Fix improperly written magic bounce tests

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Sirz Benjie 2025-01-31 23:25:21 -06:00
parent a4156d763e
commit 1c8b2a7bba
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@ -47,8 +47,8 @@ describe("Abilities - Magic Bounce", () => {
it("should not bounce moves while the target is in the semi-invulnerable state", async () => {
await game.classicMode.startBattle([ Species.MAGIKARP ]);
await game.override.moveset([ Moves.GROWL ]);
await game.override.enemyMoveset( [ Moves.FLY ]);
game.override.moveset([ Moves.GROWL ]);
game.override.enemyMoveset( [ Moves.FLY ]);
game.move.select(Moves.GROWL);
await game.forceEnemyMove(Moves.FLY);