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Add new TextStyle
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@ -81,7 +81,7 @@ export default class AchvsUiHandler extends MessageUiHandler {
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this.headerBg = addWindow(0, 0, WIDTH - 2, 24);
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this.headerText = addTextObject(0, 0, "", TextStyle.SETTINGS_LABEL)
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this.headerText = addTextObject(0, 0, "", TextStyle.HEADER_LABEL)
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.setOrigin(0)
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.setPositionRelative(this.headerBg, 8, 4);
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this.headerActionButton = new Phaser.GameObjects.Sprite(globalScene, 0, 0, "keyboard", "ACTION.png")
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