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Merge remote-tracking branch 'upstream/beta' into todo-test-enable
This commit is contained in:
commit
4c7eeb782e
@ -84,6 +84,10 @@ interface BaseArenaTag {
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* The tag's remaining duration. Setting to any number `<=0` will make the tag's duration effectively infinite.
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*/
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turnCount: number;
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/**
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* The tag's max duration.
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*/
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maxDuration: number;
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/**
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* The {@linkcode MoveId} that created this tag, or `undefined` if not set by a move.
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*/
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@ -110,12 +114,14 @@ export abstract class ArenaTag implements BaseArenaTag {
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/** The type of the arena tag */
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public abstract readonly tagType: ArenaTagType;
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public turnCount: number;
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public maxDuration: number;
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public sourceMove?: MoveId;
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public sourceId: number | undefined;
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public side: ArenaTagSide;
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constructor(turnCount: number, sourceMove?: MoveId, sourceId?: number, side: ArenaTagSide = ArenaTagSide.BOTH) {
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this.turnCount = turnCount;
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this.maxDuration = turnCount;
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this.sourceMove = sourceMove;
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this.sourceId = sourceId;
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this.side = side;
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@ -164,6 +170,7 @@ export abstract class ArenaTag implements BaseArenaTag {
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*/
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loadTag<const T extends this>(source: BaseArenaTag & Pick<T, "tagType">): void {
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this.turnCount = source.turnCount;
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this.maxDuration = source.maxDuration;
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this.sourceMove = source.sourceMove;
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this.sourceId = source.sourceId;
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this.side = source.side;
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@ -1119,7 +1119,7 @@ export const biomePokemonPools: BiomePokemonPools = {
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},
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[BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HITMONLEE, SpeciesId.HITMONCHAN, SpeciesId.LUCARIO, SpeciesId.THROH, SpeciesId.SAWK, { 1: [ SpeciesId.PANCHAM ], 52: [ SpeciesId.PANGORO ] } ] },
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[BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HITMONTOP, SpeciesId.GALLADE, SpeciesId.GALAR_FARFETCHD ] },
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[BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TERRAKION, { 1: [ SpeciesId.KUBFU ], 60: [ SpeciesId.URSHIFU] }, SpeciesId.GALAR_ZAPDOS ] },
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[BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TERRAKION, { 1: [ SpeciesId.KUBFU ], 60: [ SpeciesId.URSHIFU ] }, SpeciesId.GALAR_ZAPDOS ] },
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[BiomePoolTier.BOSS]: {
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[TimeOfDay.DAWN]: [],
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[TimeOfDay.DAY]: [],
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@ -1128,7 +1128,7 @@ export const biomePokemonPools: BiomePokemonPools = {
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[TimeOfDay.ALL]: [ SpeciesId.HITMONLEE, SpeciesId.HITMONCHAN, SpeciesId.HARIYAMA, SpeciesId.MEDICHAM, SpeciesId.LUCARIO, SpeciesId.TOXICROAK, SpeciesId.THROH, SpeciesId.SAWK, SpeciesId.SCRAFTY, SpeciesId.MIENSHAO, SpeciesId.BEWEAR, SpeciesId.GRAPPLOCT, SpeciesId.ANNIHILAPE ]
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},
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[BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.HITMONTOP, SpeciesId.GALLADE, SpeciesId.PANGORO, SpeciesId.SIRFETCHD, SpeciesId.HISUI_DECIDUEYE ] },
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[BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TERRAKION, { 1: [ SpeciesId.KUBFU ], 60: [ SpeciesId.URSHIFU] } ] },
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[BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.TERRAKION, { 1: [ SpeciesId.KUBFU ], 60: [ SpeciesId.URSHIFU ] } ] },
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[BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ZAMAZENTA, SpeciesId.GALAR_ZAPDOS ] }
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},
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[BiomeId.FACTORY]: {
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@ -1597,10 +1597,10 @@ export const biomePokemonPools: BiomePokemonPools = {
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[BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.SOLOSIS ], 32: [ SpeciesId.DUOSION ], 41: [ SpeciesId.REUNICLUS ] } ] },
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[BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.DITTO, { 1: [ SpeciesId.PORYGON ], 30: [ SpeciesId.PORYGON2 ] } ] },
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[BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM ] },
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[BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [SpeciesId.TYPE_NULL], 60: [ SpeciesId.SILVALLY ] } ] },
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[BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ SpeciesId.TYPE_NULL ], 60: [ SpeciesId.SILVALLY ] } ] },
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[BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MUK, SpeciesId.ELECTRODE, SpeciesId.BRONZONG, SpeciesId.MAGNEZONE, SpeciesId.PORYGON_Z, SpeciesId.REUNICLUS, SpeciesId.KLINKLANG ] },
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[BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] },
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[BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM, SpeciesId.ZYGARDE, { 1: [SpeciesId.TYPE_NULL], 60: [ SpeciesId.SILVALLY ] } ] },
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[BiomePoolTier.BOSS_SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.ROTOM, SpeciesId.ZYGARDE, { 1: [ SpeciesId.TYPE_NULL ], 60: [ SpeciesId.SILVALLY ] } ] },
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[BiomePoolTier.BOSS_ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ SpeciesId.MEWTWO, SpeciesId.MIRAIDON ] }
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},
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[BiomeId.END]: {
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@ -5627,10 +5627,12 @@ export function initBiomes() {
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]
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],
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[ SpeciesId.TYPE_NULL, PokemonType.NORMAL, -1, [
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[ BiomeId.LABORATORY, BiomePoolTier.ULTRA_RARE ]
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[ BiomeId.LABORATORY, BiomePoolTier.ULTRA_RARE ],
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[ BiomeId.LABORATORY, BiomePoolTier.BOSS_SUPER_RARE ]
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]
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],
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[ SpeciesId.SILVALLY, PokemonType.NORMAL, -1, [
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[ BiomeId.LABORATORY, BiomePoolTier.ULTRA_RARE ],
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[ BiomeId.LABORATORY, BiomePoolTier.BOSS_SUPER_RARE ]
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]
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],
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@ -5773,10 +5775,12 @@ export function initBiomes() {
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]
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],
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[ SpeciesId.POIPOLE, PokemonType.POISON, -1, [
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[ BiomeId.SWAMP, BiomePoolTier.ULTRA_RARE ]
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[ BiomeId.SWAMP, BiomePoolTier.ULTRA_RARE ],
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[ BiomeId.SWAMP, BiomePoolTier.BOSS_SUPER_RARE ]
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]
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],
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[ SpeciesId.NAGANADEL, PokemonType.POISON, PokemonType.DRAGON, [
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[ BiomeId.SWAMP, BiomePoolTier.ULTRA_RARE ],
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[ BiomeId.SWAMP, BiomePoolTier.BOSS_SUPER_RARE ]
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]
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],
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@ -6165,10 +6169,12 @@ export function initBiomes() {
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]
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],
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[ SpeciesId.KUBFU, PokemonType.FIGHTING, -1, [
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[ BiomeId.DOJO, BiomePoolTier.ULTRA_RARE ]
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[ BiomeId.DOJO, BiomePoolTier.ULTRA_RARE ],
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[ BiomeId.DOJO, BiomePoolTier.BOSS_SUPER_RARE ]
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]
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],
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[ SpeciesId.URSHIFU, PokemonType.FIGHTING, PokemonType.DARK, [
