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Added nvGpu* wrapper functions for zcull/zbc/tpc ioctls
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@ -7,3 +7,9 @@ void nvGpuExit(void);
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const nvioctl_gpu_characteristics* nvGpuGetCharacteristics(void);
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u32 nvGpuGetZcullCtxSize(void);
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const nvioctl_zcull_info* nvGpuGetZcullInfo(void);
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const u32* nvGpuGetTpcMasks(u32 *num_masks_out);
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Result nvGpuZbcGetActiveSlotMask(u32 *out_slot, u32 *out_mask);
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Result nvGpuZbcAddColor(u32 color_l2[4], u32 color_ds[4], u32 format);
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Result nvGpuZbcAddDepth(float depth);
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@ -1,4 +1,4 @@
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#include <malloc.h>
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#include <string.h>
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#include "types.h"
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#include "result.h"
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#include "arm/atomics.h"
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@ -7,11 +7,16 @@
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#include "nvidia/ioctl.h"
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#include "nvidia/gpu.h"
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// Official software hardcodes this for both Tegra X1 (and even K1).
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#define NUM_TPC_MASKS 1
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static u32 g_ctrlgpu_fd = -1;
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static u64 g_refCnt;
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static nvioctl_gpu_characteristics g_gpu_characteristics;
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static u32 g_zcull_ctx_size;
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static nvioctl_zcull_info g_zcull_info;
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static u32 g_tpc_masks[NUM_TPC_MASKS];
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Result nvGpuInit(void)
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{
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@ -31,6 +36,12 @@ Result nvGpuInit(void)
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if (R_SUCCEEDED(rc))
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rc = nvioctlNvhostCtrlGpu_ZCullGetCtxSize(g_ctrlgpu_fd, &g_zcull_ctx_size);
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if (R_SUCCEEDED(rc))
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rc = nvioctlNvhostCtrlGpu_ZCullGetInfo(g_ctrlgpu_fd, &g_zcull_info);
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if (R_SUCCEEDED(rc))
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rc = nvioctlNvhostCtrlGpu_GetTpcMasks(g_ctrlgpu_fd, g_tpc_masks, sizeof(g_tpc_masks));
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if (R_FAILED(rc))
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nvGpuExit();
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@ -56,3 +67,37 @@ u32 nvGpuGetZcullCtxSize(void)
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{
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return g_zcull_ctx_size;
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}
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const nvioctl_zcull_info* nvGpuGetZcullInfo(void)
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{
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return &g_zcull_info;
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}
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const u32* nvGpuGetTpcMasks(u32 *num_masks_out)
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{
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if (num_masks_out) *num_masks_out = NUM_TPC_MASKS;
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return g_tpc_masks;
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}
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Result nvGpuZbcGetActiveSlotMask(u32 *out_slot, u32 *out_mask)
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{
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nvioctl_zbc_slot_mask data;
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Result rc = nvioctlNvhostCtrlGpu_ZbcGetActiveSlotMask(g_ctrlgpu_fd, &data);
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if (R_SUCCEEDED(rc)) {
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if (out_slot) *out_slot = data.slot;
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if (out_mask) *out_mask = data.mask;
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}
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return rc;
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}
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Result nvGpuZbcAddColor(u32 color_l2[4], u32 color_ds[4], u32 format)
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{
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return nvioctlNvhostCtrlGpu_ZbcSetTable(g_ctrlgpu_fd, color_ds, color_l2, 0, format, NVGPU_ZBC_TYPE_COLOR);
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}
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Result nvGpuZbcAddDepth(float depth)
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{
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u32 depth_int;
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memcpy(&depth_int, &depth, sizeof(float));
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return nvioctlNvhostCtrlGpu_ZbcSetTable(g_ctrlgpu_fd, NULL, NULL, depth_int, 1, NVGPU_ZBC_TYPE_DEPTH);
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}
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