From 18e70fd4775c2e73a40640c2a433ff710f1ac815 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Sat, 17 Aug 2024 16:12:02 -0700 Subject: [PATCH] Don't reset turn count or used moves array at the start of a new wave --- src/phases.ts | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/phases.ts b/src/phases.ts index 6a9e25b8b5e..26c638f1731 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2577,12 +2577,6 @@ export class BattleEndPhase extends BattlePhase { this.scene.unshiftPhase(new GameOverPhase(this.scene, true)); } - for (const pokemon of this.scene.getField()) { - if (pokemon) { - pokemon.resetBattleSummonData(); - } - } - for (const pokemon of this.scene.getParty().filter(p => p.isAllowedInBattle())) { applyPostBattleAbAttrs(PostBattleAbAttr, pokemon); }