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[ BiomeId.DOJO, BiomePoolTier.ULTRA_RARE ],
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[ BiomeId.DOJO, BiomePoolTier.BOSS_SUPER_RARE ]
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]
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],
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@ -7209,7 +7215,8 @@ export function initBiomes() {
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],
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[ TrainerType.SCIENTIST, [
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[ BiomeId.DESERT, BiomePoolTier.COMMON ],
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[ BiomeId.RUINS, BiomePoolTier.COMMON ]
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[ BiomeId.RUINS, BiomePoolTier.COMMON ],
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[ BiomeId.LABORATORY, BiomePoolTier.COMMON ]
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]
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],
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[ TrainerType.SMASHER, []],
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@ -7224,7 +7231,8 @@ export function initBiomes() {
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]
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],
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[ TrainerType.SWIMMER, [
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[ BiomeId.SEA, BiomePoolTier.COMMON ]
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[ BiomeId.SEA, BiomePoolTier.COMMON ],
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[ BiomeId.SEABED, BiomePoolTier.COMMON ]
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]
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],
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[ TrainerType.TWINS, [
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@ -7590,11 +7598,13 @@ export function initBiomes() {
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[ TrainerType.ALDER, []],
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[ TrainerType.IRIS, []],
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[ TrainerType.DIANTHA, []],
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[ TrainerType.KUKUI, []],
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[ TrainerType.HAU, []],
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[ TrainerType.LEON, []],
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[ TrainerType.MUSTARD, []],
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[ TrainerType.GEETA, []],
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[ TrainerType.NEMONA, []],
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[ TrainerType.KIERAN, []],
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[ TrainerType.LEON, []],
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[ TrainerType.RIVAL, []]
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];
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|
@ -22,10 +22,12 @@ export interface SerializedTerrain {
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export class Terrain {
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public terrainType: TerrainType;
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public turnsLeft: number;
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public maxDuration: number;
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constructor(terrainType: TerrainType, turnsLeft?: number) {
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constructor(terrainType: TerrainType, turnsLeft = 0, maxDuration: number = turnsLeft) {
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this.terrainType = terrainType;
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this.turnsLeft = turnsLeft || 0;
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this.turnsLeft = turnsLeft;
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this.maxDuration = maxDuration;
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}
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lapse(): boolean {
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@ -19,10 +19,12 @@ export interface SerializedWeather {
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export class Weather {
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public weatherType: WeatherType;
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public turnsLeft: number;
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public maxDuration: number;
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constructor(weatherType: WeatherType, turnsLeft?: number) {
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constructor(weatherType: WeatherType, turnsLeft = 0, maxDuration: number = turnsLeft) {
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this.weatherType = weatherType;
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this.turnsLeft = !this.isImmutable() ? turnsLeft || 0 : 0;
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this.turnsLeft = this.isImmutable() ? 0 : turnsLeft;
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this.maxDuration = this.isImmutable() ? 0 : maxDuration;
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}
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lapse(): boolean {
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@ -20,10 +20,13 @@ export enum ArenaEventType {
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export class ArenaEvent extends Event {
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/** The total duration of the {@linkcode ArenaEventType} */
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public duration: number;
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constructor(eventType: ArenaEventType, duration: number) {
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/** The maximum duration of the {@linkcode ArenaEventType} */
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public maxDuration: number;
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constructor(eventType: ArenaEventType, duration: number, maxDuration: number = duration) {
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super(eventType);
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this.duration = duration;
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this.maxDuration = maxDuration;
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}
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}
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/** Container class for {@linkcode ArenaEventType.WEATHER_CHANGED} events */
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@ -32,8 +35,8 @@ export class WeatherChangedEvent extends ArenaEvent {
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public oldWeatherType: WeatherType;
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/** The {@linkcode WeatherType} being set */
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public newWeatherType: WeatherType;
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constructor(oldWeatherType: WeatherType, newWeatherType: WeatherType, duration: number) {
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super(ArenaEventType.WEATHER_CHANGED, duration);
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constructor(oldWeatherType: WeatherType, newWeatherType: WeatherType, duration: number, maxDuration?: number) {
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super(ArenaEventType.WEATHER_CHANGED, duration, maxDuration);
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this.oldWeatherType = oldWeatherType;
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this.newWeatherType = newWeatherType;
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@ -45,8 +48,8 @@ export class TerrainChangedEvent extends ArenaEvent {
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public oldTerrainType: TerrainType;
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/** The {@linkcode TerrainType} being set */
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public newTerrainType: TerrainType;
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constructor(oldTerrainType: TerrainType, newTerrainType: TerrainType, duration: number) {
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super(ArenaEventType.TERRAIN_CHANGED, duration);
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constructor(oldTerrainType: TerrainType, newTerrainType: TerrainType, duration: number, maxDuration?: number) {
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super(ArenaEventType.TERRAIN_CHANGED, duration, maxDuration);
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this.oldTerrainType = oldTerrainType;
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this.newTerrainType = newTerrainType;
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@ -68,10 +71,11 @@ export class TagAddedEvent extends ArenaEvent {
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arenaTagType: ArenaTagType,
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arenaTagSide: ArenaTagSide,
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duration: number,
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maxDuration?: number,
|
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arenaTagLayers?: number,
|
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arenaTagMaxLayers?: number,
|
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) {
|
||||
super(ArenaEventType.TAG_ADDED, duration);
|
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super(ArenaEventType.TAG_ADDED, duration, maxDuration);
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this.arenaTagType = arenaTagType;
|
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this.arenaTagSide = arenaTagSide;
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|
@ -344,7 +344,7 @@ export class Arena {
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globalScene.applyModifier(FieldEffectModifier, user.isPlayer(), user, weatherDuration);
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}
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|
||||
this.weather = weather ? new Weather(weather, weatherDuration.value) : null;
|
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this.weather = weather ? new Weather(weather, weatherDuration.value, weatherDuration.value) : null;
|
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this.eventTarget.dispatchEvent(
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new WeatherChangedEvent(oldWeatherType, this.weather?.weatherType!, this.weather?.turnsLeft!),
|
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); // TODO: is this bang correct?
