mirror of
https://github.com/switchbrew/switch-examples.git
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128 lines
3.7 KiB
C
128 lines
3.7 KiB
C
#include <string.h>
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#include <stdio.h>
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#include <malloc.h>
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#include <switch.h>
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//Joy-con IR-sensor example, displays the image from the IR camera.
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//The Joy-con must be detached from the system.
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int main(int argc, char **argv)
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{
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Result rc=0;
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Result rc2=0;
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u32 irhandle=0;
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IrsImageTransferProcessorConfig config;
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IrsImageTransferProcessorState state;
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size_t ir_buffer_size = 0x12c00;
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u8 *ir_buffer = NULL;
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u32 width, height;
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u32 ir_width, ir_height;
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u32 pos, pos2=0;
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u32* framebuf;
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gfxInitDefault();
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//Initialize console. Using NULL as the second argument tells the console library to use the internal console structure as current one.
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consoleInit(NULL);
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ir_buffer = (u8*)malloc(ir_buffer_size);
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if (ir_buffer==NULL)
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{
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rc = MAKERESULT(Module_Libnx, LibnxError_OutOfMemory);
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printf("Failed to allocate memory for ir_buffer.\n");
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}
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else
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{
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memset(ir_buffer, 0, ir_buffer_size);
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}
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if (R_SUCCEEDED(rc))
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{
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rc = irsInitialize();
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printf("irsInitialize() returned 0x%x\n", rc);
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}
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if (R_SUCCEEDED(rc))
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{
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rc = irsActivateIrsensor(1);
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printf("irsActivateIrsensor() returned 0x%x\n", rc);
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}
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if (R_SUCCEEDED(rc))
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{
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rc = irsGetIrCameraHandle(&irhandle, CONTROLLER_PLAYER_1);
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//If you want to use handheld-mode/non-CONTROLLER_PLAYER_* for irsensor you have to set irhandle directly, for example: irhandle = CONTROLLER_HANDHELD;
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printf("irsGetIrCameraHandle() returned 0x%x\n", rc);
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}
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if (R_SUCCEEDED(rc))
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{
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irsGetDefaultImageTransferProcessorConfig(&config);
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rc = irsRunImageTransferProcessor(irhandle, &config, 0x100000);
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printf("irsRunImageTransferProcessor() returned 0x%x\n", rc);
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}
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if (R_SUCCEEDED(rc))
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{
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//Switch to using regular framebuffer.
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consoleClear();
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gfxSetMode(GfxMode_LinearDouble);
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}
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while(appletMainLoop())
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{
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//Scan all the inputs. This should be done once for each frame
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hidScanInput();
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//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
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u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
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if (kDown & KEY_PLUS) break; // break in order to return to hbmenu
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if (R_SUCCEEDED(rc))
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{
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framebuf = (u32*) gfxGetFramebuffer((u32*)&width, (u32*)&height);
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//Note that the image is updated every few seconds. Likewise, it takes a few seconds for the initial image to become available.
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//This will return an error when no image is available yet.
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rc2 = irsGetImageTransferProcessorState(irhandle, ir_buffer, ir_buffer_size, &state);
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if (R_SUCCEEDED(rc2))
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{
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memset(framebuf, 0, gfxGetFramebufferSize());
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//IR image width/height with the default config.
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//The image is grayscale (1 byte per pixel / 8bits, with 1 color-component).
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ir_width = 240;
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ir_height = 320;
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u32 x, y;
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for (y=0; y<ir_height; y++)//Access the buffer linearly.
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{
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for (x=0; x<ir_width; x++)
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{
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pos = y * width + x;
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pos2 = x * ir_height + y;//The IR image/camera is sideways with the joycon held flat.
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framebuf[pos] = RGBA8_MAXALPHA(/*ir_buffer[pos2]*/0, ir_buffer[pos2], /*ir_buffer[pos2]*/0);
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}
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}
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}
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}
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gfxFlushBuffers();
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gfxSwapBuffers();
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gfxWaitForVsync();
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}
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irsStopImageProcessor(irhandle);
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irsExit();
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free(ir_buffer);
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gfxExit();
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return 0;
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}
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