mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-17 22:02:18 +02:00
Merge branch 'pagefaultgames:main' into main
This commit is contained in:
commit
66f074372b
@ -2282,6 +2282,34 @@ export class PostTurnFormChangeAbAttr extends PostTurnAbAttr {
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}
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}
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/**
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* Attribute used for abilities (Bad Dreams) that damages the opponents for being asleep
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*/
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export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr {
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/**
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* Deals damage to all sleeping opponents equal to 1/8 of their max hp (min 1)
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* @param {Pokemon} pokemon Pokemon that has this ability
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* @param {boolean} passive N/A
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* @param {any[]} args N/A
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* @returns {boolean} true if any opponents are sleeping
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*/
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applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean | Promise<boolean> {
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let hadEffect: boolean = false;
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for(let opp of pokemon.getOpponents()) {
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if(opp.status !== undefined && opp.status.effect === StatusEffect.SLEEP) {
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opp.damageAndUpdate(Math.floor(Math.max(1, opp.getMaxHp() / 8)), HitResult.OTHER);
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pokemon.scene.queueMessage(i18next.t('abilityTriggers:badDreams', {pokemonName: `${getPokemonPrefix(opp)}${opp.name}`}));
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hadEffect = true;
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}
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}
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return hadEffect;
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}
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}
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/**
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* Grabs the last failed Pokeball used
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* @extends PostTurnAbAttr
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@ -3327,7 +3355,7 @@ export function initAbilities() {
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.ignorable()
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.partial(),
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new Ability(Abilities.BAD_DREAMS, 4)
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.unimplemented(),
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.attr(PostTurnHurtIfSleepingAbAttr),
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new Ability(Abilities.PICKPOCKET, 5)
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.attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT)),
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new Ability(Abilities.SHEER_FORCE, 5)
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@ -1608,8 +1608,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
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new SpeciesEvolution(Species.FROSMOTH, 1, null, new SpeciesFriendshipEvolutionCondition(90, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.MEDIUM)
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],
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[Species.GIMMIGHOUL]: [
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new SpeciesEvolution(Species.GHOLDENGO, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.VERY_LONG)
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]
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new SpeciesEvolution(Species.GHOLDENGO, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.VERY_LONG) ]
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};
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interface PokemonPrevolutions {
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@ -4,7 +4,7 @@ import { Variant, VariantSet, variantColorCache } from '#app/data/variant';
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import { variantData } from '#app/data/variant';
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import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info';
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import { Moves } from "../data/enums/moves";
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import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr } from "../data/move";
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import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit } from "../data/move";
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import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from '../data/pokemon-species';
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import * as Utils from '../utils';
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import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from '../data/type';
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@ -1127,7 +1127,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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let shinyThreshold = new Utils.IntegerHolder(32);
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if (thresholdOverride === undefined) {
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if (!this.hasTrainer()) {
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if (new Date() < new Date(2024, 4, 21, 20))
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if (new Date() < new Date(Date.UTC(2024, 4, 22, 0)))
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shinyThreshold.value *= 3;
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this.scene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold);