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@ -425,7 +425,7 @@ export class Arena {
|
||||
globalScene.applyModifier(FieldEffectModifier, user.isPlayer(), user, terrainDuration);
|
||||
}
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||||
|
||||
this.terrain = terrain ? new Terrain(terrain, terrainDuration.value) : null;
|
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this.terrain = terrain ? new Terrain(terrain, terrainDuration.value, terrainDuration.value) : null;
|
||||
|
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this.eventTarget.dispatchEvent(
|
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new TerrainChangedEvent(oldTerrainType, this.terrain?.terrainType!, this.terrain?.turnsLeft!),
|
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@ -705,8 +705,8 @@ export class Arena {
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existingTag.onOverlap(this, globalScene.getPokemonById(sourceId));
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||||
|
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if (existingTag instanceof EntryHazardTag) {
|
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const { tagType, side, turnCount, layers, maxLayers } = existingTag as EntryHazardTag;
|
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this.eventTarget.dispatchEvent(new TagAddedEvent(tagType, side, turnCount, layers, maxLayers));
|
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const { tagType, side, turnCount, maxDuration, layers, maxLayers } = existingTag as EntryHazardTag;
|
||||
this.eventTarget.dispatchEvent(new TagAddedEvent(tagType, side, turnCount, maxDuration, layers, maxLayers));
|
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}
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||||
|
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return false;
|
||||
@ -721,7 +721,7 @@ export class Arena {
|
||||
const { layers = 0, maxLayers = 0 } = newTag instanceof EntryHazardTag ? newTag : {};
|
||||
|
||||
this.eventTarget.dispatchEvent(
|
||||
new TagAddedEvent(newTag.tagType, newTag.side, newTag.turnCount, layers, maxLayers),
|
||||
new TagAddedEvent(newTag.tagType, newTag.side, newTag.turnCount, newTag.maxDuration, layers, maxLayers),
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -47,8 +47,12 @@ export class ArenaData {
|
||||
}
|
||||
|
||||
this.biome = source.biome;
|
||||
this.weather = source.weather ? new Weather(source.weather.weatherType, source.weather.turnsLeft) : null;
|
||||
this.terrain = source.terrain ? new Terrain(source.terrain.terrainType, source.terrain.turnsLeft) : null;
|
||||
this.weather = source.weather
|
||||
? new Weather(source.weather.weatherType, source.weather.turnsLeft, source.weather.maxDuration)
|
||||
: null;
|
||||
this.terrain = source.terrain
|
||||
? new Terrain(source.terrain.terrainType, source.terrain.turnsLeft, source.terrain.maxDuration)
|
||||
: null;
|
||||
this.positionalTags = source.positionalTags ?? [];
|
||||
}
|
||||
}
|
||||
|
@ -1021,6 +1021,7 @@ export class GameData {
|
||||
WeatherType.NONE,
|
||||
globalScene.arena.weather?.weatherType!,
|
||||
globalScene.arena.weather?.turnsLeft!,
|
||||
globalScene.arena.weather?.maxDuration!,
|
||||
),
|
||||
); // TODO: is this bang correct?
|
||||
|
||||
@ -1030,6 +1031,7 @@ export class GameData {
|
||||
TerrainType.NONE,
|
||||
globalScene.arena.terrain?.terrainType!,
|
||||
globalScene.arena.terrain?.turnsLeft!,
|
||||
globalScene.arena.terrain?.maxDuration!,
|
||||
),
|
||||
); // TODO: is this bang correct?
