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	* Implemented a system updater homebrew (titled Daybreak) * git subrepo pull ./troposphere/daybreak/nanovg subrepo: subdir: "troposphere/daybreak/nanovg" merged: "c197ba2f" upstream: origin: "https://github.com/Adubbz/nanovg-deko.git" branch: "master" commit: "c197ba2f" git-subrepo: version: "0.4.1" origin: "???" commit: "???" (+1 squashed commits) Squashed commits: [232dc943] git subrepo clone https://github.com/Adubbz/nanovg-deko.git troposphere/daybreak/nanovg subrepo: subdir: "troposphere/daybreak/nanovg" merged: "52bb784b" upstream: origin: "https://github.com/Adubbz/nanovg-deko.git" branch: "master" commit: "52bb784b" git-subrepo: version: "0.4.1" origin: "???" commit: "???" * daybreak: switch to using hiddbg for home blocking (+1 squashed commits) Squashed commits: [4bfc7b0d] daybreak: block the home button during installation
		
			
				
	
	
		
			19 lines
		
	
	
		
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			19 lines
		
	
	
		
			730 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| NanoVG for Deko3D
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| ==========
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| 
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| NanoVG is small antialiased vector graphics rendering library. This is a port to [deko3d](https://github.com/devkitPro/deko3d), a low level 3D graphics API targetting the Nvidia Tegra X1 found inside the Nintendo Switch.
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| 
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| ## Example
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| An example of using this library can be found [here](https://github.com/Adubbz/nanovg-deko3d-example).
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| 
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| ## License
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| The library is licensed under [zlib license](LICENSE).
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| 
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| Dependencies:
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| - fincs' deko3d framework is licensed under [zlib license](source/framework/LICENSE).
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| 
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| ## Links
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| The original [nanovg project](https://github.com/memononen/nanovg).
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| Uses [stb_truetype](http://nothings.org) for font rendering.
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| Uses [stb_image](http://nothings.org) for image loading.
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