diff --git a/common/common.h b/common/common.h index 8f632a2..3fd9212 100644 --- a/common/common.h +++ b/common/common.h @@ -54,7 +54,7 @@ typedef union { // when building for pc we need to include nro.h separately #ifndef __SWITCH__ -#include "nro.h" +#include #endif void menuStartup(); diff --git a/common/nro.h b/common/nro.h deleted file mode 100644 index 53e7c27..0000000 --- a/common/nro.h +++ /dev/null @@ -1,54 +0,0 @@ -/** - * @file nro.h - * @brief NRO headers. - * @copyright libnx Authors - */ - -#pragma once - -#define NROHEADER_MAGIC 0x304f524e - -#define NROASSETHEADER_MAGIC 0x54455341 -#define NROASSETHEADER_VERSION 0 - -/// Entry for each segment in the codebin. -typedef struct { - u32 file_off; - u32 size; -} NroSegment; - -/// Offset 0x0 in the NRO. -typedef struct { - u32 unused; - u32 mod_offset; - u8 padding[8]; -} NroStart; - -/// This follows NroStart, the actual nro-header. -typedef struct { - u32 magic; - u32 unk1; - u32 size; - u32 unk2; - NroSegment segments[3]; - u32 bss_size; - u32 unk3; - u8 build_id[0x20]; - u8 padding[0x20]; -} NroHeader; - -/// Custom asset section. -typedef struct { - u64 offset; - u64 size; -} NroAssetSection; - -/// Custom asset header. -typedef struct { - u32 magic; - u32 version; - NroAssetSection icon; - NroAssetSection nacp; - NroAssetSection romfs; -} NroAssetHeader; -