diff --git a/src/ui/achvs-ui-handler.ts b/src/ui/achvs-ui-handler.ts index 8588530d370..76c462e9b71 100644 --- a/src/ui/achvs-ui-handler.ts +++ b/src/ui/achvs-ui-handler.ts @@ -81,7 +81,7 @@ export default class AchvsUiHandler extends MessageUiHandler { this.headerBg = addWindow(0, 0, WIDTH - 2, 24); - this.headerText = addTextObject(0, 0, "", TextStyle.SETTINGS_LABEL) + this.headerText = addTextObject(0, 0, "", TextStyle.HEADER_LABEL) .setOrigin(0) .setPositionRelative(this.headerBg, 8, 4); this.headerActionButton = new Phaser.GameObjects.Sprite(globalScene, 0, 0, "keyboard", "ACTION.png")