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Grabbed reverted changes from stuff
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14b47c0eef
@ -60,6 +60,11 @@ import { SwitchType } from "#enums/switch-type";
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import { MoveFlags } from "#enums/MoveFlags";
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import { MoveTarget } from "#enums/MoveTarget";
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import { MoveCategory } from "#enums/MoveCategory";
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import type { BerryType } from "#enums/berry-type";
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import { CommonAnimPhase } from "#app/phases/common-anim-phase";
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import { CommonAnim } from "../battle-anims";
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import { getBerryEffectFunc } from "../berry";
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import { BerryUsedEvent } from "#app/events/battle-scene";
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// Type imports
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import type { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
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@ -2663,7 +2668,7 @@ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr {
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}
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/**
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* Used by Imposter
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* Attribute used by {@linkcode Abilities.IMPOSTER} to transform into a random opposing pokemon on entry.
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*/
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export class PostSummonTransformAbAttr extends PostSummonAbAttr {
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constructor() {
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@ -2698,7 +2703,7 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr {
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const targets = pokemon.getOpponents();
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const target = this.getTarget(targets);
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if (!!target.summonData?.illusion) {
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if (target.summonData.illusion) {
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return false;
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}
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@ -3727,7 +3732,7 @@ function getAnticipationCondition(): AbAttrCondition {
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*/
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function getOncePerBattleCondition(ability: Abilities): AbAttrCondition {
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return (pokemon: Pokemon) => {
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return !pokemon.battleData?.abilitiesApplied.includes(ability);
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return !pokemon.waveData.abilitiesApplied.has(ability);
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};
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}
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@ -4016,7 +4021,7 @@ export class PostTurnStatusHealAbAttr extends PostTurnAbAttr {
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/**
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* After the turn ends, resets the status of either the ability holder or their ally
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* @param {boolean} allyTarget Whether to target ally, defaults to false (self-target)
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* @param allyTarget Whether to target ally, defaults to false (self-target)
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*/
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export class PostTurnResetStatusAbAttr extends PostTurnAbAttr {
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private allyTarget: boolean;
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@ -4046,26 +4051,39 @@ export class PostTurnResetStatusAbAttr extends PostTurnAbAttr {
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}
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/**
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* After the turn ends, try to create an extra item
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* Attribute to try and restore eaten berries after the turn ends.
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* Used by {@linkcode Abilities.HARVEST}.
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*/
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export class PostTurnLootAbAttr extends PostTurnAbAttr {
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export class PostTurnRestoreBerryAbAttr extends PostTurnAbAttr {
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/**
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* @param itemType - The type of item to create
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* @param procChance - Chance to create an item
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* @see {@linkcode applyPostTurn()}
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* @see {@linkcode createEatenBerry()}
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*/
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constructor(
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/** Extend itemType to add more options */
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private itemType: "EATEN_BERRIES" | "HELD_BERRIES",
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private procChance: (pokemon: Pokemon) => number
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) {
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super();
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}
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override canApplyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
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// check if we have at least 1 recoverable berry
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const cappedBerries = new Set(
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globalScene.getModifiers(BerryModifier, pokemon.isPlayer()).filter(
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(bm) => bm.pokemonId === pokemon.id && bm.getCountUnderMax() < 1
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).map((bm) => bm.berryType)
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);
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const hasBerryUnderCap = pokemon.battleData.berriesEaten.some(
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(bt) => !cappedBerries.has(bt)
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);
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if (!hasBerryUnderCap) {
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return false;
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}
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// Clamp procChance to [0, 1]. Skip if didn't proc (less than pass)
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const pass = Phaser.Math.RND.realInRange(0, 1);
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return !(Math.max(Math.min(this.procChance(pokemon), 1), 0) < pass) && this.itemType === "EATEN_BERRIES" && !!pokemon.battleData.berriesEaten;
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return Math.max(Math.min(this.procChance(pokemon), 1), 0) >= pass;
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}
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override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {
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@ -4076,10 +4094,19 @@ export class PostTurnLootAbAttr extends PostTurnAbAttr {
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* Create a new berry chosen randomly from the berries the pokemon ate this battle
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* @param pokemon The pokemon with this ability
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* @param simulated whether the associated ability call is simulated
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* @returns whether a new berry was created
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* @returns `true` if a new berry was created
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*/
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createEatenBerry(pokemon: Pokemon, simulated: boolean): boolean {
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const berriesEaten = pokemon.battleData.berriesEaten;
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// get all berries we just ate that are under cap
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const cappedBerries = new Set(
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globalScene.getModifiers(BerryModifier, pokemon.isPlayer()).filter(
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(bm) => bm.pokemonId === pokemon.id && bm.getCountUnderMax() < 1
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).map((bm) => bm.berryType)
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);
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const berriesEaten = pokemon.battleData.berriesEaten.filter(
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(bt) => !cappedBerries.has(bt)
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);
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if (!berriesEaten.length) {
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return false;
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@ -4089,36 +4116,98 @@ export class PostTurnLootAbAttr extends PostTurnAbAttr {
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return true;
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}
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// Pick a random berry to yoink
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const randomIdx = randSeedInt(berriesEaten.length);
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const chosenBerryType = berriesEaten[randomIdx];
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pokemon.battleData.berriesEaten.splice(randomIdx, 1); // Remove berry from memory
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const chosenBerry = new BerryModifierType(chosenBerryType);
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berriesEaten.splice(randomIdx); // Remove berry from memory
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// Add the randomly chosen berry or update the existing one
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const berryModifier = globalScene.findModifier(
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(m) => m instanceof BerryModifier && m.berryType === chosenBerryType,
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(m) => m instanceof BerryModifier && m.berryType === chosenBerryType && m.pokemonId == pokemon.id,
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pokemon.isPlayer()
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) as BerryModifier | undefined;
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if (!berryModifier) {
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if (berryModifier) {
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berryModifier.stackCount++
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} else {
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// make new modifier
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const newBerry = new BerryModifier(chosenBerry, pokemon.id, chosenBerryType, 1);
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if (pokemon.isPlayer()) {
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globalScene.addModifier(newBerry);
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} else {
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globalScene.addEnemyModifier(newBerry);
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}
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} else if (berryModifier.stackCount < berryModifier.getMaxHeldItemCount(pokemon)) {
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berryModifier.stackCount++;
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}
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globalScene.queueMessage(i18next.t("abilityTriggers:postTurnLootCreateEatenBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: chosenBerry.name }));
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globalScene.updateModifiers(pokemon.isPlayer());
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globalScene.queueMessage(i18next.t("abilityTriggers:postTurnLootCreateEatenBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: chosenBerry.name }));
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return true;
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}
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}
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/**
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* Attribute used for {@linkcode Abilities.MOODY}
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* Attribute to track and re-trigger last turn's berries at the end of the `BerryPhase`.
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* Used by {@linkcode Abilities.CUD_CHEW}.
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*/
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export class RepeatBerryNextTurnAbAttr extends PostTurnAbAttr {
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constructor() {
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super(true);
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}
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/**
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* @returns `true` if the pokemon ate anything last turn
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*/
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override canApply(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): boolean {
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return !!pokemon.summonData.berriesEatenLast.length;
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}
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/**
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* Cause this {@linkcode Pokemon} to regurgitate and eat all berries
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* inside its `berriesEatenLast` array.
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* @param pokemon The pokemon having the tummy ache
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* @param _passive N/A
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* @param _simulated N/A
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* @param _cancelled N/A
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* @param _args N/A
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*/
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override apply(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _cancelled: BooleanHolder | null, _args: any[]): void {
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// play berry animation
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globalScene.unshiftPhase(
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new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.USE_ITEM),
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);
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// Re-apply effects of all berries previously scarfed.
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// This technically doesn't count as "eating" a berry (for unnerve/stuff cheeks/unburden)
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for (const berryType of pokemon.summonData.berriesEatenLast) {
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getBerryEffectFunc(berryType)(pokemon);
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const bMod = new BerryModifier(new BerryModifierType(berryType), pokemon.id, berryType, 1);
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globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(bMod)); // trigger message
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}
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}
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/**
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* @returns `true` if the pokemon ate anything this turn (we move it into `battleData`)
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*/
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override canApplyPostTurn(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): boolean {
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return !!pokemon.turnData.berriesEaten.length;
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}
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/**
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* Move this {@linkcode Pokemon}'s `berriesEaten` array inside `PokemonTurnData`
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* into its `summonData`.
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* @param pokemon The {@linkcode Pokemon} having a nice snack
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* @param _passive N/A
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* @param _simulated N/A
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* @param _args N/A
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*/
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override applyPostTurn(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): void {
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pokemon.summonData.berriesEatenLast = pokemon.turnData.berriesEaten;
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}
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}
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/**
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* Attribute used for {@linkcode Abilities.MOODY} to randomly raise and lower stats at turn end.
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*/
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export class MoodyAbAttr extends PostTurnAbAttr {
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constructor() {
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@ -4212,7 +4301,7 @@ export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr {
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}
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/**
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* Deals damage to all sleeping opponents equal to 1/8 of their max hp (min 1)
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* @param pokemon Pokemon that has this ability
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* @param pokemon {@linkcode Pokemon} with this ability
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* @param passive N/A
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* @param simulated `true` if applying in a simulated call.
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* @param args N/A
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@ -4394,7 +4483,7 @@ export class PostItemLostAbAttr extends AbAttr {
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}
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/**
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* Applies a Battler Tag to the Pokemon after it loses or consumes item
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* Applies a Battler Tag to the Pokemon after it loses or consumes an item
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* @extends PostItemLostAbAttr
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*/
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export class PostItemLostApplyBattlerTagAbAttr extends PostItemLostAbAttr {
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@ -4506,17 +4595,19 @@ export class HealFromBerryUseAbAttr extends AbAttr {
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}
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override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, ...args: [BooleanHolder, any[]]): void {
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if (simulated) {
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return;
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}
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const { name: abilityName } = passive ? pokemon.getPassiveAbility() : pokemon.getAbility();
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if (!simulated) {
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globalScene.unshiftPhase(
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new PokemonHealPhase(
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pokemon.getBattlerIndex(),
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toDmgValue(pokemon.getMaxHp() * this.healPercent),
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i18next.t("abilityTriggers:healFromBerryUse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }),
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true
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globalScene.unshiftPhase(
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new PokemonHealPhase(
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pokemon.getBattlerIndex(),
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toDmgValue(pokemon.getMaxHp() * this.healPercent),
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i18next.t("abilityTriggers:healFromBerryUse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }),
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true
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)
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);
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}
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}
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}
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@ -4548,7 +4639,8 @@ export class CheckTrappedAbAttr extends AbAttr {
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simulated: boolean,
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trapped: BooleanHolder,
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otherPokemon: Pokemon,
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args: any[]): boolean {
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args: any[],
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): boolean {
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return true;
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}
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@ -5154,8 +5246,8 @@ export class IllusionPreSummonAbAttr extends PreSummonAbAttr {
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}
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override canApplyPreSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean {
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pokemon.initSummondata()
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if(pokemon.hasTrainer()){
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pokemon.initSummonData()
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if (pokemon.hasTrainer()) {
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const party: Pokemon[] = (pokemon.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty()).filter(p => p.isAllowedInBattle());
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const lastPokemon: Pokemon = party.filter(p => p !==pokemon).at(-1) || pokemon;
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const speciesId = lastPokemon.species.speciesId;
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@ -5192,7 +5284,7 @@ export class IllusionBreakAbAttr extends PostDefendAbAttr {
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override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
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const breakIllusion: HitResult[] = [ HitResult.EFFECTIVE, HitResult.SUPER_EFFECTIVE, HitResult.NOT_VERY_EFFECTIVE, HitResult.ONE_HIT_KO ];
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return breakIllusion.includes(hitResult) && !!pokemon.summonData?.illusion
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return breakIllusion.includes(hitResult) && !!pokemon.summonData.illusion
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}
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}
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@ -5413,11 +5505,8 @@ function applySingleAbAttrs<TAttr extends AbAttr>(
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globalScene.queueAbilityDisplay(pokemon, passive, false);
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}
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if (pokemon.summonData && !pokemon.summonData.abilitiesApplied.includes(ability.id)) {
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pokemon.summonData.abilitiesApplied.push(ability.id);
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}
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if (pokemon.battleData && !simulated && !pokemon.battleData.abilitiesApplied.includes(ability.id)) {
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pokemon.battleData.abilitiesApplied.push(ability.id);
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if (!simulated) {
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pokemon.waveData.abilitiesApplied.add(ability.id);
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}
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globalScene.clearPhaseQueueSplice();
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@ -6281,17 +6370,14 @@ export function applyOnLoseAbAttrs(pokemon: Pokemon, passive = false, simulated
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/**
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* Sets the ability of a Pokémon as revealed.
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*
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* @param pokemon - The Pokémon whose ability is being revealed.
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*/
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function setAbilityRevealed(pokemon: Pokemon): void {
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if (pokemon.battleData) {
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pokemon.battleData.abilityRevealed = true;
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}
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pokemon.waveData.abilityRevealed = true;
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}
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/**
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* Returns the Pokemon with weather-based forms
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* Returns all Pokemon on field with weather-based forms
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*/
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function getPokemonWithWeatherBasedForms() {
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return globalScene.getField(true).filter(p =>
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@ -6741,8 +6827,7 @@ export function initAbilities() {
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.attr(MovePowerBoostAbAttr, (user, target, move) => move.category === MoveCategory.SPECIAL && user?.status?.effect === StatusEffect.BURN, 1.5),
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new Ability(Abilities.HARVEST, 5)
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.attr(
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PostTurnLootAbAttr,
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"EATEN_BERRIES",
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PostTurnRestoreBerryAbAttr,
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/** Rate is doubled when under sun {@link https://dex.pokemonshowdown.com/abilities/harvest} */
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(pokemon) => 0.5 * (getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)(pokemon) ? 2 : 1)
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)
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@ -6863,7 +6948,7 @@ export function initAbilities() {
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.attr(HealFromBerryUseAbAttr, 1 / 3),
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new Ability(Abilities.PROTEAN, 6)
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.attr(PokemonTypeChangeAbAttr),
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//.condition((p) => !p.summonData?.abilitiesApplied.includes(Abilities.PROTEAN)), //Gen 9 Implementation
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//.condition((p) => !p.summonData.abilitiesApplied.includes(Abilities.PROTEAN)), //Gen 9 Implementation
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new Ability(Abilities.FUR_COAT, 6)
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.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, 0.5)
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.ignorable(),
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@ -7109,7 +7194,7 @@ export function initAbilities() {
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.attr(PostSummonStatStageChangeAbAttr, [ Stat.DEF ], 1, true),
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new Ability(Abilities.LIBERO, 8)
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.attr(PokemonTypeChangeAbAttr),
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//.condition((p) => !p.summonData?.abilitiesApplied.includes(Abilities.LIBERO)), //Gen 9 Implementation
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//.condition((p) => !p.summonData.abilitiesApplied.includes(Abilities.LIBERO)), //Gen 9 Implementation
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new Ability(Abilities.BALL_FETCH, 8)
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.attr(FetchBallAbAttr)
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.condition(getOncePerBattleCondition(Abilities.BALL_FETCH)),
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@ -7326,7 +7411,7 @@ export function initAbilities() {
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new Ability(Abilities.OPPORTUNIST, 9)
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.attr(StatStageChangeCopyAbAttr),
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new Ability(Abilities.CUD_CHEW, 9)
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.unimplemented(),
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.attr(RepeatBerryNextTurnAbAttr),
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new Ability(Abilities.SHARPNESS, 9)
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.attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5),
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new Ability(Abilities.SUPREME_OVERLORD, 9)
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@ -1,4 +1,5 @@
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import { globalScene } from "#app/global-scene";
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import Overrides from "#app/overrides";
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import {
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applyAbAttrs,
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BlockNonDirectDamageAbAttr,
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@ -90,7 +91,12 @@ export class BattlerTag {
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onOverlap(_pokemon: Pokemon): void {}
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/**
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* Tick down this {@linkcode BattlerTag}'s duration.
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* @returns `true` if the tag should be kept (`turnCount` > 0`)
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*/
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lapse(_pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
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// TODO: Maybe flip this (return `true` if tag needs removal)
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return --this.turnCount > 0;
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}
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@ -107,9 +113,9 @@ export class BattlerTag {
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}
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/**
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* When given a battler tag or json representing one, load the data for it.
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* This is meant to be inherited from by any battler tag with custom attributes
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* @param {BattlerTag | any} source A battler tag
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* Load the data for a given {@linkcode BattlerTag} or JSON representation thereof.
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* Should be inherited from by any battler tag with custom attributes.
