fixed tets a bit

This commit is contained in:
Bertie690 2025-06-14 14:45:16 -04:00
parent 5449209f2f
commit 501fb0b594

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@ -84,7 +84,8 @@ describe("Swallow & Spit Up", () => {
});
});
it("should fail and display message at full HP without consuming stacks", async () => {
// TODO: Does this consume stacks or not?
it.todo("should fail and display message at full HP, consuming stacks", async () => {
await game.classicMode.startBattle([SpeciesId.SWALOT]);
const swalot = game.field.getPlayerPokemon();
@ -234,7 +235,6 @@ describe("Swallow & Spit Up", () => {
// should have fallen by 2 stages from Simple
expect(player.getStatStage(Stat.DEF)).toBe(-1);
expect(player.getStatStage(Stat.SPDEF)).toBe(-1);
expect(player.waveData.abilityRevealed).toBe(true);
});
it("should invert stat drops when gaining Contrary", async () => {
@ -259,7 +259,6 @@ describe("Swallow & Spit Up", () => {
// should have risen 1 stage from Contrary
expect(player.getStatStage(Stat.DEF)).toBe(2);
expect(player.getStatStage(Stat.SPDEF)).toBe(2);
expect(player.waveData.abilityRevealed).toBe(true);
});
});
});