// Include the most common headers from the C standard library #include #include #include #include // Include the main libnx system header, for Switch development #include // See also libnx web.h. // This example shows how to use the web LibraryApplets. // Main program entrypoint int main(int argc, char* argv[]) { Result rc=0; // This example uses a text console, as a simple way to output text to the screen. // If you want to write a software-rendered graphics application, // take a look at the graphics/simplegfx example, which uses the libnx Framebuffer API instead. // If on the other hand you want to write an OpenGL based application, // take a look at the graphics/opengl set of examples, which uses EGL instead. consoleInit(NULL); // Configure our supported input layout: a single player with standard controller styles padConfigureInput(1, HidNpadStyleSet_NpadStandard); // Initialize the default gamepad (which reads handheld mode inputs as well as the first connected controller) PadState pad; padInitializeDefault(&pad); printf("web example\n"); consoleUpdate(NULL); printf("Press A to launch Web applet.\n"); printf("Press + to exit.\n"); // Main loop while (appletMainLoop()) { // Scan the gamepad. This should be done once for each frame padUpdate(&pad); // padGetButtonsDown returns the set of buttons that have been // newly pressed in this frame compared to the previous one u64 kDown = padGetButtonsDown(&pad); if (kDown & HidNpadButton_Plus) break; // break in order to return to hbmenu if (kDown & HidNpadButton_A) { WebCommonConfig config; WebCommonReply reply; WebExitReason exitReason=0; // Create the config. There's a number of web*Create() funcs, see libnx web.h. // webPageCreate/webNewsCreate requires running under a host Application which has HtmlDocument content. When the host program is an Application when using webPageCreate/webNewsCreate, and webConfigSetWhitelist is not used, the whitelist will be loaded from the content. Atmosphère hbl_html can be used to handle this. rc = webPageCreate(&config, "https://google.com/"); printf("webPageCreate(): 0x%x\n", rc); if (R_SUCCEEDED(rc)) { // At this point you can use any webConfigSet* funcs you want. rc = webConfigSetWhitelist(&config, "^http*"); // Set the whitelist, adjust as needed. If you're only using a single domain, you could remove this and use webNewsCreate for the above (see web.h for webNewsCreate). printf("webConfigSetWhitelist(): 0x%x\n", rc); if (R_SUCCEEDED(rc)) { // Launch the applet and wait for it to exit. printf("Running webConfigShow...\n"); rc = webConfigShow(&config, &reply); // If you don't use reply you can pass NULL for it. printf("webConfigShow(): 0x%x\n", rc); } if (R_SUCCEEDED(rc)) { // Normally you can ignore exitReason. rc = webReplyGetExitReason(&reply, &exitReason); printf("webReplyGetExitReason(): 0x%x", rc); if (R_SUCCEEDED(rc)) printf(", 0x%x", exitReason); printf("\n"); } } } // Update the console, sending a new frame to the display consoleUpdate(NULL); } // Deinitialize and clean up resources used by the console (important!) consoleExit(NULL); return 0; }