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* @param source The battler tag to load
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*/
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loadTag(source: BattlerTag | any): void {
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this.turnCount = source.turnCount;
|
||||
@ -119,7 +125,7 @@ export class BattlerTag {
|
||||
|
||||
/**
|
||||
* Helper function that retrieves the source Pokemon object
|
||||
* @returns The source {@linkcode Pokemon} or `null` if none is found
|
||||
* @returns The source {@linkcode Pokemon}, or `null` if none is found
|
||||
*/
|
||||
public getSourcePokemon(): Pokemon | null {
|
||||
return this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
|
||||
@ -139,8 +145,8 @@ export interface TerrainBattlerTag {
|
||||
* in-game. This is not to be confused with {@linkcode Moves.DISABLE}.
|
||||
*
|
||||
* Descendants can override {@linkcode isMoveRestricted} to restrict moves that
|
||||
* match a condition. A restricted move gets cancelled before it is used. Players and enemies should not be allowed
|
||||
* to select restricted moves.
|
||||
* match a condition. A restricted move gets cancelled before it is used.
|
||||
* Players and enemies should not be allowed to select restricted moves.
|
||||
*/
|
||||
export abstract class MoveRestrictionBattlerTag extends BattlerTag {
|
||||
constructor(
|
||||
@ -739,31 +745,33 @@ export class ConfusedTag extends BattlerTag {
|
||||
}
|
||||
|
||||
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
const ret = lapseType !== BattlerTagLapseType.CUSTOM && super.lapse(pokemon, lapseType);
|
||||
const shouldLapse = lapseType !== BattlerTagLapseType.CUSTOM && super.lapse(pokemon, lapseType);
|
||||
|
||||
if (ret) {
|
||||
globalScene.queueMessage(
|
||||
i18next.t("battlerTags:confusedLapse", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
);
|
||||
globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION));
|
||||
|
||||
// 1/3 chance of hitting self with a 40 base power move
|
||||
if (pokemon.randSeedInt(3) === 0) {
|
||||
const atk = pokemon.getEffectiveStat(Stat.ATK);
|
||||
const def = pokemon.getEffectiveStat(Stat.DEF);
|
||||
const damage = toDmgValue(
|
||||
((((2 * pokemon.level) / 5 + 2) * 40 * atk) / def / 50 + 2) * (pokemon.randSeedIntRange(85, 100) / 100),
|
||||
);
|
||||
globalScene.queueMessage(i18next.t("battlerTags:confusedLapseHurtItself"));
|
||||
pokemon.damageAndUpdate(damage, { result: HitResult.CONFUSION });
|
||||
pokemon.battleData.hitCount++;
|
||||
(globalScene.getCurrentPhase() as MovePhase).cancel();
|
||||
}
|
||||
if (!shouldLapse) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return ret;
|
||||
globalScene.queueMessage(
|
||||
i18next.t("battlerTags:confusedLapse", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
);
|
||||
globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION));
|
||||
|
||||
// 1/3 chance of hitting self with a 40 base power move
|
||||
if (pokemon.randSeedInt(3) === 0 || Overrides.CONFUSION_ACTIVATION_OVERRIDE === true) {
|
||||
const atk = pokemon.getEffectiveStat(Stat.ATK);
|
||||
const def = pokemon.getEffectiveStat(Stat.DEF);
|
||||
const damage = toDmgValue(
|
||||
((((2 * pokemon.level) / 5 + 2) * 40 * atk) / def / 50 + 2) * (pokemon.randSeedIntRange(85, 100) / 100),
|
||||
);
|
||||
// Intentionally don't increment rage fist's hitCount
|
||||
globalScene.queueMessage(i18next.t("battlerTags:confusedLapseHurtItself"));
|
||||
pokemon.damageAndUpdate(damage, { result: HitResult.CONFUSION });
|
||||
(globalScene.getCurrentPhase() as MovePhase).cancel();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
getDescriptor(): string {
|
||||
@ -1110,8 +1118,8 @@ export class FrenzyTag extends BattlerTag {
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the effects of the move Encore onto the target Pokemon
|
||||
* Encore forces the target Pokemon to use its most-recent move for 3 turns
|
||||
* Applies the effects of {@linkcode Moves.ENCORE} onto the target Pokemon.
|
||||
* Encore forces the target Pokemon to use its most-recent move for 3 turns.
|
||||
*/
|
||||
export class EncoreTag extends MoveRestrictionBattlerTag {
|
||||
public moveId: Moves;
|
||||
@ -1126,10 +1134,6 @@ export class EncoreTag extends MoveRestrictionBattlerTag {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* When given a battler tag or json representing one, load the data for it.
|
||||
* @param {BattlerTag | any} source A battler tag
|
||||
*/
|
||||
loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.moveId = source.moveId as Moves;
|
||||
|
@ -3,13 +3,7 @@ import type Pokemon from "../field/pokemon";
|
||||
import { HitResult } from "../field/pokemon";
|
||||
import { getStatusEffectHealText } from "./status-effect";
|
||||
import { NumberHolder, toDmgValue, randSeedInt } from "#app/utils";
|
||||
import {
|
||||
DoubleBerryEffectAbAttr,
|
||||
PostItemLostAbAttr,
|
||||
ReduceBerryUseThresholdAbAttr,
|
||||
applyAbAttrs,
|
||||
applyPostItemLostAbAttrs,
|
||||
} from "./abilities/ability";
|
||||
import { DoubleBerryEffectAbAttr, ReduceBerryUseThresholdAbAttr, applyAbAttrs } from "./abilities/ability";
|
||||
import i18next from "i18next";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
@ -70,97 +64,94 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate {
|
||||
}
|
||||
}
|
||||
|
||||
export type BerryEffectFunc = (pokemon: Pokemon, berryOwner?: Pokemon) => void;
|
||||
export type BerryEffectFunc = (consumer: Pokemon) => void;
|
||||
|
||||
export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
||||
switch (berryType) {
|
||||
case BerryType.SITRUS:
|
||||
case BerryType.ENIGMA:
|
||||
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
const hpHealed = new NumberHolder(toDmgValue(pokemon.getMaxHp() / 4));
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed);
|
||||
globalScene.unshiftPhase(
|
||||
new PokemonHealPhase(
|
||||
pokemon.getBattlerIndex(),
|
||||
hpHealed.value,
|
||||
i18next.t("battle:hpHealBerry", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
berryName: getBerryName(berryType),
|
||||
}),
|
||||
true,
|
||||
),
|
||||
);
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||
};
|
||||
case BerryType.LUM:
|
||||
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
if (pokemon.status) {
|
||||
globalScene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon)));
|
||||
}
|
||||
pokemon.resetStatus(true, true);
|
||||
pokemon.updateInfo();
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||
};
|
||||
case BerryType.LIECHI:
|
||||
case BerryType.GANLON:
|
||||
case BerryType.PETAYA:
|
||||
case BerryType.APICOT:
|
||||
case BerryType.SALAC:
|
||||
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
// Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth
|
||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||
const statStages = new NumberHolder(1);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages);
|
||||
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [stat], statStages.value));
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||
};
|
||||
case BerryType.LANSAT:
|
||||
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
pokemon.addTag(BattlerTagType.CRIT_BOOST);
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||
};
|
||||
case BerryType.STARF:
|
||||
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
const randStat = randSeedInt(Stat.SPD, Stat.ATK);
|
||||
const stages = new NumberHolder(2);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages);
|
||||
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [randStat], stages.value));
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||
};
|
||||
case BerryType.LEPPA:
|
||||
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
const ppRestoreMove = pokemon.getMoveset().find(m => !m.getPpRatio())
|
||||
? pokemon.getMoveset().find(m => !m.getPpRatio())
|
||||
: pokemon.getMoveset().find(m => m.getPpRatio() < 1);
|
||||
if (ppRestoreMove !== undefined) {
|
||||
ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0);
|
||||
globalScene.queueMessage(
|
||||
i18next.t("battle:ppHealBerry", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
moveName: ppRestoreMove!.getName(),
|
||||
berryName: getBerryName(berryType),
|
||||
}),
|
||||
return (consumer: Pokemon) => {
|
||||
// Apply an effect pertaining to what berry we're using
|
||||
switch (berryType) {
|
||||
case BerryType.SITRUS:
|
||||
case BerryType.ENIGMA:
|
||||
{
|
||||
const hpHealed = new NumberHolder(toDmgValue(consumer.getMaxHp() / 4));
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, hpHealed);
|
||||
globalScene.unshiftPhase(
|
||||
new PokemonHealPhase(
|
||||
consumer.getBattlerIndex(),
|
||||
hpHealed.value,
|
||||
i18next.t("battle:hpHealBerry", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(consumer),
|
||||
berryName: getBerryName(berryType),
|
||||
}),
|
||||
true,
|
||||
),
|
||||
);
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||
}
|
||||
};
|
||||
}
|
||||
break;
|
||||
case BerryType.LUM:
|
||||
{
|
||||
if (consumer.status) {
|
||||
globalScene.queueMessage(
|
||||
getStatusEffectHealText(consumer.status.effect, getPokemonNameWithAffix(consumer)),
|
||||
);
|
||||
}
|
||||
consumer.resetStatus(true, true);
|
||||
consumer.updateInfo();
|
||||
}
|
||||
break;
|
||||
case BerryType.LIECHI:
|
||||
case BerryType.GANLON:
|
||||
case BerryType.PETAYA:
|
||||
case BerryType.APICOT:
|
||||
case BerryType.SALAC:
|
||||
{
|
||||
// Offset BerryType such that LIECHI --> Stat.ATK = 1, GANLON --> Stat.DEF = 2, etc etc.
|
||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||
const statStages = new NumberHolder(1);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, statStages);
|
||||
globalScene.unshiftPhase(
|
||||
new StatStageChangePhase(consumer.getBattlerIndex(), true, [stat], statStages.value),
|
||||
);
|
||||
}
|
||||
break;
|
||||
|
||||
case BerryType.LANSAT:
|
||||
{
|
||||
consumer.addTag(BattlerTagType.CRIT_BOOST);
|
||||
}
|
||||
break;
|
||||
|
||||
case BerryType.STARF:
|
||||
{
|
||||
const randStat = randSeedInt(Stat.SPD, Stat.ATK);
|
||||
const stages = new NumberHolder(2);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, stages);
|
||||
globalScene.unshiftPhase(
|
||||
new StatStageChangePhase(consumer.getBattlerIndex(), true, [randStat], stages.value),
|
||||
);
|
||||
}
|
||||
break;
|
||||
|
||||
case BerryType.LEPPA:
|
||||
{
|
||||
// Pick the first move completely out of PP, or else the first one that has any PP missing
|
||||
const ppRestoreMove =
|
||||
consumer.getMoveset().find(m => m.ppUsed === m.getMovePp()) ??
|
||||
consumer.getMoveset().find(m => m.ppUsed < m.getMovePp());
|
||||
if (ppRestoreMove) {
|
||||
ppRestoreMove.ppUsed = Math.max(ppRestoreMove.ppUsed - 10, 0);
|
||||
globalScene.queueMessage(
|
||||
i18next.t("battle:ppHealBerry", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(consumer),
|
||||
moveName: ppRestoreMove.getName(),
|
||||
berryName: getBerryName(berryType),
|
||||
}),
|
||||
);
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
console.error("Incorrect BerryType %d passed to GetBerryEffectFunc", berryType);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -4,33 +4,19 @@ import { isNullOrUndefined } from "#app/utils";
|
||||
import type { Nature } from "#enums/nature";
|
||||
|
||||
/**
|
||||
* Data that can customize a Pokemon in non-standard ways from its Species
|
||||
* Used by Mystery Encounters and Mints
|
||||
* Also used as a counter how often a Pokemon got hit until new arena encounter
|
||||
* Data that can customize a Pokemon in non-standard ways from its Species.
|
||||
* Includes abilities, nature, changed types, etc.
|
||||
*/
|
||||
export class CustomPokemonData {
|
||||
public spriteScale: number;
|
||||
public ability: Abilities | -1;
|
||||
public passive: Abilities | -1;
|
||||
public nature: Nature | -1;
|
||||
public types: PokemonType[];
|
||||
/** `hitsReceivedCount` aka `hitsRecCount` saves how often the pokemon got hit until a new arena encounter (used for Rage Fist) */
|
||||
public hitsRecCount: number;
|
||||
public spriteScale = -1;
|
||||
public ability: Abilities | -1 = -1;
|
||||
public passive: Abilities | -1 = -1;
|
||||
public nature: Nature | -1 = -1;
|
||||
public types: PokemonType[] = [];
|
||||
|
||||
constructor(data?: CustomPokemonData | Partial<CustomPokemonData>) {
|
||||
if (!isNullOrUndefined(data)) {
|
||||
Object.assign(this, data);
|
||||
}
|
||||
|
||||
this.spriteScale = this.spriteScale ?? -1;
|
||||
this.ability = this.ability ?? -1;
|
||||
this.passive = this.passive ?? -1;
|
||||
this.nature = this.nature ?? -1;
|
||||
this.types = this.types ?? [];
|
||||
this.hitsRecCount = this.hitsRecCount ?? 0;
|
||||
}
|
||||
|
||||
resetHitReceivedCount(): void {
|
||||
this.hitsRecCount = 0;
|
||||
}
|
||||
}
|
||||
|
@ -2666,13 +2666,14 @@ export class EatBerryAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
super(true, { trigger: MoveEffectTrigger.HIT });
|
||||
}
|
||||
|
||||
/**
|
||||
* Causes the target to eat a berry.
|
||||
* @param user {@linkcode Pokemon} Pokemon that used the move
|
||||
* @param target {@linkcode Pokemon} Pokemon that will eat a berry
|
||||
* @param move {@linkcode Move} The move being used
|
||||
* @param user The {@linkcode Pokemon} Pokemon that used the move
|
||||
* @param target The {@linkcode Pokemon} Pokemon that will eat the berry
|
||||
* @param move The {@linkcode Move} being used
|
||||
* @param args Unused
|
||||
* @returns {boolean} true if the function succeeds
|
||||
* @returns `true` if the function succeeds
|
||||
*/
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
@ -2681,8 +2682,11 @@ export class EatBerryAttr extends MoveEffectAttr {
|
||||
|
||||
const heldBerries = this.getTargetHeldBerries(target);
|
||||
if (heldBerries.length <= 0) {
|
||||
// no berries makes munchlax very sad...
|
||||
return false;
|
||||
}
|
||||
|
||||
// pick a random berry to gobble and check if we preserve it
|
||||
this.chosenBerry = heldBerries[user.randSeedInt(heldBerries.length)];
|
||||
const preserve = new BooleanHolder(false);
|
||||
globalScene.applyModifiers(PreserveBerryModifier, target.isPlayer(), target, preserve); // check for berry pouch preservation
|
||||
@ -2690,6 +2694,7 @@ export class EatBerryAttr extends MoveEffectAttr {
|
||||
this.reduceBerryModifier(target);
|
||||
}
|
||||
this.eatBerry(target);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -2705,49 +2710,63 @@ export class EatBerryAttr extends MoveEffectAttr {
|
||||
globalScene.updateModifiers(target.isPlayer());
|
||||
}
|
||||
|
||||
eatBerry(consumer: Pokemon, berryOwner?: Pokemon) {
|
||||
getBerryEffectFunc(this.chosenBerry!.berryType)(consumer, berryOwner); // consumer eats the berry
|
||||
eatBerry(consumer: Pokemon, berryOwner: Pokemon = consumer) {
|
||||
// consumer eats berry, owner triggers unburden and similar effects
|
||||
getBerryEffectFunc(this.chosenBerry!.berryType)(consumer);
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner, false);
|
||||
|
||||
applyAbAttrs(HealFromBerryUseAbAttr, consumer, new BooleanHolder(false));
|
||||
|
||||
// Harvest doesn't track berries eaten by other pokemon
|
||||
consumer.recordEatenBerry(this.chosenBerry!.berryType, berryOwner !== consumer);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attribute used for moves that steal a random berry from the target. The user then eats the stolen berry.
|
||||
* Used for Pluck & Bug Bite.
|
||||
* Attribute used for moves that steal and eat a random berry from the target.
|
||||
* Used for {@linkcode Moves.PLUCK} & {@linkcode Moves.BUG_BITE}.
|
||||
*/
|
||||
export class StealEatBerryAttr extends EatBerryAttr {
|
||||
constructor() {
|
||||
super();
|
||||
}
|
||||
|
||||
/**
|
||||
* User steals a random berry from the target and then eats it.
|
||||
* @param {Pokemon} user Pokemon that used the move and will eat the stolen berry
|
||||
* @param {Pokemon} target Pokemon that will have its berry stolen
|
||||
* @param {Move} move Move being used
|
||||
* @param {any[]} args Unused
|
||||
* @returns {boolean} true if the function succeeds
|
||||
* @param user the {@linkcode Pokemon} using the move; will eat the stolen berry
|
||||
* @param target the {@linkcode Pokemon} having its berry stolen
|
||||
* @param move the {@linkcode Move} being used
|
||||
* @param args N/A
|
||||
* @returns `true` if the function succeeds
|
||||
*/
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
// Stealing fails against substitute
|
||||
if (move.hitsSubstitute(user, target)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check for abilities that block item theft
|
||||
const cancelled = new BooleanHolder(false);
|
||||
applyAbAttrs(BlockItemTheftAbAttr, target, cancelled); // check for abilities that block item theft
|
||||
applyAbAttrs(BlockItemTheftAbAttr, target, cancelled);
|
||||
if (cancelled.value === true) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if the target even _has_ a berry in the first place
|
||||
// TODO: Check if Pluck displays messages when used against sticky hold mons w/o berries
|
||||
const heldBerries = this.getTargetHeldBerries(target);
|
||||
if (heldBerries.length <= 0) {
|
||||
return false;
|
||||
}
|
||||
// if the target has berries, pick a random berry and steal it
|
||||
|
||||
// pick a random berry and eat it
|
||||
this.chosenBerry = heldBerries[user.randSeedInt(heldBerries.length)];
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, target, false);
|
||||
const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name });
|
||||
globalScene.queueMessage(message);
|
||||
this.reduceBerryModifier(target);
|
||||
this.eatBerry(user, target);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -4119,30 +4138,23 @@ export class FriendshipPowerAttr extends VariablePowerAttr {
|
||||
|
||||
/**
|
||||
* This Attribute calculates the current power of {@linkcode Moves.RAGE_FIST}.
