switch-examples/hid/touch-screen/source/main.c
Thompson Lee d4cf965df9 Updated all hidKeys...() function to store u64 instead of u32. (#28)
Also fixed some whitespace in usbds example
2018-04-30 00:18:16 +02:00

64 lines
1.5 KiB
C

#include <string.h>
#include <stdio.h>
#include <switch.h>
//See also libnx hid.h.
int main(int argc, char **argv)
{
u32 prev_touchcount=0;
gfxInitDefault();
consoleInit(NULL);
printf("\x1b[1;1HPress PLUS to exit.");
printf("\x1b[2;1HTouch Screen position:");
// Main loop
while(appletMainLoop())
{
//Scan all the inputs. This should be done once for each frame
hidScanInput();
//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
if (kDown & KEY_PLUS) break; // break in order to return to hbmenu
touchPosition touch;
u32 i;
u32 touch_count = hidTouchCount();
if (touch_count != prev_touchcount)
{
prev_touchcount = touch_count;
consoleClear();
printf("\x1b[1;1HPress PLUS to exit.");
printf("\x1b[2;1HTouch Screen position:");
}
printf("\x1b[3;1H");
for(i=0; i<touch_count; i++)
{
//Read the touch screen coordinates
hidTouchRead(&touch, i);
//Print the touch screen coordinates
printf("[point_id=%d] px=%03d, py=%03d, dx=%03d, dy=%03d, angle=%03d\n", i, touch.px, touch.py, touch.dx, touch.dy, touch.angle);
}
gfxFlushBuffers();
gfxSwapBuffers();
gfxWaitForVsync();
}
gfxExit();
return 0;
}