switch-examples/applet/app-playstats/source/main.c

157 lines
7.3 KiB
C

// Include the most common headers from the C standard library
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
// Include the main libnx system header, for Switch development
#include <switch.h>
// This example shows how to use applet to get playstats for applications. See also libnx applet.h. See applet.h for the requirements for using this.
// This also shows how to use pdmqry, see also libnx pdm.h.
/// Main program entrypoint
int main(int argc, char* argv[])
{
// This example uses a text console, as a simple way to output text to the screen.
// If you want to write a software-rendered graphics application,
// take a look at the graphics/simplegfx example, which uses the libnx Framebuffer API instead.
// If on the other hand you want to write an OpenGL based application,
// take a look at the graphics/opengl set of examples, which uses EGL instead.
consoleInit(NULL);
// Configure our supported input layout: a single player with standard controller styles
padConfigureInput(1, HidNpadStyleSet_NpadStandard);
// Initialize the default gamepad (which reads handheld mode inputs as well as the first connected controller)
PadState pad;
padInitializeDefault(&pad);
printf("application play-stats example\n");
Result rc=0;
PdmApplicationPlayStatistics stats[1];
PdmAppletEvent events[1];
u64 application_ids[1] = {0x010021B002EEA000}; // Change this to the ApplicationId of the current-process / the ApplicationId you want to use.
s32 total_out;
s32 i;
bool initflag=0;
// Only needed when using the cmds which require the Uid.
AccountUid preselected_uid={0};
rc = accountInitialize(AccountServiceType_Application);
if (R_SUCCEEDED(rc)) {
rc = accountGetPreselectedUser(&preselected_uid);
accountExit();
}
if (R_FAILED(rc)) printf("Failed to get user: 0x%x\n", rc);
// Not needed if you just want to use the applet cmds.
if (R_SUCCEEDED(rc)) {
rc = pdmqryInitialize();
if (R_FAILED(rc)) printf("pdmqryInitialize(): 0x%x\n", rc);
if (R_SUCCEEDED(rc)) initflag = true;
}
printf("Press A to get playstats.\n");
if (initflag) printf("Press X to use pdmqry.\n");
printf("Press + to exit.\n");
// Main loop
while (appletMainLoop())
{
// Scan the gamepad. This should be done once for each frame
padUpdate(&pad);
// padGetButtonsDown returns the set of buttons that have been
// newly pressed in this frame compared to the previous one
u64 kDown = padGetButtonsDown(&pad);
if (kDown & HidNpadButton_Plus)
break; // break in order to return to hbmenu
if (kDown & HidNpadButton_A) {
// Use appletQueryApplicationPlayStatisticsByUid if you want playstats for a specific userID.
memset(stats, 0, sizeof(stats));
total_out = 0;
if (R_SUCCEEDED(rc)) {
rc = appletQueryApplicationPlayStatistics(stats, application_ids, sizeof(application_ids)/sizeof(u64), &total_out);
printf("appletQueryApplicationPlayStatistics(): 0x%x\n", rc);
//rc = appletQueryApplicationPlayStatisticsByUid(preselected_uid, stats, application_ids, sizeof(application_ids)/sizeof(u64), &total_out);
//printf("appletQueryApplicationPlayStatisticsByUid(): 0x%x\n", rc);
}
if (R_SUCCEEDED(rc)) {
printf("total_out: %d\n", total_out);
for (i=0; i<total_out; i++) {
printf("%d: ", i);
printf("application_id = 0x%08lX, totalPlayTime = %lu (%llu seconds), totalLaunches = %lu\n", stats[i].application_id, stats[i].totalPlayTime, stats[i].totalPlayTime / 1000000000ULL, stats[i].totalLaunches);
}
}
}
if (initflag && (kDown & HidNpadButton_X)) {
memset(events, 0, sizeof(events));
total_out = 0;
// Get PdmAppletEvents.
rc = pdmqryQueryAppletEvent(false, 0, events, sizeof(events)/sizeof(PdmAppletEvent), &total_out);
printf("pdmqryQueryAppletEvent(): 0x%x\n", rc);
if (R_SUCCEEDED(rc)) {
printf("total_out: %d\n", total_out);
for (i=0; i<total_out; i++) {
time_t tmptime = pdmPlayTimestampToPosix(events[i].timestampUser);
printf("%d: ", i);
printf("program_id = 0x%08lX, entry_index = 0x%x, timestampUser = %u, timestampNetwork = %u, eventType = %u, timestampUser = %s\n", events[i].program_id, events[i].entry_index, events[i].timestampUser, events[i].timestampNetwork, events[i].eventType, ctime(&tmptime));
}
}
// Get PdmPlayStatistics for the specified ApplicationId.
PdmPlayStatistics playstats[1]={0};
rc = pdmqryQueryPlayStatisticsByApplicationId(application_ids[0], false, &playstats[0]);
printf("pdmqryQueryPlayStatisticsByApplicationId(): 0x%x\n", rc);
if (R_SUCCEEDED(rc)) printf("application_id = 0x%08lX, playtimeMinutes = %u, totalLaunches = %u\n", playstats[0].application_id, playstats[0].playtimeMinutes, playstats[0].totalLaunches);
// Get PdmPlayStatistics for the specified ApplicationId and user.
rc = pdmqryQueryPlayStatisticsByApplicationIdAndUserAccountId(application_ids[0], preselected_uid, false, &playstats[0]);
printf("pdmqryQueryPlayStatisticsByApplicationIdAndUserAccountId(): 0x%x\n", rc);
if (R_SUCCEEDED(rc)) printf("application_id = 0x%08lX, playtimeMinutes = %u, totalLaunches = %u\n", playstats[0].application_id, playstats[0].playtimeMinutes, playstats[0].totalLaunches);
// Get a listing of PdmLastPlayTime for the specified applications.
PdmLastPlayTime playtimes[1]={0};
rc = pdmqryQueryLastPlayTime(false, playtimes, application_ids, 1, &total_out);
printf("pdmqryQueryLastPlayTime(): 0x%x, %d\n", rc, total_out);
if (R_SUCCEEDED(rc)) {
for (i=0; i<total_out; i++)
printf("%d: timestampUser = %lu\n", i, pdmPlayTimestampToPosix(playtimes[i].timestampUser));
}
// Get the available range for reading events, see pdm.h.
s32 total_entries=0, start_entryindex=0, end_entryindex=0;
rc = pdmqryGetAvailablePlayEventRange(&total_entries, &start_entryindex, &end_entryindex);
printf("pdmqryGetAvailablePlayEventRange(): 0x%x, 0x%x, 0x%x, 0x%x\n", rc, total_entries, start_entryindex, end_entryindex);
// Get a listing of applications recently played by the specified user.
rc = pdmqryQueryRecentlyPlayedApplication(preselected_uid, false, application_ids, 1, &total_out);
printf("pdmqryQueryRecentlyPlayedApplication(): 0x%x, %d\n", rc, total_out);
if (R_SUCCEEDED(rc)) {
for (i=0; i<total_out; i++)
printf("%d: application_id = 0x%08lX\n", i, application_ids[i]);
}
// For more cmds, see pdm.h.
}
// Update the console, sending a new frame to the display
consoleUpdate(NULL);
}
pdmqryExit();
// Deinitialize and clean up resources used by the console (important!)
consoleExit(NULL);
return 0;
}