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Fix linting
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@ -36,7 +36,7 @@ describe("Moves - Diamond Storm", () => {
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const diamondStorm = allMoves[Moves.DIAMOND_STORM];
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const diamondStorm = allMoves[Moves.DIAMOND_STORM];
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vi.spyOn(diamondStorm, "chance", "get").mockReturnValue(100);
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vi.spyOn(diamondStorm, "chance", "get").mockReturnValue(100);
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vi.spyOn(diamondStorm, "accuracy", "get").mockReturnValue(100);
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vi.spyOn(diamondStorm, "accuracy", "get").mockReturnValue(100);
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await game.classicMode.startBattle([Species.FEEBAS]);
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await game.classicMode.startBattle([ Species.FEEBAS ]);
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game.move.select(Moves.DIAMOND_STORM);
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game.move.select(Moves.DIAMOND_STORM);
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await game.phaseInterceptor.to("BerryPhase");
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await game.phaseInterceptor.to("BerryPhase");
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