starting money and biome comments

This commit is contained in:
Matthew Olker 2024-05-09 12:24:13 -04:00
parent 04bcd8a60b
commit 0550f56e6a

View File

@ -46,11 +46,10 @@ export class GameMode implements GameModeConfig {
} }
/** /**
* Returns either: * @returns either:
* - override from overrides.ts * - override from overrides.ts
* - 20 for Daily Runs * - 20 for Daily Runs
* - 5 for all other modes * - 5 for all other modes
* @returns starting level
*/ */
getStartingLevel(): integer { getStartingLevel(): integer {
if (Overrides.STARTING_LEVEL_OVERRIDE) if (Overrides.STARTING_LEVEL_OVERRIDE)
@ -63,10 +62,22 @@ export class GameMode implements GameModeConfig {
} }
} }
/**
* @returns either:
* - override from overrides.ts
* - 1000
*/
getStartingMoney(): integer { getStartingMoney(): integer {
return Overrides.STARTING_MONEY_OVERRIDE || 1000; return Overrides.STARTING_MONEY_OVERRIDE || 1000;
} }
/**
* @param scene current BattleScene
* @returns either:
* - random biome for Daily mode
* - override from overrides.ts
* - Town
*/
getStartingBiome(scene: BattleScene): Biome { getStartingBiome(scene: BattleScene): Biome {
switch (this.modeId) { switch (this.modeId) {
case GameModes.DAILY: case GameModes.DAILY: