Fix failing sparkly swirl test due to splash_only

This commit is contained in:
Christopher Schmidt 2024-09-19 17:31:46 -04:00
parent 132aac55ce
commit 0fa4014d60

View File

@ -25,7 +25,7 @@ describe("Moves - Sparkly Swirl", () => {
game.override
.enemySpecies(Species.SHUCKLE)
.enemyLevel(100)
.enemyMoveset(Array(4).fill(Moves.SPLASH))
.enemyMoveset(Moves.SPLASH)
.enemyAbility(Abilities.BALL_FETCH)
.moveset([Moves.SPARKLY_SWIRL, Moves.SPLASH])
.ability(Abilities.BALL_FETCH);