// Include the most common headers from the C standard library #include #include #include // Include the main libnx system header, for Switch development #include // This example shows how to use the SevenSixAxisSensor. Official sw usually only uses this while VrMode is active. See also the vrmode example. // See also libnx hid.h. // SevenSixAxisSensor combines the SixAxisSensor for the Console and Joy-Cons together. // Main program entrypoint int main(int argc, char* argv[]) { // This example uses a text console, as a simple way to output text to the screen. // If you want to write a software-rendered graphics application, // take a look at the graphics/simplegfx example, which uses the libnx Framebuffer API instead. // If on the other hand you want to write an OpenGL based application, // take a look at the graphics/opengl set of examples, which uses EGL instead. consoleInit(NULL); // Configure our supported input layout: a single player with standard controller styles padConfigureInput(1, HidNpadStyleSet_NpadStandard); // Initialize the default gamepad (which reads handheld mode inputs as well as the first connected controller) PadState pad; padInitializeDefault(&pad); Result rc=0; printf("Press A to get state.\n"); printf("Press + to exit.\n"); rc = hidInitializeSevenSixAxisSensor(); printf("hidInitializeSevenSixAxisSensor(): 0x%x\n", rc); rc = appletSetVrModeEnabled(true); printf("appletSetVrModeEnabled(true): 0x%x\n", rc); rc = hidResetSevenSixAxisSensorTimestamp(); // Official sw uses this right before hidStartSevenSixAxisSensor, each time. printf("hidResetSevenSixAxisSensorTimestamp(): 0x%x\n", rc); rc = hidStartSevenSixAxisSensor(); printf("hidStartSevenSixAxisSensor(): 0x%x\n", rc); // Main loop while(appletMainLoop()) { // Scan the gamepad. This should be done once for each frame padUpdate(&pad); // padGetButtonsDown returns the set of buttons that have been // newly pressed in this frame compared to the previous one u64 kDown = padGetButtonsDown(&pad); if (kDown & HidNpadButton_Plus) break; // break in order to return to hbmenu if (kDown & HidNpadButton_A) { HidSevenSixAxisSensorState states[1]={0}; size_t total_out=0; rc = hidGetSevenSixAxisSensorStates(states, 1, &total_out); printf("hidGetSevenSixAxisSensorStates(): 0x%x, %lx\n", rc, total_out); if (R_SUCCEEDED(rc) && total_out) { printf("unk_x18: "); for (u32 i=0; i