pokerogue/src/data/mystery-encounters/encounters/delibirdy-encounter.ts
Sirz Benjie 1029afcdbf
[Refactor] Remove circular dependencies (part 4) (#5964)
* Add abilityAttr.is methods

* [WIP] move modifier stuff around

* Untangle circular deps from modifiers

* Move unlockables to own file

* Untangle all circular deps outside of MEs

* Move constants in MEs to their own files

* Re-add missing import to battle.ts

* Add necessary overload for getTag

* Add missing type import in weather.ts

* Init modifier types and pools in loading-scene

* Remove stray commented code

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-11 19:42:04 -07:00

385 lines
15 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import {
CombinationPokemonRequirement,
HeldItemRequirement,
MoneyRequirement,
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import {
generateModifierType,
leaveEncounterWithoutBattle,
selectPokemonForOption,
updatePlayerMoney,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import type { PokemonHeldItemModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier";
import {
BerryModifier,
HealingBoosterModifier,
LevelIncrementBoosterModifier,
MoneyMultiplierModifier,
PreserveBerryModifier,
} from "#app/modifier/modifier";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/data/data-lists";
import i18next from "#app/plugins/i18n";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { randSeedItem } from "#app/utils/common";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { SpeciesId } from "#enums/species-id";
import { timedEventManager } from "#app/global-event-manager";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounters/delibirdy";
/** Berries only */
const OPTION_2_ALLOWED_MODIFIERS = ["BerryModifier", "PokemonInstantReviveModifier"];
/** Disallowed items are berries, Reviver Seeds, and Vitamins (form change items and fusion items are not PokemonHeldItemModifiers) */
const OPTION_3_DISALLOWED_MODIFIERS = [
"BerryModifier",
"PokemonInstantReviveModifier",
"TerastallizeModifier",
"PokemonBaseStatModifier",
"PokemonBaseStatTotalModifier",
];
const DELIBIRDY_MONEY_PRICE_MULTIPLIER = 2;
const doEventReward = () => {
const event_buff = timedEventManager.getDelibirdyBuff();
if (event_buff.length > 0) {
const candidates = event_buff.filter(c => {
const mtype = generateModifierType(modifierTypes[c]);
const existingCharm = globalScene.findModifier(m => m.type.id === mtype?.id);
return !(existingCharm && existingCharm.getStackCount() >= existingCharm.getMaxStackCount());
});
if (candidates.length > 0) {
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes[randSeedItem(candidates)]);
} else {
// At max stacks, give a Voucher instead
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.VOUCHER);
}
}
};
/**
* Delibird-y encounter.
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3804 | GitHub Issue #3804}
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
*/
export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.withEncounterType(
MysteryEncounterType.DELIBIRDY,
)
.withEncounterTier(MysteryEncounterTier.GREAT)
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withSceneRequirement(new MoneyRequirement(0, DELIBIRDY_MONEY_PRICE_MULTIPLIER)) // Must have enough money for it to spawn at the very least
.withPrimaryPokemonRequirement(
CombinationPokemonRequirement.Some(
// Must also have either option 2 or 3 available to spawn
new HeldItemRequirement(OPTION_2_ALLOWED_MODIFIERS),
new HeldItemRequirement(OPTION_3_DISALLOWED_MODIFIERS, 1, true),
),
)
.withIntroSpriteConfigs([
{
spriteKey: "",
fileRoot: "",
species: SpeciesId.DELIBIRD,
hasShadow: true,
repeat: true,
startFrame: 38,
scale: 0.94,
},
{
spriteKey: "",
fileRoot: "",
species: SpeciesId.DELIBIRD,
hasShadow: true,
repeat: true,
scale: 1.06,
},
{
spriteKey: "",
fileRoot: "",
species: SpeciesId.DELIBIRD,
hasShadow: true,
repeat: true,
startFrame: 65,
x: 1,
y: 5,
yShadow: 5,
},
])
.withIntroDialogue([
{
text: `${namespace}:intro`,
},
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOutroDialogue([
{
text: `${namespace}:outro`,
},
])
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("delibirdName", getPokemonSpecies(SpeciesId.DELIBIRD).getName());
globalScene.loadBgm("mystery_encounter_delibirdy", "mystery_encounter_delibirdy.mp3");
return true;
})
.withOnVisualsStart(() => {
globalScene.fadeAndSwitchBgm("mystery_encounter_delibirdy");
return true;
})
.withOption(
MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withSceneMoneyRequirement(0, DELIBIRDY_MONEY_PRICE_MULTIPLIER) // Must have money to spawn
.withDialogue({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}:option.1.selected`,
},
],
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
updatePlayerMoney(-(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney, true, false);
return true;
})
.withOptionPhase(async () => {
// Give the player an Amulet Coin
// Check if the player has max stacks of that item already
const existing = globalScene.findModifier(m => m instanceof MoneyMultiplierModifier) as MoneyMultiplierModifier;
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
// At max stacks, give the first party pokemon a Shell Bell instead
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell);
globalScene.playSound("item_fanfare");