|
||||
* The counter for power calculation does not reset on every wave but on every new arena encounter
|
||||
* The counter for power calculation does not reset on every wave but on every new arena encounter.
|
||||
* Self-inflicted confusion damage and hits taken by a Subsitute are ignored.
|
||||
*/
|
||||
export class RageFistPowerAttr extends VariablePowerAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
const { hitCount, prevHitCount } = user.battleData;
|
||||
/* Reasons this works correctly:
|
||||
* Confusion calls user.damageAndUpdate() directly (no counter increment),
|
||||
* Substitute hits call user.damageAndUpdate() with a damage value of 0, also causing
|
||||
no counter increment
|
||||
*/
|
||||
const hitCount = user.battleData.hitCount;
|
||||
const basePower: NumberHolder = args[0];
|
||||
|
||||
this.updateHitReceivedCount(user, hitCount, prevHitCount);
|
||||
|
||||
basePower.value = 50 + (Math.min(user.customPokemonData.hitsRecCount, 6) * 50);
|
||||
|
||||
basePower.value = 50 * (1 + Math.min(hitCount, 6));
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the number of hits the Pokemon has taken in battle
|
||||
* @param user Pokemon calling Rage Fist
|
||||
* @param hitCount The number of received hits this battle
|
||||
* @param previousHitCount The number of received hits this battle since last time Rage Fist was used
|
||||
*/
|
||||
protected updateHitReceivedCount(user: Pokemon, hitCount: number, previousHitCount: number): void {
|
||||
user.customPokemonData.hitsRecCount += (hitCount - previousHitCount);
|
||||
user.battleData.prevHitCount = hitCount;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -8034,7 +8046,7 @@ export class MoveCondition {
|
||||
|
||||
export class FirstMoveCondition extends MoveCondition {
|
||||
constructor() {
|
||||
super((user, target, move) => user.battleSummonData?.waveTurnCount === 1);
|
||||
super((user, target, move) => user.summonData.waveTurnCount === 1);
|
||||
}
|
||||
|
||||
getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number {
|
||||
@ -8676,7 +8688,7 @@ export function initMoves() {
|
||||
new StatusMove(Moves.TRANSFORM, PokemonType.NORMAL, -1, 10, -1, 0, 1)
|
||||
.attr(TransformAttr)
|
||||
.condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE))
|
||||
.condition((user, target, move) => !target.summonData?.illusion && !user.summonData?.illusion)
|
||||
.condition((user, target, move) => !target.summonData.illusion && !user.summonData.illusion)
|
||||
// transforming from or into fusion pokemon causes various problems (such as crashes)
|
||||
.condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE) && !user.fusionSpecies && !target.fusionSpecies)
|
||||
.ignoresProtect(),
|
||||
@ -9386,6 +9398,11 @@ export function initMoves() {
|
||||
new AttackMove(Moves.NATURAL_GIFT, PokemonType.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, -1, 0, 4)
|
||||
.makesContact(false)
|
||||
.unimplemented(),
|
||||
/*
|
||||
NOTE: To whoever tries to implement this, reminder to push to battleData.berriesEaten
|
||||
and enable the harvest test..
|
||||
Do NOT push to berriesEatenLast or else cud chew will puke the berry.
|
||||
*/
|
||||
new AttackMove(Moves.FEINT, PokemonType.NORMAL, MoveCategory.PHYSICAL, 30, 100, 10, -1, 2, 4)
|
||||
.attr(RemoveBattlerTagAttr, [ BattlerTagType.PROTECTED ])
|
||||
.attr(RemoveArenaTagsAttr, [ ArenaTagType.QUICK_GUARD, ArenaTagType.WIDE_GUARD, ArenaTagType.MAT_BLOCK, ArenaTagType.CRAFTY_SHIELD ], false)
|
||||
@ -10005,7 +10022,7 @@ export function initMoves() {
|
||||
.condition(new FirstMoveCondition())
|
||||
.condition(failIfLastCondition),
|
||||
new AttackMove(Moves.BELCH, PokemonType.POISON, MoveCategory.SPECIAL, 120, 90, 10, -1, 0, 6)
|
||||
.condition((user, target, move) => user.battleData.berriesEaten.length > 0),
|
||||
.condition((user, target, move) => user.battleData.hasEatenBerry),
|
||||
new StatusMove(Moves.ROTOTILLER, PokemonType.GROUND, -1, 10, -1, 0, 6)
|
||||
.target(MoveTarget.ALL)
|
||||
.condition((user, target, move) => {
|
||||
@ -11132,7 +11149,6 @@ export function initMoves() {
|
||||
new AttackMove(Moves.TWIN_BEAM, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 40, 100, 10, -1, 0, 9)
|
||||
.attr(MultiHitAttr, MultiHitType._2),
|
||||
new AttackMove(Moves.RAGE_FIST, PokemonType.GHOST, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 9)
|
||||
.edgeCase() // Counter incorrectly increases on confusion self-hits
|
||||
.attr(RageFistPowerAttr)
|
||||
.punchingMove(),
|
||||
new AttackMove(Moves.ARMOR_CANNON, PokemonType.FIRE, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9)
|
||||
|
@ -677,7 +677,7 @@ function doPokemonTradeSequence(tradedPokemon: PlayerPokemon, receivedPokemon: P
|
||||
sprite.setPipelineData("shiny", tradedPokemon.shiny);
|
||||
sprite.setPipelineData("variant", tradedPokemon.variant);
|
||||
["spriteColors", "fusionSpriteColors"].map(k => {
|
||||
if (tradedPokemon.summonData?.speciesForm) {
|
||||
if (tradedPokemon.summonData.speciesForm) {
|
||||
k += "Base";
|
||||
}
|
||||
sprite.pipelineData[k] = tradedPokemon.getSprite().pipelineData[k];
|
||||
@ -703,7 +703,7 @@ function doPokemonTradeSequence(tradedPokemon: PlayerPokemon, receivedPokemon: P
|
||||
sprite.setPipelineData("shiny", receivedPokemon.shiny);
|
||||
sprite.setPipelineData("variant", receivedPokemon.variant);
|
||||
["spriteColors", "fusionSpriteColors"].map(k => {
|
||||
if (receivedPokemon.summonData?.speciesForm) {
|
||||
if (receivedPokemon.summonData.speciesForm) {
|
||||
k += "Base";
|
||||
}
|
||||
sprite.pipelineData[k] = receivedPokemon.getSprite().pipelineData[k];
|
||||
|
@ -222,7 +222,7 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
|
||||
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger);
|
||||
}
|
||||
|
||||
pokemon.resetBattleData();
|
||||
pokemon.resetBattleAndWaveData();
|
||||
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
|
||||
}
|
||||
|
||||
|
@ -9,7 +9,7 @@ import {
|
||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import type { AiType, PlayerPokemon } from "#app/field/pokemon";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { EnemyPokemon, FieldPosition, PokemonMove, PokemonSummonData } from "#app/field/pokemon";
|
||||
import { EnemyPokemon, FieldPosition, PokemonMove } from "#app/field/pokemon";
|
||||
import type { CustomModifierSettings, ModifierType } from "#app/modifier/modifier-type";
|
||||
import {
|
||||
getPartyLuckValue,
|
||||
@ -347,11 +347,6 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
|
||||
enemyPokemon.status = new Status(status, 0, cureTurn);
|
||||
}
|
||||
|
||||
// Set summon data fields
|
||||
if (!enemyPokemon.summonData) {
|
||||
enemyPokemon.summonData = new PokemonSummonData();
|
||||
}
|
||||
|
||||
// Set ability
|
||||
if (!isNullOrUndefined(config.abilityIndex)) {
|
||||
enemyPokemon.abilityIndex = config.abilityIndex;
|
||||
|
@ -88,7 +88,7 @@ export function doPokemonTransformationSequence(
|
||||
sprite.setPipelineData("shiny", previousPokemon.shiny);
|
||||
sprite.setPipelineData("variant", previousPokemon.variant);
|
||||
["spriteColors", "fusionSpriteColors"].map(k => {
|
||||
if (previousPokemon.summonData?.speciesForm) {
|
||||
if (previousPokemon.summonData.speciesForm) {
|
||||
k += "Base";
|
||||
}
|
||||
sprite.pipelineData[k] = previousPokemon.getSprite().pipelineData[k];
|
||||
@ -108,7 +108,7 @@ export function doPokemonTransformationSequence(
|
||||
sprite.setPipelineData("shiny", transformPokemon.shiny);
|
||||
sprite.setPipelineData("variant", transformPokemon.variant);
|
||||
["spriteColors", "fusionSpriteColors"].map(k => {
|
||||
if (transformPokemon.summonData?.speciesForm) {
|
||||
if (transformPokemon.summonData.speciesForm) {
|
||||
k += "Base";
|
||||
}
|
||||
sprite.pipelineData[k] = transformPokemon.getSprite().pipelineData[k];
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -47,7 +47,12 @@ import {
|
||||
} from "./modifier-type";
|
||||
import { Color, ShadowColor } from "#enums/color";
|
||||
import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#app/data/balance/starters";
|
||||
import { applyAbAttrs, CommanderAbAttr } from "#app/data/abilities/ability";
|
||||
import {
|
||||
applyAbAttrs,
|
||||
applyPostItemLostAbAttrs,
|
||||
CommanderAbAttr,
|
||||
PostItemLostAbAttr,
|
||||
} from "#app/data/abilities/ability";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
|
||||
export type ModifierPredicate = (modifier: Modifier) => boolean;
|
||||
@ -1644,8 +1649,8 @@ export class FlinchChanceModifier extends PokemonHeldItemModifier {
|
||||
* @returns `true` if {@linkcode FlinchChanceModifier} has been applied
|
||||
*/
|
||||
override apply(pokemon: Pokemon, flinched: BooleanHolder): boolean {
|
||||
// The check for pokemon.battleSummonData is to ensure that a crash doesn't occur when a Pokemon with King's Rock procs a flinch
|
||||
if (pokemon.battleSummonData && !flinched.value && pokemon.randSeedInt(100) < this.getStackCount() * this.chance) {
|
||||
// The check for pokemon.summonData is to ensure that a crash doesn't occur when a Pokemon with King's Rock procs a flinch
|
||||
if (pokemon.summonData && !flinched.value && pokemon.randSeedInt(100) < this.getStackCount() * this.chance) {
|
||||
flinched.value = true;
|
||||
return true;
|
||||
}
|
||||
@ -1866,11 +1871,15 @@ export class BerryModifier extends PokemonHeldItemModifier {
|
||||
override apply(pokemon: Pokemon): boolean {
|
||||
const preserve = new BooleanHolder(false);
|
||||
globalScene.applyModifiers(PreserveBerryModifier, pokemon.isPlayer(), pokemon, preserve);
|
||||
this.consumed = !preserve.value;
|
||||
|
||||
// munch the berry and trigger unburden-like effects
|
||||
getBerryEffectFunc(this.berryType)(pokemon);
|
||||
if (!preserve.value) {
|
||||
this.consumed = true;
|
||||
}
|
||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
||||
|
||||
// Update berry eaten trackers for Belch, Harvest, Cud Chew, etc.
|
||||
// Don't recover it if we proc berry pouch (no item duplication)
|
||||
pokemon.recordEatenBerry(this.berryType, this.consumed);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -1909,9 +1918,7 @@ export class PreserveBerryModifier extends PersistentModifier {
|
||||
* @returns always `true`
|
||||
*/
|
||||
override apply(pokemon: Pokemon, doPreserve: BooleanHolder): boolean {
|
||||
if (!doPreserve.value) {
|
||||
doPreserve.value = pokemon.randSeedInt(10) < this.getStackCount() * 3;
|
||||
}
|
||||
doPreserve.value ||= pokemon.randSeedInt(10) < this.getStackCount() * 3;
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -3608,7 +3615,7 @@ export class EnemyAttackStatusEffectChanceModifier extends EnemyPersistentModifi
|
||||
super(type, stackCount);
|
||||
|
||||
this.effect = effect;
|
||||
//Hardcode temporarily
|
||||
// Hardcode temporarily
|
||||
this.chance = 0.025 * (this.effect === StatusEffect.BURN || this.effect === StatusEffect.POISON ? 2 : 1);
|
||||
}
|
||||
|
||||
@ -3715,13 +3722,13 @@ export class EnemyEndureChanceModifier extends EnemyPersistentModifier {
|
||||
* @returns `true` if {@linkcode Pokemon} endured
|
||||
*/
|
||||
override apply(target: Pokemon): boolean {
|
||||
if (target.battleData.endured || target.randSeedInt(100) >= this.chance * this.getStackCount()) {
|
||||
if (target.waveData.endured || target.randSeedInt(100) >= this.chance * this.getStackCount()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
target.addTag(BattlerTagType.ENDURE_TOKEN, 1);
|
||||
|
||||
target.battleData.endured = true;
|
||||
target.waveData.endured = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -102,8 +102,16 @@ class DefaultOverrides {
|
||||
readonly BYPASS_TUTORIAL_SKIP_OVERRIDE: boolean = false;
|
||||
/** Set to `true` to be able to re-earn already unlocked achievements */
|
||||
readonly ACHIEVEMENTS_REUNLOCK_OVERRIDE: boolean = false;
|
||||
/** Set to `true` to force Paralysis and Freeze to always activate, or `false` to force them to not activate */
|
||||
/**
|
||||
* Set to `true` to force Paralysis and Freeze to always activate,
|
||||
* or `false` to force them to not activate (or clear for freeze).
|
||||
*/
|
||||
readonly STATUS_ACTIVATION_OVERRIDE: boolean | null = null;
|
||||
/**
|
||||
* Set to `true` to force confusion to always trigger,
|
||||
* or `false` to force it to never trigger.
|
||||
*/
|
||||
readonly CONFUSION_ACTIVATION_OVERRIDE: boolean|null = null;
|
||||
|
||||
// ----------------
|
||||
// PLAYER OVERRIDES
|
||||
|
@ -58,9 +58,10 @@ export class BattleEndPhase extends BattlePhase {
|
||||
globalScene.unshiftPhase(new GameOverPhase(true));
|
||||
}
|
||||
|
||||
// reset pokemon wave turn count, apply post battle effects, etc etc.
|
||||
for (const pokemon of globalScene.getField()) {
|
||||
if (pokemon?.battleSummonData) {
|
||||
pokemon.battleSummonData.waveTurnCount = 1;
|
||||
if (pokemon?.summonData) {
|
||||
pokemon.summonData.waveTurnCount = 1;
|
||||
}
|
||||
}
|
||||
|
||||
@ -81,6 +82,7 @@ export class BattleEndPhase extends BattlePhase {
|
||||
}
|
||||
}
|
||||
|
||||
// lapse all post battle modifiers that should lapse
|
||||
const lapsingModifiers = globalScene.findModifiers(
|
||||
m => m instanceof LapsingPersistentModifier || m instanceof LapsingPokemonHeldItemModifier,
|
||||
) as (LapsingPersistentModifier | LapsingPokemonHeldItemModifier)[];
|
||||
|
@ -1,4 +1,9 @@
|
||||
import { applyAbAttrs, PreventBerryUseAbAttr, HealFromBerryUseAbAttr } from "#app/data/abilities/ability";
|
||||
import {
|
||||
applyAbAttrs,
|
||||
PreventBerryUseAbAttr,
|
||||
HealFromBerryUseAbAttr,
|
||||
RepeatBerryNextTurnAbAttr,
|
||||
} from "#app/data/abilities/ability";
|
||||
import { CommonAnim } from "#app/data/battle-anims";
|
||||
import { BerryUsedEvent } from "#app/events/battle-scene";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
@ -8,6 +13,7 @@ import { BooleanHolder } from "#app/utils";
|
||||
import { FieldPhase } from "./field-phase";
|
||||
import { CommonAnimPhase } from "./common-anim-phase";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
|
||||
/** The phase after attacks where the pokemon eat berries */
|
||||
export class BerryPhase extends FieldPhase {
|
||||
@ -15,40 +21,57 @@ export class BerryPhase extends FieldPhase {
|
||||
super.start();
|
||||
|
||||
this.executeForAll(pokemon => {
|
||||
const hasUsableBerry = !!globalScene.findModifier(m => {
|
||||
return m instanceof BerryModifier && m.shouldApply(pokemon);
|
||||
}, pokemon.isPlayer());
|
||||
|
||||
if (hasUsableBerry) {
|
||||
const cancelled = new BooleanHolder(false);
|
||||
pokemon.getOpponents().map(opp => applyAbAttrs(PreventBerryUseAbAttr, opp, cancelled));
|
||||
|
||||
if (cancelled.value) {
|
||||
globalScene.queueMessage(
|
||||
i18next.t("abilityTriggers:preventBerryUse", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
);
|
||||
} else {
|
||||
globalScene.unshiftPhase(
|
||||
new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.USE_ITEM),
|
||||
);
|
||||
|
||||
for (const berryModifier of globalScene.applyModifiers(BerryModifier, pokemon.isPlayer(), pokemon)) {
|
||||
if (berryModifier.consumed) {
|
||||
berryModifier.consumed = false;
|
||||
pokemon.loseHeldItem(berryModifier);
|
||||
}
|
||||
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier)); // Announce a berry was used
|
||||
}
|
||||
|
||||
globalScene.updateModifiers(pokemon.isPlayer());
|
||||
|
||||
applyAbAttrs(HealFromBerryUseAbAttr, pokemon, new BooleanHolder(false));
|
||||
}
|
||||
}
|
||||
this.eatBerries(pokemon);
|
||||
applyAbAttrs(RepeatBerryNextTurnAbAttr, pokemon, null);
|
||||
});
|
||||
|
||||
this.end();
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to eat all of a given {@linkcode Pokemon}'s berries once.
