mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-04 07:22:19 +02:00
Added Flinch to PRE_MOVE Lapse
Added Flinch to PRE_MOVE Lapse tag like recharge so that confusion and infatuation aren't checked if the mon is already flinched
This commit is contained in:
parent
9b62d3ac60
commit
1f7a2d5979
@ -134,7 +134,7 @@ export class TrappedTag extends BattlerTag {
|
||||
|
||||
export class FlinchedTag extends BattlerTag {
|
||||
constructor(sourceMove: Moves) {
|
||||
super(BattlerTagType.FLINCHED, BattlerTagLapseType.MOVE, 0, sourceMove);
|
||||
super(BattlerTagType.FLINCHED, BattlerTagLapseType.PRE_MOVE, 0, sourceMove);
|
||||
}
|
||||
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
|
Loading…
Reference in New Issue
Block a user