix } from "#app/messages";
import { PlayerGender } from "#enums/player-gender";
import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball";
import { addPokeballOpenParticles } from "#app/field/anims";
import { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase";
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms";
import { PostSummonPhase } from "#app/phases/post-summon-phase";
import { modifierTypes } from "#app/modifier/modifier-type";
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms/form-change-triggers";
import { modifierTypes } from "#app/data/data-lists";
import { Nature } from "#enums/nature";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
@ -411,13 +409,13 @@ function summonPlayerPokemonAnimation(pokemon: PlayerPokemon): Promise<void> {
pokemon.resetSummonData();
globalScene.time.delayedCall(1000, () => {
if (pokemon.isShiny()) {
globalScene.unshiftPhase(new ShinySparklePhase(pokemon.getBattlerIndex()));
globalScene.phaseManager.unshiftNew("ShinySparklePhase", pokemon.getBattlerIndex());
}
pokemon.resetTurnData();
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true);
globalScene.pushPhase(new PostSummonPhase(pokemon.getBattlerIndex()));
globalScene.phaseManager.pushNew("PostSummonPhase", pokemon.getBattlerIndex());
resolve();
});
},

View File

@ -4,14 +4,11 @@ import {
setEncounterRewards,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { TrainerSlot } from "#enums/trainer-slot";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { ModifierTier } from "#enums/modifier-tier";
import { MusicPreference } from "#app/system/settings/settings";
import type { ModifierTypeOption } from "#app/modifier/modifier-type";
import {
getPlayerModifierTypeOptions,
ModifierPoolType,
regenerateModifierPoolThresholds,
} from "#app/modifier/modifier-type";
import { getPlayerModifierTypeOptions, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
import { ModifierPoolType } from "#enums/modifier-pool-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -33,7 +30,8 @@ import {
} from "#app/utils/common";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import { EnemyPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
import {
HiddenAbilityRateBoosterModifier,

View File

@ -11,7 +11,7 @@ import { applyDamageToPokemon } from "#app/data/mystery-encounters/utils/encount
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
const OPTION_1_REQUIRED_MOVE = MoveId.SURF;
const OPTION_2_REQUIRED_MOVE = MoveId.FLY;

View File

@ -7,8 +7,8 @@ import { trainerConfigs } from "#app/data/trainers/trainer-config";
import { trainerPartyTemplates } from "#app/data/trainers/TrainerPartyTemplate";
import { TrainerPartyCompoundTemplate } from "#app/data/trainers/TrainerPartyTemplate";
import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { modifierTypes } from "#app/modifier/modifier-type";
import { ModifierTier } from "#enums/modifier-tier";
import { modifierTypes } from "#app/data/data-lists";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PartyMemberStrength } from "#enums/party-member-strength";
import { globalScene } from "#app/global-scene";

View File

@ -16,8 +16,7 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { ModifierTier } from "#enums/modifier-tier";
import { randSeedInt } from "#app/utils/common";
import { MoveId } from "#enums/move-id";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
@ -189,8 +188,8 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde
const allowedPokemon = globalScene.getPokemonAllowedInBattle();
if (allowedPokemon.length === 0) {
// If there are no longer any legal pokemon in the party, game over.
globalScene.clearPhaseQueue();
globalScene.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftNew("GameOverPhase");
} else {
// Show which Pokemon was KOed, then start battle against Gimmighoul
await transitionMysteryEncounterIntroVisuals(true, true, 500);

View File

@ -29,8 +29,6 @@ import { getEncounterText, showEncounterText } from "#app/data/mystery-encounter
import { getPokemonNameWithAffix } from "#app/messages";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
@ -276,7 +274,7 @@ async function summonSafariPokemon() {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Message pokemon remaining
encounter.setDialogueToken("remainingCount", encounter.misc.safariPokemonRemaining);
globalScene.queueMessage(getEncounterText(`${namespace}:safari.remaining_count`) ?? "", null, true);
globalScene.phaseManager.queueMessage(getEncounterText(`${namespace}:safari.remaining_count`) ?? "", null, true);
// Generate pokemon using safariPokemonRemaining so they are always the same pokemon no matter how many turns are taken
// Safari pokemon roll twice on shiny and HA chances, but are otherwise normal
@ -325,7 +323,7 @@ async function summonSafariPokemon() {
encounter.misc.pokemon = pokemon;
encounter.misc.safariPokemonRemaining -= 1;
globalScene.unshiftPhase(new SummonPhase(0, false));
globalScene.phaseManager.unshiftNew("SummonPhase", 0, false);
encounter.setDialogueToken("pokemonName", getPokemonNameWithAffix(pokemon));
@ -336,7 +334,7 @@ async function summonSafariPokemon() {
const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier);
if (ivScannerModifier) {
globalScene.pushPhase(new ScanIvsPhase(pokemon.getBattlerIndex()));
globalScene.phaseManager.pushNew("ScanIvsPhase", pokemon.getBattlerIndex());
}
}
@ -559,7 +557,7 @@ async function doEndTurn(cursorIndex: number) {
leaveEncounterWithoutBattle(true);
}
} else {
globalScene.queueMessage(getEncounterText(`${namespace}:safari.watching`) ?? "", 0, null, 1000);
globalScene.phaseManager.queueMessage(getEncounterText(`${namespace}:safari.watching`) ?? "", 0, null, 1000);
initSubsequentOptionSelect({
overrideOptions: safariZoneGameOptions,
startingCursorIndex: cursorIndex,

View File

@ -7,7 +7,7 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { SpeciesId } from "#enums/species-id";

View File

@ -1,6 +1,6 @@
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
@ -21,12 +21,12 @@ import {
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { Nature } from "#enums/nature";
import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle";
import { AiType, PokemonMove } from "#app/field/pokemon";
import { BattlerIndex } from "#enums/battler-index";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { AiType } from "#enums/ai-type";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { PartyHealPhase } from "#app/phases/party-heal-phase";
import { BerryType } from "#enums/berry-type";
import { Stat } from "#enums/stat";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
@ -155,7 +155,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
async () => {
// Fall asleep waiting for Snorlax
// Full heal party
globalScene.unshiftPhase(new PartyHealPhase(true));
globalScene.phaseManager.unshiftNew("PartyHealPhase", true);
queueEncounterMessage(`${namespace}:option.2.rest_result`);
leaveEncounterWithoutBattle();
},

View File

@ -23,11 +23,11 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
import { BiomeId } from "#enums/biome-id";
import { getBiomeKey } from "#app/field/arena";
import { PokemonType } from "#enums/pokemon-type";
import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type";
import { getPartyLuckValue } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { TrainerSlot } from "#enums/trainer-slot";
import { BattlerTagType } from "#enums/battler-tag-type";
import { getPokemonNameWithAffix } from "#app/messages";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import {
@ -227,7 +227,13 @@ async function doBiomeTransitionDialogueAndBattleInit() {
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:boss_enraged`);
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
statChangesForBattle,
1,
);
},
},
],

View File

@ -26,7 +26,7 @@ import { EggSourceType } from "#enums/egg-source-types";
import { EggTier } from "#enums/egg-type";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { PokemonType } from "#enums/pokemon-type";
import { getPokeballTintColor } from "#app/data/pokeball";
@ -658,8 +658,8 @@ function onGameOver() {
globalScene.playBgm(globalScene.arena.bgm);
// Clear any leftover battle phases
globalScene.clearPhaseQueue();
globalScene.clearPhaseQueueSplice();
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.clearPhaseQueueSplice();
// Return enemy Pokemon
const pokemon = globalScene.getEnemyPokemon();

View File

@ -8,7 +8,7 @@ import {
generateModifierType,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -17,17 +17,16 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
import { SpeciesId } from "#enums/species-id";
import { Nature } from "#enums/nature";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle";
import { BattlerIndex } from "#enums/battler-index";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
import { Stat } from "#enums/stat";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
/** the i18n namespace for the encounter */
@ -116,8 +115,12 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.2.stat_boost`);
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.DEF, Stat.SPDEF], 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.DEF, Stat.SPDEF],
1,
);
},
},

View File

@ -8,7 +8,7 @@ import {
transitionMysteryEncounterIntroVisuals,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -23,15 +23,12 @@ import { Nature } from "#enums/nature";
import { PokemonType } from "#enums/pokemon-type";
import { BerryType } from "#enums/berry-type";
import { Stat } from "#enums/stat";
import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms";
import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/abilities/ability";
import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms/form-change-triggers";
import { applyPostBattleInitAbAttrs } from "#app/data/abilities/apply-ab-attrs";
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { PartyHealPhase } from "#app/phases/party-heal-phase";
import { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
import { ReturnPhase } from "#app/phases/return-phase";
import i18next from "i18next";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { ModifierTier } from "#enums/modifier-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { BattlerTagType } from "#enums/battler-tag-type";
@ -143,7 +140,7 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = MysteryEncounter
},
async () => {
// Refuse the challenge, they full heal the party and give the player a Rarer Candy
globalScene.unshiftPhase(new PartyHealPhase(true));
globalScene.phaseManager.unshiftNew("PartyHealPhase", true);
setEncounterRewards({
guaranteedModifierTypeFuncs: [modifierTypes.RARER_CANDY],
fillRemaining: false,
@ -209,7 +206,7 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
for (const pokemon of playerField) {
pokemon.lapseTag(BattlerTagType.COMMANDED);
}
playerField.forEach((_, p) => globalScene.unshiftPhase(new ReturnPhase(p)));
playerField.forEach((_, p) => globalScene.phaseManager.unshiftNew("ReturnPhase", p));
for (const pokemon of globalScene.getPlayerParty()) {
// Only trigger form change when Eiscue is in Noice form
@ -224,10 +221,10 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
// Each trainer battle is supposed to be a new fight, so reset all per-battle activation effects
pokemon.resetBattleAndWaveData();
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
applyPostBattleInitAbAttrs("PostBattleInitAbAttr", pokemon);
}
globalScene.unshiftPhase(new ShowTrainerPhase());
globalScene.phaseManager.unshiftNew("ShowTrainerPhase");
// Hide the trainer and init next battle
const trainer = globalScene.currentBattle.trainer;
// Unassign previous trainer from battle so it isn't destroyed before animation completes

View File

@ -1,4 +1,4 @@
import type { Ability } from "#app/data/abilities/ability-class";
import type { Ability } from "#app/data/abilities/ability";
import { allAbilities } from "#app/data/data-lists";
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import {
@ -12,7 +12,7 @@ import { speciesStarterCosts } from "#app/data/balance/starters";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { AbilityAttr } from "#app/system/game-data";
import { AbilityAttr } from "#enums/ability-attr";
import PokemonData from "#app/system/pokemon-data";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { isNullOrUndefined, randSeedShuffle } from "#app/utils/common";
@ -25,7 +25,7 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import i18next from "i18next";
import { getStatKey } from "#enums/stat";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";

View File

@ -8,7 +8,7 @@ import {
transitionMysteryEncounterIntroVisuals,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -21,11 +21,11 @@ import { HitHealModifier, PokemonHeldItemModifier, TurnHealModifier } from "#app
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import i18next from "#app/plugins/i18n";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { ModifierTier } from "#enums/modifier-tier";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle";
import { PokemonMove } from "#app/field/pokemon";
import { BattlerIndex } from "#enums/battler-index";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { randSeedInt } from "#app/utils/common";