|
||||
|
||||
@ -1039,12 +1041,14 @@ export class GameData {
|
||||
if (globalScene.arena.tags) {
|
||||
for (const tag of globalScene.arena.tags) {
|
||||
if (tag instanceof EntryHazardTag) {
|
||||
const { tagType, side, turnCount, layers, maxLayers } = tag as EntryHazardTag;
|
||||
const { tagType, side, turnCount, maxDuration, layers, maxLayers } = tag as EntryHazardTag;
|
||||
globalScene.arena.eventTarget.dispatchEvent(
|
||||
new TagAddedEvent(tagType, side, turnCount, layers, maxLayers),
|
||||
new TagAddedEvent(tagType, side, turnCount, maxDuration, layers, maxLayers),
|
||||
);
|
||||
} else {
|
||||
globalScene.arena.eventTarget.dispatchEvent(new TagAddedEvent(tag.tagType, tag.side, tag.turnCount));
|
||||
globalScene.arena.eventTarget.dispatchEvent(
|
||||
new TagAddedEvent(tag.tagType, tag.side, tag.turnCount, tag.maxDuration),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -317,7 +317,7 @@ export class ArenaFlyout extends Phaser.GameObjects.Container {
|
||||
this.fieldEffectInfo.push({
|
||||
name,
|
||||
effectType: arenaEffectType,
|
||||
maxDuration: tagAddedEvent.duration,
|
||||
maxDuration: tagAddedEvent.maxDuration,
|
||||
duration: tagAddedEvent.duration,
|
||||
tagType: tagAddedEvent.arenaTagType,
|
||||
});
|
||||
@ -353,7 +353,7 @@ export class ArenaFlyout extends Phaser.GameObjects.Container {
|
||||
),
|
||||
effectType:
|
||||
fieldEffectChangedEvent instanceof WeatherChangedEvent ? ArenaEffectType.WEATHER : ArenaEffectType.TERRAIN,
|
||||
maxDuration: fieldEffectChangedEvent.duration,
|
||||
maxDuration: fieldEffectChangedEvent.maxDuration,
|
||||
duration: fieldEffectChangedEvent.duration,
|
||||
};
|
||||
|
||||
|
@ -17,19 +17,17 @@ export function removeCookie(cName: string): void {
|
||||
|
||||
export function getCookie(cName: string): string {
|
||||
// check if there are multiple cookies with the same name and delete them
|
||||
if (document.cookie.split(";").filter(c => c.includes(cName)).length > 1) {
|
||||
if (document.cookie.split(";").filter(c => c.trim().includes(cName)).length > 1) {
|
||||
removeCookie(cName);
|
||||
return "";
|
||||
}
|
||||
const name = `${cName}=`;
|
||||
const ca = document.cookie.split(";");
|
||||
for (let c of ca) {
|
||||
// ⚠️ DO NOT REPLACE THIS WITH C = C.TRIM() - IT BREAKS IN NON-CHROMIUM BROWSERS ⚠️
|
||||
while (c.charAt(0) === " ") {
|
||||
c = c.substring(1);
|
||||
}
|
||||
if (c.indexOf(name) === 0) {
|
||||
return c.substring(name.length, c.length);
|
||||
const cookieArray = document.cookie.split(";");
|
||||
// Check all cookies in the document and see if any of them match, grabbing the first one whose value lines up
|
||||
for (const cookie of cookieArray) {
|
||||
const cookieTrimmed = cookie.trim();
|
||||
if (cookieTrimmed.startsWith(name)) {
|
||||
return cookieTrimmed.slice(name.length, cookieTrimmed.length);
|
||||
}
|
||||
}
|
||||
return "";
|
||||
|
@ -30,12 +30,13 @@ describe("Ability Duplication", () => {
|
||||
.enemyMoveset(MoveId.SPLASH);
|
||||
});
|
||||
|
||||
// TODO: Find a cleaner way of checking ability duplication effects than suppressing the ability
|
||||
it("huge power should only be applied once if both normal and passive", async () => {
|
||||
game.override.passiveAbility(AbilityId.HUGE_POWER);
|
||||
|
||||
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
||||
|
||||
const [magikarp] = game.scene.getPlayerField();
|
||||
const magikarp = game.field.getPlayerPokemon();
|
||||
const magikarpAttack = magikarp.getEffectiveStat(Stat.ATK);
|
||||
|
||||
magikarp.summonData.abilitySuppressed = true;
|
||||
@ -48,7 +49,7 @@ describe("Ability Duplication", () => {
|
||||
|
||||
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
||||
|
||||
const [magikarp] = game.scene.getPlayerField();
|
||||
const magikarp = game.field.getPlayerPokemon();
|
||||
const magikarpAttack = magikarp.getEffectiveStat(Stat.ATK);
|
||||
|
||||
magikarp.summonData.abilitySuppressed = true;
|
||||
|
@ -5,8 +5,7 @@ import { MoveId } from "#enums/move-id";
|
||||
import { MoveResult } from "#enums/move-result";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import type { EffectiveStat } from "#enums/stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { EFFECTIVE_STATS } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
@ -48,23 +47,24 @@ describe("Abilities - Commander", () => {
|
||||
|
||||
const [tatsugiri, dondozo] = game.scene.getPlayerField();
|
||||
|
||||
const affectedStats: EffectiveStat[] = [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD];
|
||||
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
affectedStats.forEach(stat => expect(dondozo.getStatStage(stat)).toBe(2));
|
||||
|
||||
game.move.select(MoveId.SPLASH, 1);
|
||||
expect(dondozo).toHaveBattlerTag(BattlerTagType.COMMANDED);
|
||||
EFFECTIVE_STATS.forEach(stat => {
|
||||
expect(dondozo).toHaveStatStage(stat, 2);
|
||||
});
|
||||
|
||||
game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2);
|
||||
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
|
||||
|
||||
// Force both enemies to target the Tatsugiri
|
||||
await game.move.selectEnemyMove(MoveId.TACKLE, BattlerIndex.PLAYER);
|
||||
await game.move.selectEnemyMove(MoveId.TACKLE, BattlerIndex.PLAYER);
