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https://github.com/switchbrew/switch-examples.git
synced 2025-06-21 21:32:40 +02:00
Updated nfc example for latest libnx.
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@ -38,7 +38,7 @@ Result process_amiibo(u32 app_id) {
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HidControllerID controller = 0;
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HidControllerID controller = 0;
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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s32 device_count;
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s32 device_count;
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rc = nfpuListDevices(&device_count, &controller, 1);
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rc = nfpListDevices(&device_count, &controller, 1);
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if (R_FAILED(rc))
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if (R_FAILED(rc))
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return rc;
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return rc;
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@ -46,31 +46,31 @@ Result process_amiibo(u32 app_id) {
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// Get the activation event. This is signaled when a tag is detected.
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// Get the activation event. This is signaled when a tag is detected.
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Event activate_event = {0};
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Event activate_event = {0};
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if (R_FAILED(nfpuAttachActivateEvent(controller, &activate_event)))
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if (R_FAILED(nfpAttachActivateEvent(controller, &activate_event)))
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goto fail_0;
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goto fail_0;
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// Get the deactivation event. This is signaled when a tag is removed.
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// Get the deactivation event. This is signaled when a tag is removed.
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Event deactivate_event = {0};
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Event deactivate_event = {0};
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if (R_FAILED(nfpuAttachDeactivateEvent(controller, &deactivate_event)))
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if (R_FAILED(nfpAttachDeactivateEvent(controller, &deactivate_event)))
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goto fail_1;
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goto fail_1;
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NfpuState state = 0;
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NfpState state = 0;
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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rc = nfpuGetState(&state);
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rc = nfpGetState(&state);
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if (R_SUCCEEDED(rc) && state == NfpuState_NonInitialized) {
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if (R_SUCCEEDED(rc) && state == NfpState_NonInitialized) {
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printf("Bad nfpu state: %u\n", state);
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printf("Bad nfp state: %u\n", state);
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consoleUpdate(NULL);
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consoleUpdate(NULL);
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rc = -1;
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rc = -1;
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}
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}
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}
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}
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NfpuDeviceState device_state = 0;
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NfpDeviceState device_state = 0;
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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rc = nfpuGetDeviceState(controller, &device_state);
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rc = nfpGetDeviceState(controller, &device_state);
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if (R_SUCCEEDED(rc) && device_state > NfpuDeviceState_TagFound) {
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if (R_SUCCEEDED(rc) && device_state > NfpDeviceState_TagFound) {
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printf("Bad nfpu device state: %u\n", device_state);
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printf("Bad nfp device state: %u\n", device_state);
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consoleUpdate(NULL);
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consoleUpdate(NULL);
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rc = -1;
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rc = -1;
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}
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}
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@ -80,14 +80,14 @@ Result process_amiibo(u32 app_id) {
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goto fail_1;
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goto fail_1;
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// Start the detection of tags.
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// Start the detection of tags.
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rc = nfpuStartDetection(controller);
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rc = nfpStartDetection(controller);
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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printf("Scanning for a tag...\n");
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printf("Scanning for a tag...\n");
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consoleUpdate(NULL);
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consoleUpdate(NULL);
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}
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}
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// Wait until a tag is detected.
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// Wait until a tag is detected.
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// You could also wait until nfpuGetDeviceState returns NfpuDeviceState_TagFound.
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// You could also wait until nfpGetDeviceState returns NfpDeviceState_TagFound.
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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rc = eventWaitLoop(&activate_event);
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rc = eventWaitLoop(&activate_event);
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@ -99,12 +99,12 @@ Result process_amiibo(u32 app_id) {
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// If a tag was successfully detected, load it into memory.
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// If a tag was successfully detected, load it into memory.
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if (R_SUCCEEDED(rc))
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if (R_SUCCEEDED(rc))
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rc = nfpuMount(controller, NfpuDeviceType_Amiibo, NfpuMountTarget_All);
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rc = nfpMount(controller, NfpDeviceType_Amiibo, NfpMountTarget_All);
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// Retrieve the model info data, which contains the amiibo id.
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// Retrieve the model info data, which contains the amiibo id.
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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NfpuModelInfo model_info = {0};
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NfpModelInfo model_info = {0};
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rc = nfpuGetModelInfo(controller, &model_info);
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rc = nfpGetModelInfo(controller, &model_info);
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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printf("Amiibo ID: ");
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printf("Amiibo ID: ");
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@ -115,8 +115,8 @@ Result process_amiibo(u32 app_id) {
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// Retrieve the common info data, which contains the application area size.
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// Retrieve the common info data, which contains the application area size.