|
||||
* @param pokemon The {@linkcode Pokemon} to check
|
||||
*/
|
||||
eatBerries(pokemon: Pokemon): void {
|
||||
// check if we even have anything to eat
|
||||
const hasUsableBerry = !!globalScene.findModifier(m => {
|
||||
return m instanceof BerryModifier && m.shouldApply(pokemon);
|
||||
}, pokemon.isPlayer());
|
||||
if (!hasUsableBerry) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if any opponents have unnerve to block us from eating berries
|
||||
const cancelled = new BooleanHolder(false);
|
||||
pokemon.getOpponents().map(opp => applyAbAttrs(PreventBerryUseAbAttr, opp, cancelled));
|
||||
if (cancelled.value) {
|
||||
globalScene.queueMessage(
|
||||
i18next.t("abilityTriggers:preventBerryUse", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
// Play every endless player's least favorite animation
|
||||
globalScene.unshiftPhase(
|
||||
new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.USE_ITEM),
|
||||
);
|
||||
|
||||
// try to apply all berry modifiers for this pokemon
|
||||
for (const berryModifier of globalScene.applyModifiers(BerryModifier, pokemon.isPlayer(), pokemon)) {
|
||||
if (berryModifier.consumed) {
|
||||
berryModifier.consumed = false;
|
||||
pokemon.loseHeldItem(berryModifier);
|
||||
}
|
||||
// No need to track berries being eaten; already done inside applyModifiers
|
||||
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier));
|
||||
}
|
||||
|
||||
// update held modifiers and such
|
||||
globalScene.updateModifiers(pokemon.isPlayer());
|
||||
|
||||
// Abilities.CHEEK_POUCH only works once per round of nom noms
|
||||
applyAbAttrs(HealFromBerryUseAbAttr, pokemon, new BooleanHolder(false));
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,12 @@
|
||||
import { BattlerIndex, BattleType } from "#app/battle";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||
import { applyAbAttrs, SyncEncounterNatureAbAttr, applyPreSummonAbAttrs, PreSummonAbAttr } from "#app/data/abilities/ability";
|
||||
import {
|
||||
applyAbAttrs,
|
||||
SyncEncounterNatureAbAttr,
|
||||
applyPreSummonAbAttrs,
|
||||
PreSummonAbAttr,
|
||||
} from "#app/data/abilities/ability";
|
||||
import { initEncounterAnims, loadEncounterAnimAssets } from "#app/data/battle-anims";
|
||||
import { getCharVariantFromDialogue } from "#app/data/dialogue";
|
||||
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
@ -107,12 +112,6 @@ export class EncounterPhase extends BattlePhase {
|
||||
}
|
||||
if (!this.loaded) {
|
||||
if (battle.battleType === BattleType.TRAINER) {
|
||||
//resets hitRecCount during Trainer ecnounter
|
||||
for (const pokemon of globalScene.getPlayerParty()) {
|
||||
if (pokemon) {
|
||||
pokemon.customPokemonData.resetHitReceivedCount();
|
||||
}
|
||||
}
|
||||
battle.enemyParty[e] = battle.trainer?.genPartyMember(e)!; // TODO:: is the bang correct here?
|
||||
} else {
|
||||
let enemySpecies = globalScene.randomSpecies(battle.waveIndex, level, true);
|
||||
@ -134,7 +133,6 @@ export class EncounterPhase extends BattlePhase {
|
||||
if (globalScene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) {
|
||||
battle.enemyParty[e].ivs = new Array(6).fill(31);
|
||||
}
|
||||
// biome-ignore lint/complexity/noForEach: Improves readability
|
||||
globalScene
|
||||
.getPlayerParty()
|
||||
.slice(0, !battle.double ? 1 : 2)
|
||||
@ -336,7 +334,7 @@ export class EncounterPhase extends BattlePhase {
|
||||
|
||||
for (const pokemon of globalScene.getPlayerParty()) {
|
||||
if (pokemon) {
|
||||
pokemon.resetBattleData();
|
||||
pokemon.resetBattleAndWaveData();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -146,7 +146,7 @@ export class EvolutionPhase extends Phase {
|
||||
sprite.setPipelineData("shiny", this.pokemon.shiny);
|
||||
sprite.setPipelineData("variant", this.pokemon.variant);
|
||||
["spriteColors", "fusionSpriteColors"].map(k => {
|
||||
if (this.pokemon.summonData?.speciesForm) {
|
||||
if (this.pokemon.summonData.speciesForm) {
|
||||
k += "Base";
|
||||
}
|
||||
sprite.pipelineData[k] = this.pokemon.getSprite().pipelineData[k];
|
||||
@ -178,7 +178,7 @@ export class EvolutionPhase extends Phase {
|
||||
sprite.setPipelineData("shiny", evolvedPokemon.shiny);
|
||||
sprite.setPipelineData("variant", evolvedPokemon.variant);
|
||||
["spriteColors", "fusionSpriteColors"].map(k => {
|
||||
if (evolvedPokemon.summonData?.speciesForm) {
|
||||
if (evolvedPokemon.summonData.speciesForm) {
|
||||
k += "Base";
|
||||
}
|
||||
sprite.pipelineData[k] = evolvedPokemon.getSprite().pipelineData[k];
|
||||
|
@ -51,7 +51,7 @@ export class FormChangePhase extends EvolutionPhase {
|
||||
sprite.setPipelineData("shiny", transformedPokemon.shiny);
|
||||
sprite.setPipelineData("variant", transformedPokemon.variant);
|
||||
["spriteColors", "fusionSpriteColors"].map(k => {
|
||||
if (transformedPokemon.summonData?.speciesForm) {
|
||||
if (transformedPokemon.summonData.speciesForm) {
|
||||
k += "Base";
|
||||
}
|
||||
sprite.pipelineData[k] = transformedPokemon.getSprite().pipelineData[k];
|
||||
|
@ -186,7 +186,7 @@ export class MovePhase extends BattlePhase {
|
||||
|
||||
this.lapsePreMoveAndMoveTags();
|
||||
|
||||
if (!(this.failed || this.cancelled)) {
|
||||
if (!this.failed && !this.cancelled) {
|
||||
this.resolveFinalPreMoveCancellationChecks();
|
||||
}
|
||||
|
||||
@ -617,7 +617,7 @@ export class MovePhase extends BattlePhase {
|
||||
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed));
|
||||
}
|
||||
|
||||
if (this.cancelled && this.pokemon.summonData?.tags?.find(t => t.tagType === BattlerTagType.FRENZY)) {
|
||||
if (this.cancelled && this.pokemon.summonData.tags?.find(t => t.tagType === BattlerTagType.FRENZY)) {
|
||||
frenzyMissFunc(this.pokemon, this.move.getMove());
|
||||
}
|
||||
|
||||
|
@ -7,17 +7,16 @@ export class NewBiomeEncounterPhase extends NextEncounterPhase {
|
||||
doEncounter(): void {
|
||||
globalScene.playBgm(undefined, true);
|
||||
|
||||
// reset all battle data, perform form changes, etc.
|
||||
for (const pokemon of globalScene.getPlayerParty()) {
|
||||
if (pokemon) {
|
||||
pokemon.resetBattleData();
|
||||
pokemon.customPokemonData.resetHitReceivedCount();
|
||||
pokemon.resetBattleAndWaveData();
|
||||
if (pokemon.isOnField()) {
|
||||
applyAbAttrs(PostBiomeChangeAbAttr, pokemon, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (const pokemon of globalScene.getPlayerParty().filter(p => p.isOnField())) {
|
||||
applyAbAttrs(PostBiomeChangeAbAttr, pokemon, null);
|
||||
}
|
||||
|
||||
const enemyField = globalScene.getEnemyField();
|
||||
const moveTargets: any[] = [globalScene.arenaEnemy, enemyField];
|
||||
const mysteryEncounter = globalScene.currentBattle?.mysteryEncounter?.introVisuals;
|
||||
|
@ -9,9 +9,10 @@ export class NextEncounterPhase extends EncounterPhase {
|
||||
doEncounter(): void {
|
||||
globalScene.playBgm(undefined, true);
|
||||
|
||||
// Reset all player transient wave data/intel.
|
||||
for (const pokemon of globalScene.getPlayerParty()) {
|
||||
if (pokemon) {
|
||||
pokemon.resetBattleData();
|
||||
pokemon.resetWaveData();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -74,7 +74,7 @@ export class QuietFormChangePhase extends BattlePhase {
|
||||
isTerastallized: this.pokemon.isTerastallized,
|
||||
});
|
||||
["spriteColors", "fusionSpriteColors"].map(k => {
|
||||
if (this.pokemon.summonData?.speciesForm) {
|
||||
if (this.pokemon.summonData.speciesForm) {
|
||||
k += "Base";
|
||||
}
|
||||
sprite.pipelineData[k] = this.pokemon.getSprite().pipelineData[k];
|
||||
|
@ -50,9 +50,7 @@ export class ShowAbilityPhase extends PokemonPhase {
|
||||
}
|
||||
|
||||
globalScene.abilityBar.showAbility(this.pokemonName, this.abilityName, this.passive, this.player).then(() => {
|
||||
if (pokemon?.battleData) {
|
||||
pokemon.battleData.abilityRevealed = true;
|
||||
}
|
||||
pokemon.waveData.abilityRevealed = true;
|
||||
|
||||
this.end();
|
||||
});
|
||||
|
@ -177,11 +177,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
|
||||
}
|
||||
globalScene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
|
||||
}
|
||||
addPokeballOpenParticles(
|
||||
pokemon.x,
|
||||
pokemon.y - 16,
|
||||
pokemon.getPokeball(true),
|
||||
);
|
||||
addPokeballOpenParticles(pokemon.x, pokemon.y - 16, pokemon.getPokeball(true));
|
||||
globalScene.updateModifiers(this.player);
|
||||
globalScene.updateFieldScale();
|
||||
pokemon.showInfo();
|
||||
@ -202,7 +198,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
|
||||
pokemon.getSprite().clearTint();
|
||||
pokemon.resetSummonData();
|
||||
// necessary to stay transformed during wild waves
|
||||
if (pokemon.summonData?.speciesForm) {
|
||||
if (pokemon.summonData.speciesForm) {
|
||||
pokemon.loadAssets(false);
|
||||
}
|
||||
globalScene.time.delayedCall(1000, () => this.end());
|
||||
|
@ -227,8 +227,8 @@ export class SwitchSummonPhase extends SummonPhase {
|
||||
lastPokemonIsForceSwitchedAndNotFainted ||
|
||||
lastPokemonHasForceSwitchAbAttr
|
||||
) {
|
||||
pokemon.battleSummonData.turnCount--;
|
||||
pokemon.battleSummonData.waveTurnCount--;
|
||||
pokemon.summonData.turnCount--;
|
||||
pokemon.summonData.waveTurnCount--;
|
||||
}
|
||||
|
||||
if (this.switchType === SwitchType.BATON_PASS && pokemon) {
|
||||
|
@ -54,11 +54,10 @@ export class TurnEndPhase extends FieldPhase {
|
||||
}
|
||||
|
||||
globalScene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon);
|
||||
|
||||
globalScene.applyModifiers(TurnHeldItemTransferModifier, pokemon.isPlayer(), pokemon);
|
||||
|
||||
pokemon.battleSummonData.turnCount++;
|
||||
pokemon.battleSummonData.waveTurnCount++;
|
||||
pokemon.summonData.turnCount++;
|
||||
pokemon.summonData.waveTurnCount++;
|
||||
};
|
||||
|
||||
this.executeForAll(handlePokemon);
|
||||
|
@ -1141,7 +1141,7 @@ export class GameData {
|
||||
? trainerConfig?.doubleOnly || sessionData.trainer?.variant === TrainerVariant.DOUBLE
|
||||
: sessionData.enemyParty.length > 1,
|
||||
mysteryEncounterType,
|
||||
)!; // TODO: is this bang correct?
|
||||
);
|
||||
battle.enemyLevels = sessionData.enemyParty.map(p => p.level);
|
||||
|
||||
globalScene.arena.init();
|
||||
@ -1338,68 +1338,68 @@ export class GameData {
|
||||
}
|
||||
|
||||
parseSessionData(dataStr: string): SessionSaveData {
|
||||
// TODO: Add add `null`/`undefined` to the corresponding type signatures for this
|
||||
// (or prevent them from being null)
|
||||
// If the value is able to *not exist*, it should say so in the code
|
||||
|
||||
const sessionData = JSON.parse(dataStr, (k: string, v: any) => {
|
||||
if (k === "party" || k === "enemyParty") {
|
||||
const ret: PokemonData[] = [];
|
||||
if (v === null) {
|
||||
v = [];
|
||||
}
|
||||
for (const pd of v) {
|
||||
ret.push(new PokemonData(pd));
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (k === "trainer") {
|
||||
return v ? new TrainerData(v) : null;
|
||||
}
|
||||
|
||||
if (k === "modifiers" || k === "enemyModifiers") {
|
||||
const player = k === "modifiers";
|
||||
const ret: PersistentModifierData[] = [];
|
||||
if (v === null) {
|
||||
v = [];
|
||||
}
|
||||
for (const md of v) {
|
||||
if (md?.className === "ExpBalanceModifier") {
|
||||
// Temporarily limit EXP Balance until it gets reworked
|
||||
md.stackCount = Math.min(md.stackCount, 4);
|
||||
// TODO: Move this into migrate script
|
||||
switch (k) {
|
||||
case "party":
|
||||
case "enemyParty": {
|
||||
const ret: PokemonData[] = [];
|
||||
for (const pd of v ?? []) {
|
||||
ret.push(new PokemonData(pd));
|
||||
}
|
||||
if (
|
||||
(md instanceof Modifier.EnemyAttackStatusEffectChanceModifier && md.effect === StatusEffect.FREEZE) ||
|
||||
md.effect === StatusEffect.SLEEP
|
||||
) {
|
||||
continue;
|
||||
return ret;
|
||||
}
|
||||
|
||||
case "trainer":
|
||||
return v ? new TrainerData(v) : null;
|
||||
|
||||
case "modifiers":
|
||||
case "enemyModifiers": {
|
||||
const ret: PersistentModifierData[] = [];
|
||||
for (const md of v ?? []) {
|
||||
if (md?.className === "ExpBalanceModifier") {
|
||||
// Temporarily limit EXP Balance until it gets reworked
|
||||
md.stackCount = Math.min(md.stackCount, 4);
|
||||
}
|
||||
|
||||
if (
|
||||
md instanceof Modifier.EnemyAttackStatusEffectChanceModifier &&
|
||||
(md.effect === StatusEffect.FREEZE || md.effect === StatusEffect.SLEEP)
|
||||
) {
|
||||
// Discard any old "sleep/freeze chance tokens".