|
||||
await game.move.forceEnemyMove(MoveId.TACKLE, BattlerIndex.PLAYER);
|
||||
await game.move.forceEnemyMove(MoveId.TACKLE, BattlerIndex.PLAYER);
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
game.scene.getEnemyField().forEach(enemy => expect(enemy.getLastXMoves(1)[0].result).toBe(MoveResult.MISS));
|
||||
expect(tatsugiri.isFullHp()).toBeTruthy();
|
||||
await game.toEndOfTurn();
|
||||
const [enemy1, enemy2] = game.scene.getEnemyField();
|
||||
expect(enemy1).toHaveUsedMove({ move: MoveId.TACKLE, result: MoveResult.MISS });
|
||||
expect(enemy2).toHaveUsedMove({ move: MoveId.TACKLE, result: MoveResult.MISS });
|
||||
expect(tatsugiri).toHaveFullHp();
|
||||
});
|
||||
|
||||
it("should activate when a Dondozo switches in and cancel the source's move", async () => {
|
||||
@ -72,7 +72,7 @@ describe("Abilities - Commander", () => {
|
||||
|
||||
await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.MAGIKARP, SpeciesId.DONDOZO]);
|
||||
|
||||
const tatsugiri = game.scene.getPlayerField()[0];
|
||||
const [tatsugiri, _, dondozo] = game.scene.getPlayerParty();
|
||||
|
||||
game.move.select(MoveId.LIQUIDATION, 0, BattlerIndex.ENEMY);
|
||||
game.doSwitchPokemon(2);
|
||||
@ -80,12 +80,11 @@ describe("Abilities - Commander", () => {
|
||||
await game.phaseInterceptor.to("MovePhase", false);
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
|
||||
const dondozo = game.scene.getPlayerField()[1];
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
expect(tatsugiri.getMoveHistory()).toHaveLength(0);
|
||||
expect(game.scene.getEnemyField()[0].isFullHp()).toBeTruthy();
|
||||
expect(game.field.getEnemyPokemon()).toHaveFullHp();
|
||||
});
|
||||
|
||||
it("source should reenter the field when Dondozo faints", async () => {
|
||||
@ -192,26 +191,26 @@ describe("Abilities - Commander", () => {
|
||||
});
|
||||
|
||||
it("should interrupt the source's semi-invulnerability", async () => {
|
||||
game.override.moveset([MoveId.SPLASH, MoveId.DIVE]).enemyMoveset(MoveId.SPLASH);
|
||||
|
||||
await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.MAGIKARP, SpeciesId.DONDOZO]);
|
||||
|
||||
const tatsugiri = game.scene.getPlayerField()[0];
|
||||
const [tatsugiri, , dondozo] = game.scene.getPlayerParty();
|
||||
|
||||
game.move.select(MoveId.DIVE, 0, BattlerIndex.ENEMY);
|
||||
game.move.select(MoveId.SPLASH, 1);
|
||||
game.move.use(MoveId.DIVE, BattlerIndex.PLAYER, BattlerIndex.ENEMY);
|
||||
game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2);
|
||||
await game.move.forceEnemyMove(MoveId.SPLASH);
|
||||
await game.move.forceEnemyMove(MoveId.SPLASH);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(tatsugiri.getTag(BattlerTagType.UNDERWATER)).toBeDefined();
|
||||
expect(tatsugiri).toHaveBattlerTag(BattlerTagType.UNDERWATER);
|
||||
|
||||
game.doSwitchPokemon(2);
|
||||
|
||||
await game.phaseInterceptor.to("MovePhase", false);
|
||||
const dondozo = game.scene.getPlayerField()[1];
|
||||
expect(tatsugiri.getTag(BattlerTagType.UNDERWATER)).toBeUndefined();
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
await game.toNextTurn();
|
||||
const enemy = game.scene.getEnemyField()[0];
|
||||
expect(enemy.isFullHp()).toBeTruthy();
|
||||
expect(tatsugiri).not.toHaveBattlerTag(BattlerTagType.UNDERWATER);
|
||||
expect(dondozo).toHaveBattlerTag(BattlerTagType.COMMANDED);
|
||||
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(game.field.getEnemyPokemon()).toHaveFullHp();
|
||||
});
|
||||
});
|
||||
|
@ -74,8 +74,8 @@ describe("Abilities - Dancer", () => {
|
||||
.enemyLevel(10);
|
||||
await game.classicMode.startBattle([SpeciesId.ORICORIO, SpeciesId.FEEBAS]);
|
||||
|
||||
const [oricorio] = game.scene.getPlayerField();
|
||||
const [, shuckle2] = game.scene.getEnemyField();
|
||||
const oricorio = game.field.getPlayerPokemon();
|
||||
const shuckle2 = game.scene.getEnemyField()[1];
|
||||
|
||||
game.move.select(MoveId.REVELATION_DANCE, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2);
|
||||
game.move.select(MoveId.FIERY_DANCE, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2);
|
||||
|
@ -58,12 +58,12 @@ describe("Abilities - Flower Gift", () => {
|
||||
const ally_target = allyAttacker ? BattlerIndex.ENEMY : null;
|
||||
|
||||
await game.classicMode.startBattle([SpeciesId.CHERRIM, SpeciesId.MAGIKARP]);
|
||||
const target = allyAttacker ? game.scene.getEnemyField()[0] : game.scene.getPlayerField()[1];
|
||||
const target = allyAttacker ? game.field.getEnemyPokemon() : game.scene.getPlayerField()[1];
|
||||
const initialHp = target.getMaxHp();
|
||||
|
||||
// Override the ability for the target and attacker only
|
||||
vi.spyOn(game.scene.getPlayerField()[1], "getAbility").mockReturnValue(allAbilities[allyAbility]);
|
||||
vi.spyOn(game.scene.getEnemyField()[0], "getAbility").mockReturnValue(allAbilities[enemyAbility]);
|
||||
vi.spyOn(game.field.getEnemyPokemon(), "getAbility").mockReturnValue(allAbilities[enemyAbility]);
|
||||
|
||||
// turn 1
|
||||
game.move.select(MoveId.SUNNY_DAY, 0);
|
||||
|
@ -66,7 +66,7 @@ describe("Abilities - Flower Veil", () => {
|
||||
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.BULBASAUR]);
|
||||
|
||||
// Clear the ability of the ally to isolate the test
