#include #include static UsermodeEvent g_Event; static UsermodeEvent g_ExitEvent; static Mutex g_PrintMutex; void locked_print(const char* str) { mutexLock(&g_PrintMutex); printf(str); mutexUnlock(&g_PrintMutex); } void threadFunc1(void* arg) { Result rc; int idx; locked_print("Entering thread\n"); while (1) { rc = waitMulti(&idx, -1, waiterForUevent(&g_Event), waiterForUevent(&g_ExitEvent)); mutexLock(&g_PrintMutex); printf("waitMulti returned %x, index triggered = %d\n", rc, idx); mutexUnlock(&g_PrintMutex); if (R_SUCCEEDED(rc)) { if (idx == 0) { locked_print("g_Event triggered!\n"); ueventClear(&g_Event); } else { locked_print("g_ExitEvent triggered!\n"); break; } } } rc = waitMulti(&idx, 0, waiterForUevent(&g_Event), waiterForUevent(&g_ExitEvent)); if (R_SUCCEEDED(rc)) { mutexLock(&g_PrintMutex); printf("Got leftover event %u\n", idx); mutexUnlock(&g_PrintMutex); } } int main(int argc, char **argv) { gfxInitDefault(); consoleInit(NULL); mutexInit(&g_PrintMutex); ueventCreate(&g_Event, false); ueventCreate(&g_ExitEvent, false); locked_print("Creating thread\n"); Thread thread; Result rc; rc = threadCreate(&thread, (ThreadFunc) threadFunc1, NULL, 0x1000, 0x2C, -2); if (R_SUCCEEDED(rc)) { rc = threadStart(&thread); if (R_SUCCEEDED(rc)) { size_t i; for (i=0; i<5; i++) { locked_print("Sleeping for a while\n"); svcSleepThread(1000000000ull); // 1s locked_print("Fire!\n"); ueventSignal(&g_Event); } ueventSignal(&g_ExitEvent); threadWaitForExit(&thread); } threadClose(&thread); } while (appletMainLoop()) { hidScanInput(); u32 kDown = hidKeysDown(CONTROLLER_P1_AUTO); if (kDown & KEY_PLUS) break; gfxFlushBuffers(); gfxSwapBuffers(); gfxWaitForVsync(); } gfxExit(); return 0; }