|
||||
// TODO: make this migrate script
|
||||
continue;
|
||||
}
|
||||
|
||||
ret.push(new PersistentModifierData(md, k === "modifiers"));
|
||||
}
|
||||
ret.push(new PersistentModifierData(md, player));
|
||||
return ret;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (k === "arena") {
|
||||
return new ArenaData(v);
|
||||
}
|
||||
case "arena":
|
||||
return new ArenaData(v);
|
||||
|
||||
if (k === "challenges") {
|
||||
const ret: ChallengeData[] = [];
|
||||
if (v === null) {
|
||||
v = [];
|
||||
case "challenges": {
|
||||
const ret: ChallengeData[] = [];
|
||||
for (const c of v ?? []) {
|
||||
ret.push(new ChallengeData(c));
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
for (const c of v) {
|
||||
ret.push(new ChallengeData(c));
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (k === "mysteryEncounterType") {
|
||||
return v as MysteryEncounterType;
|
||||
}
|
||||
case "mysteryEncounterType":
|
||||
return v as MysteryEncounterType;
|
||||
|
||||
if (k === "mysteryEncounterSaveData") {
|
||||
return new MysteryEncounterSaveData(v);
|
||||
}
|
||||
case "mysteryEncounterSaveData":
|
||||
return new MysteryEncounterSaveData(v);
|
||||
|
||||
return v;
|
||||
default:
|
||||
return v;
|
||||
}
|
||||
}) as SessionSaveData;
|
||||
|
||||
applySessionVersionMigration(sessionData);
|
||||
|
@ -1,19 +1,19 @@
|
||||
import { BattleType } from "../battle";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type { Gender } from "../data/gender";
|
||||
import type { Nature } from "#enums/nature";
|
||||
import { Nature } from "#enums/nature";
|
||||
import type { PokeballType } from "#enums/pokeball";
|
||||
import { getPokemonSpecies, getPokemonSpeciesForm } from "../data/pokemon-species";
|
||||
import { Status } from "../data/status-effect";
|
||||
import Pokemon, { EnemyPokemon, PokemonMove, PokemonSummonData } from "../field/pokemon";
|
||||
import Pokemon, { EnemyPokemon, PokemonMove, PokemonSummonData, type PokemonBattleData } from "../field/pokemon";
|
||||
import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import type { Variant } from "#app/sprites/variant";
|
||||
import { loadBattlerTag } from "../data/battler-tags";
|
||||
import type { Biome } from "#enums/biome";
|
||||
import { Moves } from "#enums/moves";
|
||||
import type { Species } from "#enums/species";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import { loadBattlerTag } from "#app/data/battler-tags";
|
||||
|
||||
export default class PokemonData {
|
||||
public id: number;
|
||||
@ -62,72 +62,67 @@ export default class PokemonData {
|
||||
public boss: boolean;
|
||||
public bossSegments?: number;
|
||||
|
||||
// Effects that need to be preserved between waves
|
||||
public summonData: PokemonSummonData;
|
||||
public battleData: PokemonBattleData;
|
||||
public summonDataSpeciesFormIndex: number;
|
||||
|
||||
/** Data that can customize a Pokemon in non-standard ways from its Species */
|
||||
public customPokemonData: CustomPokemonData;
|
||||
public fusionCustomPokemonData: CustomPokemonData;
|
||||
|
||||
// Deprecated attributes, needed for now to allow SessionData migration (see PR#4619 comments)
|
||||
// Deprecated attributes, needed for now to allow SessionData migration (see PR#4619 comments).
|
||||
// TODO: These can probably be safely deleted (what with the upgrade scripts and all)
|
||||
public natureOverride: Nature | -1;
|
||||
public mysteryEncounterPokemonData: CustomPokemonData | null;
|
||||
public fusionMysteryEncounterPokemonData: CustomPokemonData | null;
|
||||
|
||||
/**
|
||||
* Construct a new {@linkcode PokemonData} instance out of a {@linkcode Pokemon}
|
||||
* or JSON representation thereof.
|
||||
* @param source The {@linkcode Pokemon} to convert into data (or a JSON object representing one)
|
||||
* @param forHistory
|
||||
*/
|
||||
constructor(source: Pokemon | any, forHistory = false) {
|
||||
const sourcePokemon = source instanceof Pokemon ? source : null;
|
||||
const sourcePokemon = source instanceof Pokemon ? source : undefined;
|
||||
this.id = source.id;
|
||||
this.player = sourcePokemon ? sourcePokemon.isPlayer() : source.player;
|
||||
this.species = sourcePokemon ? sourcePokemon.species.speciesId : source.species;
|
||||
this.nickname = sourcePokemon
|
||||
? (!!sourcePokemon.summonData?.illusion ? sourcePokemon.summonData.illusion.basePokemon.nickname : sourcePokemon.nickname)
|
||||
: source.nickname;
|
||||
this.nickname =
|
||||
sourcePokemon?.summonData.illusion?.basePokemon.nickname ?? sourcePokemon?.nickname ?? source.nickname;
|
||||
this.formIndex = Math.max(Math.min(source.formIndex, getPokemonSpecies(this.species).forms.length - 1), 0);
|
||||
this.abilityIndex = source.abilityIndex;
|
||||
this.passive = source.passive;
|
||||
this.shiny = sourcePokemon ? sourcePokemon.isShiny() : source.shiny;
|
||||
this.variant = sourcePokemon ? sourcePokemon.getVariant() : source.variant;
|
||||
this.shiny = sourcePokemon?.isShiny() ?? source.shiny;
|
||||
this.variant = sourcePokemon?.getVariant() ?? source.variant;
|
||||
this.pokeball = source.pokeball;
|
||||
this.level = source.level;
|
||||
this.exp = source.exp;
|
||||
if (!forHistory) {
|
||||
this.levelExp = source.levelExp;
|
||||
}
|
||||
this.gender = source.gender;
|
||||
if (!forHistory) {
|
||||
this.hp = source.hp;
|
||||
}
|
||||
this.stats = source.stats;
|
||||
this.ivs = source.ivs;
|
||||
this.nature = source.nature !== undefined ? source.nature : (0 as Nature);
|
||||
this.friendship =
|
||||
source.friendship !== undefined ? source.friendship : getPokemonSpecies(this.species).baseFriendship;
|
||||
this.nature = source.nature ?? Nature.HARDY;
|
||||
this.friendship = source.friendship ?? getPokemonSpecies(this.species).baseFriendship;
|
||||
this.metLevel = source.metLevel || 5;
|
||||
this.metBiome = source.metBiome !== undefined ? source.metBiome : -1;
|
||||
this.metBiome = source.metBiome ?? -1;
|
||||
this.metSpecies = source.metSpecies;
|
||||
this.metWave = source.metWave ?? (this.metBiome === -1 ? -1 : 0);
|
||||
this.luck = source.luck !== undefined ? source.luck : source.shiny ? source.variant + 1 : 0;
|
||||
if (!forHistory) {
|
||||
this.pauseEvolutions = !!source.pauseEvolutions;
|
||||
this.evoCounter = source.evoCounter ?? 0;
|
||||
}
|
||||
this.luck = source.luck ?? (source.shiny ? source.variant + 1 : 0);
|
||||
this.pokerus = !!source.pokerus;
|
||||
this.teraType = source.teraType as PokemonType;
|
||||
this.isTerastallized = source.isTerastallized || false;
|
||||
this.stellarTypesBoosted = source.stellarTypesBoosted || [];
|
||||
this.isTerastallized = !!source.isTerastallized;
|
||||
this.stellarTypesBoosted = source.stellarTypesBoosted ?? [];
|
||||
|
||||
this.fusionSpecies = sourcePokemon ? sourcePokemon.fusionSpecies?.speciesId : source.fusionSpecies;
|
||||
this.fusionFormIndex = source.fusionFormIndex;
|
||||
this.fusionAbilityIndex = source.fusionAbilityIndex;
|
||||
this.fusionShiny = sourcePokemon
|
||||
? (!!sourcePokemon.summonData?.illusion ? sourcePokemon.summonData.illusion.basePokemon.fusionShiny : sourcePokemon.fusionShiny)
|
||||
: source.fusionShiny;
|
||||
this.fusionVariant = sourcePokemon
|
||||
? (!!sourcePokemon.summonData?.illusion ? sourcePokemon.summonData.illusion.basePokemon.fusionVariant : sourcePokemon.fusionVariant)
|
||||
: source.fusionVariant;
|
||||
this.fusionShiny =
|
||||
sourcePokemon?.summonData.illusion?.basePokemon.fusionShiny ?? sourcePokemon?.fusionShiny ?? source.fusionShiny;
|
||||
this.fusionVariant =
|
||||
sourcePokemon?.summonData.illusion?.basePokemon.fusionVariant ??
|
||||
sourcePokemon?.fusionVariant ??
|
||||
source.fusionVariant;
|
||||
this.fusionGender = source.fusionGender;
|
||||
this.fusionLuck =
|
||||
source.fusionLuck !== undefined ? source.fusionLuck : source.fusionShiny ? source.fusionVariant + 1 : 0;
|
||||
this.fusionLuck = source.fusionLuck ?? (source.fusionShiny ? source.fusionVariant + 1 : 0);
|
||||
this.fusionCustomPokemonData = new CustomPokemonData(source.fusionCustomPokemonData);
|
||||
this.fusionTeraType = (source.fusionTeraType ?? 0) as PokemonType;
|
||||
this.usedTMs = source.usedTMs ?? [];
|
||||
@ -135,6 +130,7 @@ export default class PokemonData {
|
||||
this.customPokemonData = new CustomPokemonData(source.customPokemonData);
|
||||
|
||||
// Deprecated, but needed for session data migration
|
||||
// TODO: Do we really need this??
|
||||
this.natureOverride = source.natureOverride;
|
||||
this.mysteryEncounterPokemonData = source.mysteryEncounterPokemonData
|
||||
? new CustomPokemonData(source.mysteryEncounterPokemonData)
|
||||
@ -143,51 +139,44 @@ export default class PokemonData {
|
||||
? new CustomPokemonData(source.fusionMysteryEncounterPokemonData)
|
||||
: null;
|
||||
|
||||
this.moveset =
|
||||
sourcePokemon?.moveset ??
|
||||
(source.moveset || [new PokemonMove(Moves.TACKLE), new PokemonMove(Moves.GROWL)])
|
||||
.filter((m: any) => !!m)
|
||||
.map((m: any) => new PokemonMove(m.moveId, m.ppUsed, m.ppUp, m.virtual, m.maxPpOverride));
|
||||
|
||||
if (!forHistory) {
|
||||
this.levelExp = source.levelExp;
|
||||
this.hp = source.hp;
|
||||
|
||||
this.pauseEvolutions = !!source.pauseEvolutions;
|
||||
this.evoCounter = source.evoCounter ?? 0;
|
||||
|
||||
this.boss = (source instanceof EnemyPokemon && !!source.bossSegments) || (!this.player && !!source.boss);
|
||||
this.bossSegments = source.bossSegments;
|
||||
}
|
||||
|
||||
if (sourcePokemon) {
|
||||
this.moveset = sourcePokemon.moveset;
|
||||
if (!forHistory) {
|
||||
this.status = sourcePokemon.status;
|
||||
if (this.player && sourcePokemon.summonData) {
|
||||
this.summonData = sourcePokemon.summonData;
|
||||
this.summonDataSpeciesFormIndex = this.getSummonDataSpeciesFormIndex();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this.moveset = (source.moveset || [new PokemonMove(Moves.TACKLE), new PokemonMove(Moves.GROWL)])
|
||||
.filter(m => m)
|
||||
.map((m: any) => new PokemonMove(m.moveId, m.ppUsed, m.ppUp, m.virtual, m.maxPpOverride));
|
||||
if (!forHistory) {
|
||||
this.status = source.status
|
||||
this.status =
|
||||
sourcePokemon?.status ??
|
||||
(source.status
|
||||
? new Status(source.status.effect, source.status.toxicTurnCount, source.status.sleepTurnsRemaining)
|
||||
: null;
|
||||
: null);
|
||||
|
||||
// enemy pokemon don't use instantized summon data
|
||||
if (this.player) {
|
||||
this.summonData = sourcePokemon?.summonData ?? source.summonData;
|
||||
} else {
|
||||
console.log("this.player false!");
|
||||
this.summonData = new PokemonSummonData();
|
||||
}
|
||||
|
||||
this.summonData = new PokemonSummonData();
|
||||
if (!forHistory && source.summonData) {
|
||||
this.summonData.stats = source.summonData.stats;
|
||||
this.summonData.statStages = source.summonData.statStages;
|
||||
this.summonData.moveQueue = source.summonData.moveQueue;
|
||||
this.summonData.abilitySuppressed = source.summonData.abilitySuppressed;
|
||||
this.summonData.abilitiesApplied = source.summonData.abilitiesApplied;
|
||||
|
||||
this.summonData.ability = source.summonData.ability;
|
||||
if (!sourcePokemon) {
|
||||
this.summonData.moveset = source.summonData.moveset?.map(m => PokemonMove.loadMove(m));
|
||||
this.summonData.types = source.summonData.types;
|
||||
this.summonData.speciesForm = source.summonData.speciesForm;
|
||||
this.summonDataSpeciesFormIndex = source.summonDataSpeciesFormIndex;
|
||||
this.summonData.illusionBroken = source.summonData.illusionBroken;
|
||||
|
||||
if (source.summonData.tags) {
|
||||
this.summonData.tags = source.summonData.tags?.map(t => loadBattlerTag(t));
|
||||
} else {
|
||||
this.summonData.tags = [];
|
||||
}
|
||||
this.summonData.tags = source.tags.map((t: any) => loadBattlerTag(t));
|
||||
}
|
||||
|
||||
this.summonDataSpeciesFormIndex = sourcePokemon
|
||||
? this.getSummonDataSpeciesFormIndex()
|
||||
: source.summonDataSpeciesFormIndex;
|
||||
this.battleData = sourcePokemon?.battleData ?? source.battleData;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -617,7 +617,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
|
||||
return resolve();
|
||||
}
|
||||
|
||||
const gender: Gender = !!pokemon.summonData?.illusion ? pokemon.summonData?.illusion.gender : pokemon.gender;
|
||||
const gender = pokemon.summonData.illusion?.gender ?? pokemon.gender;
|
||||
|
||||
this.genderText.setText(getGenderSymbol(gender));
|
||||
this.genderText.setColor(getGenderColor(gender));
|
||||
@ -794,7 +794,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
|
||||
const nameSizeTest = addTextObject(0, 0, displayName, TextStyle.BATTLE_INFO);
|
||||
nameTextWidth = nameSizeTest.displayWidth;
|
||||
|
||||
const gender: Gender = !!pokemon.summonData?.illusion ? pokemon.summonData?.illusion.gender : pokemon.gender;
|
||||
const gender = pokemon.summonData?.illusion?.gender ?? pokemon.gender;
|
||||
while (
|
||||
nameTextWidth >
|
||||
(this.player || !this.boss ? 60 : 98) -
|
||||
|
@ -127,7 +127,7 @@ export default class FightUiHandler extends UiHandler implements InfoToggle {
|
||||
messageHandler.commandWindow.setVisible(false);
|
||||
messageHandler.movesWindowContainer.setVisible(true);
|
||||
const pokemon = (globalScene.getCurrentPhase() as CommandPhase).getPokemon();
|
||||
if (pokemon.battleSummonData.turnCount <= 1) {
|
||||
if (pokemon.summonData.turnCount <= 1) {
|
||||
this.setCursor(0);
|
||||
} else {
|
||||
this.setCursor(this.getCursor());
|
||||
@ -305,10 +305,10 @@ export default class FightUiHandler extends UiHandler implements InfoToggle {
|
||||
const effectiveness = opponent.getMoveEffectiveness(
|
||||
pokemon,
|
||||
pokemonMove.getMove(),
|
||||
!opponent.battleData?.abilityRevealed,
|
||||
!opponent.waveData.abilityRevealed,
|
||||
undefined,
|
||||
undefined,
|
||||
true
|
||||
true,
|
||||
);
|
||||
if (effectiveness === undefined) {
|
||||
return undefined;
|
||||
@ -353,7 +353,14 @@ export default class FightUiHandler extends UiHandler implements InfoToggle {
|
||||
|
||||
const moveColors = opponents
|
||||
.map(opponent =>
|
||||
opponent.getMoveEffectiveness(pokemon, pokemonMove.getMove(), !opponent.battleData.abilityRevealed, undefined, undefined, true),
|
||||
opponent.getMoveEffectiveness(
|
||||
pokemon,
|
||||
pokemonMove.getMove(),
|
||||
!opponent.waveData.abilityRevealed,
|
||||
undefined,
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
)
|
||||
.sort((a, b) => b - a)
|
||||
.map(effectiveness => getTypeDamageMultiplierColor(effectiveness ?? 0, "offense"));
|
||||
|
@ -1581,7 +1581,7 @@ class PartySlot extends Phaser.GameObjects.Container {
|
||||
fusionShinyStar.setOrigin(0, 0);
|
||||
fusionShinyStar.setPosition(shinyStar.x, shinyStar.y);
|
||||
fusionShinyStar.setTint(
|
||||
getVariantTint(this.pokemon.summonData?.illusion?.basePokemon.fusionVariant ?? this.pokemon.fusionVariant),
|
||||
getVariantTint(this.pokemon.summonData.illusion?.basePokemon.fusionVariant ?? this.pokemon.fusionVariant),
|
||||
);
|
||||
|
||||
slotInfoContainer.add(fusionShinyStar);
|
||||
|
@ -359,15 +359,15 @@ export default class SummaryUiHandler extends UiHandler {
|
||||
this.pokemonSprite.setPipelineData("spriteKey", this.pokemon.getSpriteKey());
|
||||
this.pokemonSprite.setPipelineData(
|
||||
"shiny",
|
||||
this.pokemon.summonData?.illusion?.basePokemon.shiny ?? this.pokemon.shiny,
|
||||
