// Include the most common headers from the C standard library #include #include #include #include // Include the main libnx system header, for Switch development #include // See also libnx web.h. // This example shows how to use the WebWifiAuth LibraryApplet. // Main program entrypoint int main(int argc, char* argv[]) { Result rc=0; // This example uses a text console, as a simple way to output text to the screen. // If you want to write a software-rendered graphics application, // take a look at the graphics/simplegfx example, which uses the libnx Framebuffer API instead. // If on the other hand you want to write an OpenGL based application, // take a look at the graphics/opengl set of examples, which uses EGL instead. consoleInit(NULL); printf("webWifi example\n"); consoleUpdate(NULL); printf("Press A to launch WebWifiAuth applet.\n"); printf("Press + to exit.\n"); // Main loop while (appletMainLoop()) { // Scan all the inputs. This should be done once for each frame hidScanInput(); // hidKeysDown returns information about which buttons have been // just pressed in this frame compared to the previous one u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO); if (kDown & KEY_PLUS) break; // break in order to return to hbmenu if (kDown & KEY_A) { WebWifiConfig config; // Set the initial URL that the applet will navigate too. webWifiCreate(&config, "http://example.org/"); printf("Running webWifiShow...\n"); rc = webWifiShow(&config); printf("webWifiShow(): 0x%x\n", rc); } // Your code goes here // Update the console, sending a new frame to the display consoleUpdate(NULL); } // Deinitialize and clean up resources used by the console (important!) consoleExit(NULL); return 0; }