switch-examples/applet/libapplets/software-keyboard/source/main.c
2018-12-24 20:48:07 -05:00

102 lines
3.2 KiB
C

// Include the most common headers from the C standard library
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <malloc.h>
// Include the main libnx system header, for Switch development
#include <switch.h>
// See also libnx swkbd.h.
// This example shows how to use the software keyboard (swkbd) LibraryApplet.
// TextCheck callback, this can be removed when not using TextCheck.
SwkbdTextCheckResult validate_text(char* tmp_string, size_t tmp_string_size) {
if (strcmp(tmp_string, "bad")==0) {
strncpy(tmp_string, "Bad string.", tmp_string_size);
return SwkbdTextCheckResult_Bad;
}
return SwkbdTextCheckResult_OK;
}
// Main program entrypoint
int main(int argc, char* argv[])
{
Result rc=0;
// This example uses a text console, as a simple way to output text to the screen.
// If you want to write a software-rendered graphics application,
// take a look at the graphics/simplegfx example, which uses the libnx gfx API instead.
// If on the other hand you want to write an OpenGL based application,
// take a look at the graphics/opengl set of examples, which uses EGL instead.
consoleInit(NULL);
printf("swkbd example\n");
consoleUpdate(NULL);
SwkbdConfig kbd;
char tmpoutstr[16] = {0};
rc = swkbdCreate(&kbd, 0);
printf("swkbdCreate(): 0x%x\n", rc);
if (R_SUCCEEDED(rc)) {
// Select a Preset to use, if any.
swkbdConfigMakePresetDefault(&kbd);
//swkbdConfigMakePresetPassword(&kbd);
//swkbdConfigMakePresetUserName(&kbd);
//swkbdConfigMakePresetDownloadCode(&kbd);
// Optional, set any text if you want (see swkbd.h).
//swkbdConfigSetOkButtonText(&kbd, "Submit");
//swkbdConfigSetLeftOptionalSymbolKey(&kbd, "a");
//swkbdConfigSetRightOptionalSymbolKey(&kbd, "b");
//swkbdConfigSetHeaderText(&kbd, "Header");
//swkbdConfigSetSubText(&kbd, "Sub");
//swkbdConfigSetGuideText(&kbd, "Guide");
swkbdConfigSetTextCheckCallback(&kbd, validate_text);//Optional, enable to use TextCheck.
// Set the initial string if you want.
//swkbdConfigSetInitialText(&kbd, "Initial");
// You can set arg fields directly if you want.
printf("Running swkbdShow...\n");
rc = swkbdShow(&kbd, tmpoutstr, sizeof(tmpoutstr));
printf("swkbdShow(): 0x%x\n", rc);
if (R_SUCCEEDED(rc)) {
printf("out str: %s\n", tmpoutstr);
}
swkbdClose(&kbd);
}
printf("Press + to exit.\n");
// Main loop
while (appletMainLoop())//This loop will automatically exit when applet requests exit.
{
// Scan all the inputs. This should be done once for each frame
hidScanInput();
// hidKeysDown returns information about which buttons have been
// just pressed in this frame compared to the previous one
u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
if (kDown & KEY_PLUS)
break; // break in order to return to hbmenu
// Your code goes here
// Update the console, sending a new frame to the display
consoleUpdate(NULL);
}
// Deinitialize and clean up resources used by the console (important!)
consoleExit(NULL);
return 0;
}