this.pokemon.summonData.illusion?.basePokemon.shiny ?? this.pokemon.shiny,
|
||||
);
|
||||
this.pokemonSprite.setPipelineData(
|
||||
"variant",
|
||||
this.pokemon.summonData?.illusion?.basePokemon.variant ?? this.pokemon.variant,
|
||||
this.pokemon.summonData.illusion?.basePokemon.variant ?? this.pokemon.variant,
|
||||
);
|
||||
["spriteColors", "fusionSpriteColors"].map(k => {
|
||||
delete this.pokemonSprite.pipelineData[`${k}Base`];
|
||||
if (this.pokemon?.summonData?.speciesForm) {
|
||||
if (this.pokemon?.summonData.speciesForm) {
|
||||
k += "Base";
|
||||
}
|
||||
this.pokemonSprite.pipelineData[k] = this.pokemon?.getSprite().pipelineData[k];
|
||||
@ -462,7 +462,7 @@ export default class SummaryUiHandler extends UiHandler {
|
||||
this.fusionShinyIcon.setVisible(doubleShiny);
|
||||
if (isFusion) {
|
||||
this.fusionShinyIcon.setTint(
|
||||
getVariantTint(this.pokemon.summonData?.illusion?.basePokemon.fusionVariant ?? this.pokemon.fusionVariant),
|
||||
getVariantTint(this.pokemon.summonData.illusion?.basePokemon.fusionVariant ?? this.pokemon.fusionVariant),
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -71,7 +71,7 @@ export default class TargetSelectUiHandler extends UiHandler {
|
||||
*/
|
||||
resetCursor(cursorN: number, user: Pokemon): void {
|
||||
if (!isNullOrUndefined(cursorN)) {
|
||||
if ([BattlerIndex.PLAYER, BattlerIndex.PLAYER_2].includes(cursorN) || user.battleSummonData.waveTurnCount === 1) {
|
||||
if ([BattlerIndex.PLAYER, BattlerIndex.PLAYER_2].includes(cursorN) || user.summonData.waveTurnCount === 1) {
|
||||
// Reset cursor on the first turn of a fight or if an ally was targeted last turn
|
||||
cursorN = -1;
|
||||
}
|
||||
|
280
test/abilities/cud_chew.test.ts
Normal file
280
test/abilities/cud_chew.test.ts
Normal file
@ -0,0 +1,280 @@
|
||||
import { RepeatBerryNextTurnAbAttr } from "#app/data/abilities/ability";
|
||||
import { getBerryEffectFunc } from "#app/data/berry";
|
||||
import Pokemon from "#app/field/pokemon";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#enums/stat";
|
||||
import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Abilities - Cud Chew", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
vi.resetAllMocks();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([Moves.BUG_BITE, Moves.SPLASH, Moves.HYPER_VOICE, Moves.STUFF_CHEEKS])
|
||||
.startingHeldItems([{ name: "BERRY", type: BerryType.SITRUS, count: 1 }])
|
||||
.ability(Abilities.CUD_CHEW)
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
});
|
||||
|
||||
describe("tracks berries eaten", () => {
|
||||
it("stores inside battledata at end of turn", async () => {
|
||||
await game.classicMode.startBattle([Species.FARIGIRAF]);
|
||||
|
||||
const farigiraf = game.scene.getPlayerPokemon()!;
|
||||
farigiraf.hp = 1; // needed to allow sitrus procs
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
// berries tracked in turnData; not moved to battleData yet
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([BerryType.SITRUS]);
|
||||
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
// berries stored in battleData; not yet cleared from turnData
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([BerryType.SITRUS]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([BerryType.SITRUS]);
|
||||
|
||||
await game.toNextTurn();
|
||||
|
||||
// turnData cleared on turn start
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([BerryType.SITRUS]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([]);
|
||||
});
|
||||
|
||||
it("can store multiple berries across 2 turns with teatime", async () => {
|
||||
// always eat first berry for stuff cheeks & company
|
||||
vi.spyOn(Pokemon.prototype, "randSeedInt").mockReturnValue(0);
|
||||
game.override
|
||||
.startingHeldItems([
|
||||
{ name: "BERRY", type: BerryType.PETAYA, count: 3 },
|
||||
{ name: "BERRY", type: BerryType.LIECHI, count: 3 },
|
||||
])
|
||||
.enemyMoveset(Moves.TEATIME);
|
||||
await game.classicMode.startBattle([Species.FARIGIRAF]);
|
||||
|
||||
const farigiraf = game.scene.getPlayerPokemon()!;
|
||||
farigiraf.hp = 1; // needed to allow berry procs
|
||||
|
||||
game.move.select(Moves.STUFF_CHEEKS);
|
||||
await game.toNextTurn();
|
||||
|
||||
// Ate 2 petayas from moves + 1 of each at turn end
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([
|
||||
BerryType.PETAYA,
|
||||
BerryType.PETAYA,
|
||||
BerryType.PETAYA,
|
||||
BerryType.LIECHI,
|
||||
]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([]);
|
||||
|
||||
game.move.select(Moves.STUFF_CHEEKS);
|
||||
await game.toNextTurn();
|
||||
|
||||
// previous berries moved into summon data; newly eaten berries move into turn data
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([
|
||||
BerryType.PETAYA,
|
||||
BerryType.PETAYA,
|
||||
BerryType.PETAYA,
|
||||
BerryType.LIECHI,
|
||||
]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([BerryType.PETAYA, BerryType.LIECHI, BerryType.LIECHI]);
|
||||
expect(farigiraf.getStatStage(Stat.ATK)).toBe(4); // 1 --> 2+1
|
||||
|
||||
await game.toNextTurn();
|
||||
|
||||
// 1st array overridden after turn end
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([BerryType.PETAYA, BerryType.LIECHI, BerryType.LIECHI]);
|
||||
});
|
||||
|
||||
it("resets array on switch", async () => {
|
||||
await game.classicMode.startBattle([Species.FARIGIRAF, Species.GIRAFARIG]);
|
||||
|
||||
const farigiraf = game.scene.getPlayerPokemon()!;
|
||||
farigiraf.hp = 1;
|
||||
|
||||
// eat berry turn 1, switch out turn 2
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
|
||||
const turn1Hp = farigiraf.hp;
|
||||
game.doSwitchPokemon(1);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
// summonData got cleared due to switch, turnData got cleared due to turn end
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([]);
|
||||
expect(farigiraf.hp).toEqual(turn1Hp);
|
||||
});
|
||||
|
||||
it("clears array if disabled", async () => {
|
||||
game.override.enemyAbility(Abilities.NEUTRALIZING_GAS);
|
||||
await game.classicMode.startBattle([Species.FARIGIRAF]);
|
||||
|
||||
const farigiraf = game.scene.getPlayerPokemon()!;
|
||||
farigiraf.hp = 1;
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([BerryType.SITRUS]);
|
||||
|
||||
await game.toNextTurn();
|
||||
|
||||
// both arrays empty since neut gas disabled both the mid-turn and post-turn effects
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([]);
|
||||
});
|
||||
});
|
||||
|
||||
describe("regurgiates berries", () => {
|
||||
it("re-triggers effects on eater without infinitely looping", async () => {
|
||||
const apply = vi.spyOn(RepeatBerryNextTurnAbAttr.prototype, "apply");
|
||||
await game.classicMode.startBattle([Species.FARIGIRAF]);
|
||||
|
||||
const farigiraf = game.scene.getPlayerPokemon()!;
|
||||
farigiraf.hp = 1;
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
|
||||
// ate 1 sitrus the turn prior, spitball pending
|
||||
expect(farigiraf.battleData.berriesEaten).toEqual([BerryType.SITRUS]);
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([BerryType.SITRUS]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([]);
|
||||
expect(apply.mock.lastCall).toBeUndefined();
|
||||
|
||||
const turn1Hp = farigiraf.hp;
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
// healed back up to half without adding any more to array
|
||||
expect(farigiraf.hp).toBeGreaterThan(turn1Hp);
|
||||
expect(farigiraf.battleData.berriesEaten).toEqual([BerryType.SITRUS]);
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([]);
|
||||
});
|
||||
|
||||
it("bypasses unnerve", async () => {
|
||||
game.override.enemyAbility(Abilities.UNNERVE);
|
||||
await game.classicMode.startBattle([Species.FARIGIRAF]);
|
||||
|
||||
const farigiraf = game.scene.getPlayerPokemon()!;
|
||||
farigiraf.hp = 1;
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
// Turn end proc set the berriesEatenLast array back to being empty
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([]);
|
||||
expect(farigiraf.hp).toBeGreaterThanOrEqual(farigiraf.hp / 2);
|
||||
});
|
||||
|
||||
it("doesn't trigger on non-eating removal", async () => {
|
||||
game.override.enemyMoveset(Moves.INCINERATE);
|
||||
await game.classicMode.startBattle([Species.FARIGIRAF]);
|
||||
|
||||
const farigiraf = game.scene.getPlayerPokemon()!;
|
||||
farigiraf.hp = farigiraf.getMaxHp() / 4;
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
|
||||
// no berries eaten due to getting cooked
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([]);
|
||||
expect(farigiraf.turnData.berriesEaten).toEqual([]);
|
||||
expect(farigiraf.hp).toBeLessThan(farigiraf.getMaxHp() / 4);
|
||||
});
|
||||
|
||||
it("works with pluck even if berry is useless", async () => {
|
||||
const bSpy = vi.fn(getBerryEffectFunc);
|
||||
game.override
|
||||
.enemySpecies(Species.BLAZIKEN)
|
||||
.enemyHeldItems([{ name: "BERRY", type: BerryType.SITRUS, count: 1 }])
|
||||
.startingHeldItems([]);
|
||||
await game.classicMode.startBattle([Species.FARIGIRAF]);
|
||||
|
||||
game.move.select(Moves.BUG_BITE);
|
||||
await game.toNextTurn();
|
||||
game.move.select(Moves.BUG_BITE);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(bSpy).toBeCalledTimes(2);
|
||||
});
|
||||
|
||||
it("works with Ripen", async () => {
|
||||
const bSpy = vi.fn(getBerryEffectFunc);
|
||||
game.override.passiveAbility(Abilities.RIPEN);
|
||||
await game.classicMode.startBattle([Species.FARIGIRAF]);
|
||||
|
||||
const farigiraf = game.scene.getPlayerPokemon()!;
|
||||
farigiraf.hp = 1;
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
|
||||
// Rounding errors only ever cost a maximum of 4 hp
|
||||
expect(farigiraf.getInverseHp()).toBeLessThanOrEqual(3);
|
||||
expect(bSpy).toHaveBeenCalledTimes(2);
|
||||
});
|
||||
|
||||
it("is preserved on reload/wave clear", async () => {
|
||||
game.override.enemyLevel(1);
|
||||
await game.classicMode.startBattle([Species.FARIGIRAF]);
|
||||
|
||||
const farigiraf = game.scene.getPlayerPokemon()!;
|
||||
farigiraf.hp = 1;
|
||||
|
||||
game.move.select(Moves.HYPER_VOICE);
|
||||
await game.toNextWave();
|
||||
|
||||
// berry went yummy yummy in big fat giraffe tummy
|
||||
expect(farigiraf.summonData.berriesEatenLast).toEqual([BerryType.SITRUS]);
|
||||
expect(farigiraf.hp).toBeGreaterThan(1);
|
||||
|
||||
// reload and the berry should still be there
|
||||
await game.reload.reloadSession();
|
||||
|
||||
const farigirafReloaded = game.scene.getPlayerPokemon()!;
|
||||
expect(farigirafReloaded.summonData.berriesEatenLast).toEqual([BerryType.SITRUS]);
|
||||
|
||||
const wave1Hp = farigirafReloaded.hp;
|
||||
|
||||
// blow up next wave and we should proc the repeat eating
|
||||
game.move.select(Moves.HYPER_VOICE);
|
||||
await game.toNextWave();
|
||||
|
||||
expect(farigirafReloaded.hp).toBeGreaterThan(wave1Hp);
|
||||
});
|
||||
});
|
||||
});
|
@ -49,7 +49,7 @@ describe("Abilities - Good As Gold", () => {
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(player.battleData.abilitiesApplied[0]).toBe(Abilities.GOOD_AS_GOLD);
|
||||
expect(player.waveData.abilitiesApplied).toContain(Abilities.GOOD_AS_GOLD);
|
||||
expect(player.getStatStage(Stat.ATK)).toBe(0);
|
||||
});
|
||||
|
||||
|
308
test/abilities/harvest.test.ts
Normal file
308
test/abilities/harvest.test.ts
Normal file
@ -0,0 +1,308 @@
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { BerryModifier, PreserveBerryModifier } from "#app/modifier/modifier";
|
||||
import type { ModifierOverride } from "#app/modifier/modifier-type";
|
||||
import type { BooleanHolder } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Abilities - Harvest", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
const getPlayerBerries = () =>
|
||||
game.scene.getModifiers(BerryModifier, true).filter(b => b.pokemonId === game.scene.getPlayerPokemon()?.id);
|
||||
|
||||
/** Check whether the player's Modifiers contains the specified berries. */
|
||||
function expectBerriesContaining(...berries: ModifierOverride[]): void {
|
||||
const actualBerries: ModifierOverride[] = getPlayerBerries().map(
|
||||
// only grab berry type and quantity since that's literally all we care about
|
||||
b => ({ name: "BERRY", type: b.berryType, count: b.getStackCount() }),
|
||||
);
|
||||
expect(actualBerries).toEqual(berries);
|
||||
}
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
vi.resetAllMocks();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([Moves.SPLASH, Moves.NATURAL_GIFT, Moves.FALSE_SWIPE, Moves.GASTRO_ACID])
|
||||
.ability(Abilities.HARVEST)
|
||||
.startingLevel(100)
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.statusActivation(false) // Since we're using nuzzle to proc both enigma and sitrus berries
|
||||
.weather(WeatherType.SUNNY) // guaranteed recovery
|
||||
.enemyLevel(1)
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset([Moves.SPLASH, Moves.NUZZLE, Moves.KNOCK_OFF, Moves.INCINERATE]);
|
||||
});
|
||||
|
||||
it("replenishes eaten berries", async () => {
|
||||
game.override.startingHeldItems([{ name: "BERRY", type: BerryType.LUM, count: 1 }]);
|
||||
await game.classicMode.startBattle([Species.FEEBAS]);
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.forceEnemyMove(Moves.NUZZLE);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
expect(getPlayerBerries()).toHaveLength(0);
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.berriesEaten).toHaveLength(1);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expectBerriesContaining({ name: "BERRY", type: BerryType.LUM, count: 1 });
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.berriesEaten).toEqual([]);
|
||||
});
|
||||
|
||||
it("tracks berries eaten while disabled/not present", async () => {
|
||||
// Note: this also checks for harvest not being present as neutralizing gas works by making
|
||||
// the game consider all other pokemon to *not* have any ability.
|
||||
game.override
|
||||
.startingHeldItems([
|
||||
{ name: "BERRY", type: BerryType.ENIGMA, count: 2 },
|
||||
{ name: "BERRY", type: BerryType.LUM, count: 2 },
|
||||
])
|
||||
.enemyAbility(Abilities.NEUTRALIZING_GAS)
|
||||
.weather(WeatherType.NONE); // clear weather so we can control when harvest rolls succeed
|
||||
await game.classicMode.startBattle([Species.MILOTIC]);
|
||||
|
||||
const player = game.scene.getPlayerPokemon();
|
||||
|
||||
// Chug a few berries without harvest (should get tracked)
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.forceEnemyMove(Moves.NUZZLE);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(player?.battleData.berriesEaten).toEqual(expect.arrayContaining([BerryType.ENIGMA, BerryType.LUM]));
|
||||
expect(getPlayerBerries()).toHaveLength(2);
|
||||
|
||||
// Give ourselves harvest and disable enemy neut gas,
|
||||
// but force our roll to fail so we don't accidentally recover anything
|
||||
game.override.ability(Abilities.HARVEST);
|
||||
game.move.select(Moves.GASTRO_ACID);
|
||||
await game.forceEnemyMove(Moves.NUZZLE);
|
||||
await game.phaseInterceptor.to("TurnEndPhase", false);
|
||||
vi.spyOn(Phaser.Math.RND, "realInRange").mockReturnValue(0);
|
||||
|
||||
expect(player?.battleData.berriesEaten).toEqual(
|
||||
expect.arrayContaining([BerryType.ENIGMA, BerryType.LUM, BerryType.ENIGMA, BerryType.LUM]),
|
||||
);
|
||||
expect(getPlayerBerries()).toHaveLength(0);
|
||||
|
||||
// proc a high roll and we _should_ get a berry back!
