#include <string.h> #include <stdio.h> #include <switch.h> // This example shows how to use the SevenSixAxisSensor. Official sw usually only uses this while VrMode is active. See also the vrmode example. // See also libnx hid.h. // SevenSixAxisSensor combines the SixAxisSensor for the Console and Joy-Cons together. int main(int argc, char **argv) { Result rc=0; consoleInit(NULL); printf("Press A to get state.\n"); printf("Press + to exit.\n"); rc = hidInitializeSevenSixAxisSensor(); printf("hidInitializeSevenSixAxisSensor(): 0x%x\n", rc); rc = appletSetVrModeEnabled(true); printf("appletSetVrModeEnabled(true): 0x%x\n", rc); rc = hidResetSevenSixAxisSensorTimestamp(); // Official sw uses this right before hidStartSevenSixAxisSensor, each time. printf("hidResetSevenSixAxisSensorTimestamp(): 0x%x\n", rc); rc = hidStartSevenSixAxisSensor(); printf("hidStartSevenSixAxisSensor(): 0x%x\n", rc); // Main loop while(appletMainLoop()) { //Scan all the inputs. This should be done once for each frame hidScanInput(); //hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame) u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO); if (kDown & KEY_PLUS) break; // break in order to return to hbmenu if (kDown & KEY_A) { HidSevenSixAxisSensorState states[1]={0}; size_t total_out=0; rc = hidGetSevenSixAxisSensorStates(states, 1, &total_out); printf("hidGetSevenSixAxisSensorStates(): 0x%x, %lx\n", rc, total_out); if (R_SUCCEEDED(rc) && total_out) { printf("unk_x18: "); for (u32 i=0; i<sizeof(states[0].unk_x18)/sizeof(float); i++) printf("%f ", states[0].unk_x18[i]); printf("\n"); } } consoleUpdate(NULL); } rc = appletSetVrModeEnabled(false); printf("appletSetVrModeEnabled(false): 0x%x\n", rc); rc = hidStopSevenSixAxisSensor(); printf("hidStopSevenSixAxisSensor(): 0x%x\n", rc); rc = hidFinalizeSevenSixAxisSensor(); printf("hidFinalizeSevenSixAxisSensor(): 0x%x\n", rc); consoleExit(NULL); return 0; }