View File

@ -10,7 +10,7 @@ import {
import { CHARMING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
import type Pokemon from "#app/field/pokemon";
import type { EnemyPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -29,13 +29,11 @@ import {
import PokemonData from "#app/system/pokemon-data";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import type { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle";
import { SelfStatusMove } from "#app/data/moves/move";
import { BattlerIndex } from "#enums/battler-index";
import { PokeballType } from "#enums/pokeball";
import { BattlerTagType } from "#enums/battler-tag-type";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { BerryModifier } from "#app/modifier/modifier";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -103,8 +101,12 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.stat_boost`);
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
statChangesForBattle,
1,
);
},
},
@ -172,7 +174,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
// Check what type of move the egg move is to determine target
const pokemonMove = new PokemonMove(eggMove);
const move = pokemonMove.getMove();
const target = move instanceof SelfStatusMove ? BattlerIndex.ENEMY : BattlerIndex.PLAYER;
const target = move.is("SelfStatusMove") ? BattlerIndex.ENEMY : BattlerIndex.PLAYER;
encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY,

View File

@ -16,7 +16,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { NumberHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils/common";
import type PokemonSpecies from "#app/data/pokemon-species";
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
@ -25,7 +25,7 @@ import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier } from
import { achvs } from "#app/system/achv";
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import i18next from "#app/plugins/i18n";
import {
doPokemonTransformationSequence,
@ -34,12 +34,12 @@ import {
import { getLevelTotalExp } from "#app/data/exp";
import { Stat } from "#enums/stat";
import { Challenges } from "#enums/challenges";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { ModifierTier } from "#enums/modifier-tier";
import { PlayerGender } from "#enums/player-gender";
import { TrainerType } from "#enums/trainer-type";
import PokemonData from "#app/system/pokemon-data";
import { Nature } from "#enums/nature";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import { trainerConfigs } from "#app/data/trainers/trainer-config";
import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
import { PartyMemberStrength } from "#enums/party-member-strength";

View File

@ -2,14 +2,16 @@ import { globalScene } from "#app/global-scene";
import { allAbilities } from "../data-lists";
import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
import { Nature } from "#enums/nature";
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms";
import { pokemonFormChanges } from "#app/data/pokemon-forms";
import { SpeciesFormChangeItemTrigger } from "../pokemon-forms/form-change-triggers";
import { FormChangeItem } from "#enums/form-change-item";
import { StatusEffect } from "#enums/status-effect";
import { PokemonType } from "#enums/pokemon-type";
import { WeatherType } from "#enums/weather-type";
import type { PlayerPokemon } from "#app/field/pokemon";
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
import { isNullOrUndefined } from "#app/utils/common";
import { coerceArray, isNullOrUndefined } from "#app/utils/common";
import type { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
@ -270,20 +272,16 @@ export class TimeOfDayRequirement extends EncounterSceneRequirement {
constructor(timeOfDay: TimeOfDay | TimeOfDay[]) {
super();
this.requiredTimeOfDay = Array.isArray(timeOfDay) ? timeOfDay : [timeOfDay];
this.requiredTimeOfDay = coerceArray(timeOfDay);
}
override meetsRequirement(): boolean {
const timeOfDay = globalScene.arena?.getTimeOfDay();
if (
return !(
!isNullOrUndefined(timeOfDay) &&
this.requiredTimeOfDay?.length > 0 &&
!this.requiredTimeOfDay.includes(timeOfDay)
) {
return false;
}
return true;
);
}
override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] {
@ -296,20 +294,16 @@ export class WeatherRequirement extends EncounterSceneRequirement {
constructor(weather: WeatherType | WeatherType[]) {
super();
this.requiredWeather = Array.isArray(weather) ? weather : [weather];
this.requiredWeather = coerceArray(weather);
}
override meetsRequirement(): boolean {
const currentWeather = globalScene.arena.weather?.weatherType;
if (
return !(
!isNullOrUndefined(currentWeather) &&
this.requiredWeather?.length > 0 &&
!this.requiredWeather.includes(currentWeather!)
) {
return false;
}
return true;
);
}
override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] {
@ -366,7 +360,7 @@ export class PersistentModifierRequirement extends EncounterSceneRequirement {
constructor(heldItem: string | string[], minNumberOfItems = 1) {
super();
this.minNumberOfItems = minNumberOfItems;
this.requiredHeldItemModifiers = Array.isArray(heldItem) ? heldItem : [heldItem];
this.requiredHeldItemModifiers = coerceArray(heldItem);
}
override meetsRequirement(): boolean {
@ -432,7 +426,7 @@ export class SpeciesRequirement extends EncounterPokemonRequirement {
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
this.requiredSpecies = Array.isArray(species) ? species : [species];
this.requiredSpecies = coerceArray(species);
}
override meetsRequirement(): boolean {
@ -472,7 +466,7 @@ export class NatureRequirement extends EncounterPokemonRequirement {
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
this.requiredNature = Array.isArray(nature) ? nature : [nature];
this.requiredNature = coerceArray(nature);
}
override meetsRequirement(): boolean {
@ -510,7 +504,7 @@ export class TypeRequirement extends EncounterPokemonRequirement {
this.excludeFainted = excludeFainted;
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
this.requiredType = Array.isArray(type) ? type : [type];
this.requiredType = coerceArray(type);
}
override meetsRequirement(): boolean {
@ -564,7 +558,7 @@ export class MoveRequirement extends EncounterPokemonRequirement {
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
this.requiredMoves = Array.isArray(moves) ? moves : [moves];
this.requiredMoves = coerceArray(moves);
}
override meetsRequirement(): boolean {
@ -615,7 +609,7 @@ export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
this.requiredMoves = Array.isArray(learnableMove) ? learnableMove : [learnableMove];
this.requiredMoves = coerceArray(learnableMove);
}
override meetsRequirement(): boolean {
@ -671,7 +665,7 @@ export class AbilityRequirement extends EncounterPokemonRequirement {
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
this.requiredAbilities = Array.isArray(abilities) ? abilities : [abilities];
this.requiredAbilities = coerceArray(abilities);
}
override meetsRequirement(): boolean {
@ -716,7 +710,7 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement {
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
this.requiredStatusEffect = Array.isArray(statusEffect) ? statusEffect : [statusEffect];
this.requiredStatusEffect = coerceArray(statusEffect);
}
override meetsRequirement(): boolean {
@ -791,7 +785,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
this.requiredFormChangeItem = Array.isArray(formChangeItem) ? formChangeItem : [formChangeItem];
this.requiredFormChangeItem = coerceArray(formChangeItem);
}
override meetsRequirement(): boolean {
@ -803,7 +797,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
}
filterByForm(pokemon, formChangeItem) {
if (
return (
pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId) &&
// Get all form changes for this species with an item trigger, including any compound triggers
pokemonFormChanges[pokemon.species.speciesId]
@ -812,10 +806,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
.flatMap(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger)
.flatMap(fc => fc.item)
.includes(formChangeItem)
) {
return true;
}
return false;
);
}
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
@ -852,7 +843,7 @@ export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement {
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
this.requiredEvolutionItem = Array.isArray(evolutionItems) ? evolutionItems : [evolutionItems];
this.requiredEvolutionItem = coerceArray(evolutionItems);
}
override meetsRequirement(): boolean {
@ -873,17 +864,15 @@ export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement {
) {
return true;
}
if (
return (
pokemon.isFusion() &&
pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId) &&
pokemonEvolutions[pokemon.fusionSpecies.speciesId].filter(
e => e.item === evolutionItem && (!e.condition || e.condition.predicate(pokemon)),
).length &&
pokemon.getFusionFormKey() !== SpeciesFormKey.GIGANTAMAX
) {
return true;
}
return false;
);
}
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
@ -919,7 +908,7 @@ export class HeldItemRequirement extends EncounterPokemonRequirement {
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
this.requiredHeldItemModifiers = Array.isArray(heldItem) ? heldItem : [heldItem];
this.requiredHeldItemModifiers = coerceArray(heldItem);
this.requireTransferable = requireTransferable;
}
@ -983,7 +972,7 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
this.requiredHeldItemTypes = Array.isArray(heldItemTypes) ? heldItemTypes : [heldItemTypes];
this.requiredHeldItemTypes = coerceArray(heldItemTypes);
this.requireTransferable = requireTransferable;
}

View File

@ -1,5 +1,5 @@
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/data/mystery-encounters/mystery-encounters";
import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/constants";
import { isNullOrUndefined } from "#app/utils/common";
import type { MysteryEncounterTier } from "#enums/mystery-encounter-tier";

View File

@ -1,7 +1,8 @@
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import type { PokemonMove } from "../moves/pokemon-move";
import type Pokemon from "#app/field/pokemon";
import { capitalizeFirstLetter, isNullOrUndefined } from "#app/utils/common";
import { capitalizeFirstLetter, coerceArray, isNullOrUndefined } from "#app/utils/common";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import type { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro";
import MysteryEncounterIntroVisuals from "#app/field/mystery-encounter-intro";
@ -20,11 +21,11 @@ import {
StatusEffectRequirement,
WaveRangeRequirement,
} from "./mystery-encounter-requirements";
import type { BattlerIndex } from "#app/battle";
import type { BattlerIndex } from "#enums/battler-index";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import type { GameModes } from "#app/game-mode";
import type { GameModes } from "#enums/game-modes";
import type { EncounterAnim } from "#enums/encounter-anims";
import type { Challenges } from "#enums/challenges";
import { globalScene } from "#app/global-scene";
@ -716,7 +717,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
withAnimations(
...encounterAnimations: EncounterAnim[]
): this & Required<Pick<IMysteryEncounter, "encounterAnimations">> {
const animations = Array.isArray(encounterAnimations) ? encounterAnimations : [encounterAnimations];
const animations = coerceArray(encounterAnimations);
return Object.assign(this, { encounterAnimations: animations });
}
@ -728,7 +729,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
withDisallowedGameModes(
...disallowedGameModes: GameModes[]
): this & Required<Pick<IMysteryEncounter, "disallowedGameModes">> {
const gameModes = Array.isArray(disallowedGameModes) ? disallowedGameModes : [disallowedGameModes];
const gameModes = coerceArray(disallowedGameModes);
return Object.assign(this, { disallowedGameModes: gameModes });
}
@ -740,7 +741,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
withDisallowedChallenges(
...disallowedChallenges: Challenges[]
): this & Required<Pick<IMysteryEncounter, "disallowedChallenges">> {
const challenges = Array.isArray(disallowedChallenges) ? disallowedChallenges : [disallowedChallenges];
const challenges = coerceArray(disallowedChallenges);
return Object.assign(this, { disallowedChallenges: challenges });
}

View File

@ -34,42 +34,6 @@ import { GlobalTradeSystemEncounter } from "#app/data/mystery-encounters/encount
import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter";
import { getBiomeName } from "#app/data/balance/biomes";
/**
* Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT
*/
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 3;
/**
* The divisor for determining ME spawns, defines the "maximum" weight required for a spawn
* If spawn_weight === MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, 100% chance to spawn a ME
*/
export const MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT = 256;
/**
* When an ME spawn roll fails, WEIGHT_INCREMENT_ON_SPAWN_MISS is added to future rolls for ME spawn checks.
* These values are cleared whenever the next ME spawns, and spawn weight returns to BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT
*/
export const WEIGHT_INCREMENT_ON_SPAWN_MISS = 3;
/**
* Specifies the target average for total ME spawns in a single Classic run.
* Used by anti-variance mechanic to check whether a run is above or below the target on a given wave.
*/
export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 12;
/**
* Will increase/decrease the chance of spawning a ME based on the current run's total MEs encountered vs AVERAGE_ENCOUNTERS_PER_RUN_TARGET
* Example:
* AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 17 (expects avg 1 ME every 10 floors)
* ANTI_VARIANCE_WEIGHT_MODIFIER = 15
*
* On wave 20, if 1 ME has been encountered, the difference from expected average is 0 MEs.
* So anti-variance adds 0/256 to the spawn weight check for ME spawn.
*
* On wave 20, if 0 MEs have been encountered, the difference from expected average is 1 ME.
* So anti-variance adds 15/256 to the spawn weight check for ME spawn.
*
* On wave 20, if 2 MEs have been encountered, the difference from expected average is -1 ME.
* So anti-variance adds -15/256 to the spawn weight check for ME spawn.
*/
export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15;
export const EXTREME_ENCOUNTER_BIOMES = [
BiomeId.SEA,
BiomeId.SEABED,

