#include #include #include int main(int argc, char **argv) { //Initialize console. Using NULL as the second argument tells the console library to use the internal console structure as current one. consoleInit(NULL); //Move the cursor to row 16 and column 20 and then prints "Hello World!" //To move the cursor you have to print "\x1b[r;cH", where r and c are respectively //the row and column where you want your cursor to move printf("\x1b[16;20HHello World!"); while(appletMainLoop()) { //Scan all the inputs. This should be done once for each frame hidScanInput(); //hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame) u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO); if (kDown & KEY_PLUS) break; // break in order to return to hbmenu consoleUpdate(NULL); } consoleExit(NULL); return 0; }