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}
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@ -1282,11 +1282,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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if (this.isBoss()) // Bosses never get self ko moves
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movePool = movePool.filter(m => !allMoves[m[0]].getAttrs(SacrificialAttr).length);
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movePool = movePool.filter(m => !allMoves[m[0]].getAttrs(SacrificialAttrOnHit).length);
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if (this.hasTrainer()) {
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// Trainers never get OHKO moves
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movePool = movePool.filter(m => !allMoves[m[0]].getAttrs(OneHitKOAttr).length);
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// Half the weight of self KO moves
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movePool = movePool.map(m => [m[0], m[1] * (!!allMoves[m[0]].getAttrs(SacrificialAttr).length ? 0.5 : 1)]);
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movePool = movePool.map(m => [m[0], m[1] * (!!allMoves[m[0]].getAttrs(SacrificialAttrOnHit).length ? 0.5 : 1)]);
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// Trainers get a weight bump to stat buffing moves
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movePool = movePool.map(m => [m[0], m[1] * (allMoves[m[0]].getAttrs(StatChangeAttr).some(a => (a as StatChangeAttr).levels > 1 && (a as StatChangeAttr).selfTarget) ? 1.25 : 1)]);
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// Trainers get a weight decrease to multiturn moves
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{pokemonName}} wurde durch {{abilityName}}\nvor Rückstoß geschützt!`,
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'badDreams': `{{pokemonName}} ist in einem Alptraum gefangen!`,
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} as const;
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{pokemonName}}'s {{abilityName}}\nprotected it from recoil!`,
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'badDreams': `{{pokemonName}} is tormented!`,
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} as const;
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{pokemonName}}'s {{abilityName}}\nprotected it from recoil!`,
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} as const;
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'badDreams': `{{pokemonName}} Está atormentado!`
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} as const;
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{abilityName}}\nde {{pokemonName}} le protège du contrecoup !`,
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'badDreams': `{{pokemonName}} a le sommeil agité !`
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} as const;
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{abilityName}} di {{pokemonName}}\nl'ha protetto dal contraccolpo!`,
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'badDreams': `{{pokemonName}} è tormentato!`,
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} as const;
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@ -2,4 +2,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{pokemonName}} 的 {{abilityName}}\n抵消了反作用力!`,
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'badDreams': `{{pokemonName}} 被折磨着!`
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} as const;
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@ -366,10 +366,14 @@ export class TitlePhase extends Phase {
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this.scene.pushPhase(new SummonPhase(this.scene, 0, true, true));
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if (this.scene.currentBattle.double && availablePartyMembers > 1)
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this.scene.pushPhase(new SummonPhase(this.scene, 1, true, true));
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if (this.scene.currentBattle.waveIndex > 1 && this.scene.currentBattle.battleType !== BattleType.TRAINER) {
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
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if (this.scene.currentBattle.double && availablePartyMembers > 1)
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
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if (this.scene.currentBattle.battleType !== BattleType.TRAINER && (this.scene.currentBattle.waveIndex > 1 || !this.scene.gameMode.isDaily)) {
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const minPartySize = this.scene.currentBattle.double ? 2 : 1;
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if (availablePartyMembers > minPartySize) {
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
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if (this.scene.currentBattle.double)
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
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}
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}
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}
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@ -955,10 +959,13 @@ export class EncounterPhase extends BattlePhase {
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this.scene.pushPhase(new ToggleDoublePositionPhase(this.scene, false));
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}
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if (this.scene.currentBattle.waveIndex > startingWave && this.scene.currentBattle.battleType !== BattleType.TRAINER) {
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
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if (this.scene.currentBattle.double && availablePartyMembers.length > 1)
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
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if (this.scene.currentBattle.battleType !== BattleType.TRAINER && (this.scene.currentBattle.waveIndex > 1 || !this.scene.gameMode.isDaily)) {
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const minPartySize = this.scene.currentBattle.double ? 2 : 1;
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if (availablePartyMembers.length > minPartySize) {