View File

@ -1,7 +1,7 @@
import type { MoveId } from "#enums/move-id";
import type { PlayerPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { isNullOrUndefined } from "#app/utils/common";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { coerceArray, isNullOrUndefined } from "#app/utils/common";
import { EncounterPokemonRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { globalScene } from "#app/global-scene";
@ -29,7 +29,7 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
constructor(requiredMoves: MoveId | MoveId[], options: CanLearnMoveRequirementOptions = {}) {
super();
this.requiredMoves = Array.isArray(requiredMoves) ? requiredMoves : [requiredMoves];
this.requiredMoves = coerceArray(requiredMoves);
this.excludeLevelMoves = options.excludeLevelMoves ?? false;
this.excludeTmMoves = options.excludeTmMoves ?? false;

View File

@ -51,7 +51,7 @@ function getTextWithDialogueTokens(keyOrString: string): string | null {
*/
export function queueEncounterMessage(contentKey: string): void {
const text: string | null = getEncounterText(contentKey);
globalScene.queueMessage(text ?? "", null, true);
globalScene.phaseManager.queueMessage(text ?? "", null, true);
}
/**

View File

@ -1,42 +1,37 @@
import type Battle from "#app/battle";
import { BattlerIndex } from "#app/battle";
import { BattlerIndex } from "#enums/battler-index";
import { BattleType } from "#enums/battle-type";
import { biomeLinks, BiomePoolTier } from "#app/data/balance/biomes";
import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
import {
AVERAGE_ENCOUNTERS_PER_RUN_TARGET,
WEIGHT_INCREMENT_ON_SPAWN_MISS,
} from "#app/data/mystery-encounters/mystery-encounters";
import { AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/constants";
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import type { AiType, PlayerPokemon } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import type { AiType } from "#enums/ai-type";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, FieldPosition, PokemonMove } from "#app/field/pokemon";
import { EnemyPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { FieldPosition } from "#enums/field-position";
import type { CustomModifierSettings, ModifierType } from "#app/modifier/modifier-type";
import {
getPartyLuckValue,
ModifierPoolType,
ModifierTypeGenerator,
ModifierTypeOption,
modifierTypes,
regenerateModifierPoolThresholds,
} from "#app/modifier/modifier-type";
import {
MysteryEncounterBattlePhase,
MysteryEncounterBattleStartCleanupPhase,
MysteryEncounterPhase,
MysteryEncounterRewardsPhase,
} from "#app/phases/mystery-encounter-phases";
import { modifierTypes } from "#app/data/data-lists";
import { ModifierPoolType } from "#enums/modifier-pool-type";
import type PokemonData from "#app/system/pokemon-data";
import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler";
import { PartyUiMode } from "#app/ui/party-ui-handler";
import { UiMode } from "#enums/ui-mode";
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem } from "#app/utils/common";
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem, coerceArray } from "#app/utils/common";
import type { BattlerTagType } from "#enums/battler-tag-type";
import { BiomeId } from "#enums/biome-id";
import type { TrainerType } from "#enums/trainer-type";
import i18next from "i18next";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import Trainer from "#app/field/trainer";
import { TrainerVariant } from "#enums/trainer-variant";
import type { Gender } from "#app/data/gender";
import type { Nature } from "#enums/nature";
import type { MoveId } from "#enums/move-id";
@ -50,14 +45,7 @@ import type PokemonSpecies from "#app/data/pokemon-species";
import type { IEggOptions } from "#app/data/egg";
import { Egg } from "#app/data/egg";
import type { CustomPokemonData } from "#app/data/custom-pokemon-data";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import { MovePhase } from "#app/phases/move-phase";
import { EggLapsePhase } from "#app/phases/egg-lapse-phase";
import { TrainerVictoryPhase } from "#app/phases/trainer-victory-phase";
import { BattleEndPhase } from "#app/phases/battle-end-phase";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { PartyExpPhase } from "#app/phases/party-exp-phase";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import type { Variant } from "#app/sprites/variant";
import { StatusEffect } from "#enums/status-effect";
import { globalScene } from "#app/global-scene";
@ -428,7 +416,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
console.log("Moveset:", moveset);
});
globalScene.pushPhase(new MysteryEncounterBattlePhase(partyConfig.disableSwitch));
globalScene.phaseManager.pushNew("MysteryEncounterBattlePhase", partyConfig.disableSwitch);
await Promise.all(loadEnemyAssets);
battle.enemyParty.forEach((enemyPokemon_2, e_1) => {
@ -461,7 +449,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
* @param moves
*/
export function loadCustomMovesForEncounter(moves: MoveId | MoveId[]) {
moves = Array.isArray(moves) ? moves : [moves];
moves = coerceArray(moves);
return Promise.all(moves.map(move => initMoveAnim(move))).then(() => loadMoveAnimAssets(moves));
}
@ -480,7 +468,7 @@ export function updatePlayerMoney(changeValue: number, playSound = true, showMes
}
if (showMessage) {
if (changeValue < 0) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("mysteryEncounterMessages:paid_money", {
amount: -changeValue,
}),
@ -488,7 +476,7 @@ export function updatePlayerMoney(changeValue: number, playSound = true, showMes
true,
);
} else {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("mysteryEncounterMessages:receive_money", {
amount: changeValue,
}),
@ -767,9 +755,9 @@ export function setEncounterRewards(
}
if (customShopRewards) {
globalScene.unshiftPhase(new SelectModifierPhase(0, undefined, customShopRewards));
globalScene.phaseManager.unshiftNew("SelectModifierPhase", 0, undefined, customShopRewards);
} else {
globalScene.tryRemovePhase(p => p instanceof SelectModifierPhase);
globalScene.phaseManager.tryRemovePhase(p => p.is("MysteryEncounterRewardsPhase"));
}
if (eggRewards) {
@ -804,10 +792,10 @@ export function setEncounterRewards(
* @param useWaveIndex - set to false when directly passing the the full exp value instead of baseExpValue
*/
export function setEncounterExp(participantId: number | number[], baseExpValue: number, useWaveIndex = true) {
const participantIds = Array.isArray(participantId) ? participantId : [participantId];
const participantIds = coerceArray(participantId);
globalScene.currentBattle.mysteryEncounter!.doEncounterExp = () => {
globalScene.unshiftPhase(new PartyExpPhase(baseExpValue, useWaveIndex, new Set(participantIds)));
globalScene.phaseManager.unshiftNew("PartyExpPhase", baseExpValue, useWaveIndex, new Set(participantIds));
return true;
};
@ -829,7 +817,7 @@ export class OptionSelectSettings {
* @param optionSelectSettings
*/
export function initSubsequentOptionSelect(optionSelectSettings: OptionSelectSettings) {
globalScene.pushPhase(new MysteryEncounterPhase(optionSelectSettings));
globalScene.phaseManager.pushNew("MysteryEncounterPhase", optionSelectSettings);
}
/**
@ -843,8 +831,8 @@ export function leaveEncounterWithoutBattle(
encounterMode: MysteryEncounterMode = MysteryEncounterMode.NO_BATTLE,
) {
globalScene.currentBattle.mysteryEncounter!.encounterMode = encounterMode;
globalScene.clearPhaseQueue();
globalScene.clearPhaseQueueSplice();
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.clearPhaseQueueSplice();
handleMysteryEncounterVictory(addHealPhase);
}
@ -857,8 +845,8 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu
const allowedPkm = globalScene.getPlayerParty().filter(pkm => pkm.isAllowedInBattle());
if (allowedPkm.length === 0) {
globalScene.clearPhaseQueue();
globalScene.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftNew("GameOverPhase");
return;
}
@ -869,8 +857,8 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu
return;
}
if (encounter.encounterMode === MysteryEncounterMode.NO_BATTLE) {
globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase));
globalScene.pushPhase(new EggLapsePhase());
globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase);
globalScene.phaseManager.pushNew("EggLapsePhase");
} else if (
!globalScene
.getEnemyParty()
@ -878,15 +866,15 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu
encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true),
)
) {
globalScene.pushPhase(new BattleEndPhase(true));
globalScene.phaseManager.pushNew("BattleEndPhase", true);
if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
globalScene.pushPhase(new TrainerVictoryPhase());
globalScene.phaseManager.pushNew("TrainerVictoryPhase");
}
if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase));
globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase);
if (!encounter.doContinueEncounter) {
// Only lapse eggs once for multi-battle encounters
globalScene.pushPhase(new EggLapsePhase());
globalScene.phaseManager.pushNew("EggLapsePhase");
}
}
}
@ -900,8 +888,8 @@ export function handleMysteryEncounterBattleFailed(addHealPhase = false, doNotCo
const allowedPkm = globalScene.getPlayerParty().filter(pkm => pkm.isAllowedInBattle());
if (allowedPkm.length === 0) {
globalScene.clearPhaseQueue();
globalScene.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftNew("GameOverPhase");
return;
}
@ -912,14 +900,14 @@ export function handleMysteryEncounterBattleFailed(addHealPhase = false, doNotCo
return;
}
if (encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE) {
globalScene.pushPhase(new BattleEndPhase(false));
globalScene.phaseManager.pushNew("BattleEndPhase", false);
}
globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase));
globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase);
if (!encounter.doContinueEncounter) {
// Only lapse eggs once for multi-battle encounters
globalScene.pushPhase(new EggLapsePhase());
globalScene.phaseManager.pushNew("EggLapsePhase");
}
}
@ -1004,12 +992,19 @@ export function handleMysteryEncounterBattleStartEffects() {
} else {
source = globalScene.getEnemyField()[0];
}
// @ts-ignore: source cannot be undefined
globalScene.pushPhase(new MovePhase(source, effect.targets, effect.move, effect.followUp, effect.ignorePp));
globalScene.phaseManager.pushNew(
"MovePhase",
// @ts-expect-error: source is guaranteed to be defined
source,
effect.targets,
effect.move,
effect.followUp,
effect.ignorePp,
);
});
// Pseudo turn end phase to reset flinch states, Endure, etc.
globalScene.pushPhase(new MysteryEncounterBattleStartCleanupPhase());
globalScene.phaseManager.pushNew("MysteryEncounterBattleStartCleanupPhase");
encounter.startOfBattleEffectsComplete = true;
}

View File

@ -29,10 +29,9 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { getPokemonNameWithAffix } from "#app/messages";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import { Gender } from "#app/data/gender";
import type { PermanentStat } from "#enums/stat";
import { VictoryPhase } from "#app/phases/victory-phase";
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
import type { AbilityId } from "#enums/ability-id";
@ -675,7 +674,7 @@ export async function catchPokemon(
if (!globalScene.getEnemyParty().some(p => p.id === pokemon.id)) {
globalScene.getEnemyParty().push(pokemon);
}
globalScene.unshiftPhase(new VictoryPhase(pokemon.id, true));
globalScene.phaseManager.unshiftNew("VictoryPhase", pokemon.id, true);
globalScene.pokemonInfoContainer.hide();
if (pokeball) {
removePb(pokeball);

