mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-16 21:32:18 +02:00
Updated Toggled Colour To Grey
Also removed redundant comment
This commit is contained in:
parent
e172869e66
commit
0f758df1dc
@ -329,7 +329,6 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
||||
this.cursorObj.setPosition(6, -60);
|
||||
ui.showText('Lock item rarities on reroll (affects reroll cost).');
|
||||
} else if (cursor === 1 && this.rowCursor === -1){
|
||||
// this.cursorObj.setPosition((this.scene.game.canvas.width / 6) -50, -60);
|
||||
this.cursorObj.setPositionRelative(this.IvScannerToggleContainer, -10, 4);
|
||||
ui.showText('Toggle whether to receive the IV Scanner prompt at battle start.');
|
||||
}
|
||||
@ -400,7 +399,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
||||
}
|
||||
|
||||
updateToggleIvScannerText(): void {
|
||||
const textStyle = !this.scene.IvScannerEnabled ? TextStyle.SUMMARY_RED : TextStyle.PARTY;
|
||||
const textStyle = !this.scene.IvScannerEnabled ? TextStyle.SUMMARY_GRAY : TextStyle.PARTY;
|
||||
this.IvScannerToggleText.setColor(this.getTextColor(textStyle));
|
||||
this.IvScannerToggleText.setShadowColor(this.getTextColor(textStyle, true));
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user