|
||||
const ally = game.scene.getPlayerField()[1]!;
|
||||
const ally = game.scene.getPlayerField()[1];
|
||||
vi.spyOn(ally, "getAbility").mockReturnValue(allAbilities[AbilityId.BALL_FETCH]);
|
||||
game.move.select(MoveId.SPLASH);
|
||||
game.move.select(MoveId.SPLASH);
|
||||
|
@ -76,7 +76,7 @@ describe("Abilities - Forecast", () => {
|
||||
|
||||
vi.spyOn(game.scene.getPlayerParty()[5], "getAbility").mockReturnValue(allAbilities[AbilityId.CLOUD_NINE]);
|
||||
|
||||
const castform = game.scene.getPlayerField()[0];
|
||||
const castform = game.field.getPlayerPokemon();
|
||||
expect(castform.formIndex).toBe(NORMAL_FORM);
|
||||
|
||||
game.move.select(MoveId.RAIN_DANCE);
|
||||
|
@ -90,8 +90,7 @@ describe("Ability - Mirror Armor", () => {
|
||||
game.override.battleStyle("double").enemyAbility(AbilityId.MIRROR_ARMOR).ability(AbilityId.INTIMIDATE);
|
||||
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.CHARMANDER]);
|
||||
|
||||
const [enemy1, enemy2] = game.scene.getEnemyField();
|
||||
const [player1, player2] = game.scene.getPlayerField();
|
||||
const [player1, player2, enemy1, enemy2] = game.scene.getField();
|
||||
|
||||
// Enemy has intimidate, enemy should lose -1 atk
|
||||
game.move.select(MoveId.SPLASH);
|
||||
|
@ -58,6 +58,6 @@ describe("Abilities - No Guard", () => {
|
||||
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
expect(game.scene.getEnemyField().length).toBe(2);
|
||||
expect(game.scene.getEnemyField()).toHaveLength(2);
|
||||
});
|
||||
});
|
||||
|
@ -37,9 +37,7 @@ describe("Abilities - Storm Drain", () => {
|
||||
it("should redirect water type moves", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]);
|
||||
|
||||
const enemy1 = game.scene.getEnemyField()[0];
|
||||
const enemy2 = game.scene.getEnemyField()[1];
|
||||
|
||||
const [enemy1, enemy2] = game.scene.getEnemyField();
|
||||
game.field.mockAbility(enemy2, AbilityId.STORM_DRAIN);
|
||||
|
||||
game.move.select(MoveId.WATER_GUN, BattlerIndex.PLAYER, BattlerIndex.ENEMY);
|
||||
@ -53,8 +51,7 @@ describe("Abilities - Storm Drain", () => {
|
||||
game.override.moveset([MoveId.SPLASH, MoveId.AERIAL_ACE]);
|
||||
await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]);
|
||||
|
||||
const enemy1 = game.scene.getEnemyField()[0];
|
||||
const enemy2 = game.scene.getEnemyField()[1];
|
||||
const [enemy1, enemy2] = game.scene.getEnemyField();
|
||||
|
||||
game.field.mockAbility(enemy2, AbilityId.STORM_DRAIN);
|
||||
|
||||
@ -83,8 +80,7 @@ describe("Abilities - Storm Drain", () => {
|
||||
game.override.ability(AbilityId.NORMALIZE);
|
||||
await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]);
|
||||
|
||||
const enemy1 = game.scene.getEnemyField()[0];
|
||||
const enemy2 = game.scene.getEnemyField()[1];
|
||||
const [enemy1, enemy2] = game.scene.getEnemyField();
|
||||
game.field.mockAbility(enemy2, AbilityId.STORM_DRAIN);
|
||||
|
||||
game.move.select(MoveId.WATER_GUN, BattlerIndex.PLAYER, BattlerIndex.ENEMY);
|
||||
@ -98,8 +94,7 @@ describe("Abilities - Storm Drain", () => {
|
||||
game.override.ability(AbilityId.LIQUID_VOICE);
|
||||
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
|
||||
|
||||
const enemy1 = game.scene.getEnemyField()[0];
|
||||
const enemy2 = game.scene.getEnemyField()[1];
|
||||
const [enemy1, enemy2] = game.scene.getEnemyField();
|
||||
|
||||
game.field.mockAbility(enemy2, AbilityId.STORM_DRAIN);
|
||||
|
||||
|
@ -362,7 +362,7 @@ describe("Abilities - Unburden", () => {
|
||||
.startingHeldItems([{ name: "WIDE_LENS" }]);
|
||||
await game.classicMode.startBattle([SpeciesId.TREECKO, SpeciesId.FEEBAS, SpeciesId.MILOTIC]);
|
||||
|
||||
const treecko = game.scene.getPlayerField()[0];
|
||||
const treecko = game.field.getPlayerPokemon();
|
||||
const treeckoInitialHeldItems = getHeldItemCount(treecko);
|
||||
const initialSpeed = treecko.getStat(Stat.SPD);
|
||||
|
||||
@ -374,7 +374,7 @@ describe("Abilities - Unburden", () => {
|
||||
game.doSelectPartyPokemon(0, "RevivalBlessingPhase");
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(game.scene.getPlayerField()[0]).toBe(treecko);
|
||||
expect(game.field.getPlayerPokemon()).toBe(treecko);
|
||||
expect(getHeldItemCount(treecko)).toBeLessThan(treeckoInitialHeldItems);
|
||||
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialSpeed);
|
||||
});
|
||||
|
@ -7,6 +7,7 @@ import { GameManager } from "#test/test-utils/game-manager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
// TODO: These tests are stupid and need to be redone
|
||||
describe("Escape chance calculations", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
@ -31,7 +31,7 @@ describe("Items - Double Battle Chance Boosters", () => {
|
||||
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
expect(game.scene.getEnemyField().length).toBe(2);
|
||||
expect(game.scene.getEnemyField()).toHaveLength(2);
|
||||
});
|
||||
|
||||
it("should guarantee double boss battle with 3 unique tiers", async () => {
|
||||
@ -41,7 +41,7 @@ describe("Items - Double Battle Chance Boosters", () => {
|
||||
|
||||
const enemyField = game.scene.getEnemyField();
|
||||
|
||||
expect(enemyField.length).toBe(2);
|
||||
expect(enemyField).toHaveLength(2);
|
||||
