Remove parenthesis in @see tags

This commit is contained in:
Sirz Benjie 2025-09-10 13:27:45 -05:00
parent cd6b4f467e
commit 13a7b76b84
No known key found for this signature in database
GPG Key ID: 4A524B4D196C759E
3 changed files with 5 additions and 5 deletions

View File

@ -2573,7 +2573,7 @@ export class PostIntimidateStatStageChangeAbAttr extends AbAttr {
/**
* Base class for defining all {@linkcode Ability} Attributes post summon
* @see {@linkcode applyPostSummon()}
* @see {@linkcode applyPostSummon}
*/
export abstract class PostSummonAbAttr extends AbAttr {
/** Should the ability activate when gained in battle? This will almost always be true */
@ -4633,7 +4633,7 @@ export class PostTurnRestoreBerryAbAttr extends PostTurnAbAttr {
/**
* @param procChance - function providing chance to restore an item
* @see {@linkcode createEatenBerry()}
* @see {@linkcode createEatenBerry}
*/
constructor(private procChance: (pokemon: Pokemon) => number) {
super();
@ -5941,7 +5941,7 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
/**
* Base class for defining {@linkcode Ability} attributes before summon
* (should use {@linkcode PostSummonAbAttr} for most ability)
* @see {@linkcode applyPreSummon()}
* @see {@linkcode applyPreSummon}
*/
export class PreSummonAbAttr extends AbAttr {
private declare readonly _: never;

View File

@ -29,7 +29,7 @@ export enum MoveFlags {
SLICING_MOVE = 1 << 8,
/**
* Indicates a move should be affected by {@linkcode AbilityId.RECKLESS}
* @see {@linkcode Move.recklessMove()}
* @see {@linkcode Move.recklessMove}
*/
RECKLESS_MOVE = 1 << 9,
/** Indicates a move should be affected by {@linkcode AbilityId.BULLETPROOF} */

View File

@ -5227,7 +5227,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
/**
* Reset a {@linkcode Pokemon}'s {@linkcode PokemonWaveData | waveData}.
* Should be called upon starting a new wave in addition to whenever an arena transition occurs.
* @see {@linkcode resetBattleAndWaveData()}
* @see {@linkcode resetBattleAndWaveData}
*/
resetWaveData(): void {
this.waveData = new PokemonWaveData();