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https://github.com/switchbrew/switch-examples.git
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70 lines
3.2 KiB
C
70 lines
3.2 KiB
C
// Include the most common headers from the C standard library
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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// Include the main libnx system header, for Switch development
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#include <switch.h>
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// This example shows how to use the Ring-Con which attaches to a Joy-Con (from Ring Fit Adventure).
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// See also libnx ringcon.h.
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// Main program entrypoint
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int main(int argc, char **argv)
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{
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// This example uses a text console, as a simple way to output text to the screen.
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// If you want to write a software-rendered graphics application,
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// take a look at the graphics/simplegfx example, which uses the libnx Framebuffer API instead.
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// If on the other hand you want to write an OpenGL based application,
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// take a look at the graphics/opengl set of examples, which uses EGL instead.
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consoleInit(NULL);
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printf("\x1b[1;1HPress PLUS to exit.");
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hidScanInput(); // This needs to be used at least once before ringconCreate() since it uses hidGetControllerType() internally. This is only called here since ringconCreate() is called before the main-loop in this example.
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Result rc=0;
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RingCon ring={0};
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bool ready=0;
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rc = ringconCreate(&ring, CONTROLLER_PLAYER_1); // Setup Ring-Con usage for the specified controller, if you want to use multiple controllers you can do so by calling this multiple times with multiple RingCon objects/controllers. The Ring-Con must be connected to the specified controller.
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printf(CONSOLE_ESC(2;1H)"ringconCreate(): 0x%x, 0x%x", rc, ringconGetErrorFlags(&ring)); // You can also use ringconGetErrorFlag().
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ready = R_SUCCEEDED(rc);
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// For more ringcon functionality, see ringcon.h.
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// Main loop
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while(appletMainLoop())
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{
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//Scan all the inputs. This should be done once for each frame
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hidScanInput();
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// hidKeysDown returns information about which buttons have been
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// just pressed in this frame compared to the previous one
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u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
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if (kDown & KEY_PLUS)
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break; // break in order to return to hbmenu
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// Get the sensor state data.
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if (ready) {
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s32 total_out=0;
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RingConPollingData polldata[0x1]; // For this example we'll just read the latest entry, however if you want the rest use 0x9.
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rc = ringconGetPollingData(&ring, polldata, 0x1, &total_out); // See libnx ringcon.h regarding ringconGetPollingData().
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printf(CONSOLE_ESC(4;1H)"ringconGetPollingData(): 0x%x\n", rc);
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printf("total_out=%d\n", total_out);
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for (s32 polli=0; polli<total_out; polli++) printf("[%d]: data = %d\n", polli, polldata[polli].data);
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// Normally(?) the UserCal is not calibrated. So instead, you have to have the user hold the Ring-Con in various positions, then use that as your app-specific calibration (with the above polling-data).
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// Then afterwards in your app you'd compare your app-specific calibration with the polling-data.
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}
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// Update the console, sending a new frame to the display
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consoleUpdate(NULL);
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}
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ringconClose(&ring);
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// Deinitialize and clean up resources used by the console (important!)
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consoleExit(NULL);
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return 0;
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}
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