#include #include #include //See also libnx gfx.h. int main(int argc, char **argv) { u32* framebuf; u32 cnt=0; //Enable max-1080p support. Remove for 720p-only resolution. //gfxInitResolutionDefault(); gfxInitDefault(); //Set current resolution automatically depending on current/changed OperationMode. Only use this when using gfxInitResolution*(). //gfxConfigureAutoResolutionDefault(true); while(appletMainLoop()) { //Scan all the inputs. This should be done once for each frame hidScanInput(); if (hidKeysDown(CONTROLLER_P1_AUTO) & KEY_PLUS) break; u32 width, height; framebuf = (u32*) gfxGetFramebuffer((u32*)&width, (u32*)&height); if(cnt==60) { cnt=0; } else { cnt++; } //Each pixel is 4-bytes due to RGBA8888. //Set framebuf to different shades of grey. u32 x, y; for (x=0; x