mirror of
https://github.com/switchbrew/switch-examples.git
synced 2025-06-21 05:12:40 +02:00
102 lines
3.2 KiB
C
102 lines
3.2 KiB
C
// Include the most common headers from the C standard library
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <malloc.h>
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// Include the main libnx system header, for Switch development
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#include <switch.h>
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// See also libnx swkbd.h.
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// This example shows how to use the software keyboard (swkbd) LibraryApplet.
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// TextCheck callback, this can be removed when not using TextCheck.
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SwkbdTextCheckResult validate_text(char* tmp_string, size_t tmp_string_size) {
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if (strcmp(tmp_string, "bad")==0) {
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strncpy(tmp_string, "Bad string.", tmp_string_size);
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return SwkbdTextCheckResult_Bad;
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}
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return SwkbdTextCheckResult_OK;
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}
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// Main program entrypoint
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int main(int argc, char* argv[])
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{
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Result rc=0;
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// This example uses a text console, as a simple way to output text to the screen.
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// If you want to write a software-rendered graphics application,
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// take a look at the graphics/simplegfx example, which uses the libnx gfx API instead.
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// If on the other hand you want to write an OpenGL based application,
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// take a look at the graphics/opengl set of examples, which uses EGL instead.
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consoleInit(NULL);
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printf("swkbd example\n");
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consoleUpdate(NULL);
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SwkbdConfig kbd;
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char tmpoutstr[16] = {0};
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rc = swkbdCreate(&kbd, 0);
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printf("swkbdCreate(): 0x%x\n", rc);
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if (R_SUCCEEDED(rc)) {
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// Select a Preset to use, if any.
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swkbdConfigMakePresetDefault(&kbd);
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//swkbdConfigMakePresetPassword(&kbd);
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//swkbdConfigMakePresetUserName(&kbd);
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//swkbdConfigMakePresetDownloadCode(&kbd);
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// Optional, set any text if you want (see swkbd.h).
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//swkbdConfigSetOkButtonText(&kbd, "Submit");
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//swkbdConfigSetLeftOptionalSymbolKey(&kbd, "a");
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//swkbdConfigSetRightOptionalSymbolKey(&kbd, "b");
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//swkbdConfigSetHeaderText(&kbd, "Header");
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//swkbdConfigSetSubText(&kbd, "Sub");
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//swkbdConfigSetGuideText(&kbd, "Guide");
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swkbdConfigSetTextCheckCallback(&kbd, validate_text);//Optional, enable to use TextCheck.
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// Set the initial string if you want.
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//swkbdConfigSetInitialText(&kbd, "Initial");
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// You can set arg fields directly if you want.
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printf("Running swkbdShow...\n");
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rc = swkbdShow(&kbd, tmpoutstr, sizeof(tmpoutstr));
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printf("swkbdShow(): 0x%x\n", rc);
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if (R_SUCCEEDED(rc)) {
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printf("out str: %s\n", tmpoutstr);
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}
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swkbdClose(&kbd);
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}
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printf("Press + to exit.\n");
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// Main loop
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while (appletMainLoop())//This loop will automatically exit when applet requests exit.
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{
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// Scan all the inputs. This should be done once for each frame
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hidScanInput();
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// hidKeysDown returns information about which buttons have been
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// just pressed in this frame compared to the previous one
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u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
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if (kDown & KEY_PLUS)
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break; // break in order to return to hbmenu
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// Your code goes here
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// Update the console, sending a new frame to the display
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consoleUpdate(NULL);
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}
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// Deinitialize and clean up resources used by the console (important!)
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consoleExit(NULL);
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return 0;
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}
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