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Add size check
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@ -14,7 +14,6 @@ static u64 g_nroSize = 0;
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static NroHeader g_nroHeader;
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static NroHeader g_nroHeader;
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static bool g_isApplication = 0;
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static bool g_isApplication = 0;
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static NsApplicationControlData g_applicationControlData;
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static NsApplicationControlData g_applicationControlData;
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static bool g_isAutomaticGameplayRecording = 0;
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static bool g_isAutomaticGameplayRecording = 0;
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@ -78,7 +77,7 @@ void setupHbHeap(void)
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if (size==0)
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if (size==0)
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size = 0x2000000*16;
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size = 0x2000000*16;
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if (g_isAutomaticGameplayRecording) {
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if (size > 0x6000000 && g_isAutomaticGameplayRecording) {
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size -= 0x6000000;
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size -= 0x6000000;
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}
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}
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