View File

@ -0,0 +1,97 @@
import { globalScene } from "#app/global-scene";
import type { Phase } from "#app/phase";
import { ActivatePriorityQueuePhase } from "#app/phases/activate-priority-queue-phase";
import type { PostSummonPhase } from "#app/phases/post-summon-phase";
import { PostSummonActivateAbilityPhase } from "#app/phases/post-summon-activate-ability-phase";
import { Stat } from "#enums/stat";
import { BooleanHolder } from "#app/utils/common";
import { TrickRoomTag } from "#app/data/arena-tag";
import { DynamicPhaseType } from "#enums/dynamic-phase-type";
/**
* Stores a list of {@linkcode Phase}s
*
* Dynamically updates ordering to always pop the highest "priority", based on implementation of {@linkcode reorder}
*/
export abstract class PhasePriorityQueue {
protected abstract queue: Phase[];
/**
* Sorts the elements in the queue
*/
public abstract reorder(): void;
/**
* Calls {@linkcode reorder} and shifts the queue
* @returns The front element of the queue after sorting
*/
public pop(): Phase | undefined {
this.reorder();
return this.queue.shift();
}
/**
* Adds a phase to the queue
* @param phase The phase to add
*/
public push(phase: Phase): void {
this.queue.push(phase);
}
/**
* Removes all phases from the queue
*/
public clear(): void {
this.queue.splice(0, this.queue.length);
}
}
/**
* Priority Queue for {@linkcode PostSummonPhase} and {@linkcode PostSummonActivateAbilityPhase}
*
* Orders phases first by ability priority, then by the {@linkcode Pokemon}'s effective speed
*/
export class PostSummonPhasePriorityQueue extends PhasePriorityQueue {
protected override queue: PostSummonPhase[] = [];
public override reorder(): void {
this.queue.sort((phaseA: PostSummonPhase, phaseB: PostSummonPhase) => {
if (phaseA.getPriority() === phaseB.getPriority()) {
return (
(phaseB.getPokemon().getEffectiveStat(Stat.SPD) - phaseA.getPokemon().getEffectiveStat(Stat.SPD)) *
(isTrickRoom() ? -1 : 1)
);
}
return phaseB.getPriority() - phaseA.getPriority();
});
}
public override push(phase: PostSummonPhase): void {
super.push(phase);
this.queueAbilityPhase(phase);
}
/**
* Queues all necessary {@linkcode PostSummonActivateAbilityPhase}s for each pushed {@linkcode PostSummonPhase}
* @param phase The {@linkcode PostSummonPhase} that was pushed onto the queue
*/
private queueAbilityPhase(phase: PostSummonPhase): void {
const phasePokemon = phase.getPokemon();
phasePokemon.getAbilityPriorities().forEach((priority, idx) => {
this.queue.push(new PostSummonActivateAbilityPhase(phasePokemon.getBattlerIndex(), priority, !!idx));
globalScene.phaseManager.appendToPhase(
new ActivatePriorityQueuePhase(DynamicPhaseType.POST_SUMMON),
"ActivatePriorityQueuePhase",
(p: ActivatePriorityQueuePhase) => p.getType() === DynamicPhaseType.POST_SUMMON,
);
});
}
}
function isTrickRoom(): boolean {
const speedReversed = new BooleanHolder(false);
globalScene.arena.applyTags(TrickRoomTag, false, speedReversed);
return speedReversed.value;
}

View File

@ -1,5 +1,4 @@
import { globalScene } from "#app/global-scene";
import { CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier";
import { NumberHolder } from "#app/utils/common";
import { PokeballType } from "#enums/pokeball";
import i18next from "i18next";
@ -94,7 +93,7 @@ export function getCriticalCaptureChance(modifiedCatchRate: number): number {
}
const dexCount = globalScene.gameData.getSpeciesCount(d => !!d.caughtAttr);
const catchingCharmMultiplier = new NumberHolder(1);
globalScene.findModifier(m => m instanceof CriticalCatchChanceBoosterModifier)?.apply(catchingCharmMultiplier);
globalScene.findModifier(m => m.is("CriticalCatchChanceBoosterModifier"))?.apply(catchingCharmMultiplier);
const dexMultiplier =
globalScene.gameMode.isDaily || dexCount > 800
? 2.5

