mirror of
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185 lines
6.2 KiB
TypeScript
185 lines
6.2 KiB
TypeScript
import { BattlerIndex } from "#app/battle";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import { allMoves } from "#app/data/moves/move";
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import type Move from "#app/data/moves/move";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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describe("Moves - Rage Fist", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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let move: Move;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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move = allMoves[Moves.RAGE_FIST];
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game = new GameManager(phaserGame);
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game.override
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.battleType("single")
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.moveset([Moves.RAGE_FIST, Moves.SPLASH, Moves.SUBSTITUTE, Moves.TIDY_UP])
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.startingLevel(100)
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.enemyLevel(1)
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset(Moves.DOUBLE_KICK);
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vi.spyOn(move, "calculateBattlePower");
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});
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it("should gain power per hit taken", async () => {
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game.override.enemySpecies(Species.MAGIKARP);
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await game.classicMode.startBattle([Species.MAGIKARP]);
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game.move.select(Moves.RAGE_FIST);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(move.calculateBattlePower).toHaveLastReturnedWith(150);
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});
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it("caps at 6 hits taken", async () => {
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game.override.enemySpecies(Species.MAGIKARP);
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await game.classicMode.startBattle([Species.MAGIKARP]);
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// spam splash against magikarp hitting us 2 times per turn
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game.move.select(Moves.SPLASH);
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await game.toNextTurn();
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game.move.select(Moves.SPLASH);
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await game.toNextTurn();
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game.move.select(Moves.SPLASH);
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await game.toNextTurn();
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game.move.select(Moves.RAGE_FIST);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("TurnEndPhase");
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// hit 8 times, but nothing else
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expect(game.scene.getPlayerPokemon()?.battleData.hitCount).toBe(8);
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expect(move.calculateBattlePower).toHaveLastReturnedWith(350);
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});
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it("should not count subsitute hits or confusion damage", async () => {
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game.override.enemySpecies(Species.MAGIKARP).startingWave(4).enemyMoveset([Moves.CONFUSE_RAY, Moves.DOUBLE_KICK]);
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await game.classicMode.startBattle([Species.MAGIKARP]);
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game.move.select(Moves.SUBSTITUTE);
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await game.forceEnemyMove(Moves.DOUBLE_KICK);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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await game.phaseInterceptor.to("BerryPhase");
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// no increase due to substitute
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expect(move.calculateBattlePower).toHaveLastReturnedWith(50);
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expect(game.scene.getPlayerPokemon()?.battleData.hitCount).toBe(0);
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await game.toNextTurn();
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// remove substitute and get confused
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game.move.select(Moves.TIDY_UP);
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await game.forceEnemyMove(Moves.CONFUSE_RAY);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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await game.toNextTurn();
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game.move.select(Moves.RAGE_FIST);
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await game.move.forceStatusActivation(true);
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await game.forceEnemyMove(Moves.SPLASH);
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await game.phaseInterceptor.to("BerryPhase");
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// didn't go up
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expect(game.scene.getPlayerPokemon()?.battleData.hitCount).toBe(0);
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await game.toNextTurn();
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game.move.select(Moves.RAGE_FIST);
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await game.move.forceStatusActivation(false);
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await game.toNextTurn();
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expect(move.calculateBattlePower).toHaveLastReturnedWith(150);
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expect(game.scene.getPlayerPokemon()?.battleData.hitCount).toBe(2);
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});
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it("should maintain hits recieved between wild waves", async () => {
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game.override.enemySpecies(Species.MAGIKARP).startingWave(1);
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await game.classicMode.startBattle([Species.MAGIKARP]);
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game.move.select(Moves.RAGE_FIST);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.toNextWave();
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game.move.select(Moves.RAGE_FIST);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(move.calculateBattlePower).toHaveLastReturnedWith(250);
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expect(game.scene.getPlayerPokemon()?.battleData.hitCount).toBe(4);
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});
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it("should reset hits recieved during trainer battles", async () => {
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game.override.enemySpecies(Species.MAGIKARP).startingWave(19);
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await game.classicMode.startBattle([Species.MAGIKARP]);
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game.move.select(Moves.RAGE_FIST);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.toNextWave();
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game.move.select(Moves.RAGE_FIST);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(move.calculateBattlePower).toHaveLastReturnedWith(150);
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});
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it("should reset the hitRecCounter if we enter new biome", async () => {
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game.override.enemySpecies(Species.MAGIKARP).startingWave(10);
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await game.classicMode.startBattle([Species.MAGIKARP]);
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game.move.select(Moves.RAGE_FIST);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.toNextTurn();
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game.move.select(Moves.RAGE_FIST);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(move.calculateBattlePower).toHaveLastReturnedWith(150);
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});
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it("should not reset the hitRecCounter if switched out", async () => {
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game.override.enemySpecies(Species.MAGIKARP).startingWave(1).enemyMoveset(Moves.TACKLE);
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await game.classicMode.startBattle([Species.CHARIZARD, Species.BLASTOISE]);
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game.move.select(Moves.SPLASH);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.toNextTurn();
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game.doSwitchPokemon(1);
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await game.toNextTurn();
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game.doSwitchPokemon(1);
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await game.toNextTurn();
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game.move.select(Moves.RAGE_FIST);
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await game.phaseInterceptor.to("MoveEndPhase");
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expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.CHARIZARD);
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expect(move.calculateBattlePower).toHaveLastReturnedWith(150);
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});
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});
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