switch-examples/hid/irsensor/source/main.c
2018-03-10 14:48:53 +01:00

127 lines
3.6 KiB
C

#include <string.h>
#include <stdio.h>
#include <malloc.h>
#include <switch.h>
//Joy-con IR-sensor example, displays the image from the IR camera.
//The Joy-con must be detached from the system.
int main(int argc, char **argv)
{
Result rc=0;
Result rc2=0;
u32 irhandle=0;
IrsImageTransferProcessorConfig config;
IrsImageTransferProcessorState state;
size_t ir_buffer_size = 0x12c00;
u8 *ir_buffer = NULL;
u32 width, height;
u32 ir_width, ir_height;
u32 pos, pos2=0;
u32* framebuf;
gfxInitDefault();
//Initialize console. Using NULL as the second argument tells the console library to use the internal console structure as current one.
consoleInit(NULL);
ir_buffer = (u8*)malloc(ir_buffer_size);
if (ir_buffer==NULL)
{
rc = MAKERESULT(Module_Libnx, LibnxError_OutOfMemory);
printf("Failed to allocate memory for ir_buffer.\n");
}
else
{
memset(ir_buffer, 0, ir_buffer_size);
}
if (R_SUCCEEDED(rc))
{
rc = irsInitialize();
printf("irsInitialize() returned 0x%x\n", rc);
}
if (R_SUCCEEDED(rc))
{
rc = irsActivateIrsensor(1);
printf("irsActivateIrsensor() returned 0x%x\n", rc);
}
if (R_SUCCEEDED(rc))
{
rc = irsGetIrCameraHandle(&irhandle, CONTROLLER_PLAYER_1);
printf("irsGetIrCameraHandle() returned 0x%x\n", rc);
}
if (R_SUCCEEDED(rc))
{
irsGetDefaultImageTransferProcessorConfig(&config);
rc = irsRunImageTransferProcessor(irhandle, &config, 0x100000);
printf("irsRunImageTransferProcessor() returned 0x%x\n", rc);
}
if (R_SUCCEEDED(rc))
{
//Switch to using regular framebuffer.
consoleClear();
gfxSetMode(GfxMode_LinearDouble);
}
while(appletMainLoop())
{
//Scan all the inputs. This should be done once for each frame
hidScanInput();
//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
u32 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
if (kDown & KEY_PLUS) break; // break in order to return to hbmenu
if (R_SUCCEEDED(rc))
{
framebuf = (u32*) gfxGetFramebuffer((u32*)&width, (u32*)&height);
//Note that the image is updated every few seconds. Likewise, it takes a few seconds for the initial image to become available.
//This will return an error when no image is available yet.
rc2 = irsGetImageTransferProcessorState(irhandle, ir_buffer, ir_buffer_size, &state);
if (R_SUCCEEDED(rc2))
{
memset(framebuf, 0, gfxGetFramebufferSize());
//IR image width/height with the default config.
//The image is grayscale (1 byte per pixel / 8bits, with 1 color-component).
ir_width = 240;
ir_height = 320;
u32 x, y;
for (y=0; y<ir_height; y++)//Access the buffer linearly.
{
for (x=0; x<ir_width; x++)
{
pos = y * width + x;
pos2 = x * ir_height + y;//The IR image/camera is sideways with the joycon held flat.
framebuf[pos] = RGBA8_MAXALPHA(/*ir_buffer[pos2]*/0, ir_buffer[pos2], /*ir_buffer[pos2]*/0);
}
}
}
}
gfxFlushBuffers();
gfxSwapBuffers();
gfxWaitForVsync();
}
irsStopImageProcessor(irhandle);
irsExit();
free(ir_buffer);
gfxExit();
return 0;
}