View File

@ -1,139 +1,30 @@
import { PokemonFormChangeItemModifier } from "../modifier/modifier";
import type Pokemon from "../field/pokemon";
import { StatusEffect } from "#enums/status-effect";
import { allMoves } from "./data-lists";
import { MoveCategory } from "#enums/MoveCategory";
import type { Constructor, nil } from "#app/utils/common";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import type { TimeOfDay } from "#enums/time-of-day";
import { getPokemonNameWithAffix } from "#app/messages";
import i18next from "i18next";
import { WeatherType } from "#enums/weather-type";
import { Challenges } from "#app/enums/challenges";
import { SpeciesFormKey } from "#enums/species-form-key";
import { globalScene } from "#app/global-scene";
export enum FormChangeItem {
NONE,
ABOMASITE,
ABSOLITE,
AERODACTYLITE,
AGGRONITE,
ALAKAZITE,
ALTARIANITE,
AMPHAROSITE,
AUDINITE,
BANETTITE,
BEEDRILLITE,
BLASTOISINITE,
BLAZIKENITE,
CAMERUPTITE,
CHARIZARDITE_X,
CHARIZARDITE_Y,
DIANCITE,
GALLADITE,
GARCHOMPITE,
GARDEVOIRITE,
GENGARITE,
GLALITITE,
GYARADOSITE,
HERACRONITE,
HOUNDOOMINITE,
KANGASKHANITE,
LATIASITE,
LATIOSITE,
LOPUNNITE,
LUCARIONITE,
MANECTITE,
MAWILITE,
MEDICHAMITE,
METAGROSSITE,
MEWTWONITE_X,
MEWTWONITE_Y,
PIDGEOTITE,
PINSIRITE,
RAYQUAZITE,
SABLENITE,
SALAMENCITE,
SCEPTILITE,
SCIZORITE,
SHARPEDONITE,
SLOWBRONITE,
STEELIXITE,
SWAMPERTITE,
TYRANITARITE,
VENUSAURITE,
BLUE_ORB = 50,
RED_ORB,
ADAMANT_CRYSTAL,
LUSTROUS_GLOBE,
GRISEOUS_CORE,
REVEAL_GLASS,
MAX_MUSHROOMS,
DARK_STONE,
LIGHT_STONE,
PRISON_BOTTLE,
RUSTED_SWORD,
RUSTED_SHIELD,
ICY_REINS_OF_UNITY,
SHADOW_REINS_OF_UNITY,
ULTRANECROZIUM_Z,
SHARP_METEORITE = 100,
HARD_METEORITE,
SMOOTH_METEORITE,
GRACIDEA,
SHOCK_DRIVE,
BURN_DRIVE,
CHILL_DRIVE,
DOUSE_DRIVE,
N_SOLARIZER,
N_LUNARIZER,
WELLSPRING_MASK,
HEARTHFLAME_MASK,
CORNERSTONE_MASK,
FIST_PLATE,
SKY_PLATE,
TOXIC_PLATE,
EARTH_PLATE,
STONE_PLATE,
INSECT_PLATE,
SPOOKY_PLATE,
IRON_PLATE,
FLAME_PLATE,
SPLASH_PLATE,
MEADOW_PLATE,
ZAP_PLATE,
MIND_PLATE,
ICICLE_PLATE,
DRACO_PLATE,
DREAD_PLATE,
PIXIE_PLATE,
BLANK_PLATE, // TODO: Find a potential use for this
LEGEND_PLATE, // TODO: Find a potential use for this
FIGHTING_MEMORY,
FLYING_MEMORY,
POISON_MEMORY,
GROUND_MEMORY,
ROCK_MEMORY,
BUG_MEMORY,
GHOST_MEMORY,
STEEL_MEMORY,
FIRE_MEMORY,
WATER_MEMORY,
GRASS_MEMORY,
ELECTRIC_MEMORY,
PSYCHIC_MEMORY,
ICE_MEMORY,
DRAGON_MEMORY,
DARK_MEMORY,
FAIRY_MEMORY,
NORMAL_MEMORY, // TODO: Find a potential use for this
}
import { FormChangeItem } from "#enums/form-change-item";
import {
MeloettaFormChangePostMoveTrigger,
SpeciesDefaultFormMatchTrigger,
SpeciesFormChangeAbilityTrigger,
SpeciesFormChangeActiveTrigger,
SpeciesFormChangeCompoundTrigger,
SpeciesFormChangeItemTrigger,
SpeciesFormChangeLapseTeraTrigger,
SpeciesFormChangeManualTrigger,
SpeciesFormChangeMoveLearnedTrigger,
SpeciesFormChangePreMoveTrigger,
SpeciesFormChangeRevertWeatherFormTrigger,
SpeciesFormChangeTeraTrigger,
type SpeciesFormChangeTrigger,
SpeciesFormChangeWeatherTrigger,
} from "./pokemon-forms/form-change-triggers";
export type SpeciesFormChangeConditionPredicate = (p: Pokemon) => boolean;
export type SpeciesFormChangeConditionEnforceFunc = (p: Pokemon) => void;
@ -186,11 +77,7 @@ export class SpeciesFormChange {
}
}
if (!this.trigger.canChange(pokemon)) {
return false;
}
return true;
return this.trigger.canChange(pokemon);
}
findTrigger(triggerType: Constructor<SpeciesFormChangeTrigger>): SpeciesFormChangeTrigger | nil {
@ -218,347 +105,6 @@ export class SpeciesFormChangeCondition {
}
}
export abstract class SpeciesFormChangeTrigger {
public description = "";
canChange(_pokemon: Pokemon): boolean {
return true;
}
hasTriggerType(triggerType: Constructor<SpeciesFormChangeTrigger>): boolean {
return this instanceof triggerType;
}
}
export class SpeciesFormChangeManualTrigger extends SpeciesFormChangeTrigger {}
export class SpeciesFormChangeAbilityTrigger extends SpeciesFormChangeTrigger {
public description: string = i18next.t("pokemonEvolutions:Forms.ability");
}
export class SpeciesFormChangeCompoundTrigger {
public description = "";
public triggers: SpeciesFormChangeTrigger[];
constructor(...triggers: SpeciesFormChangeTrigger[]) {
this.triggers = triggers;
this.description = this.triggers
.filter(trigger => trigger?.description?.length > 0)
.map(trigger => trigger.description)
.join(", ");
}
canChange(pokemon: Pokemon): boolean {
for (const trigger of this.triggers) {
if (!trigger.canChange(pokemon)) {
return false;
}
}
return true;
}
hasTriggerType(triggerType: Constructor<SpeciesFormChangeTrigger>): boolean {
return !!this.triggers.find(t => t.hasTriggerType(triggerType));
}
}
export class SpeciesFormChangeItemTrigger extends SpeciesFormChangeTrigger {
public item: FormChangeItem;
public active: boolean;
constructor(item: FormChangeItem, active = true) {
super();
this.item = item;
this.active = active;
this.description = this.active
? i18next.t("pokemonEvolutions:Forms.item", {
item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`),
})
: i18next.t("pokemonEvolutions:Forms.deactivateItem", {
item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`),
});
}
canChange(pokemon: Pokemon): boolean {
return !!globalScene.findModifier(
m =>
m instanceof PokemonFormChangeItemModifier &&
m.pokemonId === pokemon.id &&
m.formChangeItem === this.item &&
m.active === this.active,
);
}
}
export class SpeciesFormChangeTimeOfDayTrigger extends SpeciesFormChangeTrigger {
public timesOfDay: TimeOfDay[];
constructor(...timesOfDay: TimeOfDay[]) {
super();
this.timesOfDay = timesOfDay;
this.description = i18next.t("pokemonEvolutions:Forms.timeOfDay");
}
canChange(_pokemon: Pokemon): boolean {
return this.timesOfDay.indexOf(globalScene.arena.getTimeOfDay()) > -1;
}
}
export class SpeciesFormChangeActiveTrigger extends SpeciesFormChangeTrigger {
public active: boolean;
constructor(active = false) {
super();
this.active = active;
this.description = this.active
? i18next.t("pokemonEvolutions:Forms.enter")
: i18next.t("pokemonEvolutions:Forms.leave");
}
canChange(pokemon: Pokemon): boolean {
return pokemon.isActive(true) === this.active;
}
}
export class SpeciesFormChangeStatusEffectTrigger extends SpeciesFormChangeTrigger {
public statusEffects: StatusEffect[];
public invert: boolean;
constructor(statusEffects: StatusEffect | StatusEffect[], invert = false) {
super();
if (!Array.isArray(statusEffects)) {
statusEffects = [statusEffects];
}
this.statusEffects = statusEffects;
this.invert = invert;
this.description = i18next.t("pokemonEvolutions:Forms.statusEffect");
}
canChange(pokemon: Pokemon): boolean {
return this.statusEffects.indexOf(pokemon.status?.effect || StatusEffect.NONE) > -1 !== this.invert;
}
}
export class SpeciesFormChangeMoveLearnedTrigger extends SpeciesFormChangeTrigger {
public move: MoveId;
public known: boolean;
constructor(move: MoveId, known = true) {
super();
this.move = move;
this.known = known;
const moveKey = MoveId[this.move]
.split("_")
.filter(f => f)
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
.join("") as unknown as string;
this.description = known
? i18next.t("pokemonEvolutions:Forms.moveLearned", {
move: i18next.t(`move:${moveKey}.name`),
})
: i18next.t("pokemonEvolutions:Forms.moveForgotten", {
move: i18next.t(`move:${moveKey}.name`),
});
}
canChange(pokemon: Pokemon): boolean {
return !!pokemon.moveset.filter(m => m.moveId === this.move).length === this.known;
}
}
export abstract class SpeciesFormChangeMoveTrigger extends SpeciesFormChangeTrigger {
public movePredicate: (m: MoveId) => boolean;
public used: boolean;
constructor(move: MoveId | ((m: MoveId) => boolean), used = true) {
super();
this.movePredicate = typeof move === "function" ? move : (m: MoveId) => m === move;
this.used = used;
}
}
export class SpeciesFormChangePreMoveTrigger extends SpeciesFormChangeMoveTrigger {
description = i18next.t("pokemonEvolutions:Forms.preMove");
canChange(pokemon: Pokemon): boolean {
const command = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()];
return !!command?.move && this.movePredicate(command.move.move) === this.used;
}
}
export class SpeciesFormChangePostMoveTrigger extends SpeciesFormChangeMoveTrigger {
description = i18next.t("pokemonEvolutions:Forms.postMove");
canChange(pokemon: Pokemon): boolean {
return (
pokemon.summonData && !!pokemon.getLastXMoves(1).filter(m => this.movePredicate(m.move)).length === this.used
);
}
}
export class MeloettaFormChangePostMoveTrigger extends SpeciesFormChangePostMoveTrigger {
override canChange(pokemon: Pokemon): boolean {
if (globalScene.gameMode.hasChallenge(Challenges.SINGLE_TYPE)) {
return false;
}
// Meloetta will not transform if it has the ability Sheer Force when using Relic Song
if (pokemon.hasAbility(AbilityId.SHEER_FORCE)) {
return false;
}
return super.canChange(pokemon);
}
}
export class SpeciesDefaultFormMatchTrigger extends SpeciesFormChangeTrigger {
private formKey: string;
constructor(formKey: string) {
super();
this.formKey = formKey;
this.description = "";
}
canChange(pokemon: Pokemon): boolean {
return (
this.formKey ===
pokemon.species.forms[globalScene.getSpeciesFormIndex(pokemon.species, pokemon.gender, pokemon.getNature(), true)]
.formKey
);
}
}
/**
* Class used for triggering form changes based on the user's Tera type.
* Used by Ogerpon and Terapagos.
* @extends SpeciesFormChangeTrigger
*/
export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger {
description = i18next.t("pokemonEvolutions:Forms.tera");
}
/**
* Class used for triggering form changes based on the user's lapsed Tera type.
* Used by Ogerpon and Terapagos.
* @extends SpeciesFormChangeTrigger
*/
export class SpeciesFormChangeLapseTeraTrigger extends SpeciesFormChangeTrigger {
description = i18next.t("pokemonEvolutions:Forms.teraLapse");
}
/**
* Class used for triggering form changes based on weather.
* Used by Castform and Cherrim.
* @extends SpeciesFormChangeTrigger
*/
export class SpeciesFormChangeWeatherTrigger extends SpeciesFormChangeTrigger {
/** The ability that triggers the form change */
public ability: AbilityId;
/** The list of weathers that trigger the form change */
public weathers: WeatherType[];
constructor(ability: AbilityId, weathers: WeatherType[]) {
super();
this.ability = ability;
this.weathers = weathers;
this.description = i18next.t("pokemonEvolutions:Forms.weather");
}
/**
* Checks if the Pokemon has the required ability and is in the correct weather while
* the weather or ability is also not suppressed.
* @param {Pokemon} pokemon the pokemon that is trying to do the form change
* @returns `true` if the Pokemon can change forms, `false` otherwise
*/
canChange(pokemon: Pokemon): boolean {
const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE;
const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed();
const isAbilitySuppressed = pokemon.summonData.abilitySuppressed;
return (
!isAbilitySuppressed &&
!isWeatherSuppressed &&
pokemon.hasAbility(this.ability) &&
this.weathers.includes(currentWeather)
);
}
}
/**
* Class used for reverting to the original form when the weather runs out
* or when the user loses the ability/is suppressed.
* Used by Castform and Cherrim.
* @extends SpeciesFormChangeTrigger
*/
export class SpeciesFormChangeRevertWeatherFormTrigger extends SpeciesFormChangeTrigger {
/** The ability that triggers the form change*/
public ability: AbilityId;
/** The list of weathers that will also trigger a form change to original form */
public weathers: WeatherType[];
constructor(ability: AbilityId, weathers: WeatherType[]) {
super();
this.ability = ability;
this.weathers = weathers;
this.description = i18next.t("pokemonEvolutions:Forms.weatherRevert");
}
/**
* Checks if the Pokemon has the required ability and the weather is one that will revert
* the Pokemon to its original form or the weather or ability is suppressed
* @param {Pokemon} pokemon the pokemon that is trying to do the form change
* @returns `true` if the Pokemon will revert to its original form, `false` otherwise
*/
canChange(pokemon: Pokemon): boolean {
if (pokemon.hasAbility(this.ability, false, true)) {
const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE;
const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed();
const isAbilitySuppressed = pokemon.summonData.abilitySuppressed;
const summonDataAbility = pokemon.summonData.ability;
const isAbilityChanged = summonDataAbility !== this.ability && summonDataAbility !== AbilityId.NONE;
if (this.weathers.includes(currentWeather) || isWeatherSuppressed || isAbilitySuppressed || isAbilityChanged) {
return true;
}
}
return false;
}
}
export function getSpeciesFormChangeMessage(pokemon: Pokemon, formChange: SpeciesFormChange, preName: string): string {
const isMega = formChange.formKey.indexOf(SpeciesFormKey.MEGA) > -1;
const isGmax = formChange.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) > -1;
const isEmax = formChange.formKey.indexOf(SpeciesFormKey.ETERNAMAX) > -1;
const isRevert = !isMega && formChange.formKey === pokemon.species.forms[0].formKey;
if (isMega) {
return i18next.t("battlePokemonForm:megaChange", {
preName,
pokemonName: pokemon.name,
});
}
if (isGmax) {
return i18next.t("battlePokemonForm:gigantamaxChange", {
preName,
pokemonName: pokemon.name,
});
}
if (isEmax) {
return i18next.t("battlePokemonForm:eternamaxChange", {
preName,
pokemonName: pokemon.name,
});
}
if (isRevert) {
return i18next.t("battlePokemonForm:revertChange", {
pokemonName: getPokemonNameWithAffix(pokemon),
});
}
if (pokemon.getAbility().id === AbilityId.DISGUISE) {
return i18next.t("battlePokemonForm:disguiseChange");
}
return i18next.t("battlePokemonForm:formChange", { preName });
}
/**
* Gives a condition for form changing checking if a species is registered as caught in the player's dex data.
* Used for fusion forms such as Kyurem and Necrozma.

