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fixed tets a bit
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@ -84,7 +84,8 @@ describe("Swallow & Spit Up", () => {
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});
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});
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it("should fail and display message at full HP without consuming stacks", async () => {
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// TODO: Does this consume stacks or not?
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it.todo("should fail and display message at full HP, consuming stacks", async () => {
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await game.classicMode.startBattle([SpeciesId.SWALOT]);
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const swalot = game.field.getPlayerPokemon();
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@ -234,7 +235,6 @@ describe("Swallow & Spit Up", () => {
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// should have fallen by 2 stages from Simple
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expect(player.getStatStage(Stat.DEF)).toBe(-1);
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expect(player.getStatStage(Stat.SPDEF)).toBe(-1);
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expect(player.waveData.abilityRevealed).toBe(true);
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});
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it("should invert stat drops when gaining Contrary", async () => {
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@ -259,7 +259,6 @@ describe("Swallow & Spit Up", () => {
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// should have risen 1 stage from Contrary
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expect(player.getStatStage(Stat.DEF)).toBe(2);
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expect(player.getStatStage(Stat.SPDEF)).toBe(2);
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expect(player.waveData.abilityRevealed).toBe(true);
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});
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});
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});
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