expect(enemyField[0].isBoss()).toBe(true);
|
||||
expect(enemyField[1].isBoss()).toBe(true);
|
||||
});
|
||||
|
@ -44,7 +44,7 @@ describe("Items - Grip Claw", () => {
|
||||
it("should steal items on contact and only from the attack target", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]);
|
||||
|
||||
const [playerPokemon] = game.scene.getPlayerField();
|
||||
const playerPokemon = game.field.getPlayerPokemon();
|
||||
|
||||
const gripClaw = playerPokemon.getHeldItems()[0] as ContactHeldItemTransferChanceModifier;
|
||||
vi.spyOn(gripClaw, "chance", "get").mockReturnValue(100);
|
||||
@ -73,7 +73,7 @@ describe("Items - Grip Claw", () => {
|
||||
it("should not steal items when using a targetted, non attack move", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]);
|
||||
|
||||
const [playerPokemon] = game.scene.getPlayerField();
|
||||
const playerPokemon = game.field.getPlayerPokemon();
|
||||
|
||||
const gripClaw = playerPokemon.getHeldItems()[0] as ContactHeldItemTransferChanceModifier;
|
||||
vi.spyOn(gripClaw, "chance", "get").mockReturnValue(100);
|
||||
|
@ -103,7 +103,7 @@ describe("Items - Multi Lens", () => {
|
||||
|
||||
await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS]);
|
||||
|
||||
const [magikarp] = game.scene.getPlayerField();
|
||||
const magikarp = game.field.getPlayerPokemon();
|
||||
|
||||
game.move.select(MoveId.SWIFT, 0);
|
||||
game.move.select(MoveId.SPLASH, 1);
|
||||
|
@ -102,7 +102,7 @@ describe("Moves - Ability-Ignoring Moves", () => {
|
||||
|
||||
// Both the initial and redirected instruct use ignored sturdy
|
||||
const [enemy1, enemy2] = game.scene.getEnemyField();
|
||||
expect(enemy1.isFainted()).toBe(true);
|
||||
expect(enemy2.isFainted()).toBe(true);
|
||||
expect(enemy1).toHaveFainted();
|
||||
expect(enemy2).toHaveFainted();
|
||||
});
|
||||
});
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { Stat } from "#enums/stat";
|
||||
@ -32,26 +33,21 @@ describe("Moves - Defog", () => {
|
||||
.enemyMoveset([MoveId.DEFOG, MoveId.GROWL]);
|
||||
});
|
||||
|
||||
// TODO: Refactor these tests they suck ass
|
||||
it("should not allow Safeguard to be active", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerField();
|
||||
const enemyPokemon = game.scene.getEnemyField();
|
||||
game.scene.arena.addTag(ArenaTagType.SAFEGUARD, 0, 0, 0);
|
||||
|
||||
game.move.select(MoveId.SAFEGUARD);
|
||||
await game.move.selectEnemyMove(MoveId.DEFOG);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
game.move.use(MoveId.DEFOG);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(playerPokemon[0].isSafeguarded(enemyPokemon[0])).toBe(false);
|
||||
|
||||
expect(true).toBe(true);
|
||||
expect(game).not.toHaveArenaTag(ArenaTagType.SAFEGUARD);
|
||||
});
|
||||
|
||||
it("should not allow Mist to be active", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerField();
|
||||
|
||||
game.move.select(MoveId.MIST);
|
||||
await game.move.selectEnemyMove(MoveId.DEFOG);
|
||||
|
||||
@ -62,8 +58,6 @@ describe("Moves - Defog", () => {
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(playerPokemon[0].getStatStage(Stat.ATK)).toBe(-1);
|
||||
|
||||
expect(true).toBe(true);
|
||||
expect(game.field.getPlayerPokemon()).toHaveStatStage(Stat.ATK, -1);
|
||||
});
|
||||
});
|
||||
|
@ -160,11 +160,7 @@ describe("Moves - Destiny Bond", () => {
|
||||
game.override.moveset([MoveId.DESTINY_BOND, MoveId.CRUNCH]).battleStyle("double");
|
||||
await game.classicMode.startBattle([SpeciesId.SHEDINJA, SpeciesId.BULBASAUR, SpeciesId.SQUIRTLE]);
|
||||
|
||||
const enemyPokemon0 = game.scene.getEnemyField()[0];
|
||||
const enemyPokemon1 = game.scene.getEnemyField()[1];
|
||||
const playerPokemon0 = game.scene.getPlayerField()[0];
|
||||
const playerPokemon1 = game.scene.getPlayerField()[1];
|
||||
|
||||
const [playerPokemon0, playerPokemon1, enemyPokemon0, enemyPokemon1] = game.scene.getField();
|
||||
// Shedinja uses Destiny Bond, then ally Bulbasaur KO's Shedinja with Crunch
|
||||
game.move.select(MoveId.DESTINY_BOND, 0);
|
||||
game.move.select(MoveId.CRUNCH, 1, BattlerIndex.PLAYER);
|
||||
|
@ -171,7 +171,7 @@ describe("Moves - Dragon Tail", () => {
|
||||
const enemy = game.field.getEnemyPokemon();
|
||||
expect(enemy).toBeDefined();
|
||||
expect(enemy.hp).toBe(Math.floor(enemy.getMaxHp() / 2));
|
||||
expect(game.scene.getEnemyField().length).toBe(1);
|
||||
expect(game.scene.getEnemyField()).toHaveLength(1);
|
||||
});
|
||||
|
||||
it("should not cause a softlock when activating a player's reviver seed", async () => {
|
||||
|
@ -107,7 +107,7 @@ describe("Moves - Fell Stinger", () => {
|
||||
|
||||
await game.classicMode.startBattle([SpeciesId.LEAVANNY]);
|
||||
const leadPokemon = game.field.getPlayerPokemon();
|
||||
const leftEnemy = game.scene.getEnemyField()[0]!;
|
||||
const leftEnemy = game.field.getEnemyPokemon();
|
||||
|
||||
// Turn 1: set Salt Cure, enemy splashes and does nothing
|
||||
game.move.select(MoveId.SALT_CURE, 0, leftEnemy.getBattlerIndex());
|
||||
|
@ -498,7 +498,7 @@ describe("Moves - Instruct", () => {
|
||||
.enemyLevel(1);
|
||||
await game.classicMode.startBattle([SpeciesId.KORAIDON, SpeciesId.KLEFKI]);
|
||||
|
||||
const koraidon = game.scene.getPlayerField()[0]!;