await showEncounterText(
i18next.t("battle:rewardGain", { modifierName: shellBell.name }),
null,
undefined,
true,
);
doEventReward();
} else {
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.AMULET_COIN);
doEventReward();
}
leaveEncounterWithoutBattle(true);
})
.build(),
)
.withOption(
MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withPrimaryPokemonRequirement(new HeldItemRequirement(OPTION_2_ALLOWED_MODIFIERS))
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:option.2.select_prompt`,
selected: [
{
text: `${namespace}:option.2.selected`,
},
],
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Get Pokemon held items and filter for valid ones
const validItems = pokemon.getHeldItems().filter(it => {
return OPTION_2_ALLOWED_MODIFIERS.some(heldItem => it.constructor.name === heldItem) && it.isTransferable;
});
return validItems.map((modifier: PokemonHeldItemModifier) => {
const option: OptionSelectItem = {
label: modifier.type.name,
handler: () => {
// Pokemon and item selected
encounter.setDialogueToken("chosenItem", modifier.type.name);
encounter.misc = {
chosenPokemon: pokemon,
chosenModifier: modifier,
};
return true;
},
};
return option;
});
};
const selectableFilter = (pokemon: Pokemon) => {
// If pokemon has valid item, it can be selected
const meetsReqs = encounter.options[1].pokemonMeetsPrimaryRequirements(pokemon);
if (!meetsReqs) {
return getEncounterText(`${namespace}:invalid_selection`) ?? null;
}
return null;
};
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
})
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const modifier: BerryModifier | PokemonInstantReviveModifier = encounter.misc.chosenModifier;
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
// Give the player a Candy Jar if they gave a Berry, and a Berry Pouch for Reviver Seed
if (modifier instanceof BerryModifier) {
// Check if the player has max stacks of that Candy Jar already
const existing = globalScene.findModifier(
m => m instanceof LevelIncrementBoosterModifier,
) as LevelIncrementBoosterModifier;
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
// At max stacks, give the first party pokemon a Shell Bell instead
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell);
globalScene.playSound("item_fanfare");
await showEncounterText(
i18next.t("battle:rewardGain", {
modifierName: shellBell.name,
}),
null,
undefined,
true,
);
doEventReward();
} else {
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.CANDY_JAR);
doEventReward();
}
} else {
// Check if the player has max stacks of that Berry Pouch already
const existing = globalScene.findModifier(m => m instanceof PreserveBerryModifier) as PreserveBerryModifier;
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
// At max stacks, give the first party pokemon a Shell Bell instead
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell);
globalScene.playSound("item_fanfare");
await showEncounterText(
i18next.t("battle:rewardGain", {
modifierName: shellBell.name,
}),
null,
undefined,
true,
);
doEventReward();
} else {
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.BERRY_POUCH);
doEventReward();
}
}
chosenPokemon.loseHeldItem(modifier, false);
leaveEncounterWithoutBattle(true);
})
.build(),
)
.withOption(
MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withPrimaryPokemonRequirement(new HeldItemRequirement(OPTION_3_DISALLOWED_MODIFIERS, 1, true))
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
selected: [
{
text: `${namespace}:option.3.selected`,
},
],
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Get Pokemon held items and filter for valid ones
const validItems = pokemon.getHeldItems().filter(it => {
return (
!OPTION_3_DISALLOWED_MODIFIERS.some(heldItem => it.constructor.name === heldItem) && it.isTransferable
);
});
return validItems.map((modifier: PokemonHeldItemModifier) => {
const option: OptionSelectItem = {
label: modifier.type.name,
handler: () => {
// Pokemon and item selected
encounter.setDialogueToken("chosenItem", modifier.type.name);
encounter.misc = {
chosenPokemon: pokemon,
chosenModifier: modifier,
};
return true;
},
};
return option;
});
};
const selectableFilter = (pokemon: Pokemon) => {
// If pokemon has valid item, it can be selected
const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(pokemon);
if (!meetsReqs) {
return getEncounterText(`${namespace}:invalid_selection`) ?? null;
}
return null;
};
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
})
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const modifier = encounter.misc.chosenModifier;
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
// Check if the player has max stacks of Healing Charm already
const existing = globalScene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
// At max stacks, give the first party pokemon a Shell Bell instead
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerParty()[0], shellBell);
globalScene.playSound("item_fanfare");
await showEncounterText(
i18next.t("battle:rewardGain", { modifierName: shellBell.name }),
null,
undefined,
true,
);
doEventReward();
} else {
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.HEALING_CHARM);
doEventReward();
}
chosenPokemon.loseHeldItem(modifier, false);
leaveEncounterWithoutBattle(true);
})
.build(),
)
.build();