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.forceEnemyMove(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("TurnEndPhase", false);
|
||||
vi.spyOn(Phaser.Math.RND, "realInRange").mockReturnValue(1);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(player?.battleData.berriesEaten).toHaveLength(3);
|
||||
expect(getPlayerBerries()).toHaveLength(1);
|
||||
});
|
||||
|
||||
// TODO: Figure out why this is borking...???
|
||||
it("remembers berries eaten tracker across waves and save/reload", async () => {
|
||||
game.override
|
||||
.startingHeldItems([{ name: "BERRY", type: BerryType.PETAYA, count: 2 }])
|
||||
.ability(Abilities.BALL_FETCH); // don't actually need harvest for this test
|
||||
await game.classicMode.startBattle([Species.REGIELEKI]);
|
||||
|
||||
const regieleki = game.scene.getPlayerPokemon()!;
|
||||
regieleki.hp = 1;
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.forceEnemyMove(Moves.SPLASH);
|
||||
await game.doKillOpponents();
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
// ate 1 berry without recovering (no harvest)
|
||||
expect(regieleki.battleData.berriesEaten).toEqual([BerryType.PETAYA]);
|
||||
expect(getPlayerBerries()).toEqual([expect.objectContaining({ berryType: BerryType.PETAYA, stackCount: 1 })]);
|
||||
expect(game.scene.getPlayerPokemon()?.getStatStage(Stat.SPATK)).toBe(1);
|
||||
|
||||
await game.toNextWave();
|
||||
|
||||
expect(regieleki.battleData.berriesEaten).toEqual([BerryType.PETAYA]);
|
||||
|
||||
await game.reload.reloadSession();
|
||||
|
||||
const regielekiReloaded = game.scene.getPlayerPokemon()!;
|
||||
expect(regielekiReloaded.battleData.berriesEaten).toEqual([BerryType.PETAYA]);
|
||||
});
|
||||
|
||||
it("cannot restore capped berries", async () => {
|
||||
const initBerries: ModifierOverride[] = [
|
||||
{ name: "BERRY", type: BerryType.LUM, count: 2 },
|
||||
{ name: "BERRY", type: BerryType.STARF, count: 2 },
|
||||
];
|
||||
game.override.startingHeldItems(initBerries);
|
||||
await game.classicMode.startBattle([Species.FEEBAS]);
|
||||
const player = game.scene.getPlayerPokemon()!;
|
||||
player.battleData.berriesEaten = [BerryType.LUM, BerryType.STARF];
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.forceEnemyMove(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
// Force RNG roll to hit the first berry we find.
|
||||
// This does nothing on a success (since there'd only be a starf left to grab),
|
||||
// but ensures we don't accidentally let any false positives through.
|
||||
vi.spyOn(Phaser.Math.RND, "integerInRange").mockReturnValue(0);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expectBerriesContaining({ name: "BERRY", type: BerryType.STARF, count: 3 });
|
||||
});
|
||||
|
||||
it("does nothing if all berries are capped", async () => {
|
||||
const initBerries: ModifierOverride[] = [
|
||||
{ name: "BERRY", type: BerryType.LUM, count: 2 },
|
||||
{ name: "BERRY", type: BerryType.STARF, count: 3 },
|
||||
];
|
||||
game.override.startingHeldItems(initBerries);
|
||||
await game.classicMode.startBattle([Species.FEEBAS]);
|
||||
|
||||
const player = game.scene.getPlayerPokemon()!;
|
||||
player.battleData.berriesEaten = [BerryType.LUM, BerryType.STARF];
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.forceEnemyMove(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expectBerriesContaining(...initBerries);
|
||||
});
|
||||
|
||||
describe("move/ability interactions", () => {
|
||||
it("cannot restore incinerated berries", async () => {
|
||||
game.override.startingHeldItems([{ name: "BERRY", type: BerryType.STARF, count: 3 }]);
|
||||
await game.classicMode.startBattle([Species.FEEBAS]);
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.forceEnemyMove(Moves.INCINERATE);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.berriesEaten).toEqual([]);
|
||||
});
|
||||
|
||||
it("cannot restore knocked off berries", async () => {
|
||||
game.override.startingHeldItems([{ name: "BERRY", type: BerryType.STARF, count: 3 }]);
|
||||
await game.classicMode.startBattle([Species.FEEBAS]);
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.forceEnemyMove(Moves.KNOCK_OFF);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.berriesEaten).toEqual([]);
|
||||
});
|
||||
|
||||
it("can restore berries eaten by Teatime", async () => {
|
||||
const initBerries: ModifierOverride[] = [{ name: "BERRY", type: BerryType.STARF, count: 1 }];
|
||||
game.override.startingHeldItems(initBerries).enemyMoveset(Moves.TEATIME);
|
||||
await game.classicMode.startBattle([Species.FEEBAS]);
|
||||
|
||||
// nom nom the berr berr yay yay
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.berriesEaten).toEqual([]);
|
||||
expectBerriesContaining(...initBerries);
|
||||
});
|
||||
|
||||
it("cannot restore Plucked berries for either side", async () => {
|
||||
const initBerries: ModifierOverride[] = [{ name: "BERRY", type: BerryType.PETAYA, count: 1 }];
|
||||
game.override.startingHeldItems(initBerries).enemyAbility(Abilities.HARVEST).enemyMoveset(Moves.PLUCK);
|
||||
await game.classicMode.startBattle([Species.FEEBAS]);
|
||||
|
||||
// gobble gobble gobble
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
// pluck triggers harvest for neither side
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.berriesEaten).toEqual([]);
|
||||
expect(game.scene.getEnemyPokemon()?.battleData.berriesEaten).toEqual([]);
|
||||
expect(getPlayerBerries()).toEqual([]);
|
||||
});
|
||||
|
||||
it("cannot restore berries preserved via Berry Pouch", async () => {
|
||||
// mock berry pouch to have a 100% success rate
|
||||
vi.spyOn(PreserveBerryModifier.prototype, "apply").mockImplementation(
|
||||
(_pokemon: Pokemon, doPreserve: BooleanHolder): boolean => {
|
||||
doPreserve.value = false;
|
||||
return true;
|
||||
},
|
||||
);
|
||||
|
||||
const initBerries: ModifierOverride[] = [{ name: "BERRY", type: BerryType.PETAYA, count: 1 }];
|
||||
game.override.startingHeldItems(initBerries).startingModifier([{ name: "BERRY_POUCH", count: 1 }]);
|
||||
await game.classicMode.startBattle([Species.FEEBAS]);
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("TurnEndPhase", false);
|
||||
|
||||
// won;t trigger harvest since we didn't lose the berry (it just doesn't ever add it to the array)
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.berriesEaten).toEqual([]);
|
||||
expectBerriesContaining(...initBerries);
|
||||
});
|
||||
|
||||
it("can restore stolen berries", async () => {
|
||||
const initBerries: ModifierOverride[] = [{ name: "BERRY", type: BerryType.SITRUS, count: 1 }];
|
||||
game.override.enemyHeldItems(initBerries).passiveAbility(Abilities.MAGICIAN).hasPassiveAbility(true);
|
||||
await game.classicMode.startBattle([Species.MEOWSCARADA]);
|
||||
|
||||
// pre damage
|
||||
const player = game.scene.getPlayerPokemon()!;
|
||||
player.hp = 1;
|
||||
|
||||
// steal a sitrus and immediately consume it
|
||||
game.move.select(Moves.FALSE_SWIPE);
|
||||
await game.forceEnemyMove(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
expect(player.battleData.berriesEaten).toEqual([BerryType.SITRUS]);
|
||||
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expect(player.battleData.berriesEaten).toEqual([]);
|
||||
expectBerriesContaining(...initBerries);
|
||||
});
|
||||
|
||||
// TODO: Enable once fling actually works...???
|
||||
it.todo("can restore berries flung at user", async () => {
|
||||
game.override.enemyHeldItems([{ name: "BERRY", type: BerryType.STARF, count: 1 }]).enemyMoveset(Moves.FLING);
|
||||
await game.classicMode.startBattle([Species.FEEBAS]);
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.berriesEaten).toBe([]);
|
||||
expect(getPlayerBerries()).toEqual([]);
|
||||
});
|
||||
|
||||
// TODO: Enable once Nat Gift gets implemented...???
|
||||
it.todo("can restore berries consumed via Natural Gift", async () => {
|
||||
const initBerries: ModifierOverride[] = [{ name: "BERRY", type: BerryType.STARF, count: 1 }];
|
||||
game.override.startingHeldItems(initBerries);
|
||||
await game.classicMode.startBattle([Species.FEEBAS]);
|
||||
|
||||
game.move.select(Moves.NATURAL_GIFT);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.berriesEaten).toHaveLength(0);
|
||||
expectBerriesContaining(...initBerries);
|
||||
});
|
||||
});
|
||||
});
|
@ -39,8 +39,8 @@ describe("Abilities - Illusion", () => {
|
||||
const zoroark = game.scene.getPlayerPokemon()!;
|
||||
const zorua = game.scene.getEnemyPokemon()!;
|
||||
|
||||
expect(!!zoroark.summonData?.illusion).equals(true);
|
||||
expect(!!zorua.summonData?.illusion).equals(true);
|
||||
expect(!!zoroark.summonData.illusion).equals(true);
|
||||
expect(!!zorua.summonData.illusion).equals(true);
|
||||
});
|
||||
|
||||
it("break after receiving damaging move", async () => {
|
||||
@ -51,7 +51,7 @@ describe("Abilities - Illusion", () => {
|
||||
|
||||
const zorua = game.scene.getEnemyPokemon()!;
|
||||
|
||||
expect(!!zorua.summonData?.illusion).equals(false);
|
||||
expect(!!zorua.summonData.illusion).equals(false);
|
||||
expect(zorua.name).equals("Zorua");
|
||||
});
|
||||
|
||||
@ -63,7 +63,7 @@ describe("Abilities - Illusion", () => {
|
||||
|
||||
const zorua = game.scene.getEnemyPokemon()!;
|
||||
|
||||
expect(!!zorua.summonData?.illusion).equals(false);
|
||||
expect(!!zorua.summonData.illusion).equals(false);
|
||||
});
|
||||
|
||||
it("break if the ability is suppressed", async () => {
|
||||
@ -72,7 +72,7 @@ describe("Abilities - Illusion", () => {
|
||||
|
||||
const zorua = game.scene.getEnemyPokemon()!;
|
||||
|
||||
expect(!!zorua.summonData?.illusion).equals(false);
|
||||
expect(!!zorua.summonData.illusion).equals(false);
|
||||
});
|
||||
|
||||
it("causes enemy AI to consider the illusion's type instead of the actual type when considering move effectiveness", async () => {
|
||||
@ -117,7 +117,7 @@ describe("Abilities - Illusion", () => {
|
||||
|
||||
const zoroark = game.scene.getPlayerPokemon()!;
|
||||
|
||||
expect(!!zoroark.summonData?.illusion).equals(true);
|
||||
expect(!!zoroark.summonData.illusion).equals(true);
|
||||
});
|
||||
|
||||
it("copies the the name, nickname, gender, shininess, and pokeball from the illusion source", async () => {
|
||||
|
@ -68,7 +68,7 @@ describe("Abilities - Infiltrator", () => {
|
||||
const postScreenDmg = enemy.getAttackDamage(player, allMoves[move]).damage;
|
||||
|
||||
expect(postScreenDmg).toBe(preScreenDmg);
|
||||
expect(player.battleData.abilitiesApplied[0]).toBe(Abilities.INFILTRATOR);
|
||||
expect(player.waveData.abilitiesApplied).toContain(Abilities.INFILTRATOR);
|
||||
});
|
||||
|
||||
it("should bypass the target's Safeguard", async () => {
|
||||
@ -83,7 +83,7 @@ describe("Abilities - Infiltrator", () => {
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
expect(enemy.status?.effect).toBe(StatusEffect.SLEEP);
|
||||
expect(player.battleData.abilitiesApplied[0]).toBe(Abilities.INFILTRATOR);
|
||||
expect(player.waveData.abilitiesApplied).toContain(Abilities.INFILTRATOR);
|
||||
});
|
||||
|
||||
// TODO: fix this interaction to pass this test
|
||||
@ -99,7 +99,7 @@ describe("Abilities - Infiltrator", () => {
|
||||
|
||||
await game.phaseInterceptor.to("MoveEndPhase");
|
||||
expect(enemy.getStatStage(Stat.ATK)).toBe(-1);
|
||||
expect(player.battleData.abilitiesApplied[0]).toBe(Abilities.INFILTRATOR);
|
||||
expect(player.waveData.abilitiesApplied).toContain(Abilities.INFILTRATOR);
|
||||
});
|
||||
|
||||
it("should bypass the target's Substitute", async () => {
|
||||
@ -114,6 +114,6 @@ describe("Abilities - Infiltrator", () => {
|
||||
|
||||
await game.phaseInterceptor.to("MoveEndPhase");
|
||||
expect(enemy.getStatStage(Stat.ATK)).toBe(-1);
|
||||
expect(player.battleData.abilitiesApplied[0]).toBe(Abilities.INFILTRATOR);
|
||||
expect(player.waveData.abilitiesApplied).toContain(Abilities.INFILTRATOR);
|
||||
});
|
||||
});
|
||||
|
@ -67,7 +67,7 @@ describe("Abilities - Libero", () => {
|
||||
game.move.select(Moves.AGILITY);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied.filter(a => a === Abilities.LIBERO)).toHaveLength(1);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).toContain(Abilities.LIBERO);
|
||||
const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]];
|
||||
const moveType = PokemonType[allMoves[Moves.AGILITY].type];
|
||||
expect(leadPokemonType).not.toBe(moveType);
|
||||
@ -99,7 +99,7 @@ describe("Abilities - Libero", () => {
|
||||
game.move.select(Moves.WEATHER_BALL);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).toContain(Abilities.LIBERO);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).toContain(Abilities.LIBERO);
|
||||
expect(leadPokemon.getTypes()).toHaveLength(1);
|
||||
const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]],
|
||||
moveType = PokemonType[PokemonType.FIRE];
|
||||
@ -118,7 +118,7 @@ describe("Abilities - Libero", () => {
|
||||
game.move.select(Moves.TACKLE);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).toContain(Abilities.LIBERO);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).toContain(Abilities.LIBERO);
|
||||
expect(leadPokemon.getTypes()).toHaveLength(1);
|
||||
const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]],
|
||||
moveType = PokemonType[PokemonType.ICE];
|
||||
@ -214,7 +214,7 @@ describe("Abilities - Libero", () => {
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
||||
});
|
||||
|
||||
test("ability is not applied if pokemon is terastallized", async () => {
|
||||
@ -230,7 +230,7 @@ describe("Abilities - Libero", () => {
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
||||
});
|
||||
|
||||
test("ability is not applied if pokemon uses struggle", async () => {
|
||||
@ -244,7 +244,7 @@ describe("Abilities - Libero", () => {
|
||||
game.move.select(Moves.STRUGGLE);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
||||
});
|
||||
|
||||
test("ability is not applied if the pokemon's move fails", async () => {
|
||||
@ -258,7 +258,7 @@ describe("Abilities - Libero", () => {
|
||||
game.move.select(Moves.BURN_UP);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
||||
});
|
||||
|
||||
test("ability applies correctly even if the pokemon's Trick-or-Treat fails", async () => {
|
||||
@ -293,7 +293,7 @@ describe("Abilities - Libero", () => {
|
||||
});
|
||||
|
||||
function testPokemonTypeMatchesDefaultMoveType(pokemon: PlayerPokemon, move: Moves) {
|
||||
expect(pokemon.summonData.abilitiesApplied).toContain(Abilities.LIBERO);
|
||||
expect(pokemon.waveData.abilitiesApplied).toContain(Abilities.LIBERO);
|
||||
expect(pokemon.getTypes()).toHaveLength(1);
|
||||
const pokemonType = PokemonType[pokemon.getTypes()[0]],
|
||||
moveType = PokemonType[allMoves[move].type];
|
||||
|
@ -67,7 +67,7 @@ describe("Abilities - Protean", () => {
|
||||
game.move.select(Moves.AGILITY);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied.filter(a => a === Abilities.PROTEAN)).toHaveLength(1);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).toContain(Abilities.PROTEAN);
|
||||
const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]];
|
||||
const moveType = PokemonType[allMoves[Moves.AGILITY].type];
|
||||
expect(leadPokemonType).not.toBe(moveType);
|
||||
@ -99,7 +99,7 @@ describe("Abilities - Protean", () => {
|
||||
game.move.select(Moves.WEATHER_BALL);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).toContain(Abilities.PROTEAN);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).toContain(Abilities.PROTEAN);
|
||||
expect(leadPokemon.getTypes()).toHaveLength(1);
|
||||
const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]],
|
||||
moveType = PokemonType[PokemonType.FIRE];
|
||||
@ -118,7 +118,7 @@ describe("Abilities - Protean", () => {
|
||||
game.move.select(Moves.TACKLE);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).toContain(Abilities.PROTEAN);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).toContain(Abilities.PROTEAN);
|
||||
expect(leadPokemon.getTypes()).toHaveLength(1);
|
||||
