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remove unecessary case
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@ -2161,9 +2161,7 @@ export class TurnStartPhase extends FieldPhase {
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if (this.scene.currentBattle.double) {
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if (this.scene.currentBattle.double) {
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const playerActivePokemon = field.filter(pokemon => pokemon.isPlayer() && pokemon.isActive());
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const playerActivePokemon = field.filter(pokemon => pokemon.isPlayer() && pokemon.isActive());
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// if only one pokemon is alive, use that one
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// if only one pokemon is alive, use that one
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if (playerActivePokemon.length < 2) {
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if (playerActivePokemon.length > 1) {
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runningPokemon = playerActivePokemon[0];
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} else {
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// find which active pokemon has faster speed
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// find which active pokemon has faster speed
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const fasterPokemon = playerActivePokemon[0].getStat(Stat.SPD) > playerActivePokemon[1].getStat(Stat.SPD) ? playerActivePokemon[0] : playerActivePokemon[1];
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const fasterPokemon = playerActivePokemon[0].getStat(Stat.SPD) > playerActivePokemon[1].getStat(Stat.SPD) ? playerActivePokemon[0] : playerActivePokemon[1];
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// check if either active pokemon has the ability "Run Away"
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// check if either active pokemon has the ability "Run Away"
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