View File

@ -0,0 +1,345 @@
import i18next from "i18next";
import { coerceArray, type Constructor } from "#app/utils/common";
import type { TimeOfDay } from "#enums/time-of-day";
import type Pokemon from "#app/field/pokemon";
import type { SpeciesFormChange } from "#app/data/pokemon-forms";
import type { PokemonFormChangeItemModifier } from "#app/modifier/modifier";
import { getPokemonNameWithAffix } from "#app/messages";
import { globalScene } from "#app/global-scene";
import { FormChangeItem } from "#enums/form-change-item";
import { AbilityId } from "#enums/ability-id";
import { Challenges } from "#enums/challenges";
import { MoveId } from "#enums/move-id";
import { SpeciesFormKey } from "#enums/species-form-key";
import { StatusEffect } from "#enums/status-effect";
import { WeatherType } from "#enums/weather-type";
export abstract class SpeciesFormChangeTrigger {
public description = "";
canChange(_pokemon: Pokemon): boolean {
return true;
}
hasTriggerType(triggerType: Constructor<SpeciesFormChangeTrigger>): boolean {
return this instanceof triggerType;
}
}
export class SpeciesFormChangeManualTrigger extends SpeciesFormChangeTrigger {}
export class SpeciesFormChangeAbilityTrigger extends SpeciesFormChangeTrigger {
public description: string = i18next.t("pokemonEvolutions:Forms.ability");
}
export class SpeciesFormChangeCompoundTrigger {
public description = "";
public triggers: SpeciesFormChangeTrigger[];
constructor(...triggers: SpeciesFormChangeTrigger[]) {
this.triggers = triggers;
this.description = this.triggers
.filter(trigger => trigger?.description?.length > 0)
.map(trigger => trigger.description)
.join(", ");
}
canChange(pokemon: Pokemon): boolean {
for (const trigger of this.triggers) {
if (!trigger.canChange(pokemon)) {
return false;
}
}
return true;
}
hasTriggerType(triggerType: Constructor<SpeciesFormChangeTrigger>): boolean {
return !!this.triggers.find(t => t.hasTriggerType(triggerType));
}
}
export class SpeciesFormChangeItemTrigger extends SpeciesFormChangeTrigger {
public item: FormChangeItem;
public active: boolean;
constructor(item: FormChangeItem, active = true) {
super();
this.item = item;
this.active = active;
this.description = this.active
? i18next.t("pokemonEvolutions:Forms.item", {
item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`),
})
: i18next.t("pokemonEvolutions:Forms.deactivateItem", {
item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`),
});
}
canChange(pokemon: Pokemon): boolean {
return !!globalScene.findModifier(r => {
// Assume that if m has the `formChangeItem` property, then it is a PokemonFormChangeItemModifier
const m = r as PokemonFormChangeItemModifier;
return (
"formChangeItem" in m &&
m.pokemonId === pokemon.id &&
m.formChangeItem === this.item &&
m.active === this.active
);
});
}
}
export class SpeciesFormChangeTimeOfDayTrigger extends SpeciesFormChangeTrigger {
public timesOfDay: TimeOfDay[];
constructor(...timesOfDay: TimeOfDay[]) {
super();
this.timesOfDay = timesOfDay;
this.description = i18next.t("pokemonEvolutions:Forms.timeOfDay");
}
canChange(_pokemon: Pokemon): boolean {
return this.timesOfDay.indexOf(globalScene.arena.getTimeOfDay()) > -1;
}
}
export class SpeciesFormChangeActiveTrigger extends SpeciesFormChangeTrigger {
public active: boolean;
constructor(active = false) {
super();
this.active = active;
this.description = this.active
? i18next.t("pokemonEvolutions:Forms.enter")
: i18next.t("pokemonEvolutions:Forms.leave");
}
canChange(pokemon: Pokemon): boolean {
return pokemon.isActive(true) === this.active;
}
}
export class SpeciesFormChangeStatusEffectTrigger extends SpeciesFormChangeTrigger {
public statusEffects: StatusEffect[];
public invert: boolean;
constructor(statusEffects: StatusEffect | StatusEffect[], invert = false) {
super();
this.statusEffects = coerceArray(statusEffects);
this.invert = invert;
// this.description = i18next.t("pokemonEvolutions:Forms.statusEffect");
}
canChange(pokemon: Pokemon): boolean {
return this.statusEffects.indexOf(pokemon.status?.effect || StatusEffect.NONE) > -1 !== this.invert;
}
}
export class SpeciesFormChangeMoveLearnedTrigger extends SpeciesFormChangeTrigger {
public move: MoveId;
public known: boolean;
constructor(move: MoveId, known = true) {
super();
this.move = move;
this.known = known;
const moveKey = MoveId[this.move]
.split("_")
.filter(f => f)
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
.join("") as unknown as string;
this.description = known
? i18next.t("pokemonEvolutions:Forms.moveLearned", {
move: i18next.t(`move:${moveKey}.name`),
})
: i18next.t("pokemonEvolutions:Forms.moveForgotten", {
move: i18next.t(`move:${moveKey}.name`),
});
}
canChange(pokemon: Pokemon): boolean {
return !!pokemon.moveset.filter(m => m.moveId === this.move).length === this.known;
}
}
export abstract class SpeciesFormChangeMoveTrigger extends SpeciesFormChangeTrigger {
public movePredicate: (m: MoveId) => boolean;
public used: boolean;
constructor(move: MoveId | ((m: MoveId) => boolean), used = true) {
super();
this.movePredicate = typeof move === "function" ? move : (m: MoveId) => m === move;
this.used = used;
}
}
export class SpeciesFormChangePreMoveTrigger extends SpeciesFormChangeMoveTrigger {
description = i18next.t("pokemonEvolutions:Forms.preMove");
canChange(pokemon: Pokemon): boolean {
const command = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()];
return !!command?.move && this.movePredicate(command.move.move) === this.used;
}
}
export class SpeciesFormChangePostMoveTrigger extends SpeciesFormChangeMoveTrigger {
description = i18next.t("pokemonEvolutions:Forms.postMove");
canChange(pokemon: Pokemon): boolean {
return (
pokemon.summonData && !!pokemon.getLastXMoves(1).filter(m => this.movePredicate(m.move)).length === this.used
);
}
}
export class MeloettaFormChangePostMoveTrigger extends SpeciesFormChangePostMoveTrigger {
override canChange(pokemon: Pokemon): boolean {
if (globalScene.gameMode.hasChallenge(Challenges.SINGLE_TYPE)) {
return false;
}
// Meloetta will not transform if it has the ability Sheer Force when using Relic Song
if (pokemon.hasAbility(AbilityId.SHEER_FORCE)) {
return false;
}
return super.canChange(pokemon);
}
}
export class SpeciesDefaultFormMatchTrigger extends SpeciesFormChangeTrigger {
private formKey: string;
constructor(formKey: string) {
super();
this.formKey = formKey;
this.description = "";
}
canChange(pokemon: Pokemon): boolean {
return (
this.formKey ===
pokemon.species.forms[globalScene.getSpeciesFormIndex(pokemon.species, pokemon.gender, pokemon.getNature(), true)]
.formKey
);
}
}
/**
* Class used for triggering form changes based on the user's Tera type.
* Used by Ogerpon and Terapagos.
*/
export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger {}
/**
* Class used for triggering form changes based on the user's lapsed Tera type.
* Used by Ogerpon and Terapagos.
*/
export class SpeciesFormChangeLapseTeraTrigger extends SpeciesFormChangeTrigger {}
/**
* Class used for triggering form changes based on weather.
* Used by Castform and Cherrim.
*/
export class SpeciesFormChangeWeatherTrigger extends SpeciesFormChangeTrigger {
/** The ability that triggers the form change */
public ability: AbilityId;
/** The list of weathers that trigger the form change */
public weathers: WeatherType[];
constructor(ability: AbilityId, weathers: WeatherType[]) {
super();
this.ability = ability;
this.weathers = weathers;
this.description = i18next.t("pokemonEvolutions:Forms.weather");
}
/**
* Checks if the Pokemon has the required ability and is in the correct weather while
* the weather or ability is also not suppressed.
* @param pokemon - The pokemon that is trying to do the form change
* @returns `true` if the Pokemon can change forms, `false` otherwise
*/
canChange(pokemon: Pokemon): boolean {
const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE;
const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed();
const isAbilitySuppressed = pokemon.summonData.abilitySuppressed;
return (
!isAbilitySuppressed &&
!isWeatherSuppressed &&
pokemon.hasAbility(this.ability) &&
this.weathers.includes(currentWeather)
);
}
}
/**
* Class used for reverting to the original form when the weather runs out
* or when the user loses the ability/is suppressed.
* Used by Castform and Cherrim.
*/
export class SpeciesFormChangeRevertWeatherFormTrigger extends SpeciesFormChangeTrigger {
/** The ability that triggers the form change*/
public ability: AbilityId;
/** The list of weathers that will also trigger a form change to original form */
public weathers: WeatherType[];
constructor(ability: AbilityId, weathers: WeatherType[]) {
super();
this.ability = ability;
this.weathers = weathers;
this.description = i18next.t("pokemonEvolutions:Forms.weatherRevert");
}
/**
* Checks if the Pokemon has the required ability and the weather is one that will revert
* the Pokemon to its original form or the weather or ability is suppressed
* @param {Pokemon} pokemon the pokemon that is trying to do the form change
* @returns `true` if the Pokemon will revert to its original form, `false` otherwise
*/
canChange(pokemon: Pokemon): boolean {
if (pokemon.hasAbility(this.ability, false, true)) {
const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE;
const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed();
const isAbilitySuppressed = pokemon.summonData.abilitySuppressed;
const summonDataAbility = pokemon.summonData.ability;
const isAbilityChanged = summonDataAbility !== this.ability && summonDataAbility !== AbilityId.NONE;
if (this.weathers.includes(currentWeather) || isWeatherSuppressed || isAbilitySuppressed || isAbilityChanged) {
return true;
}
}
return false;
}
}
export function getSpeciesFormChangeMessage(pokemon: Pokemon, formChange: SpeciesFormChange, preName: string): string {
const isMega = formChange.formKey.indexOf(SpeciesFormKey.MEGA) > -1;
const isGmax = formChange.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) > -1;
const isEmax = formChange.formKey.indexOf(SpeciesFormKey.ETERNAMAX) > -1;
const isRevert = !isMega && formChange.formKey === pokemon.species.forms[0].formKey;
if (isMega) {
return i18next.t("battlePokemonForm:megaChange", {
preName,
pokemonName: pokemon.name,
});
}
if (isGmax) {
return i18next.t("battlePokemonForm:gigantamaxChange", {
preName,
pokemonName: pokemon.name,
});
}
if (isEmax) {
return i18next.t("battlePokemonForm:eternamaxChange", {
preName,
pokemonName: pokemon.name,
});
}
if (isRevert) {
return i18next.t("battlePokemonForm:revertChange", {
pokemonName: getPokemonNameWithAffix(pokemon),
});
}
if (pokemon.getAbility().id === AbilityId.DISGUISE) {
return i18next.t("battlePokemonForm:disguiseChange");
}
return i18next.t("battlePokemonForm:formChange", { preName });
}