const leadPokemonType = PokemonType[leadPokemon.getTypes()[0]],
|
||||
moveType = PokemonType[PokemonType.ICE];
|
||||
@ -214,7 +214,7 @@ describe("Abilities - Protean", () => {
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.PROTEAN);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).not.toContain(Abilities.PROTEAN);
|
||||
});
|
||||
|
||||
test("ability is not applied if pokemon is terastallized", async () => {
|
||||
@ -230,7 +230,7 @@ describe("Abilities - Protean", () => {
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.PROTEAN);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).not.toContain(Abilities.PROTEAN);
|
||||
});
|
||||
|
||||
test("ability is not applied if pokemon uses struggle", async () => {
|
||||
@ -244,7 +244,7 @@ describe("Abilities - Protean", () => {
|
||||
game.move.select(Moves.STRUGGLE);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.PROTEAN);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).not.toContain(Abilities.PROTEAN);
|
||||
});
|
||||
|
||||
test("ability is not applied if the pokemon's move fails", async () => {
|
||||
@ -258,7 +258,7 @@ describe("Abilities - Protean", () => {
|
||||
game.move.select(Moves.BURN_UP);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
||||
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.PROTEAN);
|
||||
expect(leadPokemon.waveData.abilitiesApplied).not.toContain(Abilities.PROTEAN);
|
||||
});
|
||||
|
||||
test("ability applies correctly even if the pokemon's Trick-or-Treat fails", async () => {
|
||||
@ -293,7 +293,7 @@ describe("Abilities - Protean", () => {
|
||||
});
|
||||
|
||||
function testPokemonTypeMatchesDefaultMoveType(pokemon: PlayerPokemon, move: Moves) {
|
||||
expect(pokemon.summonData.abilitiesApplied).toContain(Abilities.PROTEAN);
|
||||
expect(pokemon.waveData.abilitiesApplied).toContain(Abilities.PROTEAN);
|
||||
expect(pokemon.getTypes()).toHaveLength(1);
|
||||
const pokemonType = PokemonType[pokemon.getTypes()[0]],
|
||||
moveType = PokemonType[allMoves[move].type];
|
||||
|
@ -54,7 +54,7 @@ describe("Abilities - Quick Draw", () => {
|
||||
|
||||
expect(pokemon.isFainted()).toBe(false);
|
||||
expect(enemy.isFainted()).toBe(true);
|
||||
expect(pokemon.battleData.abilitiesApplied).contain(Abilities.QUICK_DRAW);
|
||||
expect(pokemon.waveData.abilitiesApplied).contain(Abilities.QUICK_DRAW);
|
||||
}, 20000);
|
||||
|
||||
test(
|
||||
@ -76,7 +76,7 @@ describe("Abilities - Quick Draw", () => {
|
||||
|
||||
expect(pokemon.isFainted()).toBe(true);
|
||||
expect(enemy.isFainted()).toBe(false);
|
||||
expect(pokemon.battleData.abilitiesApplied).not.contain(Abilities.QUICK_DRAW);
|
||||
expect(pokemon.waveData.abilitiesApplied).not.contain(Abilities.QUICK_DRAW);
|
||||
},
|
||||
);
|
||||
|
||||
@ -96,6 +96,6 @@ describe("Abilities - Quick Draw", () => {
|
||||
|
||||
expect(pokemon.isFainted()).toBe(true);
|
||||
expect(enemy.isFainted()).toBe(false);
|
||||
expect(pokemon.battleData.abilitiesApplied).contain(Abilities.QUICK_DRAW);
|
||||
expect(pokemon.waveData.abilitiesApplied).contain(Abilities.QUICK_DRAW);
|
||||
}, 20000);
|
||||
});
|
||||
|
@ -155,7 +155,7 @@ describe("Abilities - Wimp Out", () => {
|
||||
game.doSelectPartyPokemon(1);
|
||||
await game.phaseInterceptor.to("SwitchSummonPhase", false);
|
||||
|
||||
expect(wimpod.summonData.abilitiesApplied).not.toContain(Abilities.WIMP_OUT);
|
||||
expect(wimpod.waveData.abilitiesApplied).not.toContain(Abilities.WIMP_OUT);
|
||||
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
@ -534,12 +534,12 @@ describe("Abilities - Wimp Out", () => {
|
||||
.enemyAbility(Abilities.WIMP_OUT)
|
||||
.startingLevel(50)
|
||||
.enemyLevel(1)
|
||||
.enemyMoveset([ Moves.SPLASH, Moves.ENDURE ])
|
||||
.enemyMoveset([Moves.SPLASH, Moves.ENDURE])
|
||||
.battleType("double")
|
||||
.moveset([ Moves.DRAGON_ENERGY, Moves.SPLASH ])
|
||||
.moveset([Moves.DRAGON_ENERGY, Moves.SPLASH])
|
||||
.startingWave(wave);
|
||||
|
||||
await game.classicMode.startBattle([ Species.REGIDRAGO, Species.MAGIKARP ]);
|
||||
await game.classicMode.startBattle([Species.REGIDRAGO, Species.MAGIKARP]);
|
||||
|
||||
// turn 1
|
||||
game.move.select(Moves.DRAGON_ENERGY, 0);
|
||||
@ -549,6 +549,5 @@ describe("Abilities - Wimp Out", () => {
|
||||
|
||||
await game.phaseInterceptor.to("SelectModifierPhase");
|
||||
expect(game.scene.currentBattle.waveIndex).toBe(wave + 1);
|
||||
|
||||
});
|
||||
});
|
||||
|
@ -179,12 +179,12 @@ describe("Inverse Battle", () => {
|
||||
expect(enemy.status?.effect).toBe(StatusEffect.PARALYSIS);
|
||||
});
|
||||
|
||||
it("Anticipation should trigger on 2x effective moves - Anticipation against Thunderbolt", async () => {
|
||||
it("Anticipation should trigger on 2x effective moves", async () => {
|
||||
game.override.moveset([Moves.THUNDERBOLT]).enemySpecies(Species.SANDSHREW).enemyAbility(Abilities.ANTICIPATION);
|
||||
|
||||
await game.challengeMode.startBattle();
|
||||
|
||||
expect(game.scene.getEnemyPokemon()?.summonData.abilitiesApplied[0]).toBe(Abilities.ANTICIPATION);
|
||||
expect(game.scene.getEnemyPokemon()?.waveData.abilitiesApplied).toContain(Abilities.ANTICIPATION);
|
||||
});
|
||||
|
||||
it("Conversion 2 should change the type to the resistive type - Conversion 2 against Dragonite", async () => {
|
||||
|
@ -42,7 +42,6 @@ describe("BattlerTag - SubstituteTag", () => {
|
||||
// simulate a Trapped tag set by another Pokemon, then expect the filter to catch it.
|
||||
const trapTag = new BindTag(5, 0);
|
||||
expect(tagFilter(trapTag)).toBeTruthy();
|
||||
return true;
|
||||
}) as Pokemon["findAndRemoveTags"],
|
||||
} as unknown as Pokemon;
|
||||
|
||||
|
@ -105,7 +105,7 @@ describe("Moves - Dive", () => {
|
||||
|
||||
await game.phaseInterceptor.to("MoveEndPhase");
|
||||
expect(playerPokemon.hp).toBeLessThan(playerPokemon.getMaxHp());
|
||||
expect(enemyPokemon.battleData.abilitiesApplied[0]).toBe(Abilities.ROUGH_SKIN);
|
||||
expect(enemyPokemon.waveData.abilitiesApplied).toContain(Abilities.ROUGH_SKIN);
|
||||
});
|
||||
|
||||
it("should cancel attack after Harsh Sunlight is set", async () => {
|
||||
|
@ -228,7 +228,7 @@ describe("Moves - Instruct", () => {
|
||||
const amoonguss = game.scene.getPlayerPokemon()!;
|
||||
game.move.changeMoveset(amoonguss, Moves.SEED_BOMB);
|
||||
|
||||
amoonguss.battleSummonData.moveHistory = [
|
||||
amoonguss.summonData.moveHistory = [
|
||||
{
|
||||
move: Moves.SEED_BOMB,
|
||||
targets: [BattlerIndex.ENEMY],
|
||||
@ -301,7 +301,7 @@ describe("Moves - Instruct", () => {
|
||||
|
||||
const player = game.scene.getPlayerPokemon()!;
|
||||
const enemy = game.scene.getEnemyPokemon()!;
|
||||
enemy.battleSummonData.moveHistory = [
|
||||
enemy.summonData.moveHistory = [
|
||||
{
|
||||
move: Moves.SONIC_BOOM,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
@ -350,7 +350,7 @@ describe("Moves - Instruct", () => {
|
||||
await game.classicMode.startBattle([Species.LUCARIO, Species.BANETTE]);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
enemyPokemon.battleSummonData.moveHistory = [
|
||||
enemyPokemon.summonData.moveHistory = [
|
||||
{
|
||||
move: Moves.WHIRLWIND,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
|
@ -81,7 +81,7 @@ describe("Moves - Order Up", () => {
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
|
||||
expect(dondozo.battleData.abilitiesApplied.includes(Abilities.SHEER_FORCE)).toBeTruthy();
|
||||
expect(dondozo.waveData.abilitiesApplied).toContain(Abilities.SHEER_FORCE);
|
||||
expect(dondozo.getStatStage(Stat.ATK)).toBe(3);
|
||||
});
|
||||
});
|
||||
|
@ -146,7 +146,7 @@ describe("Moves - Powder", () => {
|
||||
await game.phaseInterceptor.to(BerryPhase, false);
|
||||
expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
|
||||
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
|
||||
expect(enemyPokemon.summonData?.types).not.toBe(PokemonType.FIRE);
|
||||
expect(enemyPokemon.summonData.types).not.toBe(PokemonType.FIRE);
|
||||
});
|
||||
|
||||
it("should cancel Fire-type moves generated by the target's Dancer ability", async () => {
|
||||
|
@ -28,7 +28,7 @@ describe("Moves - Rage Fist", () => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.battleType("single")
|
||||
.moveset([Moves.RAGE_FIST, Moves.SPLASH, Moves.SUBSTITUTE])
|
||||
.moveset([Moves.RAGE_FIST, Moves.SPLASH, Moves.SUBSTITUTE, Moves.TIDY_UP])
|
||||
.startingLevel(100)
|
||||
.enemyLevel(1)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
@ -37,7 +37,7 @@ describe("Moves - Rage Fist", () => {
|
||||
vi.spyOn(move, "calculateBattlePower");
|
||||
});
|
||||
|
||||
it("should have 100 more power if hit twice before calling Rage Fist", async () => {
|
||||
it("should gain power per hit taken", async () => {
|
||||
game.override.enemySpecies(Species.MAGIKARP);
|
||||
|
||||
await game.classicMode.startBattle([Species.MAGIKARP]);
|
||||
@ -49,7 +49,69 @@ describe("Moves - Rage Fist", () => {
|
||||
expect(move.calculateBattlePower).toHaveLastReturnedWith(150);
|
||||
});
|
||||
|
||||
it("should maintain its power during next battle if it is within the same arena encounter", async () => {
|
||||
it("caps at 6 hits taken", async () => {
|
||||
game.override.enemySpecies(Species.MAGIKARP);
|
||||
|
||||
await game.classicMode.startBattle([Species.MAGIKARP]);
|
||||
|
||||
// spam splash against magikarp hitting us 2 times per turn
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
|
||||
game.move.select(Moves.RAGE_FIST);
|
||||
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
// hit 8 times, but nothing else
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.hitCount).toBe(8);
|
||||
expect(move.calculateBattlePower).toHaveLastReturnedWith(350);
|
||||
});
|
||||
|
||||
it("should not count subsitute hits or confusion damage", async () => {
|
||||
game.override.enemySpecies(Species.MAGIKARP).startingWave(4).enemyMoveset([Moves.CONFUSE_RAY, Moves.DOUBLE_KICK]);
|
||||
|
||||
await game.classicMode.startBattle([Species.MAGIKARP]);
|
||||
|
||||
game.move.select(Moves.SUBSTITUTE);
|
||||
await game.forceEnemyMove(Moves.DOUBLE_KICK);
|
||||
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
// no increase due to substitute
|
||||
expect(move.calculateBattlePower).toHaveLastReturnedWith(50);
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.hitCount).toBe(0);
|
||||
|
||||
await game.toNextTurn();
|
||||
|
||||
// remove substitute and get confused
|
||||
game.move.select(Moves.TIDY_UP);
|
||||
await game.forceEnemyMove(Moves.CONFUSE_RAY);
|
||||
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
||||
await game.toNextTurn();
|
||||
|
||||
game.move.select(Moves.RAGE_FIST);
|
||||
await game.move.forceStatusActivation(true);
|
||||
await game.forceEnemyMove(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
// didn't go up
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.hitCount).toBe(0);
|
||||
|
||||
await game.toNextTurn();
|
||||
|
||||
game.move.select(Moves.RAGE_FIST);
|
||||
await game.move.forceStatusActivation(false);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(move.calculateBattlePower).toHaveLastReturnedWith(150);
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.hitCount).toBe(2);
|
||||
});
|
||||
|
||||
it("should maintain hits recieved between wild waves", async () => {
|
||||
game.override.enemySpecies(Species.MAGIKARP).startingWave(1);
|
||||
|
||||
await game.classicMode.startBattle([Species.MAGIKARP]);
|
||||
@ -63,10 +125,11 @@ describe("Moves - Rage Fist", () => {
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
|
||||
expect(move.calculateBattlePower).toHaveLastReturnedWith(250);
|
||||
expect(game.scene.getPlayerPokemon()?.battleData.hitCount).toBe(4);
|
||||
});
|
||||
|
||||
it("should reset the hitRecCounter if we enter new trainer battle", async () => {
|
||||
game.override.enemySpecies(Species.MAGIKARP).startingWave(4);
|
||||
it("should reset hits recieved during trainer battles", async () => {
|
||||
game.override.enemySpecies(Species.MAGIKARP).startingWave(19);
|
||||
|
||||
await game.classicMode.startBattle([Species.MAGIKARP]);
|
||||
|
||||
@ -81,18 +144,6 @@ describe("Moves - Rage Fist", () => {
|
||||
expect(move.calculateBattlePower).toHaveLastReturnedWith(150);
|
||||
});
|
||||
|
||||
it("should not increase the hitCounter if Substitute is hit", async () => {
|
||||
game.override.enemySpecies(Species.MAGIKARP).startingWave(4);
|
||||
|
||||
await game.classicMode.startBattle([Species.MAGIKARP]);
|
||||
|
||||
game.move.select(Moves.SUBSTITUTE);
|
||||
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
||||
await game.phaseInterceptor.to("MoveEffectPhase");
|
||||
|
||||
expect(game.scene.getPlayerPokemon()?.customPokemonData.hitsRecCount).toBe(0);
|
||||
});
|
||||
|
||||
it("should reset the hitRecCounter if we enter new biome", async () => {
|
||||
game.override.enemySpecies(Species.MAGIKARP).startingWave(10);
|
||||
|
||||
|
@ -65,7 +65,7 @@ describe("Moves - U-turn", () => {
|
||||
// assert
|
||||
const playerPkm = game.scene.getPlayerPokemon()!;
|
||||
expect(playerPkm.hp).not.toEqual(playerPkm.getMaxHp());
|
||||
expect(game.scene.getEnemyPokemon()!.battleData.abilityRevealed).toBe(true); // proxy for asserting ability activated
|
||||
expect(game.scene.getEnemyPokemon()!.waveData.abilityRevealed).toBe(true); // proxy for asserting ability activated
|
||||
expect(playerPkm.species.speciesId).toEqual(Species.RAICHU);
|
||||
expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase");
|
||||
}, 20000);
|
||||
@ -84,7 +84,7 @@ describe("Moves - U-turn", () => {
|
||||
const playerPkm = game.scene.getPlayerPokemon()!;
|
||||
expect(playerPkm.status?.effect).toEqual(StatusEffect.POISON);
|
||||
expect(playerPkm.species.speciesId).toEqual(Species.RAICHU);
|
||||
expect(game.scene.getEnemyPokemon()!.battleData.abilityRevealed).toBe(true); // proxy for asserting ability activated
|
||||
expect(game.scene.getEnemyPokemon()!.waveData.abilityRevealed).toBe(true); // proxy for asserting ability activated
|
||||
expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase");
|
||||
}, 20000);
|
||||
|
||||
|
@ -103,6 +103,17 @@ export class MoveHelper extends GameManagerHelper {
|
||||
vi.spyOn(Overrides, "STATUS_ACTIVATION_OVERRIDE", "get").mockReturnValue(null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Forces the Confusion status to activate on the next move by temporarily mocking {@linkcode Overrides.CONFUSION_ACTIVATION_OVERRIDE},
|
||||
* advancing to the next `MovePhase`, and then resetting the override to `null`
|
||||
* @param activated - `true` to force the Pokemon to hit themself, `false` to forcibly disable it
|
||||
*/
|
||||
public async forceConfusionActivation(activated: boolean): Promise<void> {
|
||||
vi.spyOn(Overrides, "CONFUSION_ACTIVATION_OVERRIDE", "get").mockReturnValue(activated);
|
||||
await this.game.phaseInterceptor.to("MovePhase");
|
||||
vi.spyOn(Overrides, "CONFUSION_ACTIVATION_OVERRIDE", "get").mockReturnValue(null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes a pokemon's moveset to the given move(s).
|
||||
* Used when the normal moveset override can't be used (such as when it's necessary to check or update properties of the moveset).
|
||||
|
@ -491,6 +491,21 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Override confusion to always or never activate
|
||||
* @param activate - `true` to force activation, `false` to force no activation, `null` to disable the override
|
||||
* @returns `this`
|
||||
*/
|
||||
public confusionActivation(activate: boolean | null): this {
|
||||
vi.spyOn(Overrides, "CONFUSION_ACTIVATION_OVERRIDE", "get").mockReturnValue(activate);
|
||||
if (activate !== null) {
|
||||
this.log(`Confusion forced to ${activate ? "always" : "never"} activate!`);
|
||||
} else {
|
||||
this.log("Confusion activation override disabled!");
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Override the encounter chance for a mystery encounter.
|
||||
* @param percentage the encounter chance in %
|
||||
|
Loading…
Reference in New Issue
Block a user