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Struggle shouldn't count for Basc recoil
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@ -1680,7 +1680,7 @@ export class RecoilAttr extends MoveEffectAttr {
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user.damageAndUpdate(recoilDamage, { result: HitResult.INDIRECT, ignoreSegments: true });
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globalScene.queueMessage(i18next.t("moveTriggers:hitWithRecoil", { pokemonName: getPokemonNameWithAffix(user) }));
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user.turnData.damageTaken += recoilDamage;
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if (!user.isFainted() && user.hasSpecies(Species.BASCULIN, "white-striped")) {
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if (!user.isFainted() && user.hasSpecies(Species.BASCULIN, "white-striped") && move.id !== Moves.STRUGGLE) {
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const modifier = modifierTypes.EVOLUTION_TRACKER_BASCULIN()
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.withIdFromFunc(modifierTypes.EVOLUTION_TRACKER_BASCULIN)
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.newModifier(user, recoilDamage) as EvoTrackerRecoilModifier;
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