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
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if (this.scene.currentBattle.double)
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this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
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}
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}
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}
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@ -4416,6 +4423,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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if (this.scene.getParty().length === 6) {
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const promptRelease = () => {
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this.scene.ui.showText(`Your party is full.\nRelease a Pokémon to make room for ${pokemon.name}?`, null, () => {
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this.scene.pokemonInfoContainer.makeRoomForConfirmUi();
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this.scene.ui.setMode(Mode.CONFIRM, () => {
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this.scene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, this.fieldIndex, (slotIndex: integer, _option: PartyOption) => {
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this.scene.ui.setMode(Mode.MESSAGE).then(() => {
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@ -93,8 +93,9 @@ export function initI18n(): void {
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i18next.use(LanguageDetector).init({
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lng: lang,
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nonExplicitSupportedLngs: true,
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fallbackLng: 'en',
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supportedLngs: ['en', 'es', 'fr', 'it', 'de', 'zh_CN','pt_BR'],
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supportedLngs: ['en', 'es', 'fr', 'it', 'de', 'zh','pt'],
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debug: true,
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interpolation: {
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escapeValue: false,
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@ -5,6 +5,9 @@ import i18next from "i18next";
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import {Button} from "../enums/buttons";
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export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
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public static readonly windowWidth: integer = 48;
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private switchCheck: boolean;
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private switchCheckCursor: integer;
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@ -13,7 +16,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
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}
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getWindowWidth(): integer {
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return 48;
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return ConfirmUiHandler.windowWidth;
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}
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show(args: any[]): boolean {
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@ -9,8 +9,11 @@ import { getNatureName } from "../data/nature";
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import * as Utils from "../utils";
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import { Type } from "../data/type";
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import { getVariantTint } from "#app/data/variant";
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import ConfirmUiHandler from "./confirm-ui-handler";
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export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
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private readonly infoWindowWidth = 104;
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private pokemonGenderLabelText: Phaser.GameObjects.Text;
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private pokemonGenderText: Phaser.GameObjects.Text;
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private pokemonAbilityLabelText: Phaser.GameObjects.Text;
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@ -37,7 +40,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
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}
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setup(): void {
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const infoBg = addWindow(this.scene, 0, 0, 104, 132);
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const infoBg = addWindow(this.scene, 0, 0, this.infoWindowWidth, 132);
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infoBg.setOrigin(0.5, 0.5);
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this.pokemonMovesContainer = this.scene.add.container(6, 14);
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@ -172,7 +175,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
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targets: this,
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duration: Utils.fixedInt(Math.floor(750 / speedMultiplier)),
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ease: 'Cubic.easeInOut',
|
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x: this.initialX - 104,
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x: this.initialX - this.infoWindowWidth,
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onComplete: () => {
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resolve();
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}
|
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@ -201,6 +204,20 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
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||||
});
|
||||
}
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makeRoomForConfirmUi(speedMultiplier: number = 1): Promise<void> {
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||||
return new Promise<void>(resolve => {
|
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this.scene.tweens.add({