View File

@ -1,4 +1,4 @@
import type { Localizable } from "#app/interfaces/locales";
import type { Localizable } from "#app/@types/locales";
import { AbilityId } from "#enums/ability-id";
import { PartyMemberStrength } from "#enums/party-member-strength";
import { SpeciesId } from "#enums/species-id";
@ -7,8 +7,16 @@ import i18next from "i18next";
import type { AnySound } from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import type { GameMode } from "#app/game-mode";
import { DexAttr, type StarterMoveset } from "#app/system/game-data";
import { isNullOrUndefined, capitalizeString, randSeedInt, randSeedGauss, randSeedItem } from "#app/utils/common";
import type { StarterMoveset } from "#app/system/game-data";
import { DexAttr } from "#enums/dex-attr";
import {
isNullOrUndefined,
capitalizeString,
randSeedInt,
randSeedGauss,
randSeedItem,
randSeedFloat,
} from "#app/utils/common";
import { uncatchableSpecies } from "#app/data/balance/biomes";
import { speciesEggMoves } from "#app/data/balance/egg-moves";
import { GrowthRate } from "#app/data/exp";
@ -750,7 +758,7 @@ export abstract class PokemonSpeciesForm {
let paletteColors: Map<number, number> = new Map();
const originalRandom = Math.random;
Math.random = Phaser.Math.RND.frac;
Math.random = randSeedFloat;
globalScene.executeWithSeedOffset(
() => {
@ -773,6 +781,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
readonly mythical: boolean;
readonly species: string;
readonly growthRate: GrowthRate;
/** The chance (as a decimal) for this Species to be male, or `null` for genderless species */
readonly malePercent: number | null;
readonly genderDiffs: boolean;
readonly canChangeForm: boolean;
@ -889,7 +898,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
return Gender.GENDERLESS;
}
if (Phaser.Math.RND.realInRange(0, 1) <= this.malePercent) {
if (randSeedFloat() <= this.malePercent) {
return Gender.MALE;
}
return Gender.FEMALE;
@ -1138,7 +1147,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
}
}
if (noEvolutionChance === 1 || Phaser.Math.RND.realInRange(0, 1) < noEvolutionChance) {
if (noEvolutionChance === 1 || randSeedFloat() <= noEvolutionChance) {
return this.speciesId;
}
@ -1281,10 +1290,6 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
};
}
isObtainable() {
return super.isObtainable();
}
hasVariants() {
let variantDataIndex: string | number = this.speciesId;
if (this.forms.length > 0) {
@ -2026,9 +2031,9 @@ export function initSpecies() {
new PokemonForm("Normal", "", PokemonType.GROUND, null, 3.5, 950, AbilityId.DROUGHT, AbilityId.NONE, AbilityId.NONE, 670, 100, 150, 140, 100, 90, 90, 3, 0, 335, false, null, true),
new PokemonForm("Primal", "primal", PokemonType.GROUND, PokemonType.FIRE, 5, 999.7, AbilityId.DESOLATE_LAND, AbilityId.NONE, AbilityId.NONE, 770, 100, 180, 160, 150, 90, 90, 3, 0, 335),
),
new PokemonSpecies(SpeciesId.RAYQUAZA, 3, false, true, false, "Sky High Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 45, 0, 340, GrowthRate.SLOW, null, false, true,
new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 45, 0, 340, false, null, true),
new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.FLYING, 10.8, 392, AbilityId.DELTA_STREAM, AbilityId.NONE, AbilityId.NONE, 780, 105, 180, 100, 180, 100, 115, 45, 0, 340),
new PokemonSpecies(SpeciesId.RAYQUAZA, 3, false, true, false, "Sky High Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 3, 0, 340, GrowthRate.SLOW, null, false, true,
new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 3, 0, 340, false, null, true),
new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.FLYING, 10.8, 392, AbilityId.DELTA_STREAM, AbilityId.NONE, AbilityId.NONE, 780, 105, 180, 100, 180, 100, 115, 3, 0, 340),
),
new PokemonSpecies(SpeciesId.JIRACHI, 3, false, false, true, "Wish Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 0.3, 1.1, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.DEOXYS, 3, false, false, true, "DNA Pokémon", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 300, GrowthRate.SLOW, null, false, true,
@ -2274,10 +2279,10 @@ export function initSpecies() {
new PokemonSpecies(SpeciesId.WHIMSICOTT, 5, false, false, false, "Windveiled Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 0.7, 6.6, AbilityId.PRANKSTER, AbilityId.INFILTRATOR, AbilityId.CHLOROPHYLL, 480, 60, 67, 85, 77, 75, 116, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.PETILIL, 5, false, false, false, "Bulb Pokémon", PokemonType.GRASS, null, 0.5, 6.6, AbilityId.CHLOROPHYLL, AbilityId.OWN_TEMPO, AbilityId.LEAF_GUARD, 280, 45, 35, 50, 70, 50, 30, 190, 50, 56, GrowthRate.MEDIUM_FAST, 0, false),
new PokemonSpecies(SpeciesId.LILLIGANT, 5, false, false, false, "Flowering Pokémon", PokemonType.GRASS, null, 1.1, 16.3, AbilityId.CHLOROPHYLL, AbilityId.OWN_TEMPO, AbilityId.LEAF_GUARD, 480, 70, 60, 75, 110, 75, 90, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false),
new PokemonSpecies(SpeciesId.BASCULIN, 5, false, false, false, "Hostile Pokémon", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, GrowthRate.MEDIUM_FAST, 50, false, false,
new PokemonForm("Red-Striped Form", "red-striped", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, false, null, true),
new PokemonForm("Blue-Striped Form", "blue-striped", PokemonType.WATER, null, 1, 18, AbilityId.ROCK_HEAD, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, false, null, true),
new PokemonForm("White-Striped Form", "white-striped", PokemonType.WATER, null, 1, 18, AbilityId.RATTLED, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, false, null, true),
new PokemonSpecies(SpeciesId.BASCULIN, 5, false, false, false, "Hostile Pokémon", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, GrowthRate.MEDIUM_FAST, 50, false, false,
new PokemonForm("Red-Striped Form", "red-striped", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, false, null, true),
new PokemonForm("Blue-Striped Form", "blue-striped", PokemonType.WATER, null, 1, 18, AbilityId.ROCK_HEAD, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, false, null, true),
new PokemonForm("White-Striped Form", "white-striped", PokemonType.WATER, null, 1, 18, AbilityId.RATTLED, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, false, null, true),
),
new PokemonSpecies(SpeciesId.SANDILE, 5, false, false, false, "Desert Croc Pokémon", PokemonType.GROUND, PokemonType.DARK, 0.7, 15.2, AbilityId.INTIMIDATE, AbilityId.MOXIE, AbilityId.ANGER_POINT, 292, 50, 72, 35, 35, 35, 65, 180, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false),
new PokemonSpecies(SpeciesId.KROKOROK, 5, false, false, false, "Desert Croc Pokémon", PokemonType.GROUND, PokemonType.DARK, 1, 33.4, AbilityId.INTIMIDATE, AbilityId.MOXIE, AbilityId.ANGER_POINT, 351, 60, 82, 45, 45, 45, 74, 90, 50, 123, GrowthRate.MEDIUM_SLOW, 50, false),
@ -2744,10 +2749,10 @@ export function initSpecies() {
new PokemonSpecies(SpeciesId.TAPU_LELE, 7, true, false, false, "Land Spirit Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.2, 18.6, AbilityId.PSYCHIC_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 85, 75, 130, 115, 95, 3, 50, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.TAPU_BULU, 7, true, false, false, "Land Spirit Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 1.9, 45.5, AbilityId.GRASSY_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 130, 115, 85, 95, 75, 3, 50, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.TAPU_FINI, 7, true, false, false, "Land Spirit Pokémon", PokemonType.WATER, PokemonType.FAIRY, 1.3, 21.2, AbilityId.MISTY_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 75, 115, 95, 130, 85, 3, 50, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.COSMOG, 7, true, false, false, "Nebula Pokémon", PokemonType.PSYCHIC, null, 0.2, 0.1, AbilityId.UNAWARE, AbilityId.NONE, AbilityId.NONE, 200, 43, 29, 31, 29, 31, 37, 45, 0, 40, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.COSMOEM, 7, true, false, false, "Protostar Pokémon", PokemonType.PSYCHIC, null, 0.1, 999.9, AbilityId.STURDY, AbilityId.NONE, AbilityId.NONE, 400, 43, 29, 131, 29, 131, 37, 45, 0, 140, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.SOLGALEO, 7, false, true, false, "Sunne Pokémon", PokemonType.PSYCHIC, PokemonType.STEEL, 3.4, 230, AbilityId.FULL_METAL_BODY, AbilityId.NONE, AbilityId.NONE, 680, 137, 137, 107, 113, 89, 97, 45, 0, 340, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.LUNALA, 7, false, true, false, "Moone Pokémon", PokemonType.PSYCHIC, PokemonType.GHOST, 4, 120, AbilityId.SHADOW_SHIELD, AbilityId.NONE, AbilityId.NONE, 680, 137, 113, 89, 137, 107, 97, 45, 0, 340, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.COSMOG, 7, true, false, false, "Nebula Pokémon", PokemonType.PSYCHIC, null, 0.2, 0.1, AbilityId.UNAWARE, AbilityId.NONE, AbilityId.NONE, 200, 43, 29, 31, 29, 31, 37, 3, 0, 40, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.COSMOEM, 7, true, false, false, "Protostar Pokémon", PokemonType.PSYCHIC, null, 0.1, 999.9, AbilityId.STURDY, AbilityId.NONE, AbilityId.NONE, 400, 43, 29, 131, 29, 131, 37, 3, 0, 140, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.SOLGALEO, 7, false, true, false, "Sunne Pokémon", PokemonType.PSYCHIC, PokemonType.STEEL, 3.4, 230, AbilityId.FULL_METAL_BODY, AbilityId.NONE, AbilityId.NONE, 680, 137, 137, 107, 113, 89, 97, 3, 0, 340, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.LUNALA, 7, false, true, false, "Moone Pokémon", PokemonType.PSYCHIC, PokemonType.GHOST, 4, 120, AbilityId.SHADOW_SHIELD, AbilityId.NONE, AbilityId.NONE, 680, 137, 113, 89, 137, 107, 97, 3, 0, 340, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.NIHILEGO, 7, true, false, false, "Parasite Pokémon", PokemonType.ROCK, PokemonType.POISON, 1.2, 55.5, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 109, 53, 47, 127, 131, 103, 45, 0, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.BUZZWOLE, 7, true, false, false, "Swollen Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 2.4, 333.6, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 107, 139, 139, 53, 53, 79, 45, 0, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.PHEROMOSA, 7, true, false, false, "Lissome Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 1.8, 25, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 71, 137, 37, 137, 37, 151, 45, 0, 285, GrowthRate.SLOW, null, false),
@ -2755,11 +2760,11 @@ export function initSpecies() {
new PokemonSpecies(SpeciesId.CELESTEELA, 7, true, false, false, "Launch Pokémon", PokemonType.STEEL, PokemonType.FLYING, 9.2, 999.9, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 97, 101, 103, 107, 101, 61, 45, 0, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.KARTANA, 7, true, false, false, "Drawn Sword Pokémon", PokemonType.GRASS, PokemonType.STEEL, 0.3, 0.1, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 59, 181, 131, 59, 31, 109, 45, 0, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.GUZZLORD, 7, true, false, false, "Junkivore Pokémon", PokemonType.DARK, PokemonType.DRAGON, 5.5, 888, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 223, 101, 53, 97, 53, 43, 45, 0, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.NECROZMA, 7, false, true, false, "Prism Pokémon", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 255, 0, 300, GrowthRate.SLOW, null, false, false,
new PokemonForm("Normal", "", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 255, 0, 300, false, null, true),
new PokemonForm("Dusk Mane", "dusk-mane", PokemonType.PSYCHIC, PokemonType.STEEL, 3.8, 460, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 157, 127, 113, 109, 77, 255, 0, 340),
new PokemonForm("Dawn Wings", "dawn-wings", PokemonType.PSYCHIC, PokemonType.GHOST, 4.2, 350, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 113, 109, 157, 127, 77, 255, 0, 340),
new PokemonForm("Ultra", "ultra", PokemonType.PSYCHIC, PokemonType.DRAGON, 7.5, 230, AbilityId.NEUROFORCE, AbilityId.NONE, AbilityId.NONE, 754, 97, 167, 97, 167, 97, 129, 255, 0, 377),
new PokemonSpecies(SpeciesId.NECROZMA, 7, false, true, false, "Prism Pokémon", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 3, 0, 300, GrowthRate.SLOW, null, false, false,
new PokemonForm("Normal", "", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 3, 0, 300, false, null, true),
new PokemonForm("Dusk Mane", "dusk-mane", PokemonType.PSYCHIC, PokemonType.STEEL, 3.8, 460, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 157, 127, 113, 109, 77, 3, 0, 340),
new PokemonForm("Dawn Wings", "dawn-wings", PokemonType.PSYCHIC, PokemonType.GHOST, 4.2, 350, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 113, 109, 157, 127, 77, 3, 0, 340),
new PokemonForm("Ultra", "ultra", PokemonType.PSYCHIC, PokemonType.DRAGON, 7.5, 230, AbilityId.NEUROFORCE, AbilityId.NONE, AbilityId.NONE, 754, 97, 167, 97, 167, 97, 129, 3, 0, 377),
),
new PokemonSpecies(SpeciesId.MAGEARNA, 7, false, false, true, "Artificial Pokémon", PokemonType.STEEL, PokemonType.FAIRY, 1, 80.5, AbilityId.SOUL_HEART, AbilityId.NONE, AbilityId.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, GrowthRate.SLOW, null, false, false,
new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.FAIRY, 1, 80.5, AbilityId.SOUL_HEART, AbilityId.NONE, AbilityId.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, false, null, true),
@ -2968,15 +2973,15 @@ export function initSpecies() {
new PokemonForm("Ice", "ice", PokemonType.PSYCHIC, PokemonType.ICE, 2.4, 809.1, AbilityId.AS_ONE_GLASTRIER, AbilityId.NONE, AbilityId.NONE, 680, 100, 165, 150, 85, 130, 50, 3, 100, 340),
new PokemonForm("Shadow", "shadow", PokemonType.PSYCHIC, PokemonType.GHOST, 2.4, 53.6, AbilityId.AS_ONE_SPECTRIER, AbilityId.NONE, AbilityId.NONE, 680, 100, 85, 80, 165, 100, 150, 3, 100, 340),
),
new PokemonSpecies(SpeciesId.WYRDEER, 8, false, false, false, "Big Horn Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 1.8, 95.1, AbilityId.INTIMIDATE, AbilityId.FRISK, AbilityId.SAP_SIPPER, 525, 103, 105, 72, 105, 75, 65, 135, 50, 263, GrowthRate.SLOW, 50, false),
new PokemonSpecies(SpeciesId.KLEAVOR, 8, false, false, false, "Axe Pokémon", PokemonType.BUG, PokemonType.ROCK, 1.8, 89, AbilityId.SWARM, AbilityId.SHEER_FORCE, AbilityId.SHARPNESS, 500, 70, 135, 95, 45, 70, 85, 115, 50, 175, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.URSALUNA, 8, false, false, false, "Peat Pokémon", PokemonType.GROUND, PokemonType.NORMAL, 2.4, 290, AbilityId.GUTS, AbilityId.BULLETPROOF, AbilityId.UNNERVE, 550, 130, 140, 105, 45, 80, 50, 75, 50, 275, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.BASCULEGION, 8, false, false, false, "Big Fish Pokémon", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 135, 50, 265, GrowthRate.MEDIUM_FAST, 50, false, false,
new PokemonForm("Male", "male", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 135, 50, 265, false, "", true),
new PokemonForm("Female", "female", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 92, 65, 100, 75, 78, 135, 50, 265, false, null, true),
new PokemonSpecies(SpeciesId.WYRDEER, 8, false, false, false, "Big Horn Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 1.8, 95.1, AbilityId.INTIMIDATE, AbilityId.FRISK, AbilityId.SAP_SIPPER, 525, 103, 105, 72, 105, 75, 65, 45, 50, 263, GrowthRate.SLOW, 50, false),
new PokemonSpecies(SpeciesId.KLEAVOR, 8, false, false, false, "Axe Pokémon", PokemonType.BUG, PokemonType.ROCK, 1.8, 89, AbilityId.SWARM, AbilityId.SHEER_FORCE, AbilityId.SHARPNESS, 500, 70, 135, 95, 45, 70, 85, 15, 50, 175, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.URSALUNA, 8, false, false, false, "Peat Pokémon", PokemonType.GROUND, PokemonType.NORMAL, 2.4, 290, AbilityId.GUTS, AbilityId.BULLETPROOF, AbilityId.UNNERVE, 550, 130, 140, 105, 45, 80, 50, 20, 50, 275, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.BASCULEGION, 8, false, false, false, "Big Fish Pokémon", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 45, 50, 265, GrowthRate.MEDIUM_FAST, 50, false, false,
new PokemonForm("Male", "male", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 45, 50, 265, false, "", true),
new PokemonForm("Female", "female", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 92, 65, 100, 75, 78, 45, 50, 265, false, null, true),
),
new PokemonSpecies(SpeciesId.SNEASLER, 8, false, false, false, "Free Climb Pokémon", PokemonType.FIGHTING, PokemonType.POISON, 1.3, 43, AbilityId.PRESSURE, AbilityId.UNBURDEN, AbilityId.POISON_TOUCH, 510, 80, 130, 60, 40, 80, 120, 135, 50, 102, GrowthRate.MEDIUM_SLOW, 50, false),
new PokemonSpecies(SpeciesId.OVERQWIL, 8, false, false, false, "Pin Cluster Pokémon", PokemonType.DARK, PokemonType.POISON, 2.5, 60.5, AbilityId.POISON_POINT, AbilityId.SWIFT_SWIM, AbilityId.INTIMIDATE, 510, 85, 115, 95, 65, 65, 85, 135, 50, 179, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.SNEASLER, 8, false, false, false, "Free Climb Pokémon", PokemonType.FIGHTING, PokemonType.POISON, 1.3, 43, AbilityId.PRESSURE, AbilityId.UNBURDEN, AbilityId.POISON_TOUCH, 510, 80, 130, 60, 40, 80, 120, 20, 50, 102, GrowthRate.MEDIUM_SLOW, 50, false),
new PokemonSpecies(SpeciesId.OVERQWIL, 8, false, false, false, "Pin Cluster Pokémon", PokemonType.DARK, PokemonType.POISON, 2.5, 60.5, AbilityId.POISON_POINT, AbilityId.SWIFT_SWIM, AbilityId.INTIMIDATE, 510, 85, 115, 95, 65, 65, 85, 45, 50, 179, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.ENAMORUS, 8, true, false, false, "Love-Hate Pokémon", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.CUTE_CHARM, AbilityId.NONE, AbilityId.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116, GrowthRate.SLOW, 0, false, true,
new PokemonForm("Incarnate Forme", "incarnate", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.CUTE_CHARM, AbilityId.NONE, AbilityId.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116, false, null, true),
new PokemonForm("Therian Forme", "therian", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.OVERCOAT, AbilityId.NONE, AbilityId.OVERCOAT, 580, 74, 115, 110, 135, 100, 46, 3, 50, 116),

