From 3653e68ea39b542369f74763b49b7f03ff3f8818 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Fri, 4 Oct 2024 00:05:22 -0700 Subject: [PATCH] Fix linting --- src/test/moves/diamond_storm.test.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/test/moves/diamond_storm.test.ts b/src/test/moves/diamond_storm.test.ts index 10863dc4c94..417a4c39cfc 100644 --- a/src/test/moves/diamond_storm.test.ts +++ b/src/test/moves/diamond_storm.test.ts @@ -36,7 +36,7 @@ describe("Moves - Diamond Storm", () => { const diamondStorm = allMoves[Moves.DIAMOND_STORM]; vi.spyOn(diamondStorm, "chance", "get").mockReturnValue(100); vi.spyOn(diamondStorm, "accuracy", "get").mockReturnValue(100); - await game.classicMode.startBattle([Species.FEEBAS]); + await game.classicMode.startBattle([ Species.FEEBAS ]); game.move.select(Moves.DIAMOND_STORM); await game.phaseInterceptor.to("BerryPhase");