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targets: this,
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||||
duration: Utils.fixedInt(Math.floor(150 / speedMultiplier)),
|
||||
ease: 'Cubic.easeInOut',
|
||||
x: this.initialX - this.infoWindowWidth - ConfirmUiHandler.windowWidth,
|
||||
onComplete: () => {
|
||||
resolve();
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
hide(speedMultiplier: number = 1): Promise<void> {
|
||||
return new Promise(resolve => {
|
||||
if (!this.shown)
|
||||
|
@ -70,12 +70,12 @@ const languageSettings: { [key: string]: LanguageSetting } = {
|
||||
starterInfoTextSize: '54px',
|
||||
instructionTextSize: '42px',
|
||||
},
|
||||
"zh_CN":{
|
||||
"zh":{
|
||||
starterInfoTextSize: '40px',
|
||||
instructionTextSize: '42px',
|
||||
starterInfoYOffset: 2
|
||||
},
|
||||
"pt_BR":{
|
||||
"pt":{
|
||||
starterInfoTextSize: '47px',
|
||||
instructionTextSize: '38px',
|
||||
starterInfoXPos: 32,
|
||||
@ -217,7 +217,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
setup() {
|
||||
const ui = this.getUi();
|
||||
const currentLanguage = i18next.language;
|
||||
const textSettings = languageSettings[currentLanguage];
|
||||
const langSettingKey = Object.keys(languageSettings).find(lang => currentLanguage.includes(lang));
|
||||
const textSettings = languageSettings[langSettingKey];
|
||||
|
||||
this.starterSelectContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6);
|
||||
this.starterSelectContainer.setVisible(false);
|
||||
@ -280,7 +281,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
let starterInfoYOffset = textSettings?.starterInfoYOffset || 0;
|
||||
|
||||
// The font size should be set per language
|
||||
let starterInfoTextSize = textSettings.starterInfoTextSize;
|
||||
let starterInfoTextSize = textSettings?.starterInfoTextSize || 56;
|
||||
|
||||
this.pokemonAbilityLabelText = addTextObject(this.scene, 6, 127 + starterInfoYOffset, i18next.t("starterSelectUiHandler:ability"), TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize });
|
||||
this.pokemonAbilityLabelText.setOrigin(0, 0);
|
||||
|
@ -49,11 +49,11 @@ const languageSettings: { [key: string]: LanguageSetting } = {
|
||||
}
|
||||
|
||||
export function addTextObject(scene: Phaser.Scene, x: number, y: number, content: string, style: TextStyle, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): Phaser.GameObjects.Text {
|
||||
const [ styleOptions, shadowColor, shadowSize ] = getTextStyleOptions(style, (scene as BattleScene).uiTheme, extraStyleOptions);
|
||||
const [ styleOptions, shadowColor, shadowXpos, shadowYpos ] = getTextStyleOptions(style, (scene as BattleScene).uiTheme, extraStyleOptions);
|
||||
|
||||
const ret = scene.add.text(x, y, content, styleOptions);
|
||||
ret.setScale(0.1666666667);
|
||||
ret.setShadow(shadowSize, shadowSize, shadowColor);
|
||||
ret.setShadow(shadowXpos, shadowYpos, shadowColor);
|
||||
if (!(styleOptions as Phaser.Types.GameObjects.Text.TextStyle).lineSpacing)
|
||||
ret.setLineSpacing(5);
|
||||
|
||||
@ -61,12 +61,12 @@ export function addTextObject(scene: Phaser.Scene, x: number, y: number, content
|
||||
}
|
||||
|
||||
export function addBBCodeTextObject(scene: Phaser.Scene, x: number, y: number, content: string, style: TextStyle, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): BBCodeText {
|
||||
const [ styleOptions, shadowColor, shadowSize ] = getTextStyleOptions(style, (scene as BattleScene).uiTheme, extraStyleOptions);
|
||||
const [ styleOptions, shadowColor, shadowXpos, shadowYpos ] = getTextStyleOptions(style, (scene as BattleScene).uiTheme, extraStyleOptions);
|
||||
|
||||
const ret = new BBCodeText(scene, x, y, content, styleOptions as BBCodeText.TextStyle);
|
||||
scene.add.existing(ret);
|
||||
ret.setScale(0.1666666667);
|
||||
ret.setShadow(shadowSize, shadowSize, shadowColor);
|
||||
ret.setShadow(shadowXpos, shadowYpos, shadowColor);
|
||||
if (!(styleOptions as BBCodeText.TextStyle).lineSpacing)
|
||||
ret.setLineSpacing(10);
|
||||
|
||||
@ -86,7 +86,8 @@ export function addTextInputObject(scene: Phaser.Scene, x: number, y: number, wi
|
||||
function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): [ Phaser.Types.GameObjects.Text.TextStyle | InputText.IConfig, string, integer ] {
|
||||
const lang = i18next.language;
|
||||
let shadowColor: string;
|
||||
let shadowSize = 6;
|
||||
let shadowXpos = 4;
|
||||
let shadowYpos = 5;
|
||||
|
||||
let styleOptions: Phaser.Types.GameObjects.Text.TextStyle = {
|
||||
fontFamily: 'emerald',
|
||||
@ -117,7 +118,8 @@ function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraStyleOptio
|
||||
case TextStyle.MONEY:
|
||||
case TextStyle.TOOLTIP_TITLE:
|
||||
styleOptions.fontSize = languageSettings[lang]?.battleInfoFontSize || '72px';
|
||||
shadowSize = 4.5;
|
||||
shadowXpos = 3.5;
|
||||
shadowYpos = 3.5;
|
||||
break;
|
||||
case TextStyle.PARTY:
|
||||
case TextStyle.PARTY_RED:
|
||||
@ -126,11 +128,13 @@ function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraStyleOptio
|
||||
break;
|
||||
case TextStyle.TOOLTIP_CONTENT:
|
||||
styleOptions.fontSize = languageSettings[lang]?.tooltipContentFontSize || '64px';
|
||||
shadowSize = 4;
|
||||
shadowXpos = 3;
|
||||
shadowYpos = 3;
|
||||
break;
|
||||
case TextStyle.MOVE_INFO_CONTENT:
|
||||
styleOptions.fontSize = languageSettings[lang]?.moveInfoFontSize || '56px';
|
||||
shadowSize = 3;
|
||||
shadowXpos = 3;
|
||||
shadowYpos = 3;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -139,12 +143,12 @@ function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraStyleOptio
|
||||
if (extraStyleOptions) {
|
||||
if (extraStyleOptions.fontSize) {
|
||||
const sizeRatio = parseInt(extraStyleOptions.fontSize.toString().slice(0, -2)) / parseInt(styleOptions.fontSize.toString().slice(0, -2));
|
||||
shadowSize *= sizeRatio;
|
||||
shadowXpos *= sizeRatio;
|
||||
}
|
||||
styleOptions = Object.assign(styleOptions, extraStyleOptions);
|
||||
}
|
||||
|
||||
return [ styleOptions, shadowColor, shadowSize ];
|
||||
return [ styleOptions, shadowColor, shadowXpos, shadowYpos ];
|
||||
}
|
||||
|
||||
export function getBBCodeFrag(content: string, textStyle: TextStyle, uiTheme: UiTheme = UiTheme.DEFAULT): string {
|
||||
|
Loading…
Reference in New Issue
Block a user