From 0f758df1dc13a0e783c40d591174c10a04dc9c8c Mon Sep 17 00:00:00 2001 From: Simplyfenton Date: Sun, 19 May 2024 17:17:16 +0100 Subject: [PATCH] Updated Toggled Colour To Grey Also removed redundant comment --- src/ui/modifier-select-ui-handler.ts | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/ui/modifier-select-ui-handler.ts b/src/ui/modifier-select-ui-handler.ts index 66ddcbc34b6..650c0cf4e59 100644 --- a/src/ui/modifier-select-ui-handler.ts +++ b/src/ui/modifier-select-ui-handler.ts @@ -329,7 +329,6 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.cursorObj.setPosition(6, -60); ui.showText('Lock item rarities on reroll (affects reroll cost).'); } else if (cursor === 1 && this.rowCursor === -1){ - // this.cursorObj.setPosition((this.scene.game.canvas.width / 6) -50, -60); this.cursorObj.setPositionRelative(this.IvScannerToggleContainer, -10, 4); ui.showText('Toggle whether to receive the IV Scanner prompt at battle start.'); } @@ -400,7 +399,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { } updateToggleIvScannerText(): void { - const textStyle = !this.scene.IvScannerEnabled ? TextStyle.SUMMARY_RED : TextStyle.PARTY; + const textStyle = !this.scene.IvScannerEnabled ? TextStyle.SUMMARY_GRAY : TextStyle.PARTY; this.IvScannerToggleText.setColor(this.getTextColor(textStyle)); this.IvScannerToggleText.setShadowColor(this.getTextColor(textStyle, true)); }