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u32 app_area_size = 0;
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u32 app_area_size = 0;
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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NfpuCommonInfo common_info = {0};
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NfpCommonInfo common_info = {0};
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rc = nfpuGetCommonInfo(controller, &common_info);
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rc = nfpGetCommonInfo(controller, &common_info);
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if (R_SUCCEEDED(rc))
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if (R_SUCCEEDED(rc))
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app_area_size = common_info.application_area_size;
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app_area_size = common_info.application_area_size;
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@ -124,7 +124,7 @@ Result process_amiibo(u32 app_id) {
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u32 npad_id = 0;
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u32 npad_id = 0;
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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rc = nfpuOpenApplicationArea(controller, app_id, &npad_id);
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rc = nfpOpenApplicationArea(controller, app_id, &npad_id);
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if (rc == 0x10073) // 2115-0128
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if (rc == 0x10073) // 2115-0128
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printf("This tag contains no application data.\n");
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printf("This tag contains no application data.\n");
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@ -135,7 +135,7 @@ Result process_amiibo(u32 app_id) {
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u8 app_area[0xd8] = {0}; // Maximum size of the application area.
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u8 app_area[0xd8] = {0}; // Maximum size of the application area.
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if (app_area_size > sizeof(app_area)) app_area_size = sizeof(app_area);
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if (app_area_size > sizeof(app_area)) app_area_size = sizeof(app_area);
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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rc = nfpuGetApplicationArea(controller, app_area, app_area_size);
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rc = nfpGetApplicationArea(controller, app_area, app_area_size);
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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printf("App area:\n");
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printf("App area:\n");
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@ -144,7 +144,7 @@ Result process_amiibo(u32 app_id) {
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}
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}
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// Wait until the tag is removed.
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// Wait until the tag is removed.
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// You could also wait until nfpuGetDeviceState returns NfpuDeviceState_TagRemoved.
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// You could also wait until nfpGetDeviceState returns NfpDeviceState_TagRemoved.
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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printf("You can now remove the tag.\n");
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printf("You can now remove the tag.\n");
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consoleUpdate(NULL);
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consoleUpdate(NULL);
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@ -152,10 +152,10 @@ Result process_amiibo(u32 app_id) {
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}
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}
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// Unmount the tag.
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// Unmount the tag.
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nfpuUnmount(controller);
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nfpUnmount(controller);
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// Stop the detection of tags.
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// Stop the detection of tags.
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nfpuStopDetection(controller);
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nfpStopDetection(controller);
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// Cleanup.
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// Cleanup.
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fail_1:
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fail_1:
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@ -186,18 +186,20 @@ int main(int argc, char* argv[])
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printf("Scan an amiibo tag to display information about it.\n\n");
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printf("Scan an amiibo tag to display information about it.\n\n");
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consoleUpdate(NULL);
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consoleUpdate(NULL);
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// Initialize the nfp:user and nfc:user services.
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// Initialize the nfp:* service.
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rc = nfpuInitialize(NULL);
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rc = nfpInitialize();
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// Check if NFC is enabled. If not, wait until it is.
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// Check if NFC is enabled. If not, wait until it is.
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// Note that various official games don't use nfc*().
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if (R_SUCCEEDED(rc)) rc = nfcInitialize();
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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bool nfc_enabled = false;
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bool nfc_enabled = false;
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rc = nfpuIsNfcEnabled(&nfc_enabled);
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rc = nfcIsNfcEnabled(&nfc_enabled);
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if (R_SUCCEEDED(rc) && !nfc_enabled) {
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if (R_SUCCEEDED(rc) && !nfc_enabled) {
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// Get the availability change event. This is signaled when a change in NFC availability happens. See libnx nfc.h for the required sysver.
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// Get the availability change event. This is signaled when a change in NFC availability happens. See libnx nfc.h for the required sysver.
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Event availability_change_event = {0};
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Event availability_change_event = {0};
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rc = nfpuAttachAvailabilityChangeEvent(&availability_change_event);
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rc = nfpAttachAvailabilityChangeEvent(&availability_change_event);
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// Wait for a change in availability.
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// Wait for a change in availability.
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if (R_SUCCEEDED(rc)) {
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if (R_SUCCEEDED(rc)) {
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@ -208,6 +210,8 @@ int main(int argc, char* argv[])
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eventClose(&availability_change_event);
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eventClose(&availability_change_event);
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}
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}
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nfcExit();
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}
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}
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if (R_FAILED(rc))
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if (R_FAILED(rc))
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@ -244,7 +248,7 @@ int main(int argc, char* argv[])
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}
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}
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fail_main:
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fail_main:
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nfpuExit();
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nfpExit();
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// Deinitialize and clean up resources used by the console (important!)
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// Deinitialize and clean up resources used by the console (important!)
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consoleExit(NULL);
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consoleExit(NULL);
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