|
||||
const koraidon = game.field.getPlayerPokemon();
|
||||
|
||||
game.move.select(MoveId.BREAKING_SWIPE);
|
||||
await game.phaseInterceptor.to("TurnEndPhase", false);
|
||||
@ -527,7 +527,7 @@ describe("Moves - Instruct", () => {
|
||||
.enemyLevel(1);
|
||||
await game.classicMode.startBattle([SpeciesId.KORAIDON, SpeciesId.KLEFKI]);
|
||||
|
||||
const koraidon = game.scene.getPlayerField()[0]!;
|
||||
const koraidon = game.field.getPlayerPokemon();
|
||||
|
||||
game.move.select(MoveId.BRUTAL_SWING);
|
||||
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
||||
@ -587,7 +587,7 @@ describe("Moves - Instruct", () => {
|
||||
.enemyLevel(5);
|
||||
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.IVYSAUR]);
|
||||
|
||||
const [, ivysaur] = game.scene.getPlayerField();
|
||||
const ivysaur = game.scene.getPlayerField()[1];
|
||||
|
||||
game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER);
|
||||
game.move.select(MoveId.SPLASH, BattlerIndex.PLAYER_2);
|
||||
|
@ -111,7 +111,8 @@ describe("Moves - Jaw Lock", () => {
|
||||
|
||||
await game.classicMode.startBattle([SpeciesId.CHARMANDER, SpeciesId.BULBASAUR]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerField();
|
||||
const playerPokemon = game.field.getPlayerPokemon();
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyField();
|
||||
|
||||
game.move.select(MoveId.JAW_LOCK, 0, BattlerIndex.ENEMY);
|
||||
@ -120,7 +121,7 @@ describe("Moves - Jaw Lock", () => {
|
||||
|
||||
await game.phaseInterceptor.to(MoveEffectPhase);
|
||||
|
||||
expect(playerPokemon[0].getTag(BattlerTagType.TRAPPED)).toBeDefined();
|
||||
expect(playerPokemon.getTag(BattlerTagType.TRAPPED)).toBeDefined();
|
||||
expect(enemyPokemon[0].getTag(BattlerTagType.TRAPPED)).toBeDefined();
|
||||
|
||||
await game.toNextTurn();
|
||||
@ -131,8 +132,8 @@ describe("Moves - Jaw Lock", () => {
|
||||
await game.phaseInterceptor.to(MoveEffectPhase);
|
||||
|
||||
expect(enemyPokemon[1].getTag(BattlerTagType.TRAPPED)).toBeUndefined();
|
||||
expect(playerPokemon[0].getTag(BattlerTagType.TRAPPED)).toBeDefined();
|
||||
expect(playerPokemon[0].getTag(BattlerTagType.TRAPPED)?.sourceId).toBe(enemyPokemon[0].id);
|
||||
expect(playerPokemon.getTag(BattlerTagType.TRAPPED)).toBeDefined();
|
||||
expect(playerPokemon.getTag(BattlerTagType.TRAPPED)?.sourceId).toBe(enemyPokemon[0].id);
|
||||
});
|
||||
|
||||
it("should not trap either pokemon if the target is protected", async () => {
|
||||
|
@ -34,8 +34,7 @@ describe("Moves - Tailwind", () => {
|
||||
|
||||
it("doubles the Speed stat of the Pokemons on its side", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MEOWTH]);
|
||||
const magikarp = game.scene.getPlayerField()[0];
|
||||
const meowth = game.scene.getPlayerField()[1];
|
||||
const [magikarp, meowth] = game.scene.getPlayerField();
|
||||
|
||||
const magikarpSpd = magikarp.getStat(Stat.SPD);
|
||||
const meowthSpd = meowth.getStat(Stat.SPD);
|
||||
|
62
test/utils/cookies.test.ts
Normal file
62
test/utils/cookies.test.ts
Normal file
@ -0,0 +1,62 @@
|
||||
import { getCookie } from "#utils/cookies";
|
||||
import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Unit Tests - cookies.ts", () => {
|
||||
describe("getCookie", () => {
|
||||
const cookieStart = document.cookie;
|
||||
beforeEach(() => {
|
||||
// clear cookie before each test
|
||||
document.cookie = "";
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
// restore original cookie after each test
|
||||
document.cookie = cookieStart;
|
||||
});
|
||||
/**
|
||||
* Spies on `document.cookie` and replaces its value with the provided string.
|
||||
*/
|
||||
function setDocumentCookie(value: string) {
|
||||
vi.spyOn(document, "cookie", "get").mockReturnValue(value);
|
||||
}
|
||||
it("returns the value of a single cookie", () => {
|
||||
setDocumentCookie("foo=bar");
|
||||
expect(getCookie("foo")).toBe("bar");
|
||||
});
|
||||
|
||||
it("returns empty string if cookie is not found", () => {
|
||||
setDocumentCookie("foo=bar");
|
||||
expect(getCookie("baz")).toBe("");
|
||||
});
|
||||
|
||||
it("returns the value when multiple cookies exist", () => {
|
||||
setDocumentCookie("foo=bar; baz=qux");
|
||||
expect(getCookie("baz")).toBe("qux");
|
||||
});
|
||||
|
||||
it("trims leading spaces in cookies", () => {
|
||||
setDocumentCookie("foo=bar; baz=qux");
|
||||
expect(getCookie("baz")).toBe("qux");
|
||||
});
|
||||
|
||||
it("returns the value of the first matching cookie if only one exists", () => {
|
||||
setDocumentCookie("foo=bar; test=val");
|
||||
expect(getCookie("foo")).toBe("bar");
|
||||
});
|
||||
|
||||
it("returns empty string if document.cookie is empty", () => {
|
||||
setDocumentCookie("");
|
||||
expect(getCookie("foo")).toBe("");
|
||||
});
|
||||
|
||||
it("handles cookies that aren't separated with a space", () => {
|
||||
setDocumentCookie("foo=bar;baz=qux;quux=corge;grault=garply");
|
||||
expect(getCookie("baz")).toBe("qux");
|
||||
});
|
||||
|
||||
it("handles cookies that may have leading tab characters", () => {
|
||||
setDocumentCookie("foo=bar;\tbaz=qux");
|
||||
expect(getCookie("baz")).toBe("qux");
|
||||
});
|
||||
});
|
||||
});
|
Loading…
Reference in New Issue
Block a user