use libnx nro.h
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43fc635fdf
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@ -54,7 +54,7 @@ typedef union {
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// when building for pc we need to include nro.h separately
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#ifndef __SWITCH__
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#include "nro.h"
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#include <switch/nro.h>
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#endif
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void menuStartup();
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54
common/nro.h
54
common/nro.h
@ -1,54 +0,0 @@
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/**
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* @file nro.h
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* @brief NRO headers.
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* @copyright libnx Authors
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*/
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#pragma once
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#define NROHEADER_MAGIC 0x304f524e
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#define NROASSETHEADER_MAGIC 0x54455341
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#define NROASSETHEADER_VERSION 0
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/// Entry for each segment in the codebin.
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typedef struct {
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u32 file_off;
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u32 size;
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} NroSegment;
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/// Offset 0x0 in the NRO.
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typedef struct {
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u32 unused;
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u32 mod_offset;
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u8 padding[8];
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} NroStart;
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/// This follows NroStart, the actual nro-header.
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typedef struct {
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u32 magic;
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u32 unk1;
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u32 size;
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u32 unk2;
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NroSegment segments[3];
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u32 bss_size;
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u32 unk3;
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u8 build_id[0x20];
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u8 padding[0x20];
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} NroHeader;
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/// Custom asset section.
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typedef struct {
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u64 offset;
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u64 size;
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} NroAssetSection;
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/// Custom asset header.
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typedef struct {
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u32 magic;
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u32 version;
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NroAssetSection icon;
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NroAssetSection nacp;
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NroAssetSection romfs;
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} NroAssetHeader;
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