remove unecessary case

This commit is contained in:
Matthew Olker 2024-05-24 17:43:35 -04:00
parent 16e1f63fe0
commit 77cdad48df

View File

@ -2161,9 +2161,7 @@ export class TurnStartPhase extends FieldPhase {
if (this.scene.currentBattle.double) {
const playerActivePokemon = field.filter(pokemon => pokemon.isPlayer() && pokemon.isActive());
// if only one pokemon is alive, use that one
if (playerActivePokemon.length < 2) {
runningPokemon = playerActivePokemon[0];
} else {
if (playerActivePokemon.length > 1) {
// find which active pokemon has faster speed
const fasterPokemon = playerActivePokemon[0].getStat(Stat.SPD) > playerActivePokemon[1].getStat(Stat.SPD) ? playerActivePokemon[0] : playerActivePokemon[1];
// check if either active pokemon has the ability "Run Away"