View File

@ -1,8 +1,7 @@
import type Pokemon from "../field/pokemon";
import type Move from "./moves/move";
import { PokemonType } from "#enums/pokemon-type";
import { ProtectAttr } from "./moves/move";
import type { BattlerIndex } from "#app/battle";
import type { BattlerIndex } from "#enums/battler-index";
import i18next from "i18next";
export enum TerrainType {
@ -55,7 +54,7 @@ export class Terrain {
isMoveTerrainCancelled(user: Pokemon, targets: BattlerIndex[], move: Move): boolean {
switch (this.terrainType) {
case TerrainType.PSYCHIC:
if (!move.hasAttr(ProtectAttr)) {
if (!move.hasAttr("ProtectAttr")) {
// Cancels move if the move has positive priority and targets a Pokemon grounded on the Psychic Terrain
return (
move.getPriority(user) > 0 &&

View File

@ -1,7 +1,7 @@
import { startingWave } from "#app/starting-wave";
import { globalScene } from "#app/global-scene";
import { PartyMemberStrength } from "#enums/party-member-strength";
import { GameModes } from "#app/game-mode";
import { GameModes } from "#enums/game-modes";
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
export class TrainerPartyTemplate {

View File

@ -1,4 +1,4 @@
import type { TrainerTierPools } from "#app/data/trainers/typedefs";
import type { TrainerTierPools } from "#app/@types/trainer-funcs";
import { TrainerPoolTier } from "#enums/trainer-pool-tier";
import { SpeciesId } from "#enums/species-id";

View File

@ -1,12 +1,19 @@
import { globalScene } from "#app/global-scene";
import { modifierTypes } from "#app/modifier/modifier-type";
import { PokemonMove } from "#app/field/pokemon";
import { toReadableString, isNullOrUndefined, randSeedItem, randSeedInt, randSeedIntRange } from "#app/utils/common";
import { modifierTypes } from "../data-lists";
import { PokemonMove } from "../moves/pokemon-move";
import {
toReadableString,
isNullOrUndefined,
randSeedItem,
randSeedInt,
coerceArray,
randSeedIntRange,
} from "#app/utils/common";
import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { tmSpecies } from "#app/data/balance/tms";
import { doubleBattleDialogue } from "#app/data/dialogue";
import { TrainerVariant } from "#app/field/trainer";
import { doubleBattleDialogue } from "../double-battle-dialogue";
import { TrainerVariant } from "#enums/trainer-variant";
import { getIsInitialized, initI18n } from "#app/plugins/i18n";
import i18next from "i18next";
import { Gender } from "#app/data/gender";
@ -37,7 +44,7 @@ import { timedEventManager } from "#app/global-event-manager";
// Type imports
import type { PokemonSpeciesFilter } from "#app/data/pokemon-species";
import type PokemonSpecies from "#app/data/pokemon-species";
import type { ModifierTypeFunc } from "#app/modifier/modifier-type";
import type { ModifierTypeFunc } from "#app/@types/modifier-types";
import type { EnemyPokemon } from "#app/field/pokemon";
import type { EvilTeam } from "./evil-admin-trainer-pools";
import type {
@ -48,7 +55,7 @@ import type {
TrainerTierPools,
TrainerConfigs,
PartyMemberFuncs,
} from "./typedefs";
} from "../../@types/trainer-funcs";
/** Minimum BST for Pokemon generated onto the Elite Four's teams */
const ELITE_FOUR_MINIMUM_BST = 460;
@ -554,10 +561,7 @@ export class TrainerConfig {
this.speciesPools = evilAdminTrainerPools[poolName];
signatureSpecies.forEach((speciesPool, s) => {
if (!Array.isArray(speciesPool)) {
speciesPool = [speciesPool];
}
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
});
const nameForCall = this.name.toLowerCase().replace(/\s/g, "_");
@ -620,10 +624,7 @@ export class TrainerConfig {
this.setPartyTemplates(trainerPartyTemplates.RIVAL_5);
}
signatureSpecies.forEach((speciesPool, s) => {
if (!Array.isArray(speciesPool)) {
speciesPool = [speciesPool];
}
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
});
if (!isNullOrUndefined(specialtyType)) {
this.setSpeciesFilter(p => p.isOfType(specialtyType));
@ -668,12 +669,8 @@ export class TrainerConfig {
// Set up party members with their corresponding species.
signatureSpecies.forEach((speciesPool, s) => {
// Ensure speciesPool is an array.
if (!Array.isArray(speciesPool)) {
speciesPool = [speciesPool];
}
// Set a function to get a random party member from the species pool.
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
});
// If specialty type is provided, set species filter and specialty type.
@ -729,12 +726,8 @@ export class TrainerConfig {
// Set up party members with their corresponding species.
signatureSpecies.forEach((speciesPool, s) => {
// Ensure speciesPool is an array.
if (!Array.isArray(speciesPool)) {
speciesPool = [speciesPool];
}
// Set a function to get a random party member from the species pool.
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(coerceArray(speciesPool)));
});
// Set species filter and specialty type if provided, otherwise filter by base total.

View File

@ -4,14 +4,13 @@ import { getPokemonNameWithAffix } from "../messages";
import type Pokemon from "../field/pokemon";
import { PokemonType } from "#enums/pokemon-type";
import type Move from "./moves/move";
import { AttackMove } from "./moves/move";
import { randSeedInt } from "#app/utils/common";
import { SuppressWeatherEffectAbAttr } from "./abilities/ability";
import { TerrainType, getTerrainName } from "./terrain";
import i18next from "i18next";
import { globalScene } from "#app/global-scene";
import type { Arena } from "#app/field/arena";
import { timedEventManager } from "#app/global-event-manager";
import type { SuppressWeatherEffectAbAttr } from "./abilities/ability";
export class Weather {
public weatherType: WeatherType;
@ -95,9 +94,9 @@ export class Weather {
switch (this.weatherType) {
case WeatherType.HARSH_SUN:
return move instanceof AttackMove && moveType === PokemonType.WATER;
return move.is("AttackMove") && moveType === PokemonType.WATER;
case WeatherType.HEAVY_RAIN:
return move instanceof AttackMove && moveType === PokemonType.FIRE;
return move.is("AttackMove") && moveType === PokemonType.FIRE;
}
return false;
@ -109,10 +108,10 @@ export class Weather {
for (const pokemon of field) {
let suppressWeatherEffectAbAttr: SuppressWeatherEffectAbAttr | null = pokemon
.getAbility()
.getAttrs(SuppressWeatherEffectAbAttr)[0];
.getAttrs("SuppressWeatherEffectAbAttr")[0];
if (!suppressWeatherEffectAbAttr) {
suppressWeatherEffectAbAttr = pokemon.hasPassive()
? pokemon.getPassiveAbility().getAttrs(SuppressWeatherEffectAbAttr)[0]
? pokemon.getPassiveAbility().getAttrs("SuppressWeatherEffectAbAttr")[0]
: null;
}
if (suppressWeatherEffectAbAttr && (!this.isImmutable() || suppressWeatherEffectAbAttr.affectsImmutable)) {

View File

@ -1,17 +0,0 @@
export function getData() {
const dataStr = localStorage.getItem("data");
if (!dataStr) {
return null;
}
return JSON.parse(atob(dataStr), (k, v) =>
k.endsWith("Attr") && !["natureAttr", "abilityAttr", "passiveAttr"].includes(k) ? BigInt(v) : v,
);
}
export function getSession() {
const sessionStr = localStorage.getItem("sessionData");
if (!sessionStr) {
return null;
}
return JSON.parse(atob(sessionStr));
}

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