From 66574938a53f0274a7a2dc9ac90480f4af2e0aa5 Mon Sep 17 00:00:00 2001 From: AJ Fontaine Date: Tue, 27 May 2025 15:42:01 -0400 Subject: [PATCH] Struggle shouldn't count for Basc recoil --- src/data/moves/move.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/moves/move.ts b/src/data/moves/move.ts index e8dcfc5b8b3..5169e73445a 100644 --- a/src/data/moves/move.ts +++ b/src/data/moves/move.ts @@ -1680,7 +1680,7 @@ export class RecoilAttr extends MoveEffectAttr { user.damageAndUpdate(recoilDamage, { result: HitResult.INDIRECT, ignoreSegments: true }); globalScene.queueMessage(i18next.t("moveTriggers:hitWithRecoil", { pokemonName: getPokemonNameWithAffix(user) })); user.turnData.damageTaken += recoilDamage; - if (!user.isFainted() && user.hasSpecies(Species.BASCULIN, "white-striped")) { + if (!user.isFainted() && user.hasSpecies(Species.BASCULIN, "white-striped") && move.id !== Moves.STRUGGLE) { const modifier = modifierTypes.EVOLUTION_TRACKER_BASCULIN() .withIdFromFunc(modifierTypes.EVOLUTION_TRACKER_BASCULIN) .newModifier(user, recoilDamage) as EvoTrackerRecoilModifier;