switch-examples/account/source/main.c

85 lines
2.6 KiB
C

#include <string.h>
#include <stdio.h>
#include <switch.h>
//This example shows how to get info for the preselected user account. See libnx acc.h.
int main(int argc, char **argv)
{
Result rc=0;
u128 userID=0;
AccountProfile profile;
AccountUserData userdata;
AccountProfileBase profilebase;
char username[0x21];
consoleInit(NULL);
memset(&userdata, 0, sizeof(userdata));
memset(&profilebase, 0, sizeof(profilebase));
rc = accountInitialize();
if (R_FAILED(rc)) {
printf("accountInitialize() failed: 0x%x\n", rc);
}
if (R_SUCCEEDED(rc)) {
rc = accountGetPreselectedUser(&userID);
if (R_FAILED(rc)) {
printf("accountGetPreselectedUser() failed: 0x%x\n", rc);
}
if (R_SUCCEEDED(rc)) {
printf("Current userID: 0x%lx 0x%lx\n", (u64)(userID>>64), (u64)userID);
rc = accountGetProfile(&profile, userID);
if (R_FAILED(rc)) {
printf("accountGetProfile() failed: 0x%x\n", rc);
}
}
if (R_SUCCEEDED(rc)) {
rc = accountProfileGet(&profile, &userdata, &profilebase);//userdata is otional, see libnx acc.h.
if (R_FAILED(rc)) {
printf("accountProfileGet() failed: 0x%x\n", rc);
}
if (R_SUCCEEDED(rc)) {
memset(username, 0, sizeof(username));
strncpy(username, profilebase.username, sizeof(username)-1);//Even though profilebase.username usually has a NUL-terminator, don't assume it does for safety.
printf("Username: %s\n", username);//Note that the print-console doesn't support UTF-8. The username is UTF-8, so this will only display properly if there isn't any non-ASCII characters. To display it properly, a print method which supports UTF-8 should be used instead.
//You can also use accountProfileGetImageSize()/accountProfileLoadImage() to load the icon for use with a JPEG library, for displaying the user profile icon. See libnx acc.h.
}
accountProfileClose(&profile);
}
accountExit();
}
// Main loop
while(appletMainLoop())
{
//Scan all the inputs. This should be done once for each frame
hidScanInput();
//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
if (kDown & KEY_PLUS) break; // break in order to return to hbmenu
consoleUpdate(NULL);
}
consoleExit(NULL);
return 0;
}