mirror of
https://github.com/switchbrew/switch-examples.git
synced 2025-06-21 21:32:40 +02:00
71 lines
1.7 KiB
C
71 lines
1.7 KiB
C
#include <string.h>
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#include <stdio.h>
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#include <switch.h>
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//See also libnx set.h.
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int main(int argc, char **argv)
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{
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u64 LanguageCode=0;
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s32 Language=0;
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gfxInitDefault();
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consoleInit(NULL);
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Result rc = setInitialize();
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if (R_FAILED(rc)) printf("setInitialize() failed: 0x%x.\n", rc);
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if (R_SUCCEEDED(rc))
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{
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//Get system language.
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rc = setGetSystemLanguage(&LanguageCode);
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if (R_FAILED(rc)) printf("setGetSystemLanguage() failed: 0x%x.\n", rc);
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}
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if (R_SUCCEEDED(rc))
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{
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printf("setGetSystemLanguage() LanguageCode: %s\n", (char*)&LanguageCode);
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// Convert LanguageCode to Language. Use this if you need IDs, not strings.
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rc = setMakeLanguage(LanguageCode, &Language);
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if (R_FAILED(rc)) printf("setMakeLanguage() failed: 0x%x.\n", rc);
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}
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if (R_SUCCEEDED(rc))
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{
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printf("Language: %d\n", Language);
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// Converts the input Language to LanguageCode.
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rc = setMakeLanguageCode(SetLanguage_JA, &LanguageCode);
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if (R_FAILED(rc)) printf("setMakeLanguageCode() failed: 0x%x.\n", rc);
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}
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if (R_SUCCEEDED(rc)) printf("New LanguageCode: %s\n", (char*)&LanguageCode);
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// Main loop
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while(appletMainLoop())
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{
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//Scan all the inputs. This should be done once for each frame
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hidScanInput();
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// Your code goes here
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//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
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u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
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if (kDown & KEY_PLUS) break; // break in order to return to hbmenu
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gfxFlushBuffers();
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gfxSwapBuffers();
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gfxWaitForVsync();
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}
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setExit();
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gfxExit();
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return 0;
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}
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