Remove review comment

This commit is contained in:
Dean 2025-05-09 12:52:35 -07:00
parent 5d2a6743dc
commit 2ff6a50523

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@ -909,7 +909,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const originalWarn = console.warn; const originalWarn = console.warn;
// Ignore warnings for missing frames, because there will be a lot // Ignore warnings for missing frames, because there will be a lot
console.warn = () => {}; console.warn = () => {};
// NEED REVIEW: is `this.isPlayer()` always the correct check for whether to get the front of back sprite?
const battleSpriteKey = this.getBattleSpriteKey(this.isPlayer(), ignoreOverride); const battleSpriteKey = this.getBattleSpriteKey(this.isPlayer(), ignoreOverride);
const battleFrameNames = globalScene.anims.generateFrameNames(battleSpriteKey, { const battleFrameNames = globalScene.anims.generateFrameNames(battleSpriteKey, {
zeroPad: 4, zeroPad: 4,