Don't reset turn count or used moves array at the start of a new wave

This commit is contained in:
NightKev 2024-08-17 16:12:02 -07:00
parent a8c9065d57
commit 18e70fd477

View File

@ -2577,12 +2577,6 @@ export class BattleEndPhase extends BattlePhase {
this.scene.unshiftPhase(new GameOverPhase(this.scene, true));
}
for (const pokemon of this.scene.getField()) {
if (pokemon) {
pokemon.resetBattleSummonData();
}
}
for (const pokemon of this.scene.getParty().filter(p => p.isAllowedInBattle())) {
applyPostBattleAbAttrs(PostBattleAbAttr, pokemon);
}