mirror of
https://github.com/switchbrew/switch-examples.git
synced 2025-06-21 05:12:40 +02:00
178 lines
5.3 KiB
C
178 lines
5.3 KiB
C
#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <switch.h>
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#include <ft2build.h>
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#include FT_FREETYPE_H
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//See also libnx pl.h.
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//This requires the switch-freetype package.
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//Freetype code here is based on the example code from freetype docs.
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static u32 framebuf_width=0;
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//Note that this doesn't handle any blending.
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void draw_glyph(FT_Bitmap* bitmap, u32* framebuf, u32 x, u32 y)
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{
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u32 framex, framey;
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u32 tmpx, tmpy;
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u8* imageptr = bitmap->buffer;
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if (bitmap->pixel_mode!=FT_PIXEL_MODE_GRAY) return;
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for (tmpy=0; tmpy<bitmap->rows; tmpy++)
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{
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for (tmpx=0; tmpx<bitmap->width; tmpx++)
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{
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framex = x + tmpx;
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framey = y + tmpy;
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framebuf[framey * framebuf_width + framex] = RGBA8_MAXALPHA(imageptr[tmpx], imageptr[tmpx], imageptr[tmpx]);
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}
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imageptr+= bitmap->pitch;
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}
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}
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//Note that this doesn't handle newline, etc.
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//str is UTF-8.
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void draw_text(FT_Face face, u32* framebuf, u32 x, u32 y, const uint8_t* str)
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{
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FT_Error ret=0;
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FT_UInt glyph_index;
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FT_GlyphSlot slot = face->glyph;
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u32 i;
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u32 str_size = strlen((const char*)str);
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uint32_t tmpchar;
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ssize_t unitcount=0;
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for (i = 0; i < str_size; )
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{
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unitcount = decode_utf8 (&tmpchar, &str[i]);
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if (unitcount <= 0) break;
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i+= unitcount;
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glyph_index = FT_Get_Char_Index(face, tmpchar);
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//If using multiple fonts, you could check for glyph_index==0 here and attempt using the FT_Face for the other fonts with FT_Get_Char_Index.
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ret = FT_Load_Glyph(
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face, /* handle to face object */
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glyph_index, /* glyph index */
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FT_LOAD_DEFAULT);
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if (ret==0)
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{
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ret = FT_Render_Glyph( face->glyph, /* glyph slot */
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FT_RENDER_MODE_NORMAL); /* render mode */
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}
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if (ret) return;
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draw_glyph(&slot->bitmap, framebuf, x + slot->bitmap_left, y - slot->bitmap_top);
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x += slot->advance.x >> 6;
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y += slot->advance.y >> 6;
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}
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}
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int main(int argc, char **argv)
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{
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Result rc=0;
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u32* framebuf;
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u64 LanguageCode=0;
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PlFontData fonts[PlSharedFontType_Total];
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size_t total_fonts=0;
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FT_Error ret=0, libret=0, faceret=0;
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FT_Library library;
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FT_Face face;
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gfxInitDefault();
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consoleInit(NULL);
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rc = setInitialize();
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if (R_SUCCEEDED(rc)) rc = setGetSystemLanguage(&LanguageCode);
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setExit();
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if (R_FAILED(rc)) printf("Failed to get system-language: 0x%x\n", rc);
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if (R_SUCCEEDED(rc))
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{
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rc = plInitialize();
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if (R_FAILED(rc)) printf("plInitialize() failed: 0x%x\n", rc);
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if (R_SUCCEEDED(rc))
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{
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rc = plGetSharedFont(LanguageCode, fonts, PlSharedFontType_Total, &total_fonts);
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if (R_FAILED(rc)) printf("plGetSharedFont() failed: 0x%x\n", rc);
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ret = FT_Init_FreeType(&library);
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libret = ret;
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if (ret) printf("FT_Init_FreeType() failed: %d\n", ret);
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if (ret==0)
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{
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//Use the second font. You may want to use all fonts, if you want to support non-{Japan, US and Europe} fonts.
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//TODO: Probably should use PlSharedFontType_Standard explicitly, instead of assuming it's fonts[1].
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ret = FT_New_Memory_Face( library,
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fonts[1].address, /* first byte in memory */
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fonts[1].size, /* size in bytes */
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0, /* face_index */
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&face);
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faceret = ret;
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if (ret) printf("FT_New_Memory_Face() failed: %d\n", ret);
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if (ret==0)
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{
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ret = FT_Set_Char_Size(
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face, /* handle to face object */
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0, /* char_width in 1/64th of points */
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8*64, /* char_height in 1/64th of points */
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300, /* horizontal device resolution */
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300); /* vertical device resolution */
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if (ret) printf("FT_Set_Char_Size() failed: %d\n", ret);
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}
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}
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}
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}
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if (R_SUCCEEDED(rc) && ret==0)
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{
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//Switch to using regular framebuffer.
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consoleClear();
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gfxSetMode(GfxMode_LinearDouble);
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}
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while(appletMainLoop())
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{
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//Scan all the inputs. This should be done once for each frame
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hidScanInput();
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//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
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u32 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
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if (kDown & KEY_PLUS) break; // break in order to return to hbmenu
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framebuf = (u32*) gfxGetFramebuffer(&framebuf_width, NULL);
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if (R_SUCCEEDED(rc) && ret==0) draw_text(face, framebuf, 64, 64, (const uint8_t*)"The quick brown fox jumps over the lazy dog. ファイル");
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gfxFlushBuffers();
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gfxSwapBuffers();
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gfxWaitForVsync();
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}
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if (faceret==0) FT_Done_Face(face);
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if (libret==0) FT_Done_FreeType(library);
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plExit();
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gfxExit();
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return 0;
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}
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