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libnx v4.9.0
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Console structure used to store the state of a console render context. More...
#include <console.h>
Data Fields | |
| ConsoleFont | font |
| Font of the console. | |
| ConsoleRenderer * | renderer |
| Renderer of the console. | |
| int | cursorX |
| Current X location of the cursor (as a tile offset by default) | |
| int | cursorY |
| Current Y location of the cursor (as a tile offset by default) | |
| int | prevCursorX |
| Internal state. | |
| int | prevCursorY |
| Internal state. | |
| int | consoleWidth |
| Width of the console hardware layer in characters. | |
| int | consoleHeight |
| Height of the console hardware layer in characters. | |
| int | windowX |
| Window X location in characters. | |
| int | windowY |
| Window Y location in characters. | |
| int | windowWidth |
| Window width in characters. | |
| int | windowHeight |
| Window height in characters. | |
| int | tabSize |
| Size of a tab. | |
| u16 | fg |
| Foreground color. | |
| u16 | bg |
| Background color. | |
| int | flags |
| Reverse/bright flags. | |
| bool | consoleInitialised |
| True if the console is initialized. | |
Console structure used to store the state of a console render context.
Default values from consoleGetDefault();