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bug fix: added conditional for learn move softlock
condition if statement for the cancel button during learning a new move
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parent
51408a0c9d
commit
0214c7c17f
4
package-lock.json
generated
4
package-lock.json
generated
@ -1,12 +1,12 @@
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{
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"name": "pokemon-rogue-battle",
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"version": "1.0.1",
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"version": "1.0.3",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "pokemon-rogue-battle",
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"version": "1.0.1",
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"version": "1.0.3",
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"dependencies": {
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"@material/material-color-utilities": "^0.2.7",
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"crypto-js": "^4.2.0",
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@ -376,8 +376,13 @@ export default class SummaryUiHandler extends UiHandler {
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success = true;
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}
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} else if (button === Button.CANCEL) {
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ui.setMode(Mode.PARTY);
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success = true;
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if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE){
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this.hideMoveSelect();
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success = true;
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} else {
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ui.setMode(Mode.PARTY);
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success = true;
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}
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} else {
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const pages = Utils.getEnumValues(Page);
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switch (button) {
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