From 0550f56e6af434920cb78551d484c05790bb13db Mon Sep 17 00:00:00 2001 From: Matthew Olker Date: Thu, 9 May 2024 12:24:13 -0400 Subject: [PATCH] starting money and biome comments --- src/game-mode.ts | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/src/game-mode.ts b/src/game-mode.ts index 593585a17c5..888ae3b3c84 100644 --- a/src/game-mode.ts +++ b/src/game-mode.ts @@ -46,11 +46,10 @@ export class GameMode implements GameModeConfig { } /** - * Returns either: + * @returns either: * - override from overrides.ts * - 20 for Daily Runs * - 5 for all other modes - * @returns starting level */ getStartingLevel(): integer { if (Overrides.STARTING_LEVEL_OVERRIDE) @@ -63,10 +62,22 @@ export class GameMode implements GameModeConfig { } } + /** + * @returns either: + * - override from overrides.ts + * - 1000 + */ getStartingMoney(): integer { return Overrides.STARTING_MONEY_OVERRIDE || 1000; } + /** + * @param scene current BattleScene + * @returns either: + * - random biome for Daily mode + * - override from overrides.ts + * - Town + */ getStartingBiome(scene: BattleScene): Biome { switch (this